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- if (mouseX > shaman_legs.x-2 - shaman_legs.width / 2 && mouseX < shaman_legs.x+2 + shaman_legs.width / 2) {
- CTRLleftButtonDown = false
- CTRLrightButtonDown = false
- } else if (mouseX < shaman_legs.x - shaman_legs.width / 2 && GlobalVariableLibrary.COREgamePaused == false) {
- CTRLleftButtonDown = true
- CTRLrightButtonDown = false
- } else if (mouseX > shaman_legs.x + shaman_legs.width / 2 && GlobalVariableLibrary.COREgamePaused == false) {
- CTRLleftButtonDown = false
- CTRLrightButtonDown = true
- }
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