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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "exile_client",
  7. "CUP_A2_EditorObjects",
  8. "chernarus_winter"
  9. };
  10. addOnsAuto[]=
  11. {
  12. "chernarus_winter",
  13. "CUP_A2_EditorObjects",
  14. "exile_client"
  15. };
  16. randomSeed=5728479;
  17. class Intel
  18. {
  19. timeOfChanges=1800.0002;
  20. startWeather=0;
  21. startWind=0.1;
  22. startWaves=0.1;
  23. forecastWeather=0.1;
  24. forecastWind=0.1;
  25. forecastWaves=0.1;
  26. forecastLightnings=0.1;
  27. year=2008;
  28. month=10;
  29. day=11;
  30. hour=9;
  31. minute=20;
  32. startFogDecay=0.013;
  33. forecastFogDecay=0.013;
  34. };
  35. class Groups
  36. {
  37. items=1;
  38. class Item0
  39. {
  40. side="GUER";
  41. class Vehicles
  42. {
  43. items=100;
  44. class Item0
  45. {
  46. position[]={7160.2227,293.97488,7745.1333};
  47. special="NONE";
  48. id=0;
  49. side="GUER";
  50. vehicle="Exile_Unit_GhostPlayer";
  51. player="PLAY CDG";
  52. leader=1;
  53. skill=0.60000002;
  54. };
  55. class Item1
  56. {
  57. position[]={7160.2822,293.98273,7743.9243};
  58. special="NONE";
  59. id=1;
  60. side="GUER";
  61. vehicle="Exile_Unit_GhostPlayer";
  62. player="PLAY CDG";
  63. skill=0.60000002;
  64. };
  65. class Item2
  66. {
  67. position[]={7160.2246,293.99121,7742.6841};
  68. special="NONE";
  69. id=2;
  70. side="GUER";
  71. vehicle="Exile_Unit_GhostPlayer";
  72. player="PLAY CDG";
  73. skill=0.60000002;
  74. };
  75. class Item3
  76. {
  77. position[]={7160.2256,293.99817,7741.481};
  78. special="NONE";
  79. id=3;
  80. side="GUER";
  81. vehicle="Exile_Unit_GhostPlayer";
  82. player="PLAY CDG";
  83. skill=0.60000002;
  84. };
  85. class Item4
  86. {
  87. position[]={7160.2051,294.00473,7740.2583};
  88. special="NONE";
  89. id=4;
  90. side="GUER";
  91. vehicle="Exile_Unit_GhostPlayer";
  92. player="PLAY CDG";
  93. skill=0.60000002;
  94. };
  95. class Item5
  96. {
  97. position[]={7160.2246,294.00763,7738.8423};
  98. special="NONE";
  99. id=5;
  100. side="GUER";
  101. vehicle="Exile_Unit_GhostPlayer";
  102. player="PLAY CDG";
  103. skill=0.60000002;
  104. };
  105. class Item6
  106. {
  107. position[]={7160.2236,294.0098,7737.2148};
  108. special="NONE";
  109. id=6;
  110. side="GUER";
  111. vehicle="Exile_Unit_GhostPlayer";
  112. player="PLAY CDG";
  113. skill=0.60000002;
  114. };
  115. class Item7
  116. {
  117. position[]={7160.2227,294.01187,7735.6631};
  118. special="NONE";
  119. id=7;
  120. side="GUER";
  121. vehicle="Exile_Unit_GhostPlayer";
  122. player="PLAY CDG";
  123. skill=0.60000002;
  124. };
  125. class Item8
  126. {
  127. position[]={7160.2031,294.01306,7734.3643};
  128. special="NONE";
  129. id=8;
  130. side="GUER";
  131. vehicle="Exile_Unit_GhostPlayer";
  132. player="PLAY CDG";
  133. skill=0.60000002;
  134. };
  135. class Item9
  136. {
  137. position[]={7160.165,294.01312,7733.1035};
  138. special="NONE";
  139. id=9;
  140. side="GUER";
  141. vehicle="Exile_Unit_GhostPlayer";
  142. player="PLAY CDG";
  143. skill=0.60000002;
  144. };
  145. class Item10
  146. {
  147. position[]={7161.7354,293.96875,7745.147};
  148. special="NONE";
  149. id=10;
  150. side="GUER";
  151. vehicle="Exile_Unit_GhostPlayer";
  152. player="PLAY CDG";
  153. skill=0.60000002;
  154. };
  155. class Item11
  156. {
  157. position[]={7161.7178,293.978,7743.77};
  158. special="NONE";
  159. id=11;
  160. side="GUER";
  161. vehicle="Exile_Unit_GhostPlayer";
  162. player="PLAY CDG";
  163. skill=0.60000002;
  164. };
  165. class Item12
  166. {
  167. position[]={7161.6973,293.98581,7742.6118};
  168. special="NONE";
  169. id=12;
  170. side="GUER";
  171. vehicle="Exile_Unit_GhostPlayer";
  172. player="PLAY CDG";
  173. skill=0.60000002;
  174. };
  175. class Item13
  176. {
  177. position[]={7161.6768,293.99384,7741.4185};
  178. special="NONE";
  179. id=13;
  180. side="GUER";
  181. vehicle="Exile_Unit_GhostPlayer";
  182. player="PLAY CDG";
  183. skill=0.60000002;
  184. };
  185. class Item14
  186. {
  187. position[]={7161.5986,294.00146,7740.1763};
  188. special="NONE";
  189. id=14;
  190. side="GUER";
  191. vehicle="Exile_Unit_GhostPlayer";
  192. player="PLAY CDG";
  193. skill=0.60000002;
  194. };
  195. class Item15
  196. {
  197. position[]={7161.5215,294.00427,7738.7407};
  198. special="NONE";
  199. id=15;
  200. side="GUER";
  201. vehicle="Exile_Unit_GhostPlayer";
  202. player="PLAY CDG";
  203. skill=0.60000002;
  204. };
  205. class Item16
  206. {
  207. position[]={7161.5596,294.00613,7737.2676};
  208. special="NONE";
  209. id=16;
  210. side="GUER";
  211. vehicle="Exile_Unit_GhostPlayer";
  212. player="PLAY CDG";
  213. skill=0.60000002;
  214. };
  215. class Item17
  216. {
  217. position[]={7161.4814,294.00845,7735.6973};
  218. special="NONE";
  219. id=17;
  220. side="GUER";
  221. vehicle="Exile_Unit_GhostPlayer";
  222. player="PLAY CDG";
  223. skill=0.60000002;
  224. };
  225. class Item18
  226. {
  227. position[]={7161.3848,294.01065,7734.2422};
  228. special="NONE";
  229. id=18;
  230. side="GUER";
  231. vehicle="Exile_Unit_GhostPlayer";
  232. player="PLAY CDG";
  233. skill=0.60000002;
  234. };
  235. class Item19
  236. {
  237. position[]={7161.3848,294.01151,7733.0586};
  238. special="NONE";
  239. id=19;
  240. side="GUER";
  241. vehicle="Exile_Unit_GhostPlayer";
  242. player="PLAY CDG";
  243. skill=0.60000002;
  244. };
  245. class Item20
  246. {
  247. position[]={7163.043,293.96515,7745.1196};
  248. special="NONE";
  249. id=20;
  250. side="GUER";
  251. vehicle="Exile_Unit_GhostPlayer";
  252. player="PLAY CDG";
  253. skill=0.60000002;
  254. };
  255. class Item21
  256. {
  257. position[]={7163.0039,293.9744,7743.7427};
  258. special="NONE";
  259. id=21;
  260. side="GUER";
  261. vehicle="Exile_Unit_GhostPlayer";
  262. player="PLAY CDG";
  263. skill=0.60000002;
  264. };
  265. class Item22
  266. {
  267. position[]={7163.0039,293.98187,7742.6177};
  268. special="NONE";
  269. id=22;
  270. side="GUER";
  271. vehicle="Exile_Unit_GhostPlayer";
  272. player="PLAY CDG";
  273. skill=0.60000002;
  274. };
  275. class Item23
  276. {
  277. position[]={7162.9268,293.99051,7741.3384};
  278. special="NONE";
  279. id=23;
  280. side="GUER";
  281. vehicle="Exile_Unit_GhostPlayer";
  282. player="PLAY CDG";
  283. skill=0.60000002;
  284. };
  285. class Item24
  286. {
  287. position[]={7162.8496,293.99954,7740.0005};
  288. special="NONE";
  289. id=24;
  290. side="GUER";
  291. vehicle="Exile_Unit_GhostPlayer";
  292. player="PLAY CDG";
  293. skill=0.60000002;
  294. };
  295. class Item25
  296. {
  297. position[]={7162.8877,294.00177,7738.6802};
  298. special="NONE";
  299. id=25;
  300. side="GUER";
  301. vehicle="Exile_Unit_GhostPlayer";
  302. player="PLAY CDG";
  303. skill=0.60000002;
  304. };
  305. class Item26
  306. {
  307. position[]={7162.8877,294.00381,7737.1494};
  308. special="NONE";
  309. id=26;
  310. side="GUER";
  311. vehicle="Exile_Unit_GhostPlayer";
  312. player="PLAY CDG";
  313. skill=0.60000002;
  314. };
  315. class Item27
  316. {
  317. position[]={7162.8105,294.00577,7735.6748};
  318. special="NONE";
  319. id=27;
  320. side="GUER";
  321. vehicle="Exile_Unit_GhostPlayer";
  322. player="PLAY CDG";
  323. skill=0.60000002;
  324. };
  325. class Item28
  326. {
  327. position[]={7162.7715,294.00775,7734.2012};
  328. special="NONE";
  329. id=28;
  330. side="GUER";
  331. vehicle="Exile_Unit_GhostPlayer";
  332. player="PLAY CDG";
  333. skill=0.60000002;
  334. };
  335. class Item29
  336. {
  337. position[]={7162.7324,294.0094,7732.96};
  338. special="NONE";
  339. id=29;
  340. side="GUER";
  341. vehicle="Exile_Unit_GhostPlayer";
  342. player="PLAY CDG";
  343. skill=0.60000002;
  344. };
  345. class Item30
  346. {
  347. position[]={7163.9072,294.00931,7733.0176};
  348. special="NONE";
  349. id=30;
  350. side="GUER";
  351. vehicle="Exile_Unit_GhostPlayer";
  352. player="PLAY CDG";
  353. skill=0.60000002;
  354. };
  355. class Item31
  356. {
  357. position[]={7163.7813,294.00769,7734.2373};
  358. special="NONE";
  359. id=31;
  360. side="GUER";
  361. vehicle="Exile_Unit_GhostPlayer";
  362. player="PLAY CDG";
  363. skill=0.60000002;
  364. };
  365. class Item32
  366. {
  367. position[]={7163.7227,294.00565,7735.7715};
  368. special="NONE";
  369. id=32;
  370. side="GUER";
  371. vehicle="Exile_Unit_GhostPlayer";
  372. player="PLAY CDG";
  373. skill=0.60000002;
  374. };
  375. class Item33
  376. {
  377. position[]={7163.8594,294.00385,7737.1094};
  378. special="NONE";
  379. id=33;
  380. side="GUER";
  381. vehicle="Exile_Unit_GhostPlayer";
  382. player="PLAY CDG";
  383. skill=0.60000002;
  384. };
  385. class Item34
  386. {
  387. position[]={7163.8984,294.00183,7738.6216};
  388. special="NONE";
  389. id=34;
  390. side="GUER";
  391. vehicle="Exile_Unit_GhostPlayer";
  392. player="PLAY CDG";
  393. skill=0.60000002;
  394. };
  395. class Item35
  396. {
  397. position[]={7163.917,293.99811,7739.9985};
  398. special="NONE";
  399. id=35;
  400. side="GUER";
  401. vehicle="Exile_Unit_GhostPlayer";
  402. player="PLAY CDG";
  403. skill=0.60000002;
  404. };
  405. class Item36
  406. {
  407. position[]={7163.8975,293.98947,7741.2974};
  408. special="NONE";
  409. id=36;
  410. side="GUER";
  411. vehicle="Exile_Unit_GhostPlayer";
  412. player="PLAY CDG";
  413. skill=0.60000002;
  414. };
  415. class Item37
  416. {
  417. position[]={7163.9551,293.98047,7742.6372};
  418. special="NONE";
  419. id=37;
  420. side="GUER";
  421. vehicle="Exile_Unit_GhostPlayer";
  422. player="PLAY CDG";
  423. skill=0.60000002;
  424. };
  425. class Item38
  426. {
  427. position[]={7164.0713,293.97296,7743.7427};
  428. special="NONE";
  429. id=38;
  430. side="GUER";
  431. vehicle="Exile_Unit_GhostPlayer";
  432. player="PLAY CDG";
  433. skill=0.60000002;
  434. };
  435. class Item39
  436. {
  437. position[]={7164.1104,293.96359,7745.1392};
  438. special="NONE";
  439. id=39;
  440. side="GUER";
  441. vehicle="Exile_Unit_GhostPlayer";
  442. player="PLAY CDG";
  443. skill=0.60000002;
  444. };
  445. class Item40
  446. {
  447. position[]={7165.2939,293.9617,7745.106};
  448. special="NONE";
  449. id=40;
  450. side="GUER";
  451. vehicle="Exile_Unit_GhostPlayer";
  452. player="PLAY CDG";
  453. skill=0.60000002;
  454. };
  455. class Item41
  456. {
  457. position[]={7165.2939,293.97104,7743.7876};
  458. special="NONE";
  459. id=41;
  460. side="GUER";
  461. vehicle="Exile_Unit_GhostPlayer";
  462. player="PLAY CDG";
  463. skill=0.60000002;
  464. };
  465. class Item42
  466. {
  467. position[]={7165.2354,293.97961,7742.5083};
  468. special="NONE";
  469. id=42;
  470. side="GUER";
  471. vehicle="Exile_Unit_GhostPlayer";
  472. player="PLAY CDG";
  473. skill=0.60000002;
  474. };
  475. class Item43
  476. {
  477. position[]={7165.333,293.98792,7741.2466};
  478. special="NONE";
  479. id=43;
  480. side="GUER";
  481. vehicle="Exile_Unit_GhostPlayer";
  482. player="PLAY CDG";
  483. skill=0.60000002;
  484. };
  485. class Item44
  486. {
  487. position[]={7165.1777,293.99646,7739.9868};
  488. special="NONE";
  489. id=44;
  490. side="GUER";
  491. vehicle="Exile_Unit_GhostPlayer";
  492. player="PLAY CDG";
  493. skill=0.60000002;
  494. };
  495. class Item45
  496. {
  497. position[]={7165.041,294.00043,7738.5728};
  498. special="NONE";
  499. id=45;
  500. side="GUER";
  501. vehicle="Exile_Unit_GhostPlayer";
  502. player="PLAY CDG";
  503. skill=0.60000002;
  504. };
  505. class Item46
  506. {
  507. position[]={7165.0801,294.00381,7737.1357};
  508. special="NONE";
  509. id=46;
  510. side="GUER";
  511. vehicle="Exile_Unit_GhostPlayer";
  512. player="PLAY CDG";
  513. skill=0.60000002;
  514. };
  515. class Item47
  516. {
  517. position[]={7165.0996,294.00583,7735.623};
  518. special="NONE";
  519. id=47;
  520. side="GUER";
  521. vehicle="Exile_Unit_GhostPlayer";
  522. player="PLAY CDG";
  523. skill=0.60000002;
  524. };
  525. class Item48
  526. {
  527. position[]={7165.1582,294.00766,7734.2646};
  528. special="NONE";
  529. id=48;
  530. side="GUER";
  531. vehicle="Exile_Unit_GhostPlayer";
  532. player="PLAY CDG";
  533. skill=0.60000002;
  534. };
  535. class Item49
  536. {
  537. position[]={7165.0801,294.00934,7733.0049};
  538. special="NONE";
  539. id=49;
  540. side="GUER";
  541. vehicle="Exile_Unit_GhostPlayer";
  542. player="PLAY CDG";
  543. skill=0.60000002;
  544. };
  545. class Item50
  546. {
  547. position[]={7166.3018,294.0094,7732.9473};
  548. special="NONE";
  549. id=50;
  550. side="GUER";
  551. vehicle="Exile_Unit_GhostPlayer";
  552. player="PLAY CDG";
  553. skill=0.60000002;
  554. };
  555. class Item51
  556. {
  557. position[]={7166.3398,294.00778,7734.168};
  558. special="NONE";
  559. id=51;
  560. side="GUER";
  561. vehicle="Exile_Unit_GhostPlayer";
  562. player="PLAY CDG";
  563. skill=0.60000002;
  564. };
  565. class Item52
  566. {
  567. position[]={7166.3984,294.00604,7735.4668};
  568. special="NONE";
  569. id=52;
  570. side="GUER";
  571. vehicle="Exile_Unit_GhostPlayer";
  572. player="PLAY CDG";
  573. skill=0.60000002;
  574. };
  575. class Item53
  576. {
  577. position[]={7166.5742,294.00253,7737.0186};
  578. special="NONE";
  579. id=53;
  580. side="GUER";
  581. vehicle="Exile_Unit_GhostPlayer";
  582. player="PLAY CDG";
  583. skill=0.60000002;
  584. };
  585. class Item54
  586. {
  587. position[]={7166.3984,293.99838,7738.6489};
  588. special="NONE";
  589. id=54;
  590. side="GUER";
  591. vehicle="Exile_Unit_GhostPlayer";
  592. player="PLAY CDG";
  593. skill=0.60000002;
  594. };
  595. class Item55
  596. {
  597. position[]={7166.4385,293.99393,7740.1216};
  598. special="NONE";
  599. id=55;
  600. side="GUER";
  601. vehicle="Exile_Unit_GhostPlayer";
  602. player="PLAY CDG";
  603. skill=0.60000002;
  604. };
  605. class Item56
  606. {
  607. position[]={7166.6123,293.98697,7741.1313};
  608. special="NONE";
  609. id=56;
  610. side="GUER";
  611. vehicle="Exile_Unit_GhostPlayer";
  612. player="PLAY CDG";
  613. skill=0.60000002;
  614. };
  615. class Item57
  616. {
  617. position[]={7166.7285,293.97739,7742.5454};
  618. special="NONE";
  619. id=57;
  620. side="GUER";
  621. vehicle="Exile_Unit_GhostPlayer";
  622. player="PLAY CDG";
  623. skill=0.60000002;
  624. };
  625. class Item58
  626. {
  627. position[]={7166.8066,293.96927,7743.6528};
  628. special="NONE";
  629. id=58;
  630. side="GUER";
  631. vehicle="Exile_Unit_GhostPlayer";
  632. player="PLAY CDG";
  633. skill=0.60000002;
  634. };
  635. class Item59
  636. {
  637. position[]={7167,293.95837,7744.9517};
  638. special="NONE";
  639. id=59;
  640. side="GUER";
  641. vehicle="Exile_Unit_GhostPlayer";
  642. player="PLAY CDG";
  643. skill=0.60000002;
  644. };
  645. class Item60
  646. {
  647. position[]={7167.5117,294.00943,7732.9434};
  648. special="NONE";
  649. id=60;
  650. side="GUER";
  651. vehicle="Exile_Unit_GhostPlayer";
  652. player="PLAY CDG";
  653. skill=0.60000002;
  654. };
  655. class Item61
  656. {
  657. position[]={7167.416,294.00787,7734.1064};
  658. special="NONE";
  659. id=61;
  660. side="GUER";
  661. vehicle="Exile_Unit_GhostPlayer";
  662. player="PLAY CDG";
  663. skill=0.60000002;
  664. };
  665. class Item62
  666. {
  667. position[]={7167.3604,294.0054,7735.5449};
  668. special="NONE";
  669. id=62;
  670. side="GUER";
  671. vehicle="Exile_Unit_GhostPlayer";
  672. player="PLAY CDG";
  673. skill=0.60000002;
  674. };
  675. class Item63
  676. {
  677. position[]={7167.6514,294.0011,7737.0186};
  678. special="NONE";
  679. id=63;
  680. side="GUER";
  681. vehicle="Exile_Unit_GhostPlayer";
  682. player="PLAY CDG";
  683. skill=0.60000002;
  684. };
  685. class Item64
  686. {
  687. position[]={7167.8271,293.99652,7738.6333};
  688. special="NONE";
  689. id=64;
  690. side="GUER";
  691. vehicle="Exile_Unit_GhostPlayer";
  692. player="PLAY CDG";
  693. skill=0.60000002;
  694. };
  695. class Item65
  696. {
  697. position[]={7167.749,293.99301,7739.9907};
  698. special="NONE";
  699. id=65;
  700. side="GUER";
  701. vehicle="Exile_Unit_GhostPlayer";
  702. player="PLAY CDG";
  703. skill=0.60000002;
  704. };
  705. class Item66
  706. {
  707. position[]={7167.8857,293.98587,7741.0376};
  708. special="NONE";
  709. id=66;
  710. side="GUER";
  711. vehicle="Exile_Unit_GhostPlayer";
  712. player="PLAY CDG";
  713. skill=0.60000002;
  714. };
  715. class Item67
  716. {
  717. position[]={7167.8877,293.9758,7742.481};
  718. special="NONE";
  719. id=67;
  720. side="GUER";
  721. vehicle="Exile_Unit_GhostPlayer";
  722. player="PLAY CDG";
  723. skill=0.60000002;
  724. };
  725. class Item68
  726. {
  727. position[]={7168.043,293.96637,7743.606};
  728. special="NONE";
  729. id=68;
  730. side="GUER";
  731. vehicle="Exile_Unit_GhostPlayer";
  732. player="PLAY CDG";
  733. skill=0.60000002;
  734. };
  735. class Item69
  736. {
  737. position[]={7168.3145,293.95508,7744.9243};
  738. special="NONE";
  739. id=69;
  740. side="GUER";
  741. vehicle="Exile_Unit_GhostPlayer";
  742. player="PLAY CDG";
  743. skill=0.60000002;
  744. };
  745. class Item70
  746. {
  747. position[]={7169.3467,293.95193,7744.9731};
  748. special="NONE";
  749. id=70;
  750. side="GUER";
  751. vehicle="Exile_Unit_GhostPlayer";
  752. player="PLAY CDG";
  753. skill=0.60000002;
  754. };
  755. class Item71
  756. {
  757. position[]={7169.3662,293.9632,7743.5571};
  758. special="NONE";
  759. id=71;
  760. side="GUER";
  761. vehicle="Exile_Unit_GhostPlayer";
  762. player="PLAY CDG";
  763. skill=0.60000002;
  764. };
  765. class Item72
  766. {
  767. position[]={7169.2881,293.97272,7742.395};
  768. special="NONE";
  769. id=72;
  770. side="GUER";
  771. vehicle="Exile_Unit_GhostPlayer";
  772. player="PLAY CDG";
  773. skill=0.60000002;
  774. };
  775. class Item73
  776. {
  777. position[]={7169.2295,293.98389,7741.0181};
  778. special="NONE";
  779. id=73;
  780. side="GUER";
  781. vehicle="Exile_Unit_GhostPlayer";
  782. player="PLAY CDG";
  783. skill=0.60000002;
  784. };
  785. class Item74
  786. {
  787. position[]={7168.9971,293.99139,7739.9712};
  788. special="NONE";
  789. id=74;
  790. side="GUER";
  791. vehicle="Exile_Unit_GhostPlayer";
  792. player="PLAY CDG";
  793. skill=0.60000002;
  794. };
  795. class Item75
  796. {
  797. position[]={7169.2109,293.99515,7738.457};
  798. special="NONE";
  799. id=75;
  800. side="GUER";
  801. vehicle="Exile_Unit_GhostPlayer";
  802. player="PLAY CDG";
  803. skill=0.60000002;
  804. };
  805. class Item76
  806. {
  807. position[]={7169.1133,293.99911,7737.0225};
  808. special="NONE";
  809. id=76;
  810. side="GUER";
  811. vehicle="Exile_Unit_GhostPlayer";
  812. player="PLAY CDG";
  813. skill=0.60000002;
  814. };
  815. class Item77
  816. {
  817. position[]={7169.0752,294.00339,7735.4326};
  818. special="NONE";
  819. id=77;
  820. side="GUER";
  821. vehicle="Exile_Unit_GhostPlayer";
  822. player="PLAY CDG";
  823. skill=0.60000002;
  824. };
  825. class Item78
  826. {
  827. position[]={7168.9395,294.00742,7733.9971};
  828. special="NONE";
  829. id=78;
  830. side="GUER";
  831. vehicle="Exile_Unit_GhostPlayer";
  832. player="PLAY CDG";
  833. skill=0.60000002;
  834. };
  835. class Item79
  836. {
  837. position[]={7168.957,294.00955,7732.8535};
  838. special="NONE";
  839. id=79;
  840. side="GUER";
  841. vehicle="Exile_Unit_GhostPlayer";
  842. player="PLAY CDG";
  843. skill=0.60000002;
  844. };
  845. class Item80
  846. {
  847. position[]={7170.084,294.00897,7732.8916};
  848. special="NONE";
  849. id=80;
  850. side="GUER";
  851. vehicle="Exile_Unit_GhostPlayer";
  852. player="PLAY CDG";
  853. skill=0.60000002;
  854. };
  855. class Item81
  856. {
  857. position[]={7169.9092,294.00613,7733.9971};
  858. special="NONE";
  859. id=81;
  860. side="GUER";
  861. vehicle="Exile_Unit_GhostPlayer";
  862. player="PLAY CDG";
  863. skill=0.60000002;
  864. };
  865. class Item82
  866. {
  867. position[]={7170.0459,294.00244,7735.335};
  868. special="NONE";
  869. id=82;
  870. side="GUER";
  871. vehicle="Exile_Unit_GhostPlayer";
  872. player="PLAY CDG";
  873. skill=0.60000002;
  874. };
  875. class Item83
  876. {
  877. position[]={7170.1045,293.99792,7737.0225};
  878. special="NONE";
  879. id=83;
  880. side="GUER";
  881. vehicle="Exile_Unit_GhostPlayer";
  882. player="PLAY CDG";
  883. skill=0.60000002;
  884. };
  885. class Item84
  886. {
  887. position[]={7170.2197,293.9939,7738.5352};
  888. special="NONE";
  889. id=84;
  890. side="GUER";
  891. vehicle="Exile_Unit_GhostPlayer";
  892. player="PLAY CDG";
  893. skill=0.60000002;
  894. };
  895. class Item85
  896. {
  897. position[]={7170.084,293.99011,7739.9497};
  898. special="NONE";
  899. id=85;
  900. side="GUER";
  901. vehicle="Exile_Unit_GhostPlayer";
  902. player="PLAY CDG";
  903. skill=0.60000002;
  904. };
  905. class Item86
  906. {
  907. position[]={7169.9678,293.98099,7741.1353};
  908. special="NONE";
  909. id=86;
  910. side="GUER";
  911. vehicle="Exile_Unit_GhostPlayer";
  912. player="PLAY CDG";
  913. skill=0.60000002;
  914. };
  915. class Item87
  916. {
  917. position[]={7170.2588,293.97208,7742.2388};
  918. special="NONE";
  919. id=87;
  920. side="GUER";
  921. vehicle="Exile_Unit_GhostPlayer";
  922. player="PLAY CDG";
  923. skill=0.60000002;
  924. };
  925. class Item88
  926. {
  927. position[]={7170.2383,293.96198,7743.5005};
  928. special="NONE";
  929. id=88;
  930. side="GUER";
  931. vehicle="Exile_Unit_GhostPlayer";
  932. player="PLAY CDG";
  933. skill=0.60000002;
  934. };
  935. class Item89
  936. {
  937. position[]={7170.1426,293.95081,7744.897};
  938. special="NONE";
  939. id=89;
  940. side="GUER";
  941. vehicle="Exile_Unit_GhostPlayer";
  942. player="PLAY CDG";
  943. skill=0.60000002;
  944. };
  945. class Item90
  946. {
  947. position[]={7171.4023,293.95108,7744.8618};
  948. special="NONE";
  949. id=90;
  950. side="GUER";
  951. vehicle="Exile_Unit_GhostPlayer";
  952. player="PLAY CDG";
  953. skill=0.60000002;
  954. };
  955. class Item91
  956. {
  957. position[]={7171.3652,293.96274,7743.4067};
  958. special="NONE";
  959. id=91;
  960. side="GUER";
  961. vehicle="Exile_Unit_GhostPlayer";
  962. player="PLAY CDG";
  963. skill=0.60000002;
  964. };
  965. class Item92
  966. {
  967. position[]={7171.4414,293.9725,7742.186};
  968. special="NONE";
  969. id=92;
  970. side="GUER";
  971. vehicle="Exile_Unit_GhostPlayer";
  972. player="PLAY CDG";
  973. skill=0.60000002;
  974. };
  975. class Item93
  976. {
  977. position[]={7171.3828,293.98303,7740.8677};
  978. special="NONE";
  979. id=93;
  980. side="GUER";
  981. vehicle="Exile_Unit_GhostPlayer";
  982. player="PLAY CDG";
  983. skill=0.60000002;
  984. };
  985. class Item94
  986. {
  987. position[]={7171.4229,293.99051,7739.8013};
  988. special="NONE";
  989. id=94;
  990. side="GUER";
  991. vehicle="Exile_Unit_GhostPlayer";
  992. player="PLAY CDG";
  993. skill=0.60000002;
  994. };
  995. class Item95
  996. {
  997. position[]={7171.4414,293.99457,7738.2881};
  998. special="NONE";
  999. id=95;
  1000. side="GUER";
  1001. vehicle="Exile_Unit_GhostPlayer";
  1002. player="PLAY CDG";
  1003. skill=0.60000002;
  1004. };
  1005. class Item96
  1006. {
  1007. position[]={7171.5195,293.99817,7736.9307};
  1008. special="NONE";
  1009. id=96;
  1010. side="GUER";
  1011. vehicle="Exile_Unit_GhostPlayer";
  1012. player="PLAY CDG";
  1013. skill=0.60000002;
  1014. };
  1015. class Item97
  1016. {
  1017. position[]={7171.4229,294.00226,7735.3984};
  1018. special="NONE";
  1019. id=97;
  1020. side="GUER";
  1021. vehicle="Exile_Unit_GhostPlayer";
  1022. player="PLAY CDG";
  1023. skill=0.60000002;
  1024. };
  1025. class Item98
  1026. {
  1027. position[]={7171.5,294.00616,7733.9434};
  1028. special="NONE";
  1029. id=98;
  1030. side="GUER";
  1031. vehicle="Exile_Unit_GhostPlayer";
  1032. player="PLAY CDG";
  1033. skill=0.60000002;
  1034. };
  1035. class Item99
  1036. {
  1037. position[]={7171.4414,294.00958,7732.6641};
  1038. special="NONE";
  1039. id=99;
  1040. side="GUER";
  1041. vehicle="Exile_Unit_GhostPlayer";
  1042. player="PLAY CDG";
  1043. skill=0.60000002;
  1044. };
  1045. };
  1046. };
  1047. };
  1048. class Vehicles
  1049. {
  1050. items=12;
  1051. class Item0
  1052. {
  1053. position[]={3584.937012,0,8506.28125};
  1054. azimut=134.087;
  1055. offsetY=0;
  1056. id=0;
  1057. side="EMPTY";
  1058. vehicle="CUP_A2_wooden_relic_tree";
  1059. skill=0.60000002;
  1060. init="this addAction [""Get Hint"",""hidden\vybor.sqf""]";
  1061. };
  1062. class Item1
  1063. {
  1064. position[]={9619.944336,-0.231339,13723.15918};
  1065. azimut=240.051;
  1066. offsetY=-0.231339;
  1067. id=1;
  1068. side="EMPTY";
  1069. vehicle="CUP_A2_wooden_relic_tree";
  1070. skill=0.60000002;
  1071. init="this addAction [""Get Hint"",""hidden\pobeda.sqf""]";
  1072. };
  1073. class Item2
  1074. {
  1075. position[]={13477.799805,0,3338.811523};
  1076. azimut=237.812;
  1077. offsetY=0;
  1078. id=2;
  1079. side="EMPTY";
  1080. vehicle="CUP_A2_wooden_relic_tree";
  1081. skill=0.60000002;
  1082. init="this addAction [""Get Hint"",""hidden\skalisty.sqf""]";
  1083. };
  1084. class Item3
  1085. {
  1086. position[]={4334.383789,-1.19209e-007,2254.230469};
  1087. azimut=119.138;
  1088. offsetY=-1.19209e-007;
  1089. id=3;
  1090. side="EMPTY";
  1091. vehicle="CUP_A2_wooden_relic_tree";
  1092. skill=0.60000002;
  1093. init="this addAction [""Get Hint"",""hidden\balota.sqf""]";
  1094. };
  1095. class Item4
  1096. {
  1097. position[]={3714.950928,19.6304,5978.513672};
  1098. azimut=12.3954;
  1099. offsetY=19.6304;
  1100. id=4;
  1101. side="EMPTY";
  1102. vehicle="CUP_A2_wooden_relic_tree";
  1103. skill=0.60000002;
  1104. init="this addAction [""Get Hint"",""hidden\greenmountain.sqf""]";
  1105. };
  1106. class Item5
  1107. {
  1108. position[]={5936.353516,-0.231323,7961.774414};
  1109. azimut=34.7441;
  1110. offsetY=-0.231323;
  1111. id=5;
  1112. side="EMPTY";
  1113. vehicle="CUP_A2_wooden_relic_tree";
  1114. skill=0.60000002;
  1115. init="this addAction [""Get Hint"",""hidden\stary.sqf""]";
  1116. };
  1117. class Item6
  1118. {
  1119. position[]={1700.364258,-0.0332031,14619.542969};
  1120. azimut=355.224;
  1121. offsetY=-0.0332031;
  1122. id=6;
  1123. side="EMPTY";
  1124. vehicle="CUP_A2_wooden_relic_tree";
  1125. skill=0.60000002;
  1126. init="this addAction [""Get Hint"",""hidden\wald.sqf""]";
  1127. };
  1128. class Item7
  1129. {
  1130. position[]={3340.621582,-0.958557,11943.610352};
  1131. azimut=66.2848;
  1132. offsetY=-0.958557;
  1133. id=7;
  1134. side="EMPTY";
  1135. vehicle="CUP_A2_wooden_relic_tree";
  1136. skill=0.60000002;
  1137. init="this addAction [""Get Hint"",""hidden\kreuz.sqf""]";
  1138. };
  1139. class Item8
  1140. {
  1141. position[]={6847.598633,39.9687,2506.352539};
  1142. azimut=224.467;
  1143. offsetY=39.9687;
  1144. id=8;
  1145. side="EMPTY";
  1146. vehicle="CUP_A2_wooden_relic_tree";
  1147. skill=0.60000002;
  1148. init="this addAction [""Get Hint"",""hidden\hotel.sqf""]";
  1149. };
  1150. class Item9
  1151. {
  1152. position[]={565.862854,0,15323.931641};
  1153. azimut=20.2372
  1154. offsetY=0;
  1155. id=9;
  1156. side="EMPTY";
  1157. vehicle="CUP_A2_wooden_relic_tree";
  1158. skill=0.60000002;
  1159. init="this addAction [""Get Hint"",""hidden\berg.sqf""]";
  1160. };
  1161. class Item10
  1162. {
  1163. position[]={13325.830078,0,12059.439453};
  1164. azimut=101.613;
  1165. offsetY=0;
  1166. id=10;
  1167. side="EMPTY";
  1168. vehicle="CUP_A2_wooden_relic_tree";
  1169. skill=0.60000002;
  1170. init="this addAction [""Get Hint"",""hidden\blacklake.sqf""]";
  1171. };
  1172. class Item11
  1173. {
  1174. position[]={4062.40625,-1.15668,11699.865234};
  1175. azimut=198.191;
  1176. offsetY=-1.15668;
  1177. id=11;
  1178. side="EMPTY";
  1179. vehicle="CUP_A2_wooden_relic_tree";
  1180. skill=0.60000002;
  1181. init="this addAction [""Travel in time"",""hidden\bash.sqf""]";
  1182. };
  1183. };
  1184.  
  1185. class Markers
  1186. {
  1187. items=12;
  1188. class Item0
  1189. {
  1190. position[]={4833.1958,5.9000001,2262.3147};
  1191. name="SpawnBalota";
  1192. text="Balota";
  1193. type="ExileSpawnZone";
  1194. };
  1195. class Item1
  1196. {
  1197. position[]={6711.7202,6,2589.9814};
  1198. name="SpawnChernogorsk";
  1199. text="Chernogorsk";
  1200. type="ExileSpawnZone";
  1201. };
  1202. class Item2
  1203. {
  1204. position[]={10513.343,6.8559303,2081.8613};
  1205. name="SpawnElektro";
  1206. text="Elektro";
  1207. type="ExileSpawnZone";
  1208. };
  1209. class Item3
  1210. {
  1211. position[]={13352.05,6.0021176,6301.7461};
  1212. name="SpawnSolnichniy";
  1213. text="Solnichniy";
  1214. type="ExileSpawnZone";
  1215. };
  1216. class Item4
  1217. {
  1218. position[]={12546.252,9.5938053,9774.4521};
  1219. name="SpawnBerenzino";
  1220. text="Berenzino";
  1221. type="ExileSpawnZone";
  1222. };
  1223. class Item5
  1224. {
  1225. position[]={1981.8097,270.69116,5924.9487};
  1226. name="ZelenoSpawnZone";
  1227. text="Zelenogorsk";
  1228. type="ExileSpawnZone";
  1229. };
  1230. class Item6
  1231. {
  1232. position[]={9650.62793,79.308411,13400.267578};
  1233. name="SpawnPobeda";
  1234. text="Pobedadamm";
  1235. type="ExileSpawnZone";
  1236. };
  1237. class Item7
  1238. {
  1239. position[]={11455.5,317.31,11361.2};
  1240. name="TraderZoneKlen";
  1241. text="Trader Klen";
  1242. markerType="ELLIPSE";
  1243. type="ExileTraderZone";
  1244. colorName="ColorBlue";
  1245. fillName="SolidBorder";
  1246. a=200;
  1247. b=200;
  1248. drawBorder=1;
  1249. };
  1250. class Item8
  1251. {
  1252. position[]={6322.04,394.997,7802,83};
  1253. name="TraderZoneStary";
  1254. text="Trader Stary";
  1255. markerType="ELLIPSE";
  1256. type="ExileTraderZone";
  1257. colorName="ColorBlue";
  1258. fillName="SolidBorder";
  1259. a=200;
  1260. b=200;
  1261. drawBorder=1;
  1262. };
  1263. class Item9
  1264. {
  1265. position[]={4070.44,365.112,11659.6};
  1266. name="TraderZoneBash";
  1267. text="Trader Bash";
  1268. markerType="ELLIPSE";
  1269. type="ExileTraderZone";
  1270. colorName="ColorBlue";
  1271. fillName="SolidBorder";
  1272. a=200;
  1273. b=200;
  1274. drawBorder=1;
  1275. };
  1276. class Item10
  1277. {
  1278. position[]={12460.816406,0,12528.227539};
  1279. name="AircraftDealerNEA";
  1280. text="Aircraft Dealer";
  1281. markerType="ELLIPSE";
  1282. type="ExileTraderZone";
  1283. colorName="ColorBlue";
  1284. fillName="SolidBorder";
  1285. a=200;
  1286. b=200;
  1287. drawBorder=1;
  1288. };
  1289. class Item11
  1290. {
  1291. position[]={8054.6665,208.25996,11203.167};
  1292. name="WinterTrader";
  1293. text="Ski Trader";
  1294. type="loc_Rock";
  1295. colorName="ColorBlue";
  1296. a=2;
  1297. b=2;
  1298. };
  1299. };
  1300. class Sensors
  1301. {
  1302. items=4;
  1303. class Item0
  1304. {
  1305. position[]={11455.5,317.31,11361.2};
  1306. a=200;
  1307. b=200;
  1308. activationBy="ANY";
  1309. repeating=1;
  1310. interruptable=1;
  1311. age="UNKNOWN";
  1312. name="ExileTraderKlen";
  1313. expCond="(vehicle player) in thisList";
  1314. class Effects
  1315. {
  1316. };
  1317. };
  1318. class Item1
  1319. {
  1320. position[]={6322.04,394.997,7802,83};
  1321. a=200;
  1322. b=200;
  1323. activationBy="ANY";
  1324. repeating=1;
  1325. interruptable=1;
  1326. age="UNKNOWN";
  1327. name="ExileTraderStary";
  1328. expCond="(vehicle player) in thisList";
  1329. class Effects
  1330. {
  1331. };
  1332. };
  1333. class Item2
  1334. {
  1335. position[]={4070.44,365.112,11659.6};
  1336. a=200;
  1337. b=200;
  1338. activationBy="ANY";
  1339. repeating=1;
  1340. interruptable=1;
  1341. age="UNKNOWN";
  1342. name="ExileTraderBash";
  1343. expCond="(vehicle player) in thisList";
  1344. class Effects
  1345. {
  1346. };
  1347. };
  1348. class Item3
  1349. {
  1350. position[]={12460.816406,0,12528.227539};
  1351. a=200;
  1352. b=200;
  1353. activationBy="ANY";
  1354. repeating=1;
  1355. interruptable=1;
  1356. age="UNKNOWN";
  1357. name="AircraftDealerNEA";
  1358. expCond="(vehicle player) in thisList";
  1359. class Effects
  1360. {
  1361. };
  1362. };
  1363. };
  1364. };
  1365. class Intro
  1366. {
  1367. addOns[]=
  1368. {
  1369. "chernarus_winter",
  1370. "aia_chernarus_config"
  1371. };
  1372. addOnsAuto[]=
  1373. {
  1374. "chernarus_winter",
  1375. "aia_chernarus_config"
  1376. };
  1377. randomSeed=1884939;
  1378. class Intel
  1379. {
  1380. timeOfChanges=1800.0002;
  1381. startWeather=0;
  1382. startWind=0.1;
  1383. startWaves=0.1;
  1384. forecastWeather=0.1;
  1385. forecastWind=0.1;
  1386. forecastWaves=0.1;
  1387. forecastLightnings=0.1;
  1388. year=2008;
  1389. month=10;
  1390. day=11;
  1391. hour=9;
  1392. minute=20;
  1393. startFogDecay=0.013;
  1394. forecastFogDecay=0.013;
  1395. };
  1396. };
  1397. class OutroWin
  1398. {
  1399. addOns[]=
  1400. {
  1401. "chernarus_winter",
  1402. "aia_chernarus_config"
  1403. };
  1404. addOnsAuto[]=
  1405. {
  1406. "chernarus_winter",
  1407. "aia_chernarus_config"
  1408. };
  1409. randomSeed=3683996;
  1410. class Intel
  1411. {
  1412. timeOfChanges=1800.0002;
  1413. startWeather=0;
  1414. startWind=0.1;
  1415. startWaves=0.1;
  1416. forecastWeather=0.1;
  1417. forecastWind=0.1;
  1418. forecastWaves=0.1;
  1419. forecastLightnings=0.1;
  1420. year=2008;
  1421. month=10;
  1422. day=11;
  1423. hour=9;
  1424. minute=20;
  1425. startFogDecay=0.013;
  1426. forecastFogDecay=0.013;
  1427. };
  1428. };
  1429. class OutroLoose
  1430. {
  1431. addOns[]=
  1432. {
  1433. "chernarus_winter",
  1434. "aia_chernarus_config"
  1435. };
  1436. addOnsAuto[]=
  1437. {
  1438. "chernarus_winter",
  1439. "aia_chernarus_config"
  1440. };
  1441. randomSeed=14948090;
  1442. class Intel
  1443. {
  1444. timeOfChanges=1800.0002;
  1445. startWeather=0;
  1446. startWind=0.1;
  1447. startWaves=0.1;
  1448. forecastWeather=0.1;
  1449. forecastWind=0.1;
  1450. forecastWaves=0.1;
  1451. forecastLightnings=0.1;
  1452. year=2008;
  1453. month=10;
  1454. day=11;
  1455. hour=9;
  1456. minute=20;
  1457. startFogDecay=0.013;
  1458. forecastFogDecay=0.013;
  1459. };
  1460. };
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