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config_cehicles

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Jun 29th, 2016
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  1. class CarShops {
  2. /*
  3. * ARRAY FORMAT:
  4. * 0: STRING (Classname)
  5. * 1: SCALAR (Rental Price)
  6. * 2: ARRAY (license required)
  7. * Ex: { "driver", "trucking", "rebel" }
  8. * 3: ARRAY (This is for limiting items to certain things)
  9. * 0: Variable to read from
  10. * 1: Variable Value Type (SCALAR / BOOL /EQUAL)
  11. * 2: What to compare to (-1 = Check Disabled)
  12. *
  13. * BLUFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST
  14. * OPFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST
  15. * Independent Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER
  16. * Civilian Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV
  17. */
  18. class civ_car {
  19. side = "civ";
  20. vehicles[] = {
  21. { "B_Quadbike_01_F", 2500, { "" }, { "", "", -1 } },
  22. { "C_Hatchback_01_F", 9500, { "driver" }, { "", "", -1 } },
  23. { "C_Offroad_01_F", 12500, { "driver" }, { "", "", -1 } },
  24. { "C_SUV_01_F", 30000, { "driver" }, { "", "", -1 } },
  25. { "C_Hatchback_01_sport_F", 40000, { "driver" }, { "", "", -1 } },
  26. { "C_Van_01_transport_F", 45000, { "driver" }, { "", "", -1 } }
  27. };
  28. };
  29.  
  30. class kart_shop {
  31. side = "civ";
  32. vehicles[] = {
  33. { "C_Kart_01_Blu_F", 15000 , { "driver" }, { "", "", -1 } },
  34. { "C_Kart_01_Fuel_F", 15000, { "driver" }, { "", "", -1 } },
  35. { "C_Kart_01_Red_F", 15000, { "driver" }, { "", "", -1 } },
  36. { "C_Kart_01_Vrana_F", 15000, { "driver" }, { "", "", -1 } }
  37. };
  38. };
  39.  
  40. class med_shop {
  41. side = "med";
  42. vehicles[] = {
  43. { "C_Offroad_01_F", 10000, { "" }, { "", "", -1 } },
  44. { "I_Truck_02_medical_F", 25000, { "" }, { "", "", -1 } },
  45. { "O_Truck_03_medical_F", 45000, { "" }, { "", "", -1 } },
  46. { "B_Truck_01_medical_F", 60000, { "" }, { "", "", -1 } }
  47. };
  48. };
  49.  
  50. class med_air_hs {
  51. side = "med";
  52. vehicles[] = {
  53. { "B_Heli_Light_01_F", 50000, { "mAir" }, { "", "", -1 } },
  54. { "O_Heli_Light_02_unarmed_F", 75000, { "mAir" }, { "", "", -1 } }
  55. };
  56. };
  57.  
  58. class civ_truck {
  59. side = "civ";
  60. vehicles[] = {
  61. { "C_Van_01_box_F", 60000, { "trucking" }, { "", "", -1 } },
  62. { "I_Truck_02_transport_F", 100000, { "trucking" }, { "", "", -1 } },
  63. { "I_Truck_02_covered_F", 150000, { "trucking" }, { "", "", -1 } },
  64. { "B_Truck_01_transport_F", 275000, { "trucking" }, { "", "", -1 } },
  65. { "O_Truck_03_transport_F", 200000, { "trucking" }, { "", "", -1 } },
  66. { "O_Truck_03_covered_F", 250000, { "trucking" }, { "", "", -1 } },
  67. { "B_Truck_01_box_F", 666666, { "trucking" }, { "", "", -1 } },
  68. { "O_Truck_03_device_F", 500000, { "trucking" }, { "", "", -1 } }
  69. };
  70. };
  71.  
  72. class reb_car {
  73. side = "civ";
  74. vehicles[] = {
  75. { "B_Quadbike_01_F", 2500, { "" }, { "", "", -1 } },
  76. { "B_G_Offroad_01_F", 12500, { "" }, { "", "", -1 } },
  77. { "O_MRAP_02_F", 150000, { "" }, { "", "", -1 } },
  78. { "B_Heli_Light_01_F", 325000, { "" }, { "", "", -1 } },
  79. { "B_G_Offroad_01_armed_F", 750000, { "rebel" }, { "", "", -1 } },
  80. { "I_MRAP_03_F", 375000, { "rebel" }, { "", "", -1 } },
  81. { "B_Heli_Transport_03_F", 750000, { "rebel" }, { "", "", -1 } },
  82. { "I_Heli_light_03_unarmed_F", 750000, { "rebel" }, { "", "", -1 } }
  83. };
  84. };
  85.  
  86. class cop_car {
  87. side = "cop";
  88. vehicles[] = {
  89. { "C_SUV_01_F", 20000, { "" }, { "", "", -1 } },
  90. { "C_Hatchback_01_sport_F", 30000, { "" }, { "life_coplevel", "SCALAR", 1 } },
  91. { "B_MRAP_01_F", 30000, { "" }, { "life_coplevel", "SCALAR", 2 } },
  92. { "B_MRAP_01_hmg_F", 750000, { "" }, { "life_coplevel", "SCALAR", 3 } },
  93. { "I_MRAP_03_F", 30000, { "" }, { "life_coplevel", "SCALAR", 3 } }
  94. };
  95. };
  96.  
  97. class civ_air {
  98. side = "civ";
  99. vehicles[] = {
  100. { "B_Heli_Light_01_F", 253000, { "pilot" }, { "", "", -1 } },
  101. { "O_Heli_Light_02_unarmed_F", 750000, { "pilot" }, { "", "", -1 } }
  102. };
  103. };
  104.  
  105. class cop_air {
  106. side = "cop";
  107. vehicles[] = {
  108. { "B_Heli_Light_01_F", 75000, { "cAir" }, { "", "", -1 } },
  109. { "B_Heli_Transport_01_F", 200000, { "cAir" }, { "life_coplevel", "SCALAR", 3 } },
  110. { "I_Heli_light_03_F", 200000, { "cAir" }, { "life_coplevel", "SCALAR", 3 } },
  111. { "I_Heli_light_03_unarmed_F", 200000, { "cAir" }, { "life_coplevel", "SCALAR", 3 } }
  112. };
  113. };
  114.  
  115. class cop_ship {
  116. side = "cop";
  117. vehicles[] = {
  118. { "B_Boat_Transport_01_F", 3000, { "cg" }, { "", "", -1 } },
  119. { "C_Boat_Civil_01_police_F", 20000, { "cg" }, { "", "", -1 } },
  120. { "B_Boat_Armed_01_minigun_F", 75000, { "cg" }, { "life_coplevel", "SCALAR", 3 } }
  121. };
  122. };
  123.  
  124. class civ_ship {
  125. side = "civ";
  126. vehicles[] = {
  127. { "C_Rubberboat", 5000, { "boat" }, { "", "", -1 } },
  128. { "C_Boat_Civil_01_F", 22000, { "boat" }, { "", "", -1 } },
  129. { "B_SDV_01_F", 150000, { "boat" }, { "", "", -1 } }
  130. };
  131. };
  132. };
  133.  
  134. class LifeCfgVehicles {
  135. /*
  136. * Vehicle Configs (Contains textures and other stuff)
  137. *
  138. * storageFee (Getting vehicles out of garage) format:
  139. * INDEX 0: Civilian Price
  140. * INDEX 1: Cop Price
  141. * INDEX 2: EMS Price
  142. * INDEX 3: OPFOR Price (Not implemented in vanilla but still leaving support
  143. *
  144. * garageSell (Selling vehicles from garage) format:
  145. * INDEX 0: Civilian Price
  146. * INDEX 1: Cop Price
  147. * INDEX 2: EMS Price
  148. * INDEX 3: OPFOR Price (Not implemented in vanilla but still leaving support
  149. *
  150. * Textures config follows { Texture Name, side, {texture(s)path}}
  151. * Texture(s)path follows this format:
  152. * INDEX 0: Texture Layer 0
  153. * INDEX 1: Texture Layer 1
  154. * INDEX 2: Texture Layer 2
  155. * etc etc etc
  156. */
  157.  
  158. class Default {
  159. vItemSpace = -1;
  160. storageFee[] = { 1000, 1000, 1000, 1000 };
  161. garageSell[] = { 0, 0, 0, 0 };
  162. insurance = 2500;
  163. chopShop = 1200;
  164. textures[] = {};
  165. };
  166.  
  167. class I_Truck_02_medical_F {
  168. vItemSpace = 150;
  169. storageFee[] = { 0, 0, 1500, 0 };
  170. garageSell[] = { 0, 0, 5000, 0 };
  171. insurance = 2500;
  172. chopShop = 12500;
  173. textures[] = {};
  174. };
  175.  
  176. class O_Truck_03_medical_F {
  177. vItemSpace = 200;
  178. storageFee[] = { 0, 0, 3000, 0 };
  179. garageSell[] = { 0, 0, 10000, 0 };
  180. insurance = 2500;
  181. chopShop = 22500;
  182. textures[] = {};
  183. };
  184.  
  185. class B_Truck_01_medical_F {
  186. vItemSpace = 250;
  187. storageFee[] = { 0, 0, 6500, 0 };
  188. garageSell[] = { 0, 0, 25000, 0 };
  189. insurance = 2500;
  190. chopShop = 30000;
  191. textures[] = {};
  192. };
  193.  
  194. class C_Rubberboat {
  195. vItemSpace = 45;
  196. storageFee[] = { 400, 300, 0, 0 };
  197. garageSell[] = { 950, 350, 0, 0 };
  198. insurance = 2500;
  199. chopShop = 2500;
  200. textures[] = { };
  201. };
  202.  
  203. class B_Heli_Transport_01_F {
  204. vItemSpace = 200;
  205. storageFee[] = { 0, 50000, 0, 0 };
  206. garageSell[] = { 0, 85000, 0, 0 };
  207. insurance = 16000;
  208. chopShop = 45000;
  209. textures[] = {};
  210. };
  211.  
  212. class B_MRAP_01_hmg_F {
  213. vItemSpace = 100;
  214. storageFee[] = { 1000, 1000, 1000, 1000 };
  215. garageSell[] = { 0, 0, 0, 0 };
  216. insurance = 2500;
  217. chopShop = 100000;
  218. textures[] = {
  219. { "Black", "cop", {
  220. "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
  221. "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
  222. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  223. } }
  224. };
  225. };
  226.  
  227. class O_Boat_Armed_01_hmg_F {
  228. vItemSpace = 175;
  229. storageFee[] = { 1000, 0, 0, 0 };
  230. garageSell[] = { 21000, 21000, 0, 0 };
  231. insurance = 2500;
  232. chopShop = 5000;
  233. textures[] = { };
  234. };
  235.  
  236. class B_Boat_Armed_01_minigun_F {
  237. vItemSpace = 175;
  238. storageFee[] = { 0, 16500, 0, 0 };
  239. garageSell[] = { 0, 21000, 0, 0 };
  240. insurance = 2500;
  241. chopShop = 5000;
  242. textures[] = { };
  243. };
  244.  
  245. class I_Boat_Armed_01_minigun_F {
  246. vItemSpace = 175;
  247. storageFee[] = { 1000, 0, 0, 0 };
  248. garageSell[] = { 21000, 21000, 0, 0 };
  249. insurance = 2500;
  250. chopShop = 5000;
  251. textures[] = { };
  252. };
  253.  
  254. class B_G_Boat_Transport_01_F {
  255. vItemSpace = 45;
  256. storageFee[] = { 1000, 0, 0, 0 };
  257. garageSell[] = { 0, 850, 0, 0 };
  258. insurance = 2500;
  259. chopShop = 5000;
  260. textures[] = { };
  261. };
  262.  
  263. class B_Boat_Transport_01_F {
  264. vItemSpace = 45;
  265. storageFee[] = { 0, 450, 0, 0 };
  266. garageSell[] = { 0, 850, 0, 0 };
  267. insurance = 2500;
  268. chopShop = 5000;
  269. textures[] = { };
  270. };
  271.  
  272. class O_Truck_03_transport_F {
  273. vItemSpace = 285;
  274. storageFee[] = { 1000, 0, 0, 0 };
  275. garageSell[] = { 3500, 0, 0, 0 };
  276. insurance = 2500;
  277. chopShop = 100000;
  278. textures[] = { };
  279. };
  280.  
  281. class O_Truck_03_device_F {
  282. vItemSpace = 350;
  283. storageFee[] = { 95000, 0, 0, 0 };
  284. garageSell[] = { 185000, 0, 0, 0 };
  285. insurance = 25000;
  286. chopShop = 225000;
  287. textures[] = { };
  288. };
  289.  
  290. class Land_CargoBox_V1_F {
  291. vItemSpace = 5000;
  292. storageFee[] = { 1000, 1000, 1000, 1000 };
  293. garageSell[] = { 0, 0, 0, 0 };
  294. insurance = 2500;
  295. chopShop = 1200;
  296. textures[] = {};
  297. };
  298.  
  299. class Box_IND_Grenades_F {
  300. vItemSpace = 350;
  301. storageFee[] = { 1000, 1000, 1000, 1000 };
  302. garageSell[] = { 0, 0, 0, 0 };
  303. insurance = 2500;
  304. chopShop = 1200;
  305. textures[] = {};
  306. };
  307.  
  308. class B_supplyCrate_F {
  309. vItemSpace = 700;
  310. storageFee[] = { 1000, 1000, 1000, 1000 };
  311. garageSell[] = { 0, 0, 0, 0 };
  312. insurance = 2500;
  313. chopShop = 1200;
  314. textures[] = {};
  315. };
  316.  
  317. class B_G_Offroad_01_F {
  318. vItemSpace = 65;
  319. storageFee[] = { 1000, 0, 0, 0 };
  320. garageSell[] = { 3500, 0, 0, 0 };
  321. insurance = 2500;
  322. chopShop = 6250;
  323. textures[] = { };
  324. };
  325.  
  326. class B_G_Offroad_01_armed_F {
  327. vItemSpace = 65;
  328. storageFee[] = { 1500, 0, 0, 0 };
  329. garageSell[] = { 4000, 0, 0, 0 };
  330. insurance = 2500;
  331. chopShop = 100000;
  332. textures[] = { };
  333. };
  334.  
  335. class I_G_Van_01_transport_F {
  336. vItemSpace = 100;
  337. storageFee[] = { 1000, 0, 0, 0 };
  338. garageSell[] = { 3500, 0, 0, 0 };
  339. insurance = 2500;
  340. chopShop = 5000;
  341. textures[] = { };
  342. };
  343.  
  344. class C_Boat_Civil_01_F {
  345. vItemSpace = 85;
  346. storageFee[] = { 4500, 2500, 0, 0 };
  347. garageSell[] = { 6800, 3500, 0, 0 };
  348. insurance = 2500;
  349. chopShop = 11000;
  350. textures[] = { };
  351. };
  352.  
  353. class C_Boat_Civil_01_police_F {
  354. vItemSpace = 85;
  355. storageFee[] = { 0, 3500, 0, 0 };
  356. garageSell[] = { 0, 4950, 0, 0 };
  357. insurance = 2500;
  358. chopShop = 5000;
  359. textures[] = { };
  360. };
  361.  
  362. class C_Boat_Civil_01_rescue_F {
  363. vItemSpace = 85;
  364. storageFee[] = { 1000, 0, 0, 0 };
  365. garageSell[] = { 3500, 0, 0, 0 };
  366. insurance = 2500;
  367. chopShop = 5000;
  368. textures[] = { };
  369. };
  370.  
  371. class B_Truck_01_box_F {
  372. vItemSpace = 450;
  373. storageFee[] = { 35000, 0, 0, 0 };
  374. garageSell[] = { 150000, 0, 0, 0 };
  375. insurance = 2500;
  376. chopShop = 175000;
  377. textures[] = { };
  378. };
  379.  
  380. class B_Truck_01_transport_F {
  381. vItemSpace = 325;
  382. storageFee[] = { 25650, 0, 0, 0 };
  383. garageSell[] = { 135000, 0, 0, 0 };
  384. insurance = 2500;
  385. chopShop = 127500;
  386. textures[] = { };
  387. };
  388.  
  389. class O_MRAP_02_F {
  390. vItemSpace = 60;
  391. storageFee[] = { 45000, 0, 0, 0 };
  392. garageSell[] = { 65000, 0, 0, 0 };
  393. insurance = 2500;
  394. chopShop = 75000;
  395. textures[] = { };
  396. };
  397.  
  398. class I_MRAP_03_F {
  399. vItemSpace = 58;
  400. storageFee[] = { 1000, 0, 0, 0 };
  401. garageSell[] = { 3500, 0, 0, 0 };
  402. insurance = 2500;
  403. chopShop = 5000;
  404. textures[] = { };
  405. };
  406.  
  407. class C_Offroad_01_F {
  408. vItemSpace = 65;
  409. storageFee[] = { 1000, 500, 650, 1000 };
  410. garageSell[] = { 6500, 2500, 0, 0 };
  411. insurance = 2500;
  412. chopShop = 6250;
  413. textures[] = {
  414. { "Red", "civ", {
  415. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
  416. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
  417. } },
  418. { "Yellow", "civ", {
  419. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
  420. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
  421. } },
  422. { "White", "civ", {
  423. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
  424. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
  425. } },
  426. { "Blue", "civ", {
  427. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
  428. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
  429. } },
  430. { "Dark Red", "civ", {
  431. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
  432. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
  433. } },
  434. { "Blue / White", "civ", {
  435. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
  436. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
  437. } },
  438. { "Taxi", "civ", {
  439. "#(argb,8,8,3)color(0.6,0.3,0.01,1)"
  440. } },
  441. { "Police", "cop", {
  442. "#(ai,64,64,1)Fresnel(1.3,7)"
  443. } }
  444. };
  445. };
  446.  
  447. class C_Kart_01_Blu_F {
  448. vItemSpace = 20;
  449. storageFee[] = { 1500, 0, 0, 0 };
  450. garageSell[] = { 3500, 0, 0, 0 };
  451. inusrance = 1650;
  452. chopShop = 7500;
  453. textures[] = {};
  454. };
  455.  
  456. class C_Kart_01_Fuel_F {
  457. vItemSpace = 20;
  458. storageFee[] = { 1500, 0, 0, 0 };
  459. garageSell[] = { 3500, 0, 0, 0 };
  460. inusrance = 1650;
  461. chopShop = 7500;
  462. textures[] = {};
  463. };
  464.  
  465. class C_Kart_01_Red_F {
  466. vItemSpace = 20;
  467. storageFee[] = { 1500, 0, 0, 0 };
  468. garageSell[] = { 3500, 0, 0, 0 };
  469. inusrance = 1650;
  470. chopShop = 7500;
  471. textures[] = {};
  472. };
  473.  
  474. class C_Kart_01_Vrana_F {
  475. vItemSpace = 20;
  476. storageFee[] = { 1500, 0, 0, 0 };
  477. garageSell[] = { 3500, 0, 0, 0 };
  478. inusrance = 1650;
  479. chopShop = 7500;
  480. textures[] = {};
  481. };
  482.  
  483. class C_Hatchback_01_sport_F {
  484. vItemSpace = 45;
  485. storageFee[] = { 2500, 1000, 0, 0 };
  486. garageSell[] = { 15000, 7500, 0, 0 };
  487. insurance = 5500;
  488. chopShop = 15000;
  489. textures[] = {
  490. { "Red", "civ", {
  491. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
  492. } },
  493. { "Dark Blue", "civ", {
  494. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
  495. } },
  496. { "Orange", "civ", {
  497. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
  498. } },
  499. { "Black / White", "civ", {
  500. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
  501. } },
  502. { "Beige", "civ", {
  503. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
  504. } },
  505. { "Green", "civ", {
  506. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
  507. } },
  508. { "Police", "cop", {
  509. "#(ai,64,64,1)Fresnel(1.3,7)"
  510. } }
  511. };
  512. };
  513.  
  514. class B_Quadbike_01_F {
  515. vItemSpace = 25;
  516. storageFee[] = { 1000, 0, 0, 0 };
  517. garageSell[] = { 950, 0, 0, 0 };
  518. insurance = 2500;
  519. chopShop = 1250;
  520. textures[] = {
  521. { "Brown", "cop", {
  522. "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
  523. } },
  524. { "Digi Desert", "reb", {
  525. "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
  526. } },
  527. { "Black", "civ", {
  528. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
  529. } },
  530. { "Blue", "civ", {
  531. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
  532. } },
  533. { "Red", "civ", {
  534. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
  535. } },
  536. { "White", "civ", {
  537. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
  538. } },
  539. { "Digi Green", "civ", {
  540. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
  541. } },
  542. { "Hunter Camo", "civ", {
  543. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  544. } },
  545. { "Rebel Camo", "reb", {
  546. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  547. } }
  548. };
  549. };
  550.  
  551. class I_Truck_02_covered_F {
  552. vItemSpace = 250;
  553. storageFee[] = { 14500, 0, 0, 0 };
  554. garageSell[] = { 62000, 0, 0, 0 };
  555. insurance = 6500;
  556. chopShop = 50000;
  557. textures[] = {
  558. { "Orange", "civ", {
  559. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  560. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  561. } },
  562. { "Black", "cop", {
  563. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  564. } }
  565. };
  566. };
  567.  
  568. class I_Truck_02_transport_F {
  569. vItemSpace = 200;
  570. storageFee[] = { 12000, 0, 0, 0 };
  571. garageSell[] = { 49800, 3500, 0, 0 };
  572. insurance = 6500;
  573. chopShop = 37500;
  574. textures[] = {
  575. { "Orange", "civ", {
  576. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  577. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  578. } },
  579. { "Black", "cop", {
  580. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  581. } }
  582. };
  583. };
  584.  
  585. class O_Truck_03_covered_F {
  586. vItemSpace = 300;
  587. storageFee[] = { 25000, 0, 0, 0 };
  588. garageSell[] = { 65000, 0, 0, 0 };
  589. insurance = 2500;
  590. chopShop = 125000;
  591. textures[] = {};
  592. };
  593.  
  594. class C_Hatchback_01_F {
  595. vItemSpace = 40;
  596. storageFee[] = { 1000, 0, 0, 0 };
  597. garageSell[] = { 4500, 3500, 0, 0 };
  598. insurance = 2500;
  599. chopShop = 4750;
  600. textures[] = {
  601. { "Beige", "civ", {
  602. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
  603. } },
  604. { "Green", "civ", {
  605. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
  606. } },
  607. { "Blue", "civ", {
  608. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
  609. } },
  610. { "Dark Blue", "civ", {
  611. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
  612. } },
  613. { "Yellow", "civ", {
  614. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
  615. } },
  616. { "White", "civ", {
  617. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
  618. } },
  619. { "Grey", "civ", {
  620. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
  621. } },
  622. { "Black", "civ", {
  623. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
  624. } }
  625. };
  626. };
  627.  
  628. class C_SUV_01_F {
  629. vItemSpace = 50;
  630. storageFee[] = { 1000, 0, 0, 0 };
  631. garageSell[] = { 15000, 7500, 0, 0 };
  632. insurance = 2500;
  633. chopShop = 15000;
  634. textures[] = {
  635. { "Dark Red", "civ", {
  636. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
  637. } },
  638. { "Silver", "civ", {
  639. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
  640. } },
  641. { "Orange", "civ", {
  642. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
  643. } },
  644. { "Police", "cop", {
  645. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_02_co.paa"
  646. } },
  647. { "Highway Police", "cop", {
  648. "textures\cop\highway_cop.paa"
  649. } },
  650. };
  651. };
  652.  
  653. class C_Van_01_transport_F {
  654. vItemSpace = 100;
  655. storageFee[] = { 1000, 0, 0, 0 };
  656. garageSell[] = { 25000, 0, 0, 0 };
  657. insurance = 2500;
  658. chopShop = 22500;
  659. textures[] = {
  660. { "White", "civ", {
  661. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  662. } },
  663. { "Red", "civ", {
  664. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  665. } }
  666. };
  667. };
  668.  
  669. class C_Van_01_box_F {
  670. vItemSpace = 150;
  671. storageFee[] = { 1000, 0, 0, 0 };
  672. garageSell[] = { 35000, 0, 0, 0 };
  673. insurance = 2500;
  674. chopShop = 30000;
  675. textures[] = {
  676. { "White", "civ", {
  677. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  678. } },
  679. { "Red", "civ", {
  680. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  681. } }
  682. };
  683. };
  684.  
  685. class B_MRAP_01_F {
  686. vItemSpace = 65;
  687. storageFee[] = { 0, 7500, 0, 0 };
  688. garageSell[] = { 0, 10000, 0, 0 };
  689. insurance = 2500;
  690. chopShop = 15000;
  691. textures[] = {
  692. { "SOG hunter", "cop", {
  693. "textures\cop\SOG_hunter_front.jpg",
  694. "textures\cop\SOG_hunter_back.jpg"
  695. } }
  696. };
  697. };
  698.  
  699. class B_Heli_Light_01_F {
  700. vItemSpace = 90;
  701. storageFee[] = { 45000, 19500, 0, 0 };
  702. garageSell[] = { 57000, 35000, 0, 0 };
  703. insurance = 2500;
  704. chopShop = 125000;
  705. textures[] = {
  706. { "Police SOG", "cop", {
  707. "textures\cop\SOG_police.jpg"
  708. } },
  709. { "Police Pol Air", "cop", {
  710. "textures\cop\Humming_Bird_Police.jpg"
  711. } },
  712. { "Sheriff", "civ", {
  713. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
  714. } },
  715. { "Civ Blue", "civ", {
  716. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
  717. } },
  718. { "Civ Red", "civ", {
  719. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
  720. } },
  721. { "Blueline", "civ", {
  722. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
  723. } },
  724. { "Elliptical", "civ", {
  725. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
  726. } },
  727. { "Furious", "civ", {
  728. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
  729. } },
  730. { "Jeans Blue", "civ", {
  731. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
  732. } },
  733. { "Speedy Redline", "civ", {
  734. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
  735. } },
  736. { "Sunset", "civ", {
  737. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
  738. } },
  739. { "Vrana", "civ", {
  740. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
  741. } },
  742. { "Waves Blue", "civ", {
  743. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
  744. } },
  745. { "Rebel Digital", "reb", {
  746. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  747. } },
  748. { "Digi Green", "reb", {
  749. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
  750. } },
  751. { "EMS White", "med", {
  752. "#(argb,8,8,3)color(1,1,1,0.8)"
  753. } }
  754. };
  755. };
  756.  
  757. class O_Heli_Light_02_unarmed_F {
  758. vItemSpace = 210;
  759. storageFee[] = { 55000, 0, 22000, 0 };
  760. garageSell[] = { 72500, 0, 35000, 0 };
  761. insurance = 2500;
  762. chopShop = 375000;
  763. textures[] = {
  764. { "Black", "cop", {
  765. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa"
  766. } },
  767. { "White / Blue", "civ", {
  768. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
  769. } },
  770. { "Digi Green", "civ", {
  771. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
  772. } },
  773. { "Desert Digi", "reb", {
  774. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
  775. } },
  776. { "EMS White", "med", {
  777. "#(argb,8,8,3)color(1,1,1,0.8)"
  778. } }
  779. };
  780. };
  781.  
  782. class I_Heli_Transport_02_F {
  783. vItemSpace = 375;
  784. storageFee[] = { 75000, 0, 0, 0 };
  785. garageSell[] = { 125000, 0, 0, 0 };
  786. insurance = 2500;
  787. chopShop = 5000;
  788. textures[] = {
  789. { "Ion", "civ", {
  790. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_ion_co.paa",
  791. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_ion_co.paa",
  792. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_ion_co.paa"
  793. } },
  794. { "Dahoman", "civ", {
  795. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_1_dahoman_co.paa",
  796. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_2_dahoman_co.paa",
  797. "\a3\air_f_beta\Heli_Transport_02\Data\Skins\heli_transport_02_3_dahoman_co.paa"
  798. } }
  799. };
  800. };
  801.  
  802. class B_SDV_01_F {
  803. vItemSpace = 50;
  804. storageFee[] = { 37500, 10000, 0, 0 };
  805. garageSell[] = { 75000, 50000, 0, 0 };
  806. insurance = 2500;
  807. chopShop = 75000;
  808. textures[] = {};
  809. };
  810. };
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