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wars

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Jul 5th, 2012
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Lua 8.90 KB | None | 0 0
  1. function onSay(cid, words, param, channel)
  2.         local guild = getPlayerGuildId(cid)
  3.         if(not guild or getPlayerGuildLevel(cid) < GUILDLEVEL_LEADER) then
  4.                 doPlayerSendChannelMessage(cid, "", "You cannot execute this talkaction.", TALKTYPE_CHANNEL_W, 0)
  5.                 return true
  6.         end
  7.  
  8.         local t = string.explode(param, ",")
  9.         if(not t[2]) then
  10.                 doPlayerSendChannelMessage(cid, "", "Not enough param(s).", TALKTYPE_CHANNEL_W, 0)
  11.                 return true
  12.         end
  13.  
  14.         local enemy = getGuildId(t[2])
  15.         if(not enemy) then
  16.                 doPlayerSendChannelMessage(cid, "", "Guild \"" .. t[2] .. "\" does not exists.", TALKTYPE_CHANNEL_W, 0)
  17.                 return true
  18.         end
  19.  
  20.         if(enemy == guild) then
  21.                 doPlayerSendChannelMessage(cid, "", "You cannot perform war action on your own guild.", TALKTYPE_CHANNEL_W, 0)
  22.                 return true
  23.         end
  24.  
  25.         local enemyName, tmp = "", db.getResult("SELECT `name` FROM `guilds` WHERE `id` = " .. enemy)
  26.         if(tmp:getID() ~= -1) then
  27.                 enemyName = tmp:getDataString("name")
  28.                 tmp:free()
  29.         end
  30.  
  31.         if(isInArray({"accept", "reject", "cancel"}, t[1])) then
  32.                 local query = "`guild_id` = " .. enemy .. " AND `enemy_id` = " .. guild
  33.                 if(t[1] == "cancel") then
  34.                         query = "`guild_id` = " .. guild .. " AND `enemy_id` = " .. enemy
  35.                 end
  36.  
  37.                 tmp = db.getResult("SELECT `id`, `begin`, `end`, `payment` FROM `guild_wars` WHERE " .. query .. " AND `status` = 0")
  38.                 if(tmp:getID() == -1) then
  39.                         doPlayerSendChannelMessage(cid, "", "Currently there's no pending invitation for a war with " .. enemyName .. ".", TALKTYPE_CHANNEL_W, 0)
  40.                         return true
  41.                 end
  42.  
  43.                 if(t[1] == "accept") then
  44.                         local _tmp = db.getResult("SELECT `balance` FROM `guilds` WHERE `id` = " .. guild)
  45.                         local state = _tmp:getID() < 0 or _tmp:getDataInt("balance") < tmp:getDataInt("payment")
  46.  
  47.                         _tmp:free()
  48.                         if(state) then
  49.                                 doPlayerSendChannelMessage(cid, "", "Your guild balance is too low to accept this invitation.", TALKTYPE_CHANNEL_W, 0)
  50.                                 return true
  51.                         end
  52.  
  53.                         db.query("UPDATE `guilds` SET `balance` = `balance` - " .. tmp:getDataInt("payment") .. " WHERE `id` = " .. guild)
  54.                 end
  55.  
  56.                 query = "UPDATE `guild_wars` SET "
  57.                 local msg = "accepted " .. enemyName .. " invitation to war."
  58.                 if(t[1] == "reject") then
  59.                         query = query .. "`end` = " .. os.time() .. ", `status` = 2"
  60.                         msg = "rejected " .. enemyName .. " invitation to war."
  61.                 elseif(t[1] == "cancel") then
  62.                         query = query .. "`end` = " .. os.time() .. ", `status` = 3"
  63.                         msg = "canceled invitation to a war with " .. enemyName .. "."
  64.                 else
  65.                         query = query .. "`begin` = " .. os.time() .. ", `end` = " .. (tmp:getDataInt("end") > 0 and (os.time() + ((tmp:getDataInt("begin") - tmp:getDataInt("end")) / 86400)) or 0) .. ", `status` = 1"
  66.                 end
  67.  
  68.                 query = query .. " WHERE `id` = " .. tmp:getDataInt("id")
  69.                 if(t[1] == "accept") then
  70.                         doGuildAddEnemy(guild, enemy, tmp:getDataInt("id"), WAR_GUILD)
  71.                         doGuildAddEnemy(enemy, guild, tmp:getDataInt("id"), WAR_ENEMY)
  72.                 end
  73.  
  74.                 tmp:free()
  75.                 db.query(query)
  76.                 doBroadcastMessage(getPlayerGuildName(cid) .. " has " .. msg, MESSAGE_EVENT_ADVANCE)
  77.                 return true
  78.         end
  79.  
  80.         if(t[1] == "invite") then
  81.                 local str = ""
  82.                 tmp = db.getResult("SELECT `guild_id`, `status` FROM `guild_wars` WHERE `guild_id` IN (" .. guild .. "," .. enemy .. ") AND `enemy_id` IN (" .. enemy .. "," .. guild .. ") AND `status` IN (0, 1)")
  83.                 if(tmp:getID() ~= -1) then
  84.                         if(tmp:getDataInt("status") == 0) then
  85.                                 if(tmp:getDataInt("guild_id") == guild) then
  86.                                         str = "You have already invited " .. enemyName .. " to war."
  87.                                 else
  88.                                         str = enemyName .. " have already invited you to war."
  89.                                 end
  90.                         else
  91.                                 str = "You are already on a war with " .. enemyName .. "."
  92.                         end
  93.  
  94.                         tmp:free()
  95.                 end
  96.  
  97.                 if(str ~= "") then
  98.                         doPlayerSendChannelMessage(cid, "", str, TALKTYPE_CHANNEL_W, 0)
  99.                         return true
  100.                 end
  101.  
  102.                 local frags = tonumber(t[3])
  103.                 if(frags ~= nil) then
  104.                         frags = math.max(10, math.min(1000, frags))
  105.                 else
  106.                         frags = 100
  107.                 end
  108.  
  109.                 local payment = tonumber(t[4])
  110.                 if(payment ~= nil) then
  111.                         payment = math.max(100000, math.min(1000000000, payment))
  112.                         tmp = db.getResult("SELECT `balance` FROM `guilds` WHERE `id` = " .. guild)
  113.  
  114.                         local state = tmp:getID() < 0 or tmp:getDataInt("balance") < payment
  115.                         tmp:free()
  116.                         if(state) then
  117.                                 doPlayerSendChannelMessage(cid, "", "Your guild balance is too low for such payment.", TALKTYPE_CHANNEL_W, 0)
  118.                                 return true
  119.                         end
  120.  
  121.                         db.query("UPDATE `guilds` SET `balance` = `balance` - " .. payment .. " WHERE `id` = " .. guild)
  122.                 else
  123.                         payment = 0
  124.                 end
  125.  
  126.                 local begining, ending = os.time(), tonumber(t[5])
  127.                 if(ending ~= nil and ending ~= 0) then
  128.                         ending = begining + (ending * 86400)
  129.                 else
  130.                         ending = 0
  131.                 end
  132.  
  133.                 db.query("INSERT INTO `guild_wars` (`guild_id`, `enemy_id`, `begin`, `end`, `frags`, `payment`) VALUES (" .. guild .. ", " .. enemy .. ", " .. begining .. ", " .. ending .. ", " .. frags .. ", " .. payment .. ");")
  134.                 doBroadcastMessage(getPlayerGuildName(cid) .. " has invited " .. enemyName .. " to war till " .. frags .. " frags.", MESSAGE_EVENT_ADVANCE)
  135.                 return true
  136.         end
  137.  
  138.         if(not isInArray({"end", "finish"}, t[1])) then
  139.                 return false
  140.         end
  141.  
  142.         local status = (t[1] == "end" and 1 or 4)
  143.         tmp = db.getResult("SELECT `id` FROM `guild_wars` WHERE `guild_id` = " .. guild .. " AND `enemy_id` = " .. enemy .. " AND `status` = " .. status)
  144.         if(tmp:getID() ~= -1) then
  145.                 local query = "UPDATE `guild_wars` SET `end` = " .. os.time() .. ", `status` = 5 WHERE `id` = " .. tmp:getDataInt("id")
  146.                 tmp:free()
  147.                 doGuildRemoveEnemy(guild, enemy)
  148.                 doGuildRemoveEnemy(enemy, guild)
  149.  
  150.                 db.query(query)
  151.                 doBroadcastMessage(getPlayerGuildName(cid) .. " has " .. (status == 4 and "mend fences" or "ended up a war") .. " with " .. enemyName .. ".", MESSAGE_EVENT_ADVANCE)
  152.                 return true
  153.         end
  154.  
  155.         if(status == 4) then
  156.                 doPlayerSendChannelMessage(cid, "", "Currently there's no pending war truce from " .. enemyName .. ".", TALKTYPE_CHANNEL_W, 0)
  157.                 return true
  158.         end
  159.  
  160.         tmp = db.getResult("SELECT `id`, `end` FROM `guild_wars` WHERE `guild_id` = " .. enemy .. " AND `enemy_id` = " .. guild .. " AND `status` = 1")
  161.         if(tmp:getID() ~= -1) then
  162.                 if(tmp:getDataInt("end") > 0) then
  163.                         tmp:free()
  164.                         doPlayerSendChannelMessage(cid, "", "You cannot request ending for war with " .. enemyName .. ".", TALKTYPE_CHANNEL_W, 0)
  165.                         return true
  166.                 end
  167.  
  168.                 local query = "UPDATE `guild_wars` SET `status` = 4, `end` = " .. os.time() .. " WHERE `id` = " .. tmp:getDataInt("id")
  169.                 tmp:free()
  170.  
  171.                 db.query(query)
  172.                 doBroadcastMessage(getPlayerGuildName(cid) .. " has signed an armstice declaration on a war with " .. enemyName .. ".", MESSAGE_EVENT_ADVANCE)
  173.                 return true
  174.         end
  175.  
  176.         doPlayerSendChannelMessage(cid, "", "Currently there's no active war with " .. enemyName .. ".", TALKTYPE_CHANNEL_W, 0)
  177.         return true
  178. end
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