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- function Trig_Lumber_Func005002001 takes nothing returns integer
- return(CountLivingPlayerUnitsOfTypeId('h005',GetEnumPlayer()))
- endfunction
- function Trig_Lumber_Func005002 takes nothing returns nothing
- if(Trig_Lumber_Func005002001()>0)then
- call AdjustPlayerStateBJ((25 * Trig_Lumber_Func005002001()),GetEnumPlayer(),PLAYER_STATE_RESOURCE_LUMBER)
- endif
- endfunction
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