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- [] spawn {
- hint parseText "<t font='puristaMedium' color='#40FF00' size='2'>Biggie's Menu</t><br/><t font='puristaMedium' color='#40FF00' size='1.5'>Loaded</t><br/>";
- sleep 0.1;
- []spawn biggies_scroll_open;
- };
- biggies_scroll_close = {
- removeAllActions player;
- };
- (findDisplay 46) displayAddEventHandler['KeyDown', 'if ((_this select 1) == 0x52) then {
- [] spawn biggies_menu_open;
- true
- }'];
- biggies_scroll_open = {
- removeAllActions player;
- player addAction ["<t color='#00FFFF'>=- Biggie's Menu -=</t>", {[]spawn biggies_Main}];
- player addAction ["<t color='#00FF00'>Player Menu</t>", {[]spawn biggies_scroll_player}];
- player addAction ["<t color='#00FF00'>Target Menu</t>", {[]spawn biggies_scroll_target}];
- player addAction ["<t color='#00FF00'>Spawn Menu</t>", {[]spawn biggies_scroll_spawn}];
- player addAction ["<t color='#00FF00'>Refresh</t>", {execVM "malloc_1e48.sqf"}];
- player addAction ["<t color='#00FFFF'>Close</t>", {[]spawn biggies_scroll_close}];
- };
- biggies_scroll_player = {
- removeAllActions player;
- player addAction ["<t color='#B004DF'>Back</t>", {[]spawn biggies_scroll_open}];
- player addAction ["<t color='#00FF00'>License Menu</t>", {[]spawn biggies_menu_license}];
- player addAction ["<t color='#00FF00'>ATM Menu</t>", {life_fnc_atmMenu}];
- player addAction ["<t color='#E3E319'>Unrestrain Self</t>", {[]spawn biggies_command_unrestrain}];
- player addAction ["<t color='#E3E319'>Stop Escort Self</t>", {[]spawn biggies_command_stopescort}];
- player addAction ["<t color='#E3E319'>Escape Jail</t>", {[]spawn biggies_command_escapejail}];
- player addAction ["<t color='#E3E319'>Cash +100k</t>", {[]spawn biggies_command_cash100k}];
- player addAction ["<t color='#E3E319'>Cash +1m</t>", {[]spawn biggies_command_cash1m}];
- };
- biggies_scroll_target = {
- removeAllActions player;
- player addAction ["<t color='#B004DF'>Back</t>", {[]spawn biggies_scroll_open}];
- player addAction ["<t color='#E3E319'>Kill</t>", {[]spawn biggies_command_kill_target}];
- player addAction ["<t color='#E3E319'>Revive</t>", {[]spawn biggies_command_revive_target}];
- player addAction ["<t color='#E3E319'>Unrestrain</t>", {[]spawn biggies_command_unrestrain_target}];
- player addAction ["<t color='#E3E319'>Restrain</t>", {[]spawn biggies_command_restrain_target}];
- player addAction ["<t color='#E3E319'>Escort</t>", {[]spawn biggies_command_escort_target}];
- player addAction ["<t color='#E3E319'>Stop Escort</t>", {[]spawn biggies_command_stopescort_target}];
- player addAction ["<t color='#E3E319'>Get Keys</t>", {[]spawn biggies_command_getkeys_target}];
- player addAction ["<t color='#E3E319'>Impound</t>", {[]spawn biggies_command_impound_target}];
- player addAction ["<t color='#E3E319'>Jail</t>", {[]spawn biggies_command_jail_target}];
- player addAction ["<t color='#E3E319'>Delete</t>", {[]spawn biggies_command_delete_target}];
- player addAction ["<t color='#E3E319'>Drive</t>", {[]spawn biggies_command_drive_target}];
- player addAction ["<t color='#E3E319'>Exit Veh</t>", {[]spawn biggies_command_leavevehicle}];
- player addAction ["<t color='#E3E319'>Delete Clothes</t>", {[]spawn biggies_command_deleteclothes_target}];
- };
- biggies_scroll_spawn = {
- removeAllActions player;
- player addAction ["<t color='#B004DF'>Back</t>", {[]spawn biggies_scroll_open}];
- player addAction ["<t color='#E3E319'>Gear Editor</t>", {[]spawn biggies_command_geareditor}];
- player addAction ["<t color='#E3E319'>Biggie's Loadout</t>", {[]spawn biggies_command_loadout}];
- player addAction ["<t color='#E3E319'>Essential Items</t>", {[]spawn biggies_command_essentialitems}];
- player addAction ["<t color='#E3E319'>Spawn Crate</t>", {[]spawn biggies_command_spawncrate}];
- player addAction ["<t color='#E3E319'>Delete Crate</t>", {[]spawn biggies_command_deletecrate}];
- player addAction ["<t color='#E3E319'>Police Gear</t>", {[]spawn biggies_command_copgear}];
- player addAction ["<t color='#E3E319'>SWAT Gear</t>", {[]spawn biggies_command_swatgear}];
- };
- biggies_menu_license = {
- removeAllActions player;
- player addAction ["<t color='#B004DF'>Back</t>", {[]spawn biggies_scroll_player}];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_driver"] call life_fnc_varToStr,[(["driver"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"driver",0,false,false,"",' !license_civ_driver && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_boat"] call life_fnc_varToStr,[(["boat"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"boat",0,false,false,"",' !license_civ_boat && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_air"] call life_fnc_varToStr,[(["pilot"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"pilot",0,false,false,"",' !license_civ_air && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_truck"] call life_fnc_varToStr,[(["truck"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"truck",0,false,false,"",' !license_civ_truck && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_gun"] call life_fnc_varToStr,[(["gun"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"gun",0,false,false,"",' !license_civ_gun && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_salt"] call life_fnc_varToStr,[(["salt"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"salt",0,false,false,"",' !license_civ_salt && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_marijuana"] call life_fnc_varToStr,[(["marijuana"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"marijuana",0,false,false,"",' !license_civ_marijuana && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_diamond"] call life_fnc_varToStr,[(["diamond"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"diamond",0,false,false,"",' !license_civ_diamond && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_iron"] call life_fnc_varToStr,[(["iron"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"iron",0,false,false,"",' !license_civ_iron && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_copper"] call life_fnc_varToStr,[(["copper"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"copper",0,false,false,"",' !license_civ_copper && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_dive"] call life_fnc_varToStr,[(["dive"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"dive",0,false,false,"",' !license_civ_dive && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_coke"] call life_fnc_varToStr,[(["cocaine"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"cocaine",0,false,false,"",' !license_civ_coke && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_cement"] call life_fnc_varToStr,[(["cement"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"cement",0,false,false,"",' !license_civ_cement && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_heroin"] call life_fnc_varToStr,[(["heroin"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"heroin",0,false,false,"",' !license_civ_heroin && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_rebel"] call life_fnc_varToStr,[(["rebel"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"rebel",0,false,false,"",' !license_civ_rebel && playerSide == civilian '];
- player addAction[format["<t color='#E3E319'>%1 ($%2)</t>",["license_civ_sand"] call life_fnc_varToStr,[(["sand"] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,"sand",0,false,false,"",' !license_civ_sand && playerSide == civilian '];
- };
- biggies_command_geareditor = {
- titleText["Gear editor opened!", "PLAIN"];
- ["Open",true] call BIS_fnc_arsenal;
- };
- biggies_command_copgear = {
- titleText["Police gear spawned!", "PLAIN"];
- removeUniform player;
- player forceAddUniform 'U_Rangemaster';
- player addHeadgear 'H_Cap_headphones';
- player addVest 'V_TacVest_blk_POLICE';
- player addBackpack 'B_Carryall_ocamo';
- player addWeapon 'arifle_MXM_F';
- player addMagazines ["30Rnd_65x39_caseless_mag", 5];
- player addItemToBackpack 'optic_Arco';
- player addItemToBackpack 'G_Shades_Black';
- player addItemToBackpack 'muzzle_snds_H';
- };
- biggies_command_swatgear = {
- titleText["SWAT gear spawned!", "PLAIN"];
- removeUniform player;
- player forceAddUniform 'U_B_CombatUniform_mcam';
- player addHeadgear 'H_Beret_blk_POLICE';
- player addVest 'V_TacVest_blk_POLICE';
- player addBackpack 'B_Carryall_ocamo';
- player addWeapon 'arifle_MXM_F';
- player addMagazines ["30Rnd_65x39_caseless_mag", 5];
- player addItemToBackpack 'NVGoggles';
- player addItemToBackpack 'optic_Arco';
- player addItemToBackpack 'G_Shades_Black';
- player addItemToBackpack 'muzzle_snds_H';
- };
- biggies_command_spawncrate = {
- _l5 = getdir vehicle player;
- _pos = getPos vehicle player;
- _pos = [(_pos select 0)+1.5*sin(_l5),(_pos select 1)+1.5*cos(_l5),0];
- _l50 = createVehicle["box_NATO_AMMO_F",_pos,[],0,'CAN_COLLIDE'];
- clearWeaponCargo _l50;
- clearMagazineCargo _l50;
- clearItemCargo _l50;
- clearBackpackCargo _l50;
- _l51 = configFile>>"CfgWeapons";
- _l52 = [];
- for"_l39"from 0 to(count _l51)-1 do {
- _l53 = _l51 select _l39;
- if(isClass _l53) then {
- _l3 = configName _l53;
- _l54 = getNumber(_l53>>"type");
- _l55 = getNumber(_l53>>"scope");
- _l56 = getText(_l53>>"picture");
- if(_l55>=2 && _l54 in[1,2,4,4096]&& _l56!=""&&!(_l3 in _l52)&& _l3!="NVGoggles") then {
- _l52 set[count _l52,_l3];
- };
- };
- if(_l39 % 10==0) then {
- hintsilent format["Spawning Weapons %1",count _l52];
- sleep 0.0001;
- };
- };
- sleep 0.1;
- _l51 = configFile>>"CfgMagazines";
- _l57 = [];
- for"_l39"from 0 to(count _l51)-1 do {
- _l53 = _l51 select _l39;
- if(isClass _l53) then {
- _l3 = configName _l53;
- _l55 = getNumber(_l53>>"scope");
- _l56 = getText(_l53>>"picture");
- if(_l55>=2 && _l56!=""&&!(_l3 in _l57)) then {
- _l57 set[count _l57,_l3];
- };
- };
- if(_l39 % 10==0) then {
- hintsilent format["Spawning Mags %1",count _l57];
- sleep 0.0001;
- };
- };
- {
- _l50 addWeaponCargo[_x,50];
- } foreach _l52;
- {
- _l50 addMagazineCargo[_x,50];
- } foreach _l57;
- sleep 0.1;
- _l51 = configFile>>"CfgWeapons";
- _l58 = [];
- for"_l39"from 0 to(count _l51)-1 do {
- _l53=_l51 select _l39;
- if(isClass _l53) then {
- _l3 = configName _l53;
- _l54 = getNumber(_l53>>"type");
- _l55 = getNumber(_l53>>"scope");
- _l56 = getText(_l53>>"picture");
- if(_l55>=2 && _l54 in[131072,4096]&& _l56!=""&&!(_l3 in _l58)&& _l3!="Binocular") then {
- _l58 set[count _l58,_l3];
- };
- };
- if(_l39 % 10==0) then {
- hintsilent format["Spawning Items %1",count _l58];sleep 0.0001;
- };
- };
- {
- _l50 addItemCargo[_x,50];
- } foreach _l58;
- sleep 0.1;
- _l51 = configFile>>"CfgVehicles";
- _l59 = [];
- for"_l39"from 0 to(count _l51)-1 do {
- _l53=_l51 select _l39;if(isClass _l53) then {
- _l3=configName _l53;
- _l54=getText(_l53>>"vehicleClass");
- _l55=getNumber(_l53>>"scope");
- _l56=getText(_l53>>"picture");
- if(_l55>=2 && _l54=="Backpacks"&& _l56!=""&&!(_l3 in _l59))then {
- _l59 set[count _l59,_l3];
- };
- };
- if(_l39 % 10==0) then {
- hintsilent format["Spawning Backpacks %1",count _l59];
- sleep 0.0001;
- };
- };
- {
- _l50 addBackPackCargo[_x,5];
- } foreach _l59;
- sleep 0.1;
- hint"Weapon Crate Ready";
- titleText["Spawned crate!","PLAIN"];
- };
- biggies_command_deletecrate = {
- titleText["Deleted crate!", "PLAIN"];
- {deleteVehicle _x} forEach (allMissionObjects"box_NATO_AMMO_F");
- };
- biggies_command_essentialitems = {
- titleText["Added essential items!", "PLAIN"];
- player addBackpack 'B_Carryall_Base';
- player addWeapon 'ItemWatch';
- player addWeapon 'ItemCompass';
- player addWeapon 'ItemGPS';
- player addWeapon 'ItemRadio';
- player addWeapon 'ItemMap';
- };
- biggies_command_impound_target = {
- titleText["Impounding target!", "PLAIN"];
- _this spawn life_fnc_impoundAction;
- };
- biggies_command_deleteclothes_target = {
- titleText["Deleted targets clothes!", "PLAIN"];
- _gte = name cursorTarget;
- gten = format[ "if (name player == '%1') then {
- removeAllWeapons player;
- removeAllWeapons player;
- removeUniform player;
- removeVest player;
- removeAllItems player;
- removeBackpack player;
- }; ", _gte]; [gten] call biggies_pro_re;
- };
- biggies_command_revive_target = {
- titleText["Revived target!", "PLAIN"];
- [[name player],"life_fnc_revived",cursorTarget,FALSE] spawn life_fnc_MP;
- };
- biggies_command_noclip = {
- if (isNil "biggies_command_noclip_toggle") then {
- titleText["Noclip enabled!", "PLAIN"];
- biggies_command_noclip_tog_var = 1;
- } else {
- titleText["Noclip disabled!", "PLAIN"];
- biggies_command_noclip_tog_var = 0;
- };
- while {biggies_command_noclip_tog_var == 1} do {
- _clipList = [];
- _objects = ((position player) nearObjects 100);
- {
- if !(_x in _clipList) then {
- _clipList = _clipList + [_x];
- player disableCollisionWith _x;
- };
- } forEach _objects;
- {
- if !(_x in _objects) then {
- _clipList = _clipList - [_x];
- player enableCollisionWith _x;
- };
- } forEach _clipList;
- sleep 5;
- };
- {
- player enableCollisionWith _x;
- } forEach _clipList;
- };
- biggies_command_drive_target = {
- titleText["Driving target!", "PLAIN"];
- vehicle player moveInDriver cursorTarget;
- };
- biggies_command_leavevehicle = {
- titleText["Exited vehicle!", "PLAIN"];
- moveOut driver vehicle player;
- };
- biggies_command_delete_target = {
- titleText["Deleted target!", "PLAIN"];
- deleteVehicle cursorTarget;
- };
- biggies_command_kill_target = {
- if ((alive cursorTarget)) then {
- titleText["Killed target!", "PLAIN"];
- cursorTarget setDamage 1;
- };
- };
- biggies_command_unrestrain = {
- titleText["Unrestrained!", "PLAIN"];
- player setVariable["restrained",FALSE,TRUE];
- };
- biggies_command_unrestrain_target = {
- titleText["Unrestrained target!", "PLAIN"];
- cursorTarget setVariable["restrained",FALSE,TRUE];
- };
- biggies_comand_restrain_target = {
- titleText["Restrained target!", "PLAIN"];
- cursorTarget setVariable["restrained",true,true]; [[player], "life_fnc_restrain", _unit, false] spawn life_fnc_MP; [[0,format["", name cursorTarget, name player]],"life_fnc_broadcast",west,false] spawn life_fnc_MP;
- };
- biggies_command_stopescort = {
- titleText["Stopped escorting!", "PLAIN"];
- detach player;
- player setVariable["Escorting",false,true];
- player setVariable["restrained",FALSE,TRUE];
- };
- biggies_command_escort_target = {
- titleText["Escorting target!", "PLAIN"];
- cursorTarget attachTo[player,[0.1,1.1,0]];
- cursorTarget setVariable["transporting",false,true];
- cursorTarget setVariable["Escorting",true,true];
- };
- biggies_command_stopescort_target = {
- titleText["Stopped escorting target!", "PLAIN"];
- detach cursorTarget;
- cursorTarget setVariable["Escorting",false,true];
- cursorTarget setVariable["restrained",FALSE,TRUE];
- };
- biggies_command_getkeys_target = {
- titleText["Target Keys added!", "PLAIN"];
- life_vehicles set[count life_vehicles,cursorTarget];
- };
- biggies_command_escapejail = {
- titleText["Escaped from jail!", "PLAIN"];
- serv_wanted_remove = [player];
- player setPos (getMarkerPos "jail_release");
- [[getPlayerUID player],"life_fnc_wantedRemove",false,false];
- };
- biggies_command_jail_target = {
- titleText["Jailed target!", "PLAIN"];
- cursorTarget setPos (getMarkerPos "jail_marker");
- };
- biggies_command_cash100k = {
- if (!isNil "life_inv_items") then {
- if (!isNil "life_no_injection") then {
- life_no_injection = true;
- };
- life_cash = life_cash + 100000;
- if (!isNil "life_no_injection") then {
- life_no_injection = false;
- };
- } else {
- player setVariable ["cmoney", (player getVariable ["cmoney", 0]) + 100000, true];
- };
- };
- biggies_command_cash1m = {
- if (!isNil "life_inv_items") then {
- if (!isNil "life_no_injection") then {
- life_no_injection = true;
- };
- life_cash = life_cash + 1000000;
- if (!isNil "life_no_injection") then {
- life_no_injection = false;
- };
- } else {
- player setVariable ["cmoney", (player getVariable ["cmoney", 0]) + 1000000, true];
- };
- };
- ['Definitions'] call {
- _biggies_whitelist = "Darky";
- _biggies_enemy = "Lystic";
- biggies_white_text = [1, 1, 1, 1];
- biggies_green_text = [0.65, 1, 0.1, 1];
- biggies_red_text = [1, 0.1, 0.2, 1];
- biggies_pink_text = [1,0.1,0.66,1];
- biggies_mainmenu_text = [0.1, 0.3, 1, 1];
- biggies_menu_god_toggle = false;
- biggies_menu_esp_toggle = false;
- biggies_menu_vehmar_toggle = false;
- biggies_menu_playermarkers_toggle = false;
- biggies_menu_unlim_toggle = false;
- biggies_menu_vehgod_toggle = false;
- biggies_command_noclip_toggle = false;
- };
- ['List'] call {
- biggies_Main = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menu <=====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["Player Heal", "biggies_menu_playerheal", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["Player ESP", "biggies_menu_playeresp", "", false, false, true, "biggies_menu_esp_toggle"]];
- biggies_menu_item = biggies_menu_item + [["Player God Mode", "biggies_menu_g0dm0de", "", false, false, true, "biggies_menu_god_toggle"]];
- biggies_menu_item = biggies_menu_item + [["Vehicle God Mode", "biggies_menu_vehg0dm0de", "", false, false, true, "biggies_menu_vehgod_toggle"]];
- biggies_menu_item = biggies_menu_item + [["Player Markers", "biggies_menu_playermarkers", "", false, false, true, "biggies_menu_playermarkers_toggle"]];
- biggies_menu_item = biggies_menu_item + [["Vehicle Markers", "biggies_menu_vehiclemarkers", "", false, false, true, "biggies_menu_vehmar_toggle"]];
- biggies_menu_item = biggies_menu_item + [["Infinite Ammo", "biggies_menu_unlimitedamm0", "", false, false, true, "biggies_menu_unlim_toggle"]];
- biggies_menu_item = biggies_menu_item + [["Player Noclip", "biggies_command_noclip", "", false, false, false, "biggies_menu_noclip_toggle"]];
- biggies_menu_item = biggies_menu_item + [["NEXT", "biggies_menu_load_item", "biggies_Main2", false, true, false, ""]];
- };
- biggies_Main2 = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["NEXT", "biggies_menu_load_item", "biggies_Main3", false, true, false, ""]];
- biggies_menu_item = biggies_menu_item + [["BACK", "biggies_menu_load_item", "biggies_Main", false, true, false, ""]];
- };
- biggies_Main3 = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["BACK", "biggies_menu_load_item", "biggies_Main2", false, true, false, ""]];
- };
- biggies_Altis = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["Spawn Money", "biggies_moneyspawn", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["NEXT", "biggies_menu_load_item", "biggies_Altis2", false, true, false, ""]];
- };
- biggies_Altis2 = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["NEXT", "biggies_menu_load_item", "biggies_Altis3", false, true, false, ""]];
- biggies_menu_item = biggies_menu_item + [["BACK", "biggies_menu_load_item", "biggies_Altis", false, true, false, ""]];
- };
- biggies_Altis3 = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["BACK", "biggies_menu_load_item", "biggies_Altis2", false, true, false, ""]];
- };
- biggies_Spawn = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["Main Kit", "biggies_menu_load_itemout", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["Hatchback Sport", "biggies_car_hatchback_sport", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["Spy Kit", "biggies_spykit", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["NEXT", "biggies_menu_load_item", "biggies_Spawn2", false, true, false, ""]];
- };
- biggies_Spawn2 = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["NEXT", "biggies_menu_load_item", "biggies_Spawn3", false, true, false, ""]];
- biggies_menu_item = biggies_menu_item + [["BACK", "biggies_menu_load_item", "biggies_Spawn", false, true, false, ""]];
- };
- biggies_Spawn3 = {
- biggies_menu_item = biggies_menu_item + [["<=====> Menue <====>", "biggies_menu_load_item", "biggies_menu_menus", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["No use yet", "", "", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["BACK", "biggies_menu_load_item", "biggies_Spawn2", false, true, false, ""]];
- };
- biggies_menu_menus = {
- biggies_menu_item = biggies_menu_item + [["<=====> Main <=====>", "biggies_menu_load_item", "biggies_Main", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["<=====> Altis <=====>", "biggies_menu_load_item", "biggies_Altis", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["<=====> Spawn <=====>", "biggies_menu_load_item", "biggies_Spawn", false, false, false, ""]];
- biggies_menu_item = biggies_menu_item + [["<=====> Troll <=====>", "biggies_menu_load_item", "biggies_Troll", false, false, false, ""]];
- };
- };
- ['Hax'] call {
- biggies_menu_load_itemout = {
- hintSilent "Spawned loadout!";
- player addUniform "U_I_CombatUniform";
- player addVest "V_PlateCarrierGL_rgr";
- player addHeadgear "H_MilCap_dgtl";
- player addBackpack "B_Carryall_oli";
- player addWeapon "LMG_Zafir_pointer_F";
- player addItem "150Rnd_762x51_Box_Tracer";
- player addItem "150Rnd_762x51_Box_Tracer";
- player addItem "150Rnd_762x51_Box_Tracer";
- player addItem "150Rnd_762x51_Box_Tracer";
- player addItem "ItemGPS";
- player addItem "NVGoggles";
- player addItem "ToolKit";
- };
- biggies_car_hatchback_sport = {
- hintSilent "Spawned hatchback sport!";
- _veh = "C_Hatchback_01_sport_F" createVehicle position player; _veh setVariable ["BIS_enableRandomization", false];
- };
- biggies_spykit = {
- hintSilent "Spawned Spy Kit!";
- player addVehicle "I_UAV_01_F";
- player addItem "I_UavTerminal";
- };
- biggies_moneyspawn = {
- if (!isNil "life_inv_items") then {
- if (!isNil "life_no_injection") then {
- life_no_injection = true;
- };
- life_cash = life_cash + 1000000;
- if (!isNil "life_no_injection") then {
- life_no_injection = false;
- };
- h_biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Young Money</t><br/>"; hint parseText(_biggies__title);
- }
- else
- {
- player setVariable ["cmoney", (player getVariable ["cmoney", 0]) + 5000, true];
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Done</t><br/>"; hint parseText(_biggies__title);
- };
- };
- biggies_menu_vehg0dm0de = {
- if (biggies_menu_vehgod_toggle) then {
- hintSilent "Armour Enabled";
- } else {
- hintSilent "Armour Disabled";
- };
- while {biggies_menu_vehgod_toggle} do {
- waitUntil {vehicle player != player};
- _biggies__veh = vehicle player;
- _biggies__veh removeAllEventHandlers "handleDamage";
- _biggies__veh addEventHandler["handleDamage", {false}];
- _biggies__veh allowDamage false;
- _biggies__veh setDamage 0;
- _biggies__veh setFuel 1;
- waitUntil {vehicle player == player};
- _biggies__veh removeAllEventHandlers "handleDamage";
- _biggies__veh addEventHandler["handleDamage", {true}];
- _biggies__veh allowDamage true;
- };
- };
- biggies_Viewdis = {
- if (isNil "biggies_Jay_Leno") then {
- biggies_Jay_Leno = 0;
- };
- if (biggies_Jay_Leno == 0) then {
- biggies_Jay_Leno = 1;
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>View Distance activated</t><br/>"; hint parseText(_biggies__title);
- [] spawn {
- while {true}do {
- if ((vehicle player) isKindOf "Man") then {
- setViewDistance 3500
- };
- waitUntil {
- vehicle player != player
- };
- if ((vehicle player) isKindOf "LandVehicle") then {
- setViewDistance 5000
- };
- if ((vehicle player) isKindOf "Air") then {
- setViewDistance 10000
- };
- if ((vehicle player) isKindOf "Water") then {
- setViewDistance 8000
- };
- waitUntil {
- vehicle player == player
- };
- };
- };
- } else {
- biggies_Jay_Leno = 0;
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>View Distance de-activated</t><br/>"; hint parseText(_biggies__title);
- setViewDistance 1500
- };
- };
- biggies_menu_unlimitedamm0 = {
- if (biggies_menu_unlim_toggle) then {
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Infinitie Ammo activated</t><br/>"; hint parseText(_biggies__title);
- } else {
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Infinitie Ammo de-activated</t><br/>"; hint parseText(_biggies__title);
- };
- while {biggies_menu_unlim_toggle} do {
- (vehicle player) setVehicleAmmo 1;
- };
- };
- biggies_Terrain = {
- if (biggies_terrain_toggle) then {
- setTerrainGrid 50;
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Grass de-activated</t><br/>"; hint parseText(_biggies__title);
- } else {
- setTerrainGrid 12.5;
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Grass activated</t><br/>"; hint parseText(_biggies__title);
- };
- };
- biggies_menu_playerheal = {
- if (!isNil "life_inv_items") then {
- life_thirst = 100;
- life_hunger = 100;
- antidote1 = 2581;
- [true] call life_fnc_sessionUpdate;
- [] call life_fnc_hudUpdate;
- };
- player setFatigue 0;
- sleep 0.1;
- player setDamage 0;
- sleep 0.1;
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Healed</t><br/>"; hint parseText(_biggies__title);
- };
- biggies_TP = {
- closeDialog 0;
- if !("ItemMap" in items player) then {
- _biggies_mano_le_tough = player;
- (unitBackpack _biggies_mano_le_tough) additemCargo["ItemMap", 1];
- };
- openMap[true, false];
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Click Map</t><br/>"; hint parseText(_biggies__title);
- onMapSingleClick 'player setpos _pos;openMap[false,false];onMapSingleClick "";false';
- };
- biggies_menu_playeresp = {
- if(biggies_menu_esp_toggle) then {
- addMissionEventHandler ["Draw3D", {
- _r = 255;
- _g = 0;
- _b = 0;
- RGB = [0,0,0,1];
- {
- if(alive _x) then {
- if(((side _x) == (side player)) && ((player distance _x) < 700)) then {
- _pos = getposatl _x;
- _eyepos = ASLtoATL eyepos _x;
- if((getTerrainHeightASL [_pos select 0,_pos select 1]) < 0) then {
- _eyepos = eyepos _x;
- _pos = getposasl _x;
- };
- _1 = _x modelToWorld [-0.5,0,0];
- _2 = _x modelToWorld [0.5,0,0];
- _3 = _x modelToWorld [-0.5,0,0];
- _4 = _x modelToWorld [0.5,0,0];
- _1 set [2,_pos select 2];
- _2 set [2,_pos select 2];
- _3 set [2,(_eyepos select 2)+0.25];
- _4 set [2,(_eyepos select 2)+0.25];
- _HP = (damage _x - 1) * -100;
- _fontsize = 0.025;
- _eyepos set [2,(_3 select 2) - 0.1];
- drawIcon3D["",[0,1,0,1],_eyepos,0.1,0.1,45,format["%1(%2m) - %3HP",name _x,round(player distance _x),round(_HP)],1,_fontsize,'puristaMedium'];
- };
- if(((side _x) != (side player)) && ((player distance _x) < 1400)) then {
- _pos = getposatl _x;
- _eyepos = ASLtoATL eyepos _x;
- _1 = _x modelToWorld [-0.5,0,0];
- _2 = _x modelToWorld [0.5,0,0];
- _3 = _x modelToWorld [-0.5,0,0];
- _4 = _x modelToWorld [0.5,0,0];
- _1 set [2,_pos select 2];
- _2 set [2,_pos select 2];
- _3 set [2,(_eyepos select 2)+0.25];
- _4 set [2,(_eyepos select 2)+0.25];
- _HP = (damage _x - 1) * -100;
- _fontsize = 0.025;
- _eyepos set [2,(_3 select 2) - 0.1];
- drawIcon3D["",[1,0,0,1],_eyepos,0.1,0.1,45,format["%1(%2m) - %3HP",name _x,round(player distance _x),round(_HP)],1,_fontsize,'puristaMedium'];
- };
- };
- } forEach playableUnits;
- }];
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Player ESP activated</t><br/>"; hint parseText(_biggies__title);
- } else {
- removeAllMissionEventHandlers "Draw3D";
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Player ESP de-activated</t><br/>"; hint parseText(_biggies__title);
- };
- };
- biggies_menu_g0dm0de = {
- if (biggies_menu_god_toggle) then {
- player allowDamage false;
- player removeAllEventHandlers "handleDamage";
- player addEventHandler["HandleDamage", {false}];
- player setDamage 0;
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>God Mode activated</t><br/>"; hint parseText(_biggies__title);
- } else {
- player allowDamage true;
- player removeAllEventHandlers "handleDamage";
- player addEventHandler["HandleDamage", {true}];
- player setDamage 0;
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>God Mode de-activated</t><br/>"; hint parseText(_biggies__title);
- };
- };
- biggies_menu_vehiclemarkers = {
- if (biggies_menu_vehmar_toggle) then {
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Vehicle Markers activated</t><br/>"; hint parseText(_biggies__title);
- } else {
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Vehicle Markers de-activated</t><br/>"; hint parseText(_biggies__title);
- };
- while {biggies_menu_vehmar_toggle} do {
- {
- if ((_x iskindof "Air") || (_x iskindof "Tank") || (_x isKindOf "Land") || (_x isKindOf "Ship")) then {
- biggies_menu_vehiclemarkers_m = str _x;
- deleteMarkerLocal biggies_menu_vehiclemarkers_m;
- biggies_menu_vehiclemarkers_m = createMarkerLocal[biggies_menu_vehiclemarkers_m, getPos _x];
- biggies_menu_vehiclemarkers_m setMarkerTypeLocal "waypoint";
- biggies_menu_vehiclemarkers_m setMarkerPosLocal getPos _x;
- biggies_menu_vehiclemarkers_m setMarkerSizeLocal[0.5, 0.5];
- biggies_menu_vehiclemarkers_m setMarkerTextLocal format['%1', typeOf _x];
- if ((_x isKindOf "Air") || (_x isKindOf "Tank")) then {
- biggies_menu_vehiclemarkers_m setMarkerColorLocal("ColorRed");
- } else {
- if ((_x isKindOf "Land") || (_x isKindOf "Ship")) then {
- biggies_menu_vehiclemarkers_m setMarkerColorLocal("ColorBlue");
- };
- };
- };
- }
- forEach vehicles;
- sleep 1;
- }; {
- if ((_x iskindof "Air") || (_x iskindof "Tank") || (_x isKindOf "Land") || (_x isKindOf "Ship")) then {
- biggies_menu_vehiclemarkers_m = str _x;
- deleteMarkerLocal biggies_menu_vehiclemarkers_m;
- };
- }
- forEach vehicles;
- };
- biggies_menu_playermarkers = {
- if (biggies_menu_playermarkers_toggle) then {
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Player Markers activated</t><br/>"; hint parseText(_biggies__title);
- } else {
- _biggies__title = "<t color='#FFFFFF' font='puristaMedium' size='1' align='center'>Player Markers de-activated</t><br/>"; hint parseText(_biggies__title);
- };
- biggies_smoke_weed_everyday = [];
- biggies_high_till_I_die = [];
- while {biggies_menu_playermarkers_toggle} do {
- {
- if ((vehicle _x isKindOf "LandVehicle") || (vehicle _x isKindOf "Air") || (vehicle _x isKindOf "Ship")) then {
- if (count(crew vehicle _x) > 0) then {
- {
- if (!(_x in biggies_smoke_weed_everyday) and(alive _x) and(getPlayerUID _x != "")) then {
- private["_pos", "_biggies__locl_schmegger", "_biggies_vhs_smegger"];
- _biggies_vhs_smegger = vehicle _x;
- _pos = getPos _x;
- _biggies__locl_schmegger = createMarkerLocal[format["CRW%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
- _biggies__flintstone = (gettext(configFile >> 'CfgVehicles' >> (typeof vehicle _x) >> 'displayName'));
- _biggies__locl_schmegger setMarkerTextLocal format[' %1 --- %2 --- %3m', name _x, _biggies__flintstone, round(_x distance player)];
- _biggies__locl_schmegger setMarkerTypeLocal "waypoint";
- if ((side _x == side player) and(side _x != resistance)) then {
- _biggies__locl_schmegger setMarkerColorLocal "ColorBlue";
- } else {
- _biggies__locl_schmegger setMarkerColorLocal "ColorRed";
- };
- _biggies__locl_schmegger setMarkerSizeLocal[0, 0];
- biggies_smoke_weed_everyday set [count biggies_smoke_weed_everyday, _x];
- [_x, _biggies__locl_schmegger, _biggies_vhs_smegger] spawn {
- private["_biggies__u_bruv", "_biggies_you_smell_me_bruv", "_biggies__suck_my_pecker"];
- _biggies__u_bruv = _this select 0;
- _biggies_you_smell_me_bruv = _this select 1;
- while {
- (biggies_menu_playermarkers_toggle) and(alive _biggies__u_bruv) and(vehicle _biggies__u_bruv != _biggies__u_bruv) and(getPlayerUID _biggies__u_bruv != "")
- }
- do {
- _biggies__suck_my_pecker = ((crew vehicle _biggies__u_bruv) find _biggies__u_bruv);
- _biggies_you_smell_me_bruv setMarkerPosLocal([(getPos _biggies__u_bruv select 0) + 20, (getPos _biggies__u_bruv select 1) - (25 + _biggies__suck_my_pecker * 20), 0]);
- sleep 0.01;
- };
- deleteMarkerLocal _biggies_you_smell_me_bruv;
- if (_biggies__u_bruv in biggies_smoke_weed_everyday) then {
- biggies_smoke_weed_everyday set [(biggies_smoke_weed_everyday find _biggies__u_bruv), -1];
- biggies_smoke_weed_everyday = biggies_smoke_weed_everyday - [-1];
- };
- true;
- };
- };
- }
- forEach crew vehicle _x;
- };
- } else {
- if (!(_x in biggies_high_till_I_die) and(vehicle _x == _x) and(getPlayerUID _x != "")) then {
- private["_pos", "_biggies__locl_schmegger"];
- _pos = getPos _x;
- _biggies__locl_schmegger = createMarkerLocal[format["PLR%1%2", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
- _biggies__locl_schmegger setMarkerTypeLocal "waypoint";
- _biggies__locl_schmegger setMarkerSizeLocal[0, 0];
- if (side _x == side player) then {
- _biggies__locl_schmegger setMarkerColorLocal "ColorBlue";
- } else {
- _biggies__locl_schmegger setMarkerColorLocal "ColorRed";
- };
- _biggies__locl_schmegger setMarkerTextLocal format["%1 --- %2", name _x, round(_x distance player)];
- if (_x == player) then {
- _biggies__locl_schmegger setMarkerColorLocal "ColorGreen";
- };
- biggies_high_till_I_die set [count biggies_high_till_I_die, _x];
- [_x, _biggies__locl_schmegger] spawn {
- private["_biggies__u_bruv", "_biggies_you_smell_me_bruv"];
- _biggies__u_bruv = _this select 0;
- _biggies_you_smell_me_bruv = _this select 1;
- while {
- (biggies_menu_playermarkers_toggle) and(alive _biggies__u_bruv) and(vehicle _biggies__u_bruv == _biggies__u_bruv) and(getPlayerUID _biggies__u_bruv != "")
- }
- do {
- _biggies_you_smell_me_bruv setMarkerPosLocal([(getPos _biggies__u_bruv select 0) + 20, getPos _biggies__u_bruv select 1, 0]);
- sleep 0.01;
- };
- deleteMarkerLocal _biggies_you_smell_me_bruv;
- if (_biggies__u_bruv in biggies_high_till_I_die) then {
- biggies_high_till_I_die set [(biggies_high_till_I_die find _biggies__u_bruv), -1];
- biggies_high_till_I_die = biggies_high_till_I_die - [-1];
- };
- true;
- };
- };
- };
- }
- forEach playableUnits;
- sleep 0.3;
- }; {
- deleteMarkerLocal _x
- }
- forEach biggies_smoke_weed_everyday; {
- deleteMarkerLocal _x
- }
- forEach biggies_high_till_I_die;
- };
- };
- ['Functions'] call {
- biggies_Run = {
- disableserialization;
- _biggies__ctrl = (finddisplay 163) displayctrl 101;
- _x = biggies_menu_item select(lbCurSel _biggies__ctrl);
- _biggies__text = _x select 0;
- _biggies__func = _x select 1;
- _biggies__param = _x select 2;
- _biggies__sub = _x select 4;
- _biggies__Toggle = _x select 5;
- _biggies__ToggleVar = _x select 6;
- if (_biggies__Toggle) then {
- _biggies__t = false;
- call compile format["%1 = !%1;", _biggies__ToggleVar];
- call compile format["_biggies__t = %1;", _biggies__ToggleVar];
- if (_biggies__t) then {
- _biggies__ctrl lbSetColor[lbCurSel _biggies__ctrl, biggies_green_text];
- } else {
- _biggies__ctrl lbSetColor[lbCurSel _biggies__ctrl, biggies_red_text];
- };
- };
- call compile format["'%1' spawn %2;", _biggies__param, _biggies__func];
- };
- biggies_menu_load_item = {
- disableserialization;
- _biggies__ctrl = (finddisplay 163) displayctrl 101;
- lbClear _biggies__ctrl;
- biggies_menu_item = [];
- call compile format['call %1;', _this]; {
- _biggies__text = _x select 0;
- _biggies__func = _x select 1;
- _biggies__param = _x select 2;
- _biggies__sub = _x select 4;
- _biggies__Toggle = _x select 5;
- _biggies__ToggleVar = _x select 6;
- _biggies__ctrl lbAdd _biggies__text;
- _biggies__ctrl lbSetColor[(lbSize _biggies__ctrl) - 1, biggies_white_text];
- _biggies__ctrl ctrlSetFont "puristaMedium";
- _biggies__ctrl ctrlSetBackgroundColor[1, 1, 1, 0.5];
- if (_biggies__sub) then {
- _biggies__ctrl lbSetColor[(lbSize _biggies__ctrl) - 1, biggies_pink_text];
- };
- if (_biggies__Toggle) then {
- _biggies__t = false;
- call compile format["_biggies__t = %1;", _biggies__ToggleVar];
- if (_biggies__t) then {
- _biggies__ctrl lbSetColor[(lbSize _biggies__ctrl) - 1, biggies_green_text];
- _biggies__ctrl ctrlSetFont "puristaMedium";
- _biggies__ctrl ctrlSetBackgroundColor[1, 1, 1, 0.5];
- } else {
- _biggies__ctrl lbSetColor[(lbSize _biggies__ctrl) - 1, biggies_red_text];
- _biggies__ctrl ctrlSetFont "puristaMedium";
- _biggies__ctrl ctrlSetBackgroundColor[1, 1, 1, 0.5];
- };
- };
- }
- forEach biggies_menu_item;
- };
- biggies_Init = {
- if (isNull(findDIsplay(163))) then {
- createdialog "RscDisplayControlSchemes";
- disableserialization;
- _biggies__ctrl = (findDisplay 163) displayCtrl 1000; //MENU TITLE
- _biggies__ctrl ctrlSetText " ++ Biggie's v1.1 ++ ";
- _biggies__ctrl ctrlSetFontHeight 0.05;
- _biggies__ctrl ctrlSetBackgroundColor[0.75, 0.03, 0, 1];
- _biggies__ctrl ctrlSetFont "puristaMedium";
- _biggies__ctrl ctrlSetTextColor[1, 1, 1, 1];
- _biggies__ctrl ctrlSetPosition[0.3, 0.04, 0.4, 0.05];
- _biggies__ctrl ctrlCommit 0;
- _biggies__ctrl = (findDisplay 163) displayCtrl 101; //SCRIPT LIST
- _biggies__ctrl ctrlSetPosition[0.3, 0.1, 0.4, 0.41]; //left-right, up-down, width, height //centred 0.3, 0.1, 0.4, 0.6
- _biggies__ctrl ctrlSetBackgroundColor[0.5, 0.5, 0.5, 1.0];
- _biggies__ctrl ctrlSetFont "puristaMedium";
- _biggies__ctrl ctrlCommit 0;
- _biggies__ctrl = (findDisplay 163) displayCtrl 1; //DEBUG CONSOLE BUTTON
- _biggies__ctrl buttonSetAction "createDialog 'RscDisplayDebugPublic'";
- _biggies__ctrl ctrlSetFont "puristaMedium";
- _biggies__ctrl ctrlSetTextColor[1, 1, 1, 1];
- _biggies__ctrl ctrlSetText " Debug";
- _biggies__ctrl ctrlSetFontHeight 0.06;
- _biggies__ctrl ctrlSetPosition[0.5, 0.505, 0.2, 0.05];
- _biggies__ctrl ctrlSetBackgroundColor[0.75, 0.03, 0, 1];
- _biggies__ctrl ctrlCommit 0;
- _biggies__ctrl = (findDisplay 163) displayCtrl 2; //TELEPORT BUTTON
- _biggies__ctrl buttonSetAction "[] spawn biggies_TP;";
- _biggies__ctrl ctrlSetText " Teleport";
- _biggies__ctrl ctrlSetPosition[0.3, 0.505, 0.2, 0.05];
- _biggies__ctrl ctrlSetFontHeight 0.025;
- _biggies__ctrl ctrlSetBackgroundColor[0.75, 0.03, 0, 1];
- _biggies__ctrl ctrlSetFont "puristaMedium";
- _biggies__ctrl ctrlSetTextColor[1, 1, 1, 1];
- _biggies__ctrl ctrlCommit 0;
- ((findDisplay 163) displayctrl 101) ctrlSetEventHandler["LBDblClick", "call biggies_Run"];
- [] spawn {'biggies_Main' call biggies_menu_load_item;
- };
- };
- };
- };
- [] spawn {
- while {true} do {
- if (inputAction "Watch" > 0) then {
- [] spawn biggies_Init;
- if (isNil "biggies_First_Hint") then {
- biggies_First_Hint = true;
- _biggies__tittle1 = "<t color='#00FFFF' size='1.4' align='center'>Biggie's Menu</t><br/>";
- _biggies__keybizzle = "<t color='#00FFFF' size='1' align='center'>[F5] Cursor Teleport</t><br/>";
- hint parseText(_biggies__tittle1 + _biggies__props + _biggies__keybizzle);
- player enableFatigue false;
- };
- waitUntil { inputAction "Watch" == 0
- };
- };
- if (inputAction "BuldMagnetizePoints" > 0) then {
- [] spawn {
- _biggies__worldpos = screentoworld[.5, .5];
- vehicle player setpos _biggies__worldpos;
- sleep 0.01;
- showcommandingmenu "";
- };
- waitUntil {
- inputAction "BuldMagnetizePoints" == 0
- };
- };
- sleep 0.001;
- };
- };
- ["TaskSucceeded", ["", "Biggie's Main Menu Loaded!"]] call BIS_fnc_showNotification;
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