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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #include <a_samp>
- #include <Dini>
- #include <sscanf2>
- #include <gl_common>
- //DEFINES
- #define green 0x33FF33AA
- #define orange 0xFF9900AA
- #if defined _ladmin_included
- #define _ladmin_included
- #pragma library ladmin
- #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_PURPLE2 0x880088FF
- #define COLOR_ACTIVEBORDER 0xB4B4B4FF
- #define COLOR_ACTIVECAPTION 0x99B4D1FF
- #define COLOR_ACTIVECAPTIONTEXT 0x000000FF
- #define COLOR_ALICEBLUE 0xF0F8FFFF
- #define COLOR_ANTIQUEWHITE 0xFAEBD7FF
- #define COLOR_APPWORKSPACE 0xABABABFF
- #define COLOR_AQUA 0x00FFFFFF
- #define COLOR_AQUAMARINE 0x7FFFD4FF
- #define COLOR_AZURE 0xF0FFFFFF
- #define COLOR_BEIGE 0xF5F5DCFF
- #define COLOR_BISQUE 0xFFE4C4FF
- #define COLOR_BLACK 0x000000FF
- #define COLOR_BLANCHEDALMOND 0xFFEBCDFF
- #define COLOR_BLUE 0x0000FFFF
- #define COLOR_BLUEVIOLET 0x8A2BE2FF
- #define COLOR_BROWN 0xA52A2AFF
- #define LIGHTBLUE 0x0000FFFF
- #define COLOR_BURLYWOOD 0xDEB887FF
- #define COLOR_BUTTONFACE 0xF0F0F0FF
- #define COLOR_BUTTONHIGHLIGHT 0xFFFFFFFF
- #define COLOR_BUTTONSHADOW 0xA0A0A0FF
- #define COLOR_CADETBLUE 0x5F9EA0FF
- #define COLOR_CHARTREUSE 0x7FFF00FF
- #define COLOR_CHOCOLATE 0xD2691EFF
- #define COLOR_CONTROL 0xF0F0F0FF
- #define COLOR_CONTROLDARK 0xA0A0A0FF
- #define COLOR_CONTROLDARKDARK 0x696969FF
- #define COLOR_CONTROLLIGHT 0xE3E3E3FF
- #define COLOR_CONTROLLIGHTLIGHT 0xFFFFFFFF
- #define COLOR_CONTROLTEXT 0x000000FF
- #define COLOR_CORAL 0xFF7F50FF
- #define COLOR_CORNFLOWERBLUE 0x6495EDFF
- #define COLOR_CORNSILK 0xFFF8DCFF
- #define COLOR_CRIMSON 0xDC143CFF
- #define COLOR_CYAN 0x00FFFFFF
- #define COLOR_DARKBLUE 0x00008BFF
- #define COLOR_DARKCYAN 0x008B8BFF
- #define COLOR_DARKGOLDENROD 0xB8860BFF
- #define COLOR_DARKGRAY 0xA9A9A9FF
- #define COLOR_DARKGREEN 0x006400FF
- #define COLOR_DARKKHAKI 0xBDB76BFF
- #define COLOR_DARKMAGENTA 0x8B008BFF
- #define COLOR_DARKOLIVEGREEN 0x556B2FFF
- #define COLOR_DARKORANGE 0xFF8C00FF
- #define COLOR_DARKORCHID 0x9932CCFF
- #define COLOR_DARKRED 0x8B0000FF
- #define COLOR_DARKSALMON 0xE9967AFF
- #define COLOR_DARKSEAGREEN 0x8FBC8BFF
- #define COLOR_DARKSLATEBLUE 0x483D8BFF
- #define COLOR_DARKSLATEGRAY 0x2F4F4FFF
- #define COLOR_DARKTURQUOISE 0x00CED1FF
- #define COLOR_DARKVIOLET 0x9400D3FF
- #define COLOR_DEEPPINK 0xFF1493FF
- #define COLOR_DEEPSKYBLUE 0x00BFFFFF
- #define COLOR_DESKTOP 0x000000FF
- #define COLOR_DIMGRAY 0x696969FF
- #define COLOR_DODGERBLUE 0x1E90FFFF
- #define COLOR_FIREBRICK 0xB22222FF
- #define COLOR_FLORALWHITE 0xFFFAF0FF
- #define COLOR_FORESTGREEN 0x228B22FF
- #define COLOR_FUCHSIA 0xFF00FFFF
- #define COLOR_GAINSBORO 0xDCDCDCFF
- #define COLOR_GHOSTWHITE 0xF8F8FFFF
- #define COLOR_GOLD 0xFFD700FF
- #define COLOR_GOLDENROD 0xDAA520FF
- #define COLOR_GRADIENTACTIVECAPTION 0xB9D1EAFF
- #define COLOR_GRADIENTINACTIVECAPTION 0xD7E4F2FF
- #define COLOR_GRAY 0x808080FF
- #define COLOR_GRAYTEXT 0x808080FF
- #define COLOR_GREEN 0x008000FF
- #define COLOR_GREENYELLOW 0xADFF2FFF
- #define COLOR_HIGHLIGHT 0x3399FFFF
- #define COLOR_HIGHLIGHTTEXT 0xFFFFFFFF
- #define COLOR_HONEYDEW 0xF0FFF0FF
- #define COLOR_HOTPINK 0xFF69B4FF
- #define COLOR_HOTTRACK 0x0066CCFF
- #define COLOR_INACTIVEBORDER 0xF4F7FCFF
- #define COLOR_INACTIVECAPTION 0xBFCDDBFF
- #define COLOR_INACTIVECAPTIONTEXT 0x434E54FF
- #define COLOR_INDIANRED 0xCD5C5CFF
- #define COLOR_INDIGO 0x4B0082FF
- #define COLOR_INFO 0xFFFFE1FF
- #define COLOR_INFOTEXT 0x000000FF
- #define COLOR_IVORY 0xFFFFF0FF
- #define COLOR_KHAKI 0xF0E68CFF
- #define COLOR_LAVENDER 0xE6E6FAFF
- #define COLOR_LAVENDERBLUSH 0xFFF0F5FF
- #define COLOR_LAWNGREEN 0x7CFC00FF
- #define COLOR_LEMONCHIFFON 0xFFFACDFF
- #define COLOR_LIGHTBLUE 0xADD8E6FF
- #define COLOR_LIGHTCORAL 0xF08080FF
- #define COLOR_LIGHTCYAN 0xE0FFFFFF
- #define COLOR_LIGHTGOLDENRODYELLOW 0xFAFAD2FF
- #define COLOR_LIGHTGRAY 0xD3D3D3FF
- #define COLOR_LIGHTGREEN 0x90EE90FF
- #define COLOR_LIGHTPINK 0xFFB6C1FF
- #define COLOR_LIGHTSALMON 0xFFA07AFF
- #define COLOR_LIGHTSEAGREEN 0x20B2AAFF
- #define COLOR_LIGHTSKYBLUE 0x87CEFAFF
- #define COLOR_LIGHTSLATEGRAY 0x778899FF
- #define COLOR_LIGHTSTEELBLUE 0xB0C4DEFF
- #define COLOR_LIGHTYELLOW 0xFFFFE0FF
- #define YELLOW 0xFFFFE0FF
- #define COLOR_LIME 0x00FF00FF
- #define COLOR_LIMEGREEN 0x32CD32FF
- #define COLOR_LINEN 0xFAF0E6FF
- #define COLOR_MAGENTA 0xFF00FFFF
- #define COLOR_MAROON 0x800000FF
- #define COLOR_MEDIUMAQUAMARINE 0x66CDAAFF
- #define COLOR_MEDIUMBLUE 0x0000CDFF
- #define COLOR_MEDIUMORCHID 0xBA55D3FF
- #define COLOR_MEDIUMPURPLE 0x9370DBFF
- #define COLOR_MEDIUMSEAGREEN 0x3CB371FF
- #define COLOR_MEDIUMSLATEBLUE 0x7B68EEFF
- #define COLOR_MEDIUMSPRINGGREEN 0x00FA9AFF
- #define COLOR_MEDIUMTURQUOISE 0x48D1CCFF
- #define COLOR_MEDIUMVIOLETRED 0xC71585FF
- #define COLOR_MENU 0xF0F0F0FF
- #define COLOR_MENUBAR 0xF0F0F0FF
- #define COLOR_MENUHIGHLIGHT 0x3399FFFF
- #define COLOR_MENUTEXT 0x000000FF
- #define COLOR_MIDNIGHTBLUE 0x191970FF
- #define COLOR_MINTCREAM 0xF5FFFAFF
- #define COLOR_MISTYROSE 0xFFE4E1FF
- #define COLOR_MOCCASIN 0xFFE4B5FF
- #define COLOR_NAVAJOWHITE 0xFFDEADFF
- #define COLOR_NAVY 0x000080FF
- #define COLOR_OLDLACE 0xFDF5E6FF
- #define COLOR_OLIVE 0x808000FF
- #define COLOR_OLIVEDRAB 0x6B8E23FF
- #define COLOR_ORANGE 0xFFA500FF
- #define ORANGE 0xFFA500FF
- #define COLOR_ORANGERED 0xFF4500FF
- #define COLOR_ORCHID 0xDA70D6FF
- #define COLOR_PALEGOLDENROD 0xEEE8AAFF
- #define COLOR_PALEGREEN 0x98FB98FF
- #define COLOR_PALETURQUOISE 0xAFEEEEFF
- #define COLOR_PALEVIOLETRED 0xDB7093FF
- #define COLOR_PAPAYAWHIP 0xFFEFD5FF
- #define COLOR_PEACHPUFF 0xFFDAB9FF
- #define COLOR_PERU 0xCD853FFF
- #define COLOR_PINK 0xFFC0CBFF
- #define COLOR_PLUM 0xDDA0DDFF
- #define COLOR_POWDERBLUE 0xB0E0E6FF
- #define COLOR_PURPLE 0x800080FF
- #define COLOR_RED 0xFF0000FF
- #define COLOR_ROSYBROWN 0xBC8F8FFF
- #define COLOR_ROYALBLUE 0x4169E1FF
- #define COLOR_SADDLEBROWN 0x8B4513FF
- #define COLOR_SALMON 0xFA8072FF
- #define COLOR_SANDYBROWN 0xF4A460FF
- #define COLOR_SCROLLBAR 0xC8C8C8FF
- #define COLOR_SEAGREEN 0x2E8B57FF
- #define COLOR_SEASHELL 0xFFF5EEFF
- #define COLOR_SIENNA 0xA0522DFF
- #define COLOR_SILVER 0xC0C0C0FF
- #define COLOR_SKYBLUE 0x87CEEBFF
- #define COLOR_SLATEBLUE 0x6A5ACDFF
- #define COLOR_SLATEGRAY 0x708090FF
- #define COLOR_SNOW 0xFFFAFAFF
- #define COLOR_SPRINGGREEN 0x00FF7FFF
- #define COLOR_STEELBLUE 0x4682B4FF
- #define COLOR_TAN 0xD2B48CFF
- #define COLOR_TEAL 0x008080FF
- #define COLOR_THISTLE 0xD8BFD8FF
- #define COLOR_TOMATO 0xFF6347FF
- #define COLOR_TRANSPARENT 0xFFFFFF00
- #define COLOR_TURQUOISE 0x40E0D0FF
- #define COLOR_VIOLET 0xEE82EEFF
- #define COLOR_WHEAT 0xF5DEB3FF
- #define COLOR_WHITE 0xFFFFFFFF
- #define COLOR_WHITESMOKE 0xF5F5F5FF
- #define COLOR_WINDOW 0xFFFFFFFF
- #define COLOR_WINDOWFRAME 0x646464FF
- #define COLOR_WINDOWTEXT 0x000000FF
- #define COLOR_YELLOW 0xFFFF00FF
- #define COLOR_YELLOWGREEN 0x9ACD32FF
- #define STEALTH_ORANGE 0xFF880000
- #define STEALTH_OLIVE 0x66660000
- #define STEALTH_GREEN 0x33DD1100
- #define STEALTH_PINK 0xFF22EE00
- #define STEALTH_BLUE 0x0077BB00
- #define DIALOG_ATTACH_INDEX 13500
- #define DIALOG_ATTACH_INDEX_SELECTION DIALOG_ATTACH_INDEX+1
- #define DIALOG_ATTACH_EDITREPLACE DIALOG_ATTACH_INDEX+2
- #define DIALOG_ATTACH_MODEL_SELECTION DIALOG_ATTACH_INDEX+3
- #define DIALOG_ATTACH_BONE_SELECTION DIALOG_ATTACH_INDEX+4
- enum AttachmentEnum
- {
- attachmodel,
- attachname[24]
- }
- new AttachmentObjects[][AttachmentEnum] = {
- {18632, "FishingRod"},
- {18633, "GTASAWrench1"},
- {18634, "GTASACrowbar1"},
- {18635, "GTASAHammer1"},
- {18636, "PoliceCap1"},
- {18637, "PoliceShield1"},
- {18638, "HardHat1"},
- {18639, "BlackHat1"},
- {18640, "Hair1"},
- {18975, "Hair2"},
- {19136, "Hair4"},
- {19274, "Hair5"},
- {18641, "Flashlight1"},
- {18642, "Taser1"},
- {18643, "LaserPointer1"},
- {19080, "LaserPointer2"},
- {19081, "LaserPointer3"},
- {19082, "LaserPointer4"},
- {19083, "LaserPointer5"},
- {19084, "LaserPointer6"},
- {18644, "Screwdriver1"},
- {18645, "MotorcycleHelmet1"},
- {18865, "MobilePhone1"},
- {18866, "MobilePhone2"},
- {18867, "MobilePhone3"},
- {18868, "MobilePhone4"},
- {18869, "MobilePhone5"},
- {18870, "MobilePhone6"},
- {18871, "MobilePhone7"},
- {18872, "MobilePhone8"},
- {18873, "MobilePhone9"},
- {18874, "MobilePhone10"},
- {18875, "Pager1"},
- {18890, "Rake1"},
- {18891, "Bandana1"},
- {18892, "Bandana2"},
- {18893, "Bandana3"},
- {18894, "Bandana4"},
- {18895, "Bandana5"},
- {18896, "Bandana6"},
- {18897, "Bandana7"},
- {18898, "Bandana8"},
- {18899, "Bandana9"},
- {18900, "Bandana10"},
- {18901, "Bandana11"},
- {18902, "Bandana12"},
- {18903, "Bandana13"},
- {18904, "Bandana14"},
- {18905, "Bandana15"},
- {18906, "Bandana16"},
- {18907, "Bandana17"},
- {18908, "Bandana18"},
- {18909, "Bandana19"},
- {18910, "Bandana20"},
- {18911, "Mask1"},
- {18912, "Mask2"},
- {18913, "Mask3"},
- {18914, "Mask4"},
- {18915, "Mask5"},
- {18916, "Mask6"},
- {18917, "Mask7"},
- {18918, "Mask8"},
- {18919, "Mask9"},
- {18920, "Mask10"},
- {18921, "Beret1"},
- {18922, "Beret2"},
- {18923, "Beret3"},
- {18924, "Beret4"},
- {18925, "Beret5"},
- {18926, "Hat1"},
- {18927, "Hat2"},
- {18928, "Hat3"},
- {18929, "Hat4"},
- {18930, "Hat5"},
- {18931, "Hat6"},
- {18932, "Hat7"},
- {18933, "Hat8"},
- {18934, "Hat9"},
- {18935, "Hat10"},
- {18936, "Helmet1"},
- {18937, "Helmet2"},
- {18938, "Helmet3"},
- {18939, "CapBack1"},
- {18940, "CapBack2"},
- {18941, "CapBack3"},
- {18942, "CapBack4"},
- {18943, "CapBack5"},
- {18944, "HatBoater1"},
- {18945, "HatBoater2"},
- {18946, "HatBoater3"},
- {18947, "HatBowler1"},
- {18948, "HatBowler2"},
- {18949, "HatBowler3"},
- {18950, "HatBowler4"},
- {18951, "HatBowler5"},
- {18952, "BoxingHelmet1"},
- {18953, "CapKnit1"},
- {18954, "CapKnit2"},
- {18955, "CapOverEye1"},
- {18956, "CapOverEye2"},
- {18957, "CapOverEye3"},
- {18958, "CapOverEye4"},
- {18959, "CapOverEye5"},
- {18960, "CapRimUp1"},
- {18961, "CapTrucker1"},
- {18962, "CowboyHat2"},
- {18963, "CJElvisHead"},
- {18964, "SkullyCap1"},
- {18965, "SkullyCap2"},
- {18966, "SkullyCap3"},
- {18967, "HatMan1"},
- {18968, "HatMan2"},
- {18969, "HatMan3"},
- {18970, "HatTiger1"},
- {18971, "HatCool1"},
- {18972, "HatCool2"},
- {18973, "HatCool3"},
- {18974, "MaskZorro1"},
- {18976, "MotorcycleHelmet2"},
- {18977, "MotorcycleHelmet3"},
- {18978, "MotorcycleHelmet4"},
- {18979, "MotorcycleHelmet5"},
- {19006, "GlassesType1"},
- {19007, "GlassesType2"},
- {19008, "GlassesType3"},
- {19009, "GlassesType4"},
- {19010, "GlassesType5"},
- {19011, "GlassesType6"},
- {19012, "GlassesType7"},
- {19013, "GlassesType8"},
- {19014, "GlassesType9"},
- {19015, "GlassesType10"},
- {19016, "GlassesType11"},
- {19017, "GlassesType12"},
- {19018, "GlassesType13"},
- {19019, "GlassesType14"},
- {19020, "GlassesType15"},
- {19021, "GlassesType16"},
- {19022, "GlassesType17"},
- {19023, "GlassesType18"},
- {19024, "GlassesType19"},
- {19025, "GlassesType20"},
- {19026, "GlassesType21"},
- {19027, "GlassesType22"},
- {19028, "GlassesType23"},
- {19029, "GlassesType24"},
- {19030, "GlassesType25"},
- {19031, "GlassesType26"},
- {19032, "GlassesType27"},
- {19033, "GlassesType28"},
- {19034, "GlassesType29"},
- {19035, "GlassesType30"},
- {19036, "HockeyMask1"},
- {19037, "HockeyMask2"},
- {19038, "HockeyMask3"},
- {19039, "WatchType1"},
- {19040, "WatchType2"},
- {19041, "WatchType3"},
- {19042, "WatchType4"},
- {19043, "WatchType5"},
- {19044, "WatchType6"},
- {19045, "WatchType7"},
- {19046, "WatchType8"},
- {19047, "WatchType9"},
- {19048, "WatchType10"},
- {19049, "WatchType11"},
- {19050, "WatchType12"},
- {19051, "WatchType13"},
- {19052, "WatchType14"},
- {19053, "WatchType15"},
- {19085, "EyePatch1"},
- {19086, "ChainsawDildo1"},
- {19090, "PomPomBlue"},
- {19091, "PomPomRed"},
- {19092, "PomPomGreen"},
- {19093, "HardHat2"},
- {19094, "BurgerShotHat1"},
- {19095, "CowboyHat1"},
- {19096, "CowboyHat3"},
- {19097, "CowboyHat4"},
- {19098, "CowboyHat5"},
- {19099, "PoliceCap2"},
- {19100, "PoliceCap3"},
- {19101, "ArmyHelmet1"},
- {19102, "ArmyHelmet2"},
- {19103, "ArmyHelmet3"},
- {19104, "ArmyHelmet4"},
- {19105, "ArmyHelmet5"},
- {19106, "ArmyHelmet6"},
- {19107, "ArmyHelmet7"},
- {19108, "ArmyHelmet8"},
- {19109, "ArmyHelmet9"},
- {19110, "ArmyHelmet10"},
- {19111, "ArmyHelmet11"},
- {19112, "ArmyHelmet12"},
- {19113, "SillyHelmet1"},
- {19114, "SillyHelmet2"},
- {19115, "SillyHelmet3"},
- {19116, "PlainHelmet1"},
- {19117, "PlainHelmet2"},
- {19118, "PlainHelmet3"},
- {19119, "PlainHelmet4"},
- {19120, "PlainHelmet5"},
- {19137, "CluckinBellHat1"},
- {19138, "PoliceGlasses1"},
- {19139, "PoliceGlasses2"},
- {19140, "PoliceGlasses3"},
- {19141, "SWATHelmet1"},
- {19142, "SWATArmour1"},
- {19160, "HardHat3"},
- {19161, "PoliceHat1"},
- {19162, "PoliceHat2"},
- {19163, "GimpMask1"},
- {19317, "bassguitar01"},
- {19318, "flyingv01"},
- {19319, "warlock01"},
- {19330, "fire_hat01"},
- {19331, "fire_hat02"},
- {19346, "hotdog01"},
- {19347, "badge01"},
- {19348, "cane01"},
- {19349, "monocle01"},
- {19350, "moustache01"},
- {19351, "moustache02"},
- {19352, "tophat01"},
- {19487, "tophat02"},
- {19488, "HatBowler6"},
- {19513, "whitephone"},
- {19515, "GreySwatArm"},
- {19320, "Pumpkin"},
- {19314, "Horns"}
- };
- new USED_AD[MAX_PLAYERS];
- new ON_DRUGS[MAX_PLAYERS];
- new challenge[MAX_PLAYERS];
- new buyad[MAX_PLAYERS];
- new AD_TIMER_ID;
- new DRUG_TIMER_RESPONSE1;
- new armour_ls;
- new armour_drylake;
- new swanoff_drylake;
- new Health_drylake;
- new armour_sfa;
- #define PRESSED(%0) \
- (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
- new total_vehicles_from_files=0;
- new PlayerText:Textdraw0;
- new PlayerText:Textdraw1;
- new PlayerText:Textdraw2;
- new PlayerText:Textdraw3;
- new PlayerText:Textdraw4;
- new PlayerText:Textdraw5;
- new KillStreak[MAX_PLAYERS];
- enum gPInfo
- {
- Logged,
- Regged,
- Level,
- IsSpecing,
- Float:X,
- Float:Y,
- Float:Z,
- Float:Ang
- }
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- print("\n--------------------------------------");
- print("Deathmatch Filterscript by Dimitris");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- {
- print("\n----------------------------------");
- print(" Deathmatch Gamemode by Dimitris");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("Death Match (1.0.0)");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerCameraPos(playerid, -74.7202, 1387.1851, 10.4307);
- SetPlayerCameraLookAt(playerid, -75.6765, 1386.8779, 10.4806);
- SetPlayerFacingAngle( playerid, 281.6389);
- SetPlayerInterior(playerid, 0);
- PlayerPlaySound(playerid, 1150, X, Y, Z);
- switch(classid)
- {
- case 0: GameTextForPlayer(playerid, "~r~~h~Ciyber", 2000, 3);
- case 1: GameTextForPlayer(playerid, "~p~~h~Infamous", 2000, 3);
- case 2: GameTextForPlayer(playerid, "~g~~h~JackC", 2000, 3);
- case 3: GameTextForPlayer(playerid, "~p~Katty <3", 2000, 3);
- case 4: GameTextForPlayer(playerid, "~y~Sn0ppy", 2000, 3);
- case 5: GameTextForPlayer(playerid, "~y~Dimitris", 2000, 3);
- case 6: GameTextForPlayer(playerid, "~y~Katexos", 2000, 3);
- case 7: GameTextForPlayer(playerid, "~y~~h~Chimpster", 2000, 3);
- case 8: GameTextForPlayer(playerid, "~g~PIG", 2000, 3);
- case 9: GameTextForPlayer(playerid, "~y~Mad guy", 2000, 3);
- case 10: GameTextForPlayer(playerid, "~y~Beach beauty", 2000, 3);
- case 11: GameTextForPlayer(playerid, "~r~~h~Mad ~y~Pilot", 2000, 3);
- case 12: GameTextForPlayer(playerid, "~r~Mad ~y~scientist", 2000, 3);
- case 13: GameTextForPlayer(playerid, "~y~gay skater", 2000, 3);
- case 14: GameTextForPlayer(playerid, "~y~Russian Mafia", 2000, 3);
- case 15: GameTextForPlayer(playerid, "~y~Made in china", 2000, 3);
- case 16: GameTextForPlayer(playerid, "~g~Big Smoke", 2000, 3);
- case 17: GameTextForPlayer(playerid, "~r~Mad ~y~Farmer", 2000, 3);
- case 18: GameTextForPlayer(playerid, "~b~Security", 2000, 3);
- case 19: GameTextForPlayer(playerid, "~b~Security", 2000, 3);
- case 20: GameTextForPlayer(playerid, "~y~Cluckin' bell", 2000, 3);
- case 21: GameTextForPlayer(playerid, "~r~Clown!", 2000, 3);
- case 22: GameTextForPlayer(playerid, "~r~Medic", 2000, 3);
- case 23: GameTextForPlayer(playerid, "~r~Medic", 2000, 3);
- case 24: GameTextForPlayer(playerid, "~b~s.w.a.t", 2000, 3);
- case 25: GameTextForPlayer(playerid, "~y~Madmin Only!", 2000, 3);
- case 26: GameTextForPlayer(playerid, "~y~Cat", 2000, 3);
- case 27: GameTextForPlayer(playerid, "~b~~h~KID", 2000, 3);
- case 28: GameTextForPlayer(playerid, "~w~Pothead Hobo", 2000, 3);
- case 29: GameTextForPlayer(playerid, "~w~Tarugo!", 2000, 3);
- case 30: GameTextForPlayer(playerid, "~w~Tarugo's Brother", 2000, 3);
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SetPlayerColor(playerid, COLOR_GREY);
- Textdraw0 = CreatePlayerTextDraw(playerid,323.000000, 122.000000, "Welcome to ~r~1v1 server");
- PlayerTextDrawAlignment(playerid,Textdraw0, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw0, 255);
- PlayerTextDrawFont(playerid,Textdraw0, 3);
- PlayerTextDrawLetterSize(playerid,Textdraw0, 0.789999, 2.700000);
- PlayerTextDrawColor(playerid,Textdraw0, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw0, 1);
- PlayerTextDrawUseBox(playerid,Textdraw0, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw0, 255);
- PlayerTextDrawTextSize(playerid,Textdraw0, 556.000000, 476.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw0, 0);
- Textdraw1 = CreatePlayerTextDraw(playerid,523.000000, 136.000000, "~y~the original");
- PlayerTextDrawAlignment(playerid,Textdraw1, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw1, 255);
- PlayerTextDrawFont(playerid,Textdraw1, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1, 0.349999, 0.899999);
- PlayerTextDrawColor(playerid,Textdraw1, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1, 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw1, 0);
- Textdraw2 = CreatePlayerTextDraw(playerid,323.000000, 151.000000, "~w~Scripter: ~y~Ciyber");
- PlayerTextDrawAlignment(playerid,Textdraw2, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw2, 255);
- PlayerTextDrawFont(playerid,Textdraw2, 2);
- PlayerTextDrawLetterSize(playerid,Textdraw2, 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw2, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw2, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw2, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw2, 1);
- PlayerTextDrawUseBox(playerid,Textdraw2, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw2, 255);
- PlayerTextDrawTextSize(playerid,Textdraw2, 0.000000, 476.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw2, 0);
- Textdraw3 = CreatePlayerTextDraw(playerid,323.000000, 165.000000, "~y~please play fair.~n~~w~this Gm is remade ~n~~y~for more info~n~~y~visit:~n~~p~nwacnr.forummotions.com");
- PlayerTextDrawAlignment(playerid,Textdraw3, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw3, 255);
- PlayerTextDrawFont(playerid,Textdraw3, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw3, 0.559998, 2.299999);
- PlayerTextDrawColor(playerid,Textdraw3, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw3, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw3, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw3, 1);
- PlayerTextDrawUseBox(playerid,Textdraw3, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw3, 255);
- PlayerTextDrawTextSize(playerid,Textdraw3, 0.000000, 476.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw3, 0);
- Textdraw4 = CreatePlayerTextDraw(playerid,150.000000, 437.000000, "~w~the only ~p~NWA ~r~1v1 ~w~dm server ~g~0.3z");
- PlayerTextDrawAlignment(playerid,Textdraw4, 2);
- PlayerTextDrawBackgroundColor(playerid,Textdraw4, 255);
- PlayerTextDrawFont(playerid,Textdraw4, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw4, 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw4, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw4, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw4, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw4, 1);
- PlayerTextDrawUseBox(playerid,Textdraw4, 1);
- PlayerTextDrawBoxColor(playerid,Textdraw4, 255);
- PlayerTextDrawTextSize(playerid,Textdraw4, 0.000000, 1045.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw4, 0);
- Textdraw5 = CreatePlayerTextDraw(playerid,511.000000, 10.000000, "~p~nwacnr.forummotions.com");
- PlayerTextDrawBackgroundColor(playerid,Textdraw5, 255);
- PlayerTextDrawFont(playerid,Textdraw5, 1);
- PlayerTextDrawLetterSize(playerid,Textdraw5, 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw5, -1);
- PlayerTextDrawSetOutline(playerid,Textdraw5, 0);
- PlayerTextDrawSetProportional(playerid,Textdraw5, 1);
- PlayerTextDrawSetShadow(playerid,Textdraw5, 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw5, 0);
- /*PlayerTextDrawShow(playerid,Textdraw0);
- PlayerTextDrawShow(playerid,Textdraw1);
- PlayerTextDrawShow(playerid,Textdraw2);
- PlayerTextDrawShow(playerid,Textdraw3);
- PlayerTextDrawShow(playerid,Textdraw4);
- PlayerTextDrawShow(playerid,Textdraw5);*/
- SetTimerEx("WELCOME_TD", 4*1000, false, "i", playerid);
- //TextDrawShowForPlayer(playerid,Textdraw0);
- KillStreak[playerid] = 0;
- buyad[playerid] =0;
- //noTotForest[playerid] = 0;
- new pname[MAX_PLAYER_NAME], string[22 + MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, sizeof(pname));
- format(string, sizeof(string), "%s has joined The Server.", pname);
- //SendClientMessage(playerid, COLOR_WHITE, "Welcome to {0087FF}The Only | NWA 1v1 | DM Server {FFFFFF}- {FFBE00}Version 1.0");
- //SendClientMessage(playerid, COLOR_WHITE, "Type {FFBE00}/rules /help /cmds{FFFFFF} For Game Info. Don't forgot to visit our website.");
- //SendClientMessage(playerid, COLOR_WHITE, "This Account is not Registered. Type {FFBE00}/register {FFFFFF}to Save Your Stats.");
- //SendClientMessage(playerid, COLOR_RED, "IMPORTANT! {FFFFFF}You have 3 minutes to Register. Otherwise you will be kicked.");
- //SendClientMessage(playerid, COLOR_WHITE, "Welcome to {0087FF}The Only | NWA 1v1 | DM Server {FFFFFF}- {FFBE00}Version 1.0");
- SendClientMessageToAll(COLOR_GREY, string);
- PInfo[playerid][Logged] = 0;
- PInfo[playerid][Regged] = 0;
- PInfo[playerid][Level] = 0;
- new n[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid,n,sizeof(n));
- format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
- if(dini_Exists(file)) // Works.
- {
- //SendClientMessage(playerid,LIGHTBLUE,"You are registered, Please /login!");
- PInfo[playerid][Regged] = 1;
- PInfo[playerid][Logged] = 0;
- TogglePlayerControllable(playerid,0);
- return 1;
- }
- if(!dini_Exists(file)) // Works.
- {
- //SendClientMessage(playerid,LIGHTBLUE,"You are not registered, Please /register!");
- PInfo[playerid][Regged] = 0;
- PInfo[playerid][Logged] = 0;
- TogglePlayerControllable(playerid,0);
- return 1;
- }
- return 1;
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- KillStreak[playerid] = 0;
- new pname[MAX_PLAYER_NAME], string[39 + MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, sizeof(pname));
- switch(reason)
- {
- case 0: format(string, sizeof(string), "%s has left the server. (Time Out)", pname);
- case 1: format(string, sizeof(string), "%s has left the server. (Quit)", pname);
- case 2: format(string, sizeof(string), "%s has left the server. (Kicked!)", pname);
- }
- SendClientMessageToAll(COLOR_GREY, string);
- new n[MAX_PLAYER_NAME], file[256];
- GetPlayerName(playerid,n,sizeof(n));
- format(file,sizeof(file),"MyAdmin/Users/%s.txt",n);
- PInfo[playerid][Logged] = 0;
- //
- if(dini_Exists(file))
- {
- dini_IntSet(file,"Logged",0);
- return 1; // Same here.
- }
- return 1;
- }
- new Float:RandomSpawns[][] =
- {
- {1312.1478, 2085.8420, 10.8203, 99.6723}, // Randomspawn
- {-83.6810, 1515.3604, 15.4681, 193.9687}, // Randomspawn
- {-1266.3419, 88.9022, 14.1432, 132.1394}, // Randomspawn
- {-88.0721, 1225.2393, 19.7422, 46.7881}, // Randomspawn
- {1312.1478 ,2085.8420, 10.8203, 99.6723} // Randomspawn
- };
- public OnPlayerSpawn(playerid)
- if(GetPlayerScore(playerid) < 1)
- /*SetPlayerPos(playerid, 1580.3962,-1636.7898,13.5579);
- SetPlayerFacingAngle( playerid, 83.3784);*/
- new Random = random(sizeof(RandomSpawns));
- SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
- SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
- SetPlayerInterior(playerid, 0);
- SetPlayerColor(playerid, COLOR_WHITE);
- /* if(GetPlayerMoney(playerid) < 1)
- {
- SendClientMessage(playerid, COLOR_GREY, "Your money is $0, you have been given $50000.");
- GivePlayerMoney(playerid, 50000);
- }*/
- GivePlayerWeapon(playerid, 9, 1);
- GivePlayerWeapon(playerid, 24, 6000);
- GivePlayerWeapon(playerid, 26, 6000);
- GivePlayerWeapon(playerid, 28, 6000);
- GivePlayerWeapon(playerid, 31, 6000);
- GivePlayerWeapon(playerid, 34, 6000);
- //GameTextForPlayer(playerid, "~w~/skin and /saveskin", 4000, 3);
- if(PInfo[playerid][IsSpecing] == 1) // If the player is still spectating
- {
- PInfo[playerid][IsSpecing] = 0; // Player is no longer spectating
- SetPlayerPos(playerid, PInfo[playerid][X], PInfo[playerid][Y], PInfo[playerid][Z]); // Setting the player to the old x y z
- SetPlayerFacingAngle(playerid, PInfo[playerid][Ang]); // Setting the player to the correct facing angle...
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid, 28, 200);
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- SetPlayerColor(playerid, COLOR_GREY);
- if(challenge[playerid] == 1)
- {
- new string[256], pname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, pname, sizeof(pname));
- format(string, sizeof(string), "[CHALLENGE] %s has got killed in a challenge", pname);
- SendClientMessageToAll(COLOR_PINK, string);
- challenge[playerid] =0;
- }
- //GameTextForPlayer(playerid, "~r~owned ~w~try again!!", 5000, 3);
- SendDeathMessage(killerid, playerid, reason);
- if(GetPlayerWeapon(killerid) == 38)
- {
- SendClientMessage(playerid, COLOR_ORANGE,"Unfair Kill!");
- SendClientMessage(playerid, COLOR_PINK,"Unfair Death!");
- GameTextForPlayer(playerid,"~r~unfair death",4000,3);
- }
- else
- {
- if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID )
- {
- if(GetPlayerWantedLevel(killerid) < 6)
- {
- SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 1);
- }
- KillStreak[killerid] ++;
- GivePlayerMoney(killerid, 500);
- }
- SetPlayerWantedLevel(playerid, 0);
- KillStreak[playerid] = 0;
- SetPlayerScore(killerid,GetPlayerScore(killerid)+5);
- new str[ 256 ], KillerName[MAX_PLAYER_NAME]; //here, you're defining a string and the killername
- GetPlayerName(killerid, KillerName, sizeof(KillerName)); //receive the information of the killer's name
- switch(KillStreak[killerid])
- {
- case 2: format(str, sizeof(str), "~n~~n~~b~~h~%s ~w~has performed a ~p~double kill!", KillerName);
- case 3: format(str, sizeof(str), "~n~~n~~b~~h~Triple Kill ~w~for ~p~~h~%s!", KillerName);
- case 4: format(str, sizeof(str), "~n~~n~~Y~Quadra Kill ~w~for ~r~%s!", KillerName);
- case 5: format(str, sizeof(str), "~n~~n~~R~Penta Kill ~w~For~N~ ~p~%s!", KillerName);
- case 6: format(str, sizeof(str), "~n~~n~~P~Hexsa Kill ~w~For~n~ %s", KillerName);
- case 7: format(str, sizeof(str), "~n~~n~~r~~H~%s ~w~ is on ~P~~h~Rapmage!", KillerName);
- case 8: format(str, sizeof(str), "~n~~n~~r~~H~%s ~w~ is on ~P~~h~Rapmage!", KillerName);
- case 9: format(str, sizeof(str), "~n~~n~~r~~H~%s ~w~ is on ~P~~h~Ace!", KillerName);
- case 10: format(str, sizeof(str),"~n~~n~~r~~H~%s ~w~ is on ~P~~h~Fire!!!~N~ ~r~10 ~w~ Kills!!!", KillerName);
- }
- GameTextForAll(str,4000,4);
- new string[128];
- GivePlayerMoney(killerid, 10000);
- SetPlayerColor(killerid, COLOR_MAROON);
- format(string, sizeof(string), "You Received $10000 For Your Bonus Kill. You Have Now $%d", GetPlayerMoney(killerid));
- SendClientMessage(killerid, COLOR_YELLOW, string);
- new string_2[128], wepname[32], killername[24], playername[24];
- GetPlayerName(playerid, playername, sizeof(playername));
- GetPlayerName(killerid, killername, sizeof(killername));
- GetWeaponName(reason, wepname, sizeof(wepname));
- SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 1);
- SetPlayerWantedLevel(playerid, 0);
- format(string_2, sizeof(string_2), "%s (%d) Died. Killed By %s (%d) - %s", playername, playerid , killername, killerid, wepname);
- SendClientMessageToAll(COLOR_MAROON, string_2);
- }
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- forward AD_TIMER(playerid);
- forward DRUG_TIMER(playerid);
- forward DRUG_TIMER_RESPONSE(playerid);
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/girlduty", cmdtext, true, 10) == 0)
- {
- #pragma unused params
- if (AccInfo[playerid][Level] >= 1)
- {
- if(AccInfo[playerid][aduty] == 0)
- {
- AccInfo[playerid][aduty] = 1;
- SetPlayerSkin(playerid, 298);
- GivePlayerWeapon(playerid,38,99999);
- SetPlayerArmour(playerid, 99999);
- SetPlayerHealth(playerid, 99999);
- return SendClientMessage(playerid,green,"|- You are now in \"Duty Mode\" -|");
- }
- else
- {
- AccInfo[playerid][aduty] = 0;
- return SendClientMessage(playerid,orange,"|- You are now in \"Playing Mode\"-|");
- }
- }
- return ErrorMessages(playerid, 5);
- }
- return 1;
- }
- return 0;
- }
- if(!strcmp(cmdtext, "/clothes", true))
- {
- new string[128];
- for(new x;x<MAX_PLAYER_ATTACHED_OBJECTS;x++)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, x)) format(string, sizeof(string), "%s%d (Used)\n", string, x);
- else format(string, sizeof(string), "%s%d\n", string, x);
- }
- ShowPlayerDialog(playerid, DIALOG_ATTACH_INDEX_SELECTION, DIALOG_STYLE_LIST, \
- "{FF0000}Clothes", string, "Select", "Cancel");
- return 1;
- }
- return SendClientMessage(playerid, COLOR_RED, "Invalid Command - Type /cmds to see a list of available commands.");
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid == armour_ls)
- {
- SetPlayerArmour(playerid, 100);
- }
- else if(pickupid == armour_drylake)
- {
- SetPlayerArmour(playerid, 100);
- }
- else if(pickupid == swanoff_drylake)
- {
- GivePlayerWeapon(playerid, 26, 50000);
- }
- else if(pickupid == Health_drylake)
- {
- SetPlayerHealth(playerid, 100);
- }
- else if(pickupid == armour_sfa)
- {
- SetPlayerArmour(playerid, 100);
- }
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- switch(dialogid)
- {
- case DIALOG_ATTACH_INDEX_SELECTION:
- {
- if(response)
- {
- if(IsPlayerAttachedObjectSlotUsed(playerid, listitem))
- {
- ShowPlayerDialog(playerid, DIALOG_ATTACH_EDITREPLACE, DIALOG_STYLE_MSGBOX, \
- "{FF0000}Attachment Modification", "Do you wish to edit the attachment in that slot, or delete it?", "Edit", "Delete");
- }
- else
- {
- new string[4000+1];
- for(new x;x<sizeof(AttachmentObjects);x++)
- {
- format(string, sizeof(string), "%s%s\n", string, AttachmentObjects[x][attachname]);
- }
- ShowPlayerDialog(playerid, DIALOG_ATTACH_MODEL_SELECTION, DIALOG_STYLE_LIST, \
- "{FF0000}Attachment Modification - Model Selection", string, "Select", "Cancel");
- }
- SetPVarInt(playerid, "AttachmentIndexSel", listitem);
- }
- return 1;
- }
- case DIALOG_ATTACH_EDITREPLACE:
- {
- if(response) EditAttachedObject(playerid, GetPVarInt(playerid, "AttachmentIndexSel"));
- else RemovePlayerAttachedObject(playerid, GetPVarInt(playerid, "AttachmentIndexSel"));
- DeletePVar(playerid, "AttachmentIndexSel");
- return 1;
- }
- case DIALOG_ATTACH_MODEL_SELECTION:
- {
- if(response)
- {
- if(GetPVarInt(playerid, "AttachmentUsed") == 1) EditAttachedObject(playerid, listitem);
- else
- {
- SetPVarInt(playerid, "AttachmentModelSel", AttachmentObjects[listitem][attachmodel]);
- new string[256+1];
- for(new x;x<sizeof(AttachmentBones);x++)
- {
- format(string, sizeof(string), "%s%s\n", string, AttachmentBones[x]);
- }
- ShowPlayerDialog(playerid, DIALOG_ATTACH_BONE_SELECTION, DIALOG_STYLE_LIST, \
- "{FF0000}Attachment Modification - Bone Selection", string, "Select", "Cancel");
- }
- }
- else DeletePVar(playerid, "AttachmentIndexSel");
- return 1;
- }
- case DIALOG_ATTACH_BONE_SELECTION:
- {
- if(response)
- {
- SetPlayerAttachedObject(playerid, GetPVarInt(playerid, "AttachmentIndexSel"), GetPVarInt(playerid, "AttachmentModelSel"), listitem+1);
- EditAttachedObject(playerid, GetPVarInt(playerid, "AttachmentIndexSel"));
- SendClientMessage(playerid, 0xFFFFFFFF, "Hint: Use {FFFF00}~k~~PED_SPRINT~{FFFFFF} to look around.");
- }
- DeletePVar(playerid, "AttachmentIndexSel");
- DeletePVar(playerid, "AttachmentModelSel");
- return 1;
- }
- }
- return 0;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public OnGameModeInit()
- {
- //dmap_GameModeInit();
- // SPECIAL
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/pilots.txt");
- // LAS VENTURAS
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");
- // SAN FIERRO
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");
- // LOS SANTOS
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");
- // OTHER AREAS
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/bone.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/flint.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/tierra.txt");
- total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/red_county.txt");
- printf("Total vehicles from files: %d",total_vehicles_from_files);
- //AddStaticVehicleEx(522,-1191.9000244,-976.9000244,137.6999969,268.0000000,132,4,15); //NRG-500
- CreateObject(972,-1005.0000000,-923.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (1)
- CreateObject(972,-1005.0000000,-948.2000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (2)
- CreateObject(972,-1005.0000000,-973.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (3)
- CreateObject(972,-1005.0000000,-997.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (4)
- CreateObject(972,-1005.0999756,-1022.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (5)
- CreateObject(972,-1005.0000000,-1047.1999512,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (6)
- CreateObject(972,-1005.0999756,-1056.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (7)
- CreateObject(972,-1016.2000122,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (8)
- CreateObject(972,-1041.0000000,-1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (9)
- CreateObject(972,-1065.6999512,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (10)
- CreateObject(972,-1090.6999512,-1062.8000488,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (11)
- CreateObject(972,-1115.5000000,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (12)
- CreateObject(972,-1140.4000244,-1063.0000000,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (13)
- CreateObject(972,-1165.1999512,-1062.9000244,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (14)
- CreateObject(972,-1189.1999512,-1063.0999756,128.1999969,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (15)
- CreateObject(972,-1195.6999512,-1052.0000000,128.1999969,0.0000000,0.0000000,180.0000000); //object(tunnelentrance) (16)
- CreateObject(972,-1195.6999512,-1027.1999512,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (17)
- CreateObject(972,-1195.6999512,-1002.4000244,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (18)
- CreateObject(972,-1195.8000488,-977.7999878,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (19)
- CreateObject(972,-1195.8000488,-953.0999756,128.1999969,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (20)
- CreateObject(972,-1187.5000000,-933.4000244,128.1999969,0.0000000,0.0000000,141.9945068); //object(tunnelentrance) (21)
- CreateObject(972,-1169.6999512,-918.9000244,128.1999969,0.0000000,0.0000000,119.9927979); //object(tunnelentrance) (22)
- CreateObject(972,-1148.0000000,-914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (23)
- CreateObject(972,-1123.0999756,-914.0000000,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (24)
- CreateObject(972,-1098.3000488,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (25)
- CreateObject(972,-1073.5999756,-913.7999878,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (26)
- CreateObject(972,-1048.8000488,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (27)
- CreateObject(972,-1023.9000244,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (28)
- CreateObject(972,-1004.5000000,-913.9000244,128.1999969,0.0000000,0.0000000,90.0000000); //object(tunnelentrance) (29)
- CreateObject(11095,-1108.5999756,-995.7000122,133.3999939,0.0000000,0.0000000,0.0000000); //object(stadbridge_sfs) (1)
- CreateObject(11095,-1040.5000000,-945.5999756,133.1999969,0.0000000,0.0000000,50.0000000); //object(stadbridge_sfs) (2)
- CreateObject(790,-1179.3000488,-943.7999878,127.5000000,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (1)
- CreateObject(790,-1113.3000488,-1012.4000244,127.0000000,0.0000000,0.0000000,171.3824463); //object(sm_fir_tallgroup) (2)
- CreateObject(790,-1050.9000244,-945.0000000,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (3)
- CreateObject(791,-1052.5999756,-974.2999878,127.5000000,0.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (1)
- CreateObject(791,-1160.8000488,-1007.9000244,123.5000000,352.0000000,0.0000000,0.0000000); //object(vbg_fir_copse) (2)
- CreateObject(790,-1165.6999512,-1053.1999512,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (4)
- CreateObject(790,-1143.0999756,-1035.0999756,128.1999969,0.0000000,0.0000000,141.3812256); //object(sm_fir_tallgroup) (5)
- CreateObject(790,-1088.5999756,-931.2000122,128.1999969,0.0000000,0.0000000,141.3775635); //object(sm_fir_tallgroup) (6)
- CreateObject(790,-1029.0000000,-1054.5999756,128.1999969,0.0000000,0.0000000,141.3775635); //object(sm_fir_tallgroup) (7)
- CreateObject(790,-1040.6999512,-1051.0000000,128.1999969,0.0000000,0.0000000,121.3775635); //object(sm_fir_tallgroup) (8)
- CreateObject(17324,-1076.9000244,-1037.6999512,128.0000000,0.0000000,0.0000000,142.0000000); //object(cw_combbarn) (1)
- CreateObject(3279,-1151.5999756,-999.0999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
- CreateObject(3279,-1049.0999756,-968.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
- CreateObject(3279,-1039.5999756,-1041.3000488,128.1999969,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (3)
- CreateObject(727,-1011.7999878,-951.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (1)
- CreateObject(727,-1019.9000244,-917.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (2)
- CreateObject(727,-1019.0999756,-946.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (3)
- CreateObject(727,-1008.4000244,-919.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (4)
- CreateObject(727,-1028.4000244,-936.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (5)
- CreateObject(727,-1019.9000244,-927.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (6)
- CreateObject(727,-1009.0000000,-938.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (7)
- CreateObject(727,-1049.4000244,-922.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (8)
- CreateObject(727,-1037.0000000,-929.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (9)
- CreateObject(727,-1035.9000244,-917.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (10)
- CreateObject(727,-1177.5999756,-921.2000122,132.5000000,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (11)
- CreateObject(727,-1150.1999512,-920.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (12)
- CreateObject(727,-1168.6999512,-925.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (13)
- CreateObject(727,-1134.8000488,-930.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (14)
- CreateObject(727,-1115.3000488,-927.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (15)
- CreateObject(727,-1131.5000000,-919.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (16)
- CreateObject(727,-1122.0000000,-934.7999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (17)
- CreateObject(727,-1100.5999756,-915.7000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (18)
- CreateObject(727,-1103.4000244,-943.5999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (19)
- CreateObject(727,-1071.9000244,-947.9000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (20)
- CreateObject(727,-1103.0000000,-928.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (21)
- CreateObject(727,-1160.5999756,-932.2999878,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (22)
- CreateObject(727,-1137.0999756,-942.9000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (23)
- CreateObject(727,-1150.3000488,-931.4000244,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (24)
- CreateObject(727,-1125.1999512,-944.5999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (25)
- CreateObject(727,-1172.5000000,-940.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (26)
- CreateObject(727,-1160.6999512,-939.0999756,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (27)
- CreateObject(727,-1183.0999756,-946.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (28)
- CreateObject(727,-1191.0999756,-953.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (29)
- CreateObject(790,-1103.3000488,-1053.3000488,128.1999969,0.0000000,0.0000000,121.3812256); //object(sm_fir_tallgroup) (9)
- CreateObject(790,-1059.8000488,-1048.9000244,128.1999969,0.0000000,0.0000000,121.3769531); //object(sm_fir_tallgroup) (10)
- CreateObject(3268,-1189.0999756,-977.0000000,128.1999969,0.0000000,0.0000000,180.0000000); //object(mil_hangar1_) (1)
- CreateObject(790,-1189.3000488,-1028.1999512,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (11)
- CreateObject(790,-1126.4000244,-933.4000244,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (12)
- CreateObject(790,-1057.9000244,-1014.0000000,128.8999939,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (13)
- CreateObject(790,-1159.1999512,-960.4000244,128.1999969,0.0000000,0.0000000,171.3812256); //object(sm_fir_tallgroup) (14)
- CreateObject(5262,-1193.5000000,-987.4000244,131.0000000,0.0000000,0.0000000,270.0000000); //object(las2dkwar04) (1)
- CreateObject(5269,-1186.4000244,-966.2000122,130.5000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar05) (1)
- CreateObject(5269,-1197.8000488,-978.5000000,130.5000000,0.0000000,0.0000000,0.0000000); //object(las2dkwar05) (2)
- CreateObject(7040,-1086.6999512,-935.9000244,131.6000061,0.0000000,0.0000000,0.0000000); //object(vgnplcehldbox01) (1)
- CreateObject(3374,-1105.0000000,-977.5999756,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (1)
- CreateObject(3374,-1105.5000000,-982.5000000,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (2)
- CreateObject(10814,-1086.3000488,-989.2000122,132.3000031,0.0000000,0.0000000,0.0000000); //object(apfuel2_sfse) (1)
- CreateObject(13489,-1021.9000244,-1023.5000000,130.8000031,0.0000000,0.0000000,0.0000000); //object(sw_fueldrum04) (1)
- CreateObject(13489,-1021.2999878,-1012.7999878,130.8000031,0.0000000,0.0000000,0.0000000); //object(sw_fueldrum04) (2)
- CreateObject(727,-1038.5000000,-1031.1999512,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (30)
- CreateObject(727,-1018.0999756,-1030.6999512,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (31)
- CreateObject(727,-1035.1999512,-1018.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (32)
- CreateObject(727,-1025.5999756,-985.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (33)
- CreateObject(727,-1009.9000244,-1013.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (34)
- CreateObject(727,-1028.5000000,-999.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (35)
- CreateObject(790,-1143.5000000,-982.7999878,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (15)
- CreateObject(790,-1085.8000488,-965.2000122,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (16)
- CreateObject(790,-1052.5000000,-1038.0999756,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (17)
- CreateObject(790,-1128.3000488,-999.5999756,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (18)
- CreateObject(790,-1118.0999756,-1053.0000000,128.1999969,0.0000000,0.0000000,211.3824463); //object(sm_fir_tallgroup) (19)
- CreateObject(16599,-1146.5000000,-1052.4000244,133.0000000,0.0000000,0.0000000,0.0000000); //object(by_fuel06) (1)
- CreateObject(16599,-1140.8000488,-1052.0999756,133.0000000,0.0000000,0.0000000,0.0000000); //object(by_fuel06) (2)
- CreateObject(8493,-1176.4000244,-1027.5999756,142.1000061,0.0000000,0.0000000,336.0000000); //object(pirtshp01_lvs) (1)
- CreateObject(972,-1195.6999512,-1052.0000000,135.3999939,0.0000000,0.0000000,179.9945068); //object(tunnelentrance) (30)
- CreateObject(972,-1189.0999756,-1063.0999756,135.5000000,0.0000000,0.0000000,270.0000000); //object(tunnelentrance) (31)
- CreateObject(11440,-1130.5999756,-1016.9000244,127.5999985,0.0000000,0.0000000,0.0000000); //object(des_pueblo1) (1)
- CreateObject(11440,-1075.5999756,-973.4000244,127.6999969,0.0000000,0.0000000,0.0000000); //object(des_pueblo1) (2)
- CreateObject(11440,-1137.0000000,-956.9000244,127.6999969,0.0000000,0.0000000,40.0000000); //object(des_pueblo1) (3)
- CreateObject(11457,-1011.4000244,-993.2999878,127.8000031,0.0000000,0.0000000,0.0000000); //object(des_pueblo09) (1)
- CreateObject(972,-1005.2000122,-1004.0000000,135.0000000,0.0000000,0.0000000,0.0000000); //object(tunnelentrance) (32)
- CreateObject(11459,-1150.1999512,-1035.9000244,128.1000061,0.0000000,0.0000000,0.0000000); //object(des_pueblo11) (1)
- CreateObject(11459,-1049.5999756,-1048.6999512,128.1000061,0.0000000,0.0000000,0.0000000); //object(des_pueblo11) (2)
- CreateObject(18256,-1092.9000244,-988.5999756,132.8999939,0.0000000,0.0000000,4.7039795); //object(w7bark01) (1)
- CreateObject(11544,-1107.6999512,-992.0999756,139.0000000,0.0000000,0.0000000,0.0000000); //object(des_ntfrescape2) (1)
- CreateObject(5269,-1184.0000000,-978.4000244,130.5000000,0.0000000,0.0000000,268.0000000); //object(las2dkwar05) (3)
- CreateObject(727,-1171.0999756,-963.5000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (36)
- CreateObject(727,-1164.3000488,-983.2000122,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (37)
- CreateObject(727,-1158.0000000,-969.0000000,128.1999969,0.0000000,0.0000000,0.0000000); //object(tree_hipoly04) (38)
- CreateObject(17007,-1042.4000244,-1013.9000244,128.0000000,0.0000000,0.0000000,0.0000000); //object(wt6supps01) (1)
- CreateObject(17067,-1123.8000488,-1039.0000000,128.0000000,0.0000000,0.0000000,98.0000000); //object(cw2_logcabins) (1)
- CreateObject(3374,-1100.5999756,-980.5000000,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (3)
- CreateObject(3374,-1102.5000000,-980.7000122,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (4)
- CreateObject(3374,-1118.9000244,-929.9000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (5)
- CreateObject(3374,-1112.4000244,-931.4000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (6)
- CreateObject(3374,-1112.5000000,-931.2000122,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (7)
- CreateObject(3374,-1166.3000488,-993.2000122,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (8)
- CreateObject(3374,-1162.5999756,-990.4000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (9)
- CreateObject(3374,-1018.5999756,-1047.8000488,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (10)
- CreateObject(3374,-1018.7000122,-1043.4000244,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (11)
- CreateObject(3374,-1018.7999878,-1044.9000244,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (12)
- CreateObject(3374,-1164.5000000,-1029.8000488,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (13)
- CreateObject(3374,-1160.5000000,-1029.6999512,129.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (14)
- CreateObject(3374,-1162.4000244,-1029.8000488,132.6999969,0.0000000,0.0000000,0.0000000); //object(sw_haybreak02) (15)
- CreateObject(18028,2484.8000000,-1670.1000000,5.5000000,0.0000000,0.0000000,0.0000000); //object(smllbarinterior) (1)
- armour_sfa = CreatePickup(1242, 3, -1250.7837,66.1808,14.1484, -1);
- SetGameModeText("Death Match (1.0)");
- AddPlayerClass(68,-78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(61, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(106, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(93, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(108, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(2, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(177, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(33, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(5, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(28, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(45, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(61, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(70, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(99, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(112, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(123, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(149, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(161, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(164, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(163, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(167, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(264, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(275, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(277, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(285, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(294, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(298, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(177, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(230, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(47, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- AddPlayerClass(48, -78.3052,1385.9991,9.8040,281.6389,0,0,0,0,0,0);
- return 1;
- }
- public OnGameModeExit()
- {
- //dmap_GameModeExit();
- return 1;
- }
- public AD_TIMER(playerid)
- {
- SendClientMessage(playerid, COLOR_GREY, "You can use /ad now.");
- USED_AD[playerid] =0;
- KillTimer(AD_TIMER_ID);
- return 1;
- }
- public DRUG_TIMER_RESPONSE(playerid)
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- DRUG_TIMER_RESPONSE1 = SetTimerEx("DRUG_TIMER_RESPONSE", 2000, false, "i", playerid);
- if (health < 95.0)
- {
- SetPlayerHealth(playerid, health+4);
- }
- return 1;
- }
- public DRUG_TIMER(playerid)
- {
- KillTimer(DRUG_TIMER_RESPONSE1);
- ON_DRUGS[playerid] =0;
- GameTextForPlayer(playerid, "Your drugs are worn off", 3000, 3);
- return 1;
- }
- forward WELCOME_TD(playerid);
- public WELCOME_TD(playerid)
- {
- PlayerTextDrawDestroy(playerid, Textdraw0);
- PlayerTextDrawDestroy(playerid, Textdraw1);
- PlayerTextDrawDestroy(playerid, Textdraw2);
- PlayerTextDrawDestroy(playerid, Textdraw3);
- return 1;
- }
- public OnPlayerEditAttachedObject( playerid, response, index, modelid, boneid,
- Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ,
- Float:fRotX, Float:fRotY, Float:fRotZ,
- Float:fScaleX, Float:fScaleY, Float:fScaleZ )
- {
- new debug_string[256+1];
- format(debug_string,256,"SetPlayerAttachedObject(playerid,%d,%d,%d,%f,%f,%f,%f,%f,%f,%f,%f,%f)",
- index,modelid,boneid,fOffsetX,fOffsetY,fOffsetZ,fRotX,fRotY,fRotZ,fScaleX,fScaleY,fScaleZ);
- print(debug_string);
- SetPlayerAttachedObject(playerid,index,modelid,boneid,fOffsetX,fOffsetY,fOffsetZ,fRotX,fRotY,fRotZ,fScaleX,fScaleY,fScaleZ);
- SendClientMessage(playerid, 0xFFFFFFFF, "You finished editing an attached object");
- return 1;
- }
- #endif
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