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- 23:04:54: Open Broadcaster Software v0.635b - 32bit (´・ω・`)
- 23:04:54: -------------------------------
- 23:04:54: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
- 23:04:54: CPU Speed: 3411MHz
- 23:04:54: Physical Memory: 4095MB Total, 3619MB Free
- 23:04:54: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 23:04:54: monitor 1: pos={0, 0}, size={1680, 1050}
- 23:04:54: Windows Version: 6.2 Build 9200
- 23:04:54: Aero is Enabled
- 23:04:54: -------------------------------
- 23:04:54: OBS Modules:
- 23:04:54: Base Address Module
- 23:04:54: 010D0000 OBS.exe
- 23:04:54: 64E60000 OBSApi.dll
- 23:04:54: 6ECE0000 DShowPlugin.dll
- 23:04:54: 6ECB0000 GraphicsCapture.dll
- 23:04:54: 6D750000 NoiseGate.dll
- 23:04:54: 6EC90000 PSVPlugin.dll
- 23:04:54: ------------------------------------------
- 23:04:54: Adapter 1
- 23:04:54: Video Adapter: NVIDIA GeForce GTX 780
- 23:04:54: Video Adapter Dedicated Video Memory: 3123589120
- 23:04:54: Video Adapter Shared System Memory: 1171312640
- 23:04:54: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 23:04:54: ------------------------------------------
- 23:04:54: Adapter 2
- 23:04:54: Video Adapter: Intel(R) HD Graphics 3000
- 23:04:54: Video Adapter Dedicated Video Memory: 33554432
- 23:04:54: Video Adapter Shared System Memory: 1711276032
- 23:04:54: =====Stream Start: 2014-09-17, 23:04:54===============================================
- 23:04:54: Multithreaded optimizations: On
- 23:04:54: Base resolution: 1280x720
- 23:04:54: Output resolution: 1280x720
- 23:04:54: ------------------------------------------
- 23:04:54: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 23:04:54: ------------------------------------------
- 23:04:54: Audio Format: 48000 Hz
- 23:04:54: ------------------------------------------
- 23:04:54: Audio Channels: 2 Ch
- 23:04:54: Playback device Default
- 23:04:54: ------------------------------------------
- 23:04:54: Using desktop audio input: Динамики (Realtek High Definition Audio)
- 23:04:54: Global Audio time adjust: 0
- 23:04:54: Using 5.1 speaker setup
- 23:04:54: ------------------------------------------
- 23:04:54: Using auxilary audio input: Микрофон (Аудио устройства USB)
- 23:04:54: Mic time offset: 0
- 23:04:54: ------------------------------------------
- 23:04:54: Audio Encoding: AAC
- 23:04:54: bitrate: 128
- 23:04:54: Using graphics capture
- 23:04:54: Scene buffering time set to 700
- 23:04:54: Successfully loaded ObsNvenc.dll
- 23:04:54: ObsNvenc initialized successfully
- 23:04:54: CUDA loaded successfully
- 23:04:54: 1 CUDA capable devices found
- 23:04:54: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
- 23:04:54: Failed to get nvenc instance
- 23:04:54: NVENC internal init failed
- 23:04:54: Couldn't initialize encoder
- 23:04:54: ~RTMPPublisher: Packet flush completed in 0 ms
- 23:04:54: Number of times waited to send: 0, Waited for a total of 0 bytes
- 23:04:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 23:04:54: Number of bytes sent: 0
- 23:04:54: =====Stream End: 2014-09-17, 23:04:54=================================================
- Last game capture log:
- 2014-09-16, 21:53:24: we're booting up:
- 21:53:24: CaptureThread: attached to process Diablo III.exe
- 21:53:24: D3D9 Present
- 21:53:24: (half life scientist) everything.. seems to be in order
- 21:53:38: D3D9EndScene called
- 21:53:38: D3DPRESENT_PARAMETERS {
- 21:53:38: BackBufferWidth: 1680
- 21:53:38: BackBufferHeight: 1050
- 21:53:38: BackBufferFormat: D3DFMT_A8R8G8B8
- 21:53:38: BackBufferCount: 1
- 21:53:38: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:53:38: MultiSampleQuality: 0
- 21:53:38: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:53:38: hDeviceWindow: 3803828
- 21:53:38: Windowed: false
- 21:53:38: EnableAutoDepthStencil: false
- 21:53:38: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 21:53:38: Flags: None
- 21:53:38: FullScreen_RefreshRateInHz: 60
- 21:53:38: PresentationInterval: 2147483648
- 21:53:38: };
- 21:53:38: successfully set up d3d9 hooks
- 21:53:38: D3D9Present called
- 21:53:38: DoD3D9GPUHook: success
- 21:53:42: D3D9Reset called
- 21:53:42: ---------------------- Cleared D3D9 Capture ----------------------
- 21:53:45: successfully set up d3d9 hooks
- 21:53:46: D3D9EndScene called
- 21:53:46: D3D9Present called
- 21:53:46: DoD3D9GPUHook: success
- 21:53:49: D3D9Reset called
- 21:53:49: ---------------------- Cleared D3D9 Capture ----------------------
- 21:53:53: successfully set up d3d9 hooks
- 21:53:53: D3D9EndScene called
- 21:53:53: D3D9Present called
- 21:53:53: DoD3D9GPUHook: success
- 21:53:53: D3DSURFACE_DESC {
- 21:53:53: Format: D3DFMT_A8R8G8B8
- 21:53:53: Type: D3DRTYPE_SURFACE
- 21:53:53: Usage: D3DUSAGE_RENDERTARGET
- 21:53:53: Pool: D3DPOOL_DEFAULT
- 21:53:53: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:53:53: MultiSampleQuality: 0
- 21:53:53: Width: 1680
- 21:53:53: Height: 1050
- 21:53:53: };
- 21:53:53: successfully capturing d3d9 frames via GPU
- 21:54:20: ---------------------- Cleared D3D9 Capture ----------------------
- 21:54:20: received restart event, capturing
- 21:54:21: DoD3D9GPUHook: success
- 21:54:21: D3D9EndScene called
- 21:54:21: D3D9Present called
- 21:54:34: D3DSURFACE_DESC {
- 21:54:34: Format: D3DFMT_A8R8G8B8
- 21:54:34: Type: D3DRTYPE_SURFACE
- 21:54:34: Usage: D3DUSAGE_RENDERTARGET
- 21:54:34: Pool: D3DPOOL_DEFAULT
- 21:54:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:54:34: MultiSampleQuality: 0
- 21:54:34: Width: 1680
- 21:54:34: Height: 1050
- 21:54:34: };
- 21:54:34: successfully capturing d3d9 frames via GPU
- 21:54:37: D3D9Reset called
- 21:54:37: ---------------------- Cleared D3D9 Capture ----------------------
- 21:54:40: successfully set up d3d9 hooks
- 21:54:41: D3D9EndScene called
- 21:54:41: D3D9Present called
- 21:54:41: DoD3D9GPUHook: success
- 21:55:44: D3D9Reset called
- 21:55:44: ---------------------- Cleared D3D9 Capture ----------------------
- 21:55:47: successfully set up d3d9 hooks
- 21:55:48: D3D9EndScene called
- 21:55:48: D3D9Present called
- 21:55:48: DoD3D9GPUHook: success
- 21:55:49: D3DSURFACE_DESC {
- 21:55:49: Format: D3DFMT_A8R8G8B8
- 21:55:49: Type: D3DRTYPE_SURFACE
- 21:55:49: Usage: D3DUSAGE_RENDERTARGET
- 21:55:49: Pool: D3DPOOL_DEFAULT
- 21:55:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:55:49: MultiSampleQuality: 0
- 21:55:49: Width: 1680
- 21:55:49: Height: 1050
- 21:55:49: };
- 21:55:49: successfully capturing d3d9 frames via GPU
- 21:58:13: D3D9Reset called
- 21:58:13: ---------------------- Cleared D3D9 Capture ----------------------
- 21:58:17: successfully set up d3d9 hooks
- 21:58:17: D3D9EndScene called
- 21:58:17: D3D9Present called
- 21:58:17: DoD3D9GPUHook: success
- 21:58:17: D3DSURFACE_DESC {
- 21:58:17: Format: D3DFMT_A8R8G8B8
- 21:58:17: Type: D3DRTYPE_SURFACE
- 21:58:17: Usage: D3DUSAGE_RENDERTARGET
- 21:58:17: Pool: D3DPOOL_DEFAULT
- 21:58:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:58:17: MultiSampleQuality: 0
- 21:58:17: Width: 1680
- 21:58:17: Height: 1050
- 21:58:17: };
- 21:58:17: successfully capturing d3d9 frames via GPU
- 22:11:20: D3D9Reset called
- 22:11:20: ---------------------- Cleared D3D9 Capture ----------------------
- 22:11:24: successfully set up d3d9 hooks
- 22:11:25: D3D9EndScene called
- 22:11:25: D3D9Present called
- 22:11:25: DoD3D9GPUHook: success
- 22:11:25: D3DSURFACE_DESC {
- 22:11:25: Format: D3DFMT_A8R8G8B8
- 22:11:25: Type: D3DRTYPE_SURFACE
- 22:11:25: Usage: D3DUSAGE_RENDERTARGET
- 22:11:25: Pool: D3DPOOL_DEFAULT
- 22:11:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:11:25: MultiSampleQuality: 0
- 22:11:25: Width: 1680
- 22:11:25: Height: 1050
- 22:11:25: };
- 22:11:25: successfully capturing d3d9 frames via GPU
- 22:26:54: D3D9Reset called
- 22:26:54: ---------------------- Cleared D3D9 Capture ----------------------
- 22:26:57: successfully set up d3d9 hooks
- 22:26:58: D3D9EndScene called
- 22:26:58: D3D9Present called
- 22:26:58: ---------------------- Cleared D3D9 Capture ----------------------
- 22:26:58: received restart event, capturing
- 22:26:58: DoD3D9GPUHook: success
- 22:27:06: D3D9Reset called
- 22:27:06: ---------------------- Cleared D3D9 Capture ----------------------
- 22:27:09: successfully set up d3d9 hooks
- 22:27:10: D3D9EndScene called
- 22:27:10: D3D9Present called
- 22:27:10: DoD3D9GPUHook: success
- 22:27:10: D3DSURFACE_DESC {
- 22:27:10: Format: D3DFMT_A8R8G8B8
- 22:27:10: Type: D3DRTYPE_SURFACE
- 22:27:10: Usage: D3DUSAGE_RENDERTARGET
- 22:27:10: Pool: D3DPOOL_DEFAULT
- 22:27:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:27:10: MultiSampleQuality: 0
- 22:27:10: Width: 1680
- 22:27:10: Height: 1050
- 22:27:10: };
- 22:27:10: successfully capturing d3d9 frames via GPU
- 22:28:11: D3D9Reset called
- 22:28:11: ---------------------- Cleared D3D9 Capture ----------------------
- 22:28:14: successfully set up d3d9 hooks
- 22:28:15: D3D9EndScene called
- 22:28:15: D3D9Present called
- 22:28:15: ---------------------- Cleared D3D9 Capture ----------------------
- 22:28:15: received restart event, capturing
- 22:28:15: DoD3D9GPUHook: success
- 22:28:15: D3D9EndScene called
- 22:28:15: D3D9Present called
- 22:28:15: D3DSURFACE_DESC {
- 22:28:15: Format: D3DFMT_A8R8G8B8
- 22:28:15: Type: D3DRTYPE_SURFACE
- 22:28:15: Usage: D3DUSAGE_RENDERTARGET
- 22:28:15: Pool: D3DPOOL_DEFAULT
- 22:28:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:28:15: MultiSampleQuality: 0
- 22:28:15: Width: 1680
- 22:28:15: Height: 1050
- 22:28:15: };
- 22:28:15: successfully capturing d3d9 frames via GPU
- 22:28:55: D3D9Reset called
- 22:28:55: ---------------------- Cleared D3D9 Capture ----------------------
- 22:28:58: successfully set up d3d9 hooks
- 22:28:59: D3D9EndScene called
- 22:28:59: D3D9Present called
- 22:28:59: DoD3D9GPUHook: success
- 22:28:59: D3DSURFACE_DESC {
- 22:28:59: Format: D3DFMT_A8R8G8B8
- 22:28:59: Type: D3DRTYPE_SURFACE
- 22:28:59: Usage: D3DUSAGE_RENDERTARGET
- 22:28:59: Pool: D3DPOOL_DEFAULT
- 22:28:59: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:28:59: MultiSampleQuality: 0
- 22:28:59: Width: 1680
- 22:28:59: Height: 1050
- 22:28:59: };
- 22:28:59: successfully capturing d3d9 frames via GPU
- 22:30:14: D3D9Reset called
- 22:30:14: ---------------------- Cleared D3D9 Capture ----------------------
- 22:30:17: successfully set up d3d9 hooks
- 22:30:18: D3D9EndScene called
- 22:30:18: D3D9Present called
- 22:30:18: ---------------------- Cleared D3D9 Capture ----------------------
- 22:30:18: received restart event, capturing
- 22:30:18: DoD3D9GPUHook: success
- 22:30:18: D3D9EndScene called
- 22:30:18: D3D9Present called
- 22:30:18: D3DSURFACE_DESC {
- 22:30:18: Format: D3DFMT_A8R8G8B8
- 22:30:18: Type: D3DRTYPE_SURFACE
- 22:30:18: Usage: D3DUSAGE_RENDERTARGET
- 22:30:18: Pool: D3DPOOL_DEFAULT
- 22:30:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:30:18: MultiSampleQuality: 0
- 22:30:18: Width: 1680
- 22:30:18: Height: 1050
- 22:30:18: };
- 22:30:18: successfully capturing d3d9 frames via GPU
- 22:47:12: D3D9Reset called
- 22:47:12: ---------------------- Cleared D3D9 Capture ----------------------
- 22:47:15: successfully set up d3d9 hooks
- 22:47:16: D3D9EndScene called
- 22:47:16: D3D9Present called
- 22:47:16: DoD3D9GPUHook: success
- 22:47:16: D3DSURFACE_DESC {
- 22:47:16: Format: D3DFMT_A8R8G8B8
- 22:47:16: Type: D3DRTYPE_SURFACE
- 22:47:16: Usage: D3DUSAGE_RENDERTARGET
- 22:47:16: Pool: D3DPOOL_DEFAULT
- 22:47:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:47:16: MultiSampleQuality: 0
- 22:47:16: Width: 1680
- 22:47:16: Height: 1050
- 22:47:16: };
- 22:47:16: successfully capturing d3d9 frames via GPU
- 22:50:56: ---------------------- Cleared D3D9 Capture ----------------------
- 22:50:56: received restart event, capturing
- 22:50:56: DoD3D9GPUHook: success
- 22:50:56: D3D9EndScene called
- 22:50:56: D3D9Present called
- 22:57:10: D3D9Reset called
- 22:57:10: ---------------------- Cleared D3D9 Capture ----------------------
- 22:57:14: successfully set up d3d9 hooks
- 22:57:15: D3D9EndScene called
- 22:57:15: D3D9Present called
- 22:57:15: ---------------------- Cleared D3D9 Capture ----------------------
- 22:57:15: received restart event, capturing
- 22:57:15: DoD3D9GPUHook: success
- 22:57:15: D3D9EndScene called
- 22:57:15: D3D9Present called
- 23:01:48: D3D9Reset called
- 23:01:48: ---------------------- Cleared D3D9 Capture ----------------------
- 23:01:51: successfully set up d3d9 hooks
- 23:01:52: D3D9EndScene called
- 23:01:52: D3D9Present called
- 23:01:52: DoD3D9GPUHook: success
- 23:11:47: D3D9Reset called
- 23:11:47: ---------------------- Cleared D3D9 Capture ----------------------
- 23:11:51: successfully set up d3d9 hooks
- 23:11:51: D3D9EndScene called
- 23:11:51: D3D9Present called
- 23:11:51: DoD3D9GPUHook: success
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