Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 21:44:15: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
- 21:44:15: -------------------------------
- 21:44:15: CPU Name: AMD E1-2500 APU with Radeon(TM) HD Graphics
- 21:44:15: CPU Speed: 1397MHz
- 21:44:15: Physical Memory: 3542MB Total, 1498MB Free
- 21:44:15: stepping id: 1, model 0, family 22, type 0, extmodel 8, extfamily 3, HTT 1, logical cores 2, total cores 2
- 21:44:15: monitor 1: pos={0, 0}, size={1600, 900}
- 21:44:15: Windows Version: 6.3 Build 9600 (revision 17415)
- 21:44:15: Aero is Enabled
- 21:44:15: -------------------------------
- 21:44:15: OBS Modules:
- 21:44:15: Base Address Module
- 21:44:15: 01260000 OBS.exe
- 21:44:15: 715A0000 OBSApi.dll
- 21:44:15: 72050000 DShowPlugin.dll
- 21:44:15: 71350000 GraphicsCapture.dll
- 21:44:15: 71320000 NoiseGate.dll
- 21:44:15: 731D0000 PSVPlugin.dll
- 21:44:15: 722D0000 scenesw.dll
- 21:44:15: ------------------------------------------
- 21:44:15: Adapter 1
- 21:44:15: Video Adapter: AMD Radeon HD 8240
- 21:44:15: Video Adapter Dedicated Video Memory: 526311424
- 21:44:15: Video Adapter Shared System Memory: 1610612736
- 21:44:15: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
- 21:44:15: =====Stream Start: 2015-10-28, 21:44:15===============================================
- 21:44:15: Multithreaded optimizations: On
- 21:44:15: Base resolution: 1600x900
- 21:44:15: Output resolution: 1600x900
- 21:44:15: ------------------------------------------
- 21:44:15: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:44:15: ------------------------------------------
- 21:44:15: Audio Format: 48000 Hz
- 21:44:15: ------------------------------------------
- 21:44:15: Audio Channels: 2 Ch
- 21:44:15: Playback device Default
- 21:44:15: ------------------------------------------
- 21:44:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:44:15: Global Audio time adjust: 0
- 21:44:15: ------------------------------------------
- 21:44:15: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:44:15: Mic time offset: 0
- 21:44:15: Using graphics capture
- 21:44:15: Using anti-cheat hooking for game capture
- 21:44:15: Trying to hook process: League of Legends.exe
- 21:44:15: Scene buffering time set to 400
- 21:44:15: SharedTexCapture hooked
- 21:44:18: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 21:44:18: Total frames rendered: 185, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 21:44:18:
- 21:44:18: Profiler time results:
- 21:44:18:
- 21:44:18: ==============================================================
- 21:44:18: video thread frame - [100%] [avg time: 1.665 ms] [children: 5.41%] [unaccounted: 94.6%]
- 21:44:18: | scene->Preprocess - [0.18%] [avg time: 0.003 ms]
- 21:44:18: | GPU download and conversion - [5.23%] [avg time: 0.087 ms] [children: 4.32%] [unaccounted: 0.901%]
- 21:44:18: | | flush - [4.32%] [avg time: 0.072 ms]
- 21:44:18: ==============================================================
- 21:44:18:
- 21:44:18:
- 21:44:18: Profiler CPU results:
- 21:44:18:
- 21:44:18: ==============================================================
- 21:44:18: video thread frame - [cpu time: avg 0.929 ms, total 171.875 ms] [avg calls per frame: 1]
- 21:44:18: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:44:18: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:44:18: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:44:18: ==============================================================
- 21:44:18:
- 21:44:18: =====Stream End: 2015-10-28, 21:44:18=================================================
- 21:44:33: =====Stream Start: 2015-10-28, 21:44:33===============================================
- 21:44:33: Multithreaded optimizations: On
- 21:44:33: Base resolution: 1600x900
- 21:44:33: Output resolution: 1600x900
- 21:44:33: ------------------------------------------
- 21:44:33: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:44:33: ------------------------------------------
- 21:44:33: Audio Format: 48000 Hz
- 21:44:33: ------------------------------------------
- 21:44:33: Audio Channels: 2 Ch
- 21:44:33: Playback device Default
- 21:44:33: ------------------------------------------
- 21:44:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:44:33: Global Audio time adjust: 0
- 21:44:33: ------------------------------------------
- 21:44:33: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:44:33: Mic time offset: 0
- 21:44:33: ------------------------------------------
- 21:44:33: Audio Encoding: AAC
- 21:44:33: bitrate: 96
- 21:44:33: Using graphics capture
- 21:44:33: Using anti-cheat hooking for game capture
- 21:44:33: Trying to hook process: League of Legends.exe
- 21:44:33: Scene buffering time set to 400
- 21:44:33: Using custom x264 settings: "crf=18"
- 21:44:33: x264: MB rate (342000) > level limit (245760)
- 21:44:33: ------------------------------------------
- 21:44:33: Video Encoding: x264
- 21:44:33: fps: 60
- 21:44:33: width: 1600, height: 900
- 21:44:33: preset: veryfast
- 21:44:33: profile: main
- 21:44:33: keyint: 120
- 21:44:33: CBR: yes
- 21:44:33: CFR: yes
- 21:44:33: max bitrate: 5000
- 21:44:33: buffer size: 5000
- 21:44:33: ------------------------------------------
- 21:44:33: SharedTexCapture hooked
- 21:44:50: Total frames encoded: 116, total frames duplicated: 106 (91.38%)
- 21:44:50: Number of frames skipped due to encoder lag: 102 (87.93%)
- 21:44:50: Total frames rendered: 44, number of late frames: 2 (4.55%) (it's okay for some frames to be late)
- 21:44:50:
- 21:44:50: Profiler time results:
- 21:44:50:
- 21:44:50: ==============================================================
- 21:44:50: video thread frame - [100%] [avg time: 7.876 ms] [children: 33.2%] [unaccounted: 66.8%]
- 21:44:50: | scene->Preprocess - [0.0508%] [avg time: 0.004 ms]
- 21:44:50: | GPU download and conversion - [33.2%] [avg time: 2.613 ms] [children: 33.8%] [unaccounted: -0.635%]
- 21:44:50: | | flush - [31.9%] [avg time: 2.515 ms]
- 21:44:50: | | CopyResource - [0.775%] [avg time: 0.061 ms]
- 21:44:50: | | conversion to 4:2:0 - [1.1%] [avg time: 0.087 ms]
- 21:44:50: Convert444Thread - [100%] [avg time: 8.527 ms] [children: 99.6%] [unaccounted: 0.446%]
- 21:44:50: | Convert444toNV12 - [99.6%] [avg time: 8.489 ms]
- 21:44:50: encoder thread frame - [100%] [avg time: 138.513 ms] [children: 0.0592%] [unaccounted: 99.9%]
- 21:44:50: | sending stuff out - [0.0592%] [avg time: 0.082 ms]
- 21:44:50: ==============================================================
- 21:44:50:
- 21:44:50:
- 21:44:50: Profiler CPU results:
- 21:44:50:
- 21:44:50: ==============================================================
- 21:44:50: video thread frame - [cpu time: avg 1.42 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:44:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:44:50: | GPU download and conversion - [cpu time: avg 0.355 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:44:50: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:44:50: | | CopyResource - [cpu time: avg 0.976 ms, total 15.625 ms] [avg calls per frame: 0]
- 21:44:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 21:44:50: Convert444Thread - [cpu time: avg 3.125 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:44:50: | Convert444toNV12 - [cpu time: avg 3.125 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:44:50: encoder thread frame - [cpu time: avg 7.273 ms, total 843.75 ms] [avg calls per frame: 1]
- 21:44:50: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:44:50: ==============================================================
- 21:44:50:
- 21:44:50: =====Stream End: 2015-10-28, 21:44:50=================================================
- 21:45:06: =====Stream Start: 2015-10-28, 21:45:06===============================================
- 21:45:06: Multithreaded optimizations: On
- 21:45:06: Base resolution: 1600x900
- 21:45:06: Output resolution: 1600x900
- 21:45:06: ------------------------------------------
- 21:45:06: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:45:06: ------------------------------------------
- 21:45:06: Audio Format: 48000 Hz
- 21:45:06: ------------------------------------------
- 21:45:06: Audio Channels: 2 Ch
- 21:45:06: Playback device Default
- 21:45:06: ------------------------------------------
- 21:45:06: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:45:06: Global Audio time adjust: 0
- 21:45:06: ------------------------------------------
- 21:45:06: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:45:06: Mic time offset: 0
- 21:45:06: Using graphics capture
- 21:45:06: Using anti-cheat hooking for game capture
- 21:45:06: Trying to hook process: League of Legends.exe
- 21:45:06: Scene buffering time set to 400
- 21:45:06: SharedTexCapture hooked
- 21:45:15: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:45:15: SharedTexCapture hooked
- 21:45:28: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 21:45:28: Total frames rendered: 1260, number of late frames: 27 (2.14%) (it's okay for some frames to be late)
- 21:45:28:
- 21:45:28: Profiler time results:
- 21:45:28:
- 21:45:28: ==============================================================
- 21:45:28: video thread frame - [100%] [avg time: 2.954 ms] [children: 4.2%] [unaccounted: 95.8%]
- 21:45:28: | scene->Preprocess - [0.135%] [avg time: 0.004 ms]
- 21:45:28: | GPU download and conversion - [4.06%] [avg time: 0.12 ms] [children: 1.96%] [unaccounted: 2.1%]
- 21:45:28: | | flush - [1.96%] [avg time: 0.058 ms]
- 21:45:28: ==============================================================
- 21:45:28:
- 21:45:28:
- 21:45:28: Profiler CPU results:
- 21:45:28:
- 21:45:28: ==============================================================
- 21:45:28: video thread frame - [cpu time: avg 0.843 ms, total 1062.5 ms] [avg calls per frame: 1]
- 21:45:28: | scene->Preprocess - [cpu time: avg 0.024 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:45:28: | GPU download and conversion - [cpu time: avg 0.049 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:45:28: | | flush - [cpu time: avg 0.049 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:45:28: ==============================================================
- 21:45:28:
- 21:45:28: =====Stream End: 2015-10-28, 21:45:28=================================================
- 21:45:29: =====Stream Start: 2015-10-28, 21:45:29===============================================
- 21:45:29: Multithreaded optimizations: On
- 21:45:29: Base resolution: 1600x900
- 21:45:29: Output resolution: 1600x900
- 21:45:29: ------------------------------------------
- 21:45:29: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:45:29: ------------------------------------------
- 21:45:29: Audio Format: 48000 Hz
- 21:45:29: ------------------------------------------
- 21:45:29: Audio Channels: 2 Ch
- 21:45:29: Playback device Default
- 21:45:29: ------------------------------------------
- 21:45:29: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:45:29: Global Audio time adjust: 0
- 21:45:29: ------------------------------------------
- 21:45:29: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:45:29: Mic time offset: 0
- 21:45:29: ------------------------------------------
- 21:45:29: Audio Encoding: AAC
- 21:45:29: bitrate: 96
- 21:45:29: Using graphics capture
- 21:45:29: Using anti-cheat hooking for game capture
- 21:45:29: Trying to hook process: League of Legends.exe
- 21:45:29: Scene buffering time set to 400
- 21:45:29: Using custom x264 settings: "crf=18"
- 21:45:29: x264: MB rate (342000) > level limit (245760)
- 21:45:29: ------------------------------------------
- 21:45:29: Video Encoding: x264
- 21:45:29: fps: 60
- 21:45:29: width: 1600, height: 900
- 21:45:29: preset: veryfast
- 21:45:29: profile: main
- 21:45:29: keyint: 120
- 21:45:29: CBR: yes
- 21:45:29: CFR: yes
- 21:45:29: max bitrate: 5000
- 21:45:29: buffer size: 5000
- 21:45:29: ------------------------------------------
- 21:45:29: SharedTexCapture hooked
- 21:46:09: Total frames encoded: 579, total frames duplicated: 564 (97.41%)
- 21:46:09: Number of frames skipped due to encoder lag: 563 (97.24%)
- 21:46:09: Total frames rendered: 48, number of late frames: 1 (2.08%) (it's okay for some frames to be late)
- 21:46:09:
- 21:46:09: Profiler time results:
- 21:46:09:
- 21:46:09: ==============================================================
- 21:46:09: video thread frame - [100%] [avg time: 2.961 ms] [children: 37.8%] [unaccounted: 62.2%]
- 21:46:09: | scene->Preprocess - [0.236%] [avg time: 0.007 ms]
- 21:46:09: | GPU download and conversion - [37.5%] [avg time: 1.111 ms] [children: 37.5%] [unaccounted: 0.0675%]
- 21:46:09: | | flush - [35.5%] [avg time: 1.05 ms]
- 21:46:09: | | CopyResource - [1.72%] [avg time: 0.051 ms]
- 21:46:09: | | conversion to 4:2:0 - [0.27%] [avg time: 0.008 ms]
- 21:46:09: Convert444Thread - [100%] [avg time: 5.728 ms] [children: 99.3%] [unaccounted: 0.681%]
- 21:46:09: | Convert444toNV12 - [99.3%] [avg time: 5.689 ms]
- 21:46:09: encoder thread frame - [100%] [avg time: 67.914 ms] [children: 0.0972%] [unaccounted: 99.9%]
- 21:46:09: | sending stuff out - [0.0972%] [avg time: 0.066 ms]
- 21:46:09: ==============================================================
- 21:46:09:
- 21:46:09:
- 21:46:09: Profiler CPU results:
- 21:46:09:
- 21:46:09: ==============================================================
- 21:46:09: video thread frame - [cpu time: avg 1.953 ms, total 93.75 ms] [avg calls per frame: 1]
- 21:46:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:09: | GPU download and conversion - [cpu time: avg 0.651 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:46:09: | | flush - [cpu time: avg 0.651 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:46:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 21:46:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 21:46:09: Convert444Thread - [cpu time: avg 4.595 ms, total 78.125 ms] [avg calls per frame: 1]
- 21:46:09: | Convert444toNV12 - [cpu time: avg 4.595 ms, total 78.125 ms] [avg calls per frame: 1]
- 21:46:09: encoder thread frame - [cpu time: avg 6.854 ms, total 3968.75 ms] [avg calls per frame: 1]
- 21:46:09: | sending stuff out - [cpu time: avg 0.08 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:46:09: ==============================================================
- 21:46:09:
- 21:46:09: =====Stream End: 2015-10-28, 21:46:09=================================================
- 21:47:11: =====Stream Start: 2015-10-28, 21:47:11===============================================
- 21:47:11: Multithreaded optimizations: On
- 21:47:11: Base resolution: 1600x900
- 21:47:11: Output resolution: 1064x600
- 21:47:11: ------------------------------------------
- 21:47:11: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:47:11: ------------------------------------------
- 21:47:11: Audio Format: 48000 Hz
- 21:47:11: ------------------------------------------
- 21:47:11: Audio Channels: 2 Ch
- 21:47:11: Playback device Default
- 21:47:11: ------------------------------------------
- 21:47:11: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:47:11: Global Audio time adjust: 0
- 21:47:11: ------------------------------------------
- 21:47:11: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:47:11: Mic time offset: 0
- 21:47:11: Using graphics capture
- 21:47:11: Using anti-cheat hooking for game capture
- 21:47:11: Trying to hook process: League of Legends.exe
- 21:47:11: Scene buffering time set to 400
- 21:47:12: SharedTexCapture hooked
- 21:47:15: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 21:47:15: Total frames rendered: 106, number of late frames: 1 (0.94%) (it's okay for some frames to be late)
- 21:47:15:
- 21:47:15: Profiler time results:
- 21:47:15:
- 21:47:15: ==============================================================
- 21:47:15: video thread frame - [100%] [avg time: 2.596 ms] [children: 5.78%] [unaccounted: 94.2%]
- 21:47:15: | scene->Preprocess - [0.154%] [avg time: 0.004 ms]
- 21:47:15: | GPU download and conversion - [5.62%] [avg time: 0.146 ms] [children: 4.85%] [unaccounted: 0.77%]
- 21:47:15: | | flush - [4.85%] [avg time: 0.126 ms]
- 21:47:15: ==============================================================
- 21:47:15:
- 21:47:15:
- 21:47:15: Profiler CPU results:
- 21:47:15:
- 21:47:15: ==============================================================
- 21:47:15: video thread frame - [cpu time: avg 1.179 ms, total 125 ms] [avg calls per frame: 1]
- 21:47:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:47:15: | GPU download and conversion - [cpu time: avg 0.147 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:47:15: | | flush - [cpu time: avg 0.147 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:47:15: ==============================================================
- 21:47:15:
- 21:47:15: =====Stream End: 2015-10-28, 21:47:15=================================================
- 21:48:10: =====Stream Start: 2015-10-28, 21:48:10===============================================
- 21:48:10: Multithreaded optimizations: On
- 21:48:10: Base resolution: 1600x900
- 21:48:10: Output resolution: 1064x600
- 21:48:10: ------------------------------------------
- 21:48:10: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:48:10: ------------------------------------------
- 21:48:10: Audio Format: 48000 Hz
- 21:48:10: ------------------------------------------
- 21:48:10: Audio Channels: 2 Ch
- 21:48:10: Playback device Default
- 21:48:10: ------------------------------------------
- 21:48:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:48:10: Global Audio time adjust: 0
- 21:48:10: ------------------------------------------
- 21:48:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:48:10: Mic time offset: 0
- 21:48:10: Using graphics capture
- 21:48:10: Trying to hook process: League of Legends.exe
- 21:48:10: Scene buffering time set to 400
- 21:48:10: SharedTexCapture hooked
- 21:48:16: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 21:48:16: Total frames rendered: 164, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 21:48:16:
- 21:48:16: Profiler time results:
- 21:48:16:
- 21:48:16: ==============================================================
- 21:48:16: video thread frame - [100%] [avg time: 1.709 ms] [children: 5.38%] [unaccounted: 94.6%]
- 21:48:16: | scene->Preprocess - [0.234%] [avg time: 0.004 ms]
- 21:48:16: | GPU download and conversion - [5.15%] [avg time: 0.088 ms] [children: 4.15%] [unaccounted: 0.995%]
- 21:48:16: | | flush - [4.15%] [avg time: 0.071 ms]
- 21:48:16: ==============================================================
- 21:48:16:
- 21:48:16:
- 21:48:16: Profiler CPU results:
- 21:48:16:
- 21:48:16: ==============================================================
- 21:48:16: video thread frame - [cpu time: avg 0.381 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:48:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:48:16: | GPU download and conversion - [cpu time: avg 0.095 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:48:16: | | flush - [cpu time: avg 0.095 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:48:16: ==============================================================
- 21:48:16:
- 21:48:16: =====Stream End: 2015-10-28, 21:48:16=================================================
- 21:49:10: =====Stream Start: 2015-10-28, 21:49:10===============================================
- 21:49:10: Multithreaded optimizations: On
- 21:49:10: Base resolution: 1600x900
- 21:49:10: Output resolution: 1064x600
- 21:49:10: ------------------------------------------
- 21:49:10: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:49:10: ------------------------------------------
- 21:49:10: Audio Format: 48000 Hz
- 21:49:10: ------------------------------------------
- 21:49:10: Audio Channels: 2 Ch
- 21:49:10: Playback device Default
- 21:49:10: ------------------------------------------
- 21:49:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:49:10: Global Audio time adjust: 0
- 21:49:10: ------------------------------------------
- 21:49:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:49:10: Mic time offset: 0
- 21:49:10: ------------------------------------------
- 21:49:10: Audio Encoding: AAC
- 21:49:10: bitrate: 96
- 21:49:10: Using graphics capture
- 21:49:10: Trying to hook process: League of Legends.exe
- 21:49:10: Scene buffering time set to 400
- 21:49:10: Using custom x264 settings: "crf=18"
- 21:49:11: ------------------------------------------
- 21:49:11: Video Encoding: x264
- 21:49:11: fps: 30
- 21:49:11: width: 1064, height: 600
- 21:49:11: preset: veryfast
- 21:49:11: profile: main
- 21:49:11: keyint: 60
- 21:49:11: CBR: yes
- 21:49:11: CFR: yes
- 21:49:11: max bitrate: 5000
- 21:49:11: buffer size: 5000
- 21:49:11: ------------------------------------------
- 21:49:11: SharedTexCapture hooked
- 21:49:19: Total frames encoded: 238, total frames duplicated: 92 (38.66%)
- 21:49:19: Number of frames skipped due to encoder lag: 74 (31.09%)
- 21:49:19: Total frames rendered: 179, number of late frames: 7 (3.91%) (it's okay for some frames to be late)
- 21:49:19:
- 21:49:19: Profiler time results:
- 21:49:19:
- 21:49:19: ==============================================================
- 21:49:19: video thread frame - [100%] [avg time: 4.92 ms] [children: 48.6%] [unaccounted: 51.4%]
- 21:49:19: | scene->Preprocess - [0.244%] [avg time: 0.012 ms]
- 21:49:19: | GPU download and conversion - [48.4%] [avg time: 2.379 ms] [children: 41.3%] [unaccounted: 7.03%]
- 21:49:19: | | flush - [34.9%] [avg time: 1.717 ms]
- 21:49:19: | | CopyResource - [2.72%] [avg time: 0.134 ms]
- 21:49:19: | | conversion to 4:2:0 - [3.7%] [avg time: 0.182 ms]
- 21:49:19: Convert444Thread - [100%] [avg time: 2.838 ms] [children: 98.4%] [unaccounted: 1.62%]
- 21:49:19: | Convert444toNV12 - [98.4%] [avg time: 2.792 ms]
- 21:49:19: encoder thread frame - [100%] [avg time: 19.882 ms] [children: 1.46%] [unaccounted: 98.5%]
- 21:49:19: | sending stuff out - [1.46%] [avg time: 0.29 ms]
- 21:49:19: ==============================================================
- 21:49:19:
- 21:49:19:
- 21:49:19: Profiler CPU results:
- 21:49:19:
- 21:49:19: ==============================================================
- 21:49:19: video thread frame - [cpu time: avg 1.396 ms, total 250 ms] [avg calls per frame: 1]
- 21:49:19: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:49:19: | GPU download and conversion - [cpu time: avg 0.349 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:49:19: | | flush - [cpu time: avg 0.174 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:49:19: | | CopyResource - [cpu time: avg 0.095 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:49:19: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:49:19: Convert444Thread - [cpu time: avg 2.875 ms, total 468.75 ms] [avg calls per frame: 1]
- 21:49:19: | Convert444toNV12 - [cpu time: avg 2.779 ms, total 453.125 ms] [avg calls per frame: 1]
- 21:49:19: encoder thread frame - [cpu time: avg 4.004 ms, total 953.125 ms] [avg calls per frame: 1]
- 21:49:19: | sending stuff out - [cpu time: avg 0.065 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:49:19: ==============================================================
- 21:49:19:
- 21:49:19: =====Stream End: 2015-10-28, 21:49:19=================================================
- 21:52:15: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 21:52:15: Failed loading CUDA dll
- 21:56:09: =====Stream Start: 2015-10-28, 21:56:09===============================================
- 21:56:09: Multithreaded optimizations: On
- 21:56:09: Base resolution: 1600x900
- 21:56:09: Output resolution: 1064x600
- 21:56:09: ------------------------------------------
- 21:56:09: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 21:56:10: ------------------------------------------
- 21:56:10: Audio Format: 48000 Hz
- 21:56:10: ------------------------------------------
- 21:56:10: Audio Channels: 2 Ch
- 21:56:10: Playback device Default
- 21:56:10: ------------------------------------------
- 21:56:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:56:10: Global Audio time adjust: 0
- 21:56:10: ------------------------------------------
- 21:56:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 21:56:10: Mic time offset: 0
- 21:56:10: ------------------------------------------
- 21:56:10: Audio Encoding: AAC
- 21:56:10: bitrate: 96
- 21:56:10: Using graphics capture
- 21:56:10: Trying to hook process: League of Legends.exe
- 21:56:10: Scene buffering time set to 400
- 21:56:10: Using custom x264 settings: "crf=18"
- 21:56:10: x264: VBV maxrate specified, but no bufsize, ignored
- 21:56:10: ------------------------------------------
- 21:56:10: Video Encoding: x264
- 21:56:10: fps: 30
- 21:56:10: width: 1064, height: 600
- 21:56:10: preset: veryfast
- 21:56:10: profile: main
- 21:56:10: keyint: 60
- 21:56:10: CBR: no
- 21:56:10: CFR: yes
- 21:56:10: max bitrate: 1000
- 21:56:10: buffer size: 0
- 21:56:10: quality: 14
- 21:56:10: ------------------------------------------
- 21:56:10: SharedTexCapture hooked
- 21:56:24: Total frames encoded: 220, total frames duplicated: 203 (92.27%)
- 21:56:24: Number of frames skipped due to encoder lag: 198 (90.00%)
- 21:56:24: Total frames rendered: 38, number of late frames: 2 (5.26%) (it's okay for some frames to be late)
- 21:56:24:
- 21:56:24: Profiler time results:
- 21:56:24:
- 21:56:24: ==============================================================
- 21:56:24: video thread frame - [100%] [avg time: 8.102 ms] [children: 53.5%] [unaccounted: 46.5%]
- 21:56:24: | scene->Preprocess - [0.0494%] [avg time: 0.004 ms]
- 21:56:24: | GPU download and conversion - [53.4%] [avg time: 4.328 ms] [children: 80.8%] [unaccounted: -27.4%]
- 21:56:24: | | flush - [9.87%] [avg time: 0.8 ms]
- 21:56:24: | | CopyResource - [70.8%] [avg time: 5.74 ms]
- 21:56:24: | | conversion to 4:2:0 - [0.111%] [avg time: 0.009 ms]
- 21:56:24: Convert444Thread - [100%] [avg time: 14.598 ms] [children: 60%] [unaccounted: 40%]
- 21:56:24: | Convert444toNV12 - [60%] [avg time: 8.752 ms]
- 21:56:24: encoder thread frame - [100%] [avg time: 60.147 ms] [children: 0.0964%] [unaccounted: 99.9%]
- 21:56:24: | sending stuff out - [0.0964%] [avg time: 0.058 ms]
- 21:56:24: ==============================================================
- 21:56:24:
- 21:56:24:
- 21:56:24: Profiler CPU results:
- 21:56:24:
- 21:56:24: ==============================================================
- 21:56:24: video thread frame - [cpu time: avg 0.822 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:56:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:56:24: | GPU download and conversion - [cpu time: avg 0.411 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:56:24: | | flush - [cpu time: avg 0.411 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:56:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:56:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:56:24: Convert444Thread - [cpu time: avg 2.84 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:56:24: | Convert444toNV12 - [cpu time: avg 2.84 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:56:24: encoder thread frame - [cpu time: avg 3.835 ms, total 843.75 ms] [avg calls per frame: 1]
- 21:56:24: | sending stuff out - [cpu time: avg 0.071 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:56:24: ==============================================================
- 21:56:24:
- 21:56:24: =====Stream End: 2015-10-28, 21:56:24=================================================
- 22:02:19: =====Stream Start: 2015-10-28, 22:02:19===============================================
- 22:02:19: Multithreaded optimizations: On
- 22:02:19: Base resolution: 1600x900
- 22:02:19: Output resolution: 1600x900
- 22:02:19: ------------------------------------------
- 22:02:19: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 22:02:20: ------------------------------------------
- 22:02:20: Audio Format: 48000 Hz
- 22:02:20: ------------------------------------------
- 22:02:20: Audio Channels: 2 Ch
- 22:02:20: Playback device Default
- 22:02:20: ------------------------------------------
- 22:02:20: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:02:20: Global Audio time adjust: 0
- 22:02:20: ------------------------------------------
- 22:02:20: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:02:20: Mic time offset: 0
- 22:02:20: ------------------------------------------
- 22:02:20: Audio Encoding: AAC
- 22:02:20: bitrate: 128
- 22:02:20: Using graphics capture
- 22:02:20: Trying to hook process: League of Legends.exe
- 22:02:20: Scene buffering time set to 400
- 22:02:20: Using custom x264 settings: "crf=19"
- 22:02:20: x264: VBV maxrate specified, but no bufsize, ignored
- 22:02:20: ------------------------------------------
- 22:02:20: Video Encoding: x264
- 22:02:20: fps: 30
- 22:02:20: width: 1600, height: 900
- 22:02:20: preset: superfast
- 22:02:20: profile: main
- 22:02:20: keyint: 60
- 22:02:20: CBR: no
- 22:02:20: CFR: no
- 22:02:20: max bitrate: 5000
- 22:02:20: buffer size: 0
- 22:02:20: quality: 13
- 22:02:20: ------------------------------------------
- 22:02:20: SharedTexCapture hooked
- 22:02:28: Total frames encoded: 55, total frames duplicated: 38 (69.09%)
- 22:02:28: Number of frames skipped due to encoder lag: 38 (69.09%)
- 22:02:28: Total frames rendered: 35, number of late frames: 2 (5.71%) (it's okay for some frames to be late)
- 22:02:28:
- 22:02:28: Profiler time results:
- 22:02:28:
- 22:02:28: ==============================================================
- 22:02:28: video thread frame - [100%] [avg time: 5.097 ms] [children: 55.6%] [unaccounted: 44.4%]
- 22:02:28: | scene->Preprocess - [0.0785%] [avg time: 0.004 ms]
- 22:02:28: | GPU download and conversion - [55.5%] [avg time: 2.831 ms] [children: 49.9%] [unaccounted: 5.63%]
- 22:02:28: | | flush - [48.7%] [avg time: 2.48 ms]
- 22:02:28: | | CopyResource - [1.02%] [avg time: 0.052 ms]
- 22:02:28: | | conversion to 4:2:0 - [0.235%] [avg time: 0.012 ms]
- 22:02:28: Convert444Thread - [100%] [avg time: 6.805 ms] [children: 99.3%] [unaccounted: 0.72%]
- 22:02:28: | Convert444toNV12 - [99.3%] [avg time: 6.756 ms]
- 22:02:28: encoder thread frame - [100%] [avg time: 130.948 ms] [children: 0.0687%] [unaccounted: 99.9%]
- 22:02:28: | sending stuff out - [0.0687%] [avg time: 0.09 ms]
- 22:02:28: ==============================================================
- 22:02:28:
- 22:02:28:
- 22:02:28: Profiler CPU results:
- 22:02:28:
- 22:02:28: ==============================================================
- 22:02:28: video thread frame - [cpu time: avg 2.232 ms, total 78.125 ms] [avg calls per frame: 1]
- 22:02:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:02:28: | GPU download and conversion - [cpu time: avg 0.446 ms, total 15.625 ms] [avg calls per frame: 1]
- 22:02:28: | | flush - [cpu time: avg 0.446 ms, total 15.625 ms] [avg calls per frame: 1]
- 22:02:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:02:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:02:28: Convert444Thread - [cpu time: avg 6.578 ms, total 125 ms] [avg calls per frame: 1]
- 22:02:28: | Convert444toNV12 - [cpu time: avg 6.578 ms, total 125 ms] [avg calls per frame: 1]
- 22:02:28: encoder thread frame - [cpu time: avg 7.67 ms, total 421.875 ms] [avg calls per frame: 1]
- 22:02:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:02:28: ==============================================================
- 22:02:28:
- 22:02:28: =====Stream End: 2015-10-28, 22:02:28=================================================
- 22:08:09: =====Stream Start: 2015-10-28, 22:08:09===============================================
- 22:08:09: Multithreaded optimizations: On
- 22:08:09: Base resolution: 1600x900
- 22:08:09: Output resolution: 1600x900
- 22:08:09: ------------------------------------------
- 22:08:09: Loading up D3D10 on AMD Radeon HD 8240 (Adapter 1)...
- 22:08:09: ------------------------------------------
- 22:08:09: Audio Format: 48000 Hz
- 22:08:09: ------------------------------------------
- 22:08:09: Audio Channels: 2 Ch
- 22:08:09: Playback device Default
- 22:08:09: ------------------------------------------
- 22:08:09: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:08:09: Global Audio time adjust: 0
- 22:08:09: ------------------------------------------
- 22:08:09: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:08:09: Mic time offset: 0
- 22:08:09: ------------------------------------------
- 22:08:09: Audio Encoding: AAC
- 22:08:09: bitrate: 128
- 22:08:09: Using graphics capture
- 22:08:09: Trying to hook process: League of Legends.exe
- 22:08:09: Scene buffering time set to 400
- 22:08:09: Using custom x264 settings: "crf=20"
- 22:08:09: ------------------------------------------
- 22:08:09: Video Encoding: x264
- 22:08:09: fps: 30
- 22:08:09: width: 1600, height: 900
- 22:08:09: preset: superfast
- 22:08:09: profile: main
- 22:08:09: keyint: 60
- 22:08:09: CBR: no
- 22:08:09: CFR: no
- 22:08:09: max bitrate: 20000
- 22:08:09: buffer size: 20000
- 22:08:09: quality: 12
- 22:08:09: ------------------------------------------
- 22:08:09: SharedTexCapture hooked
- 22:08:15: Total frames encoded: 88, total frames duplicated: 70 (79.55%)
- 22:08:15: Number of frames skipped due to encoder lag: 70 (79.55%)
- 22:08:15: Total frames rendered: 34, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 22:08:16:
- 22:08:16: Profiler time results:
- 22:08:16:
- 22:08:16: ==============================================================
- 22:08:16: video thread frame - [100%] [avg time: 5.414 ms] [children: 59.8%] [unaccounted: 40.2%]
- 22:08:16: | scene->Preprocess - [0.0739%] [avg time: 0.004 ms]
- 22:08:16: | GPU download and conversion - [59.8%] [avg time: 3.236 ms] [children: 54.2%] [unaccounted: 5.56%]
- 22:08:16: | | flush - [50.9%] [avg time: 2.758 ms]
- 22:08:16: | | CopyResource - [3.08%] [avg time: 0.167 ms]
- 22:08:16: | | conversion to 4:2:0 - [0.185%] [avg time: 0.01 ms]
- 22:08:16: Convert444Thread - [100%] [avg time: 6.879 ms] [children: 99.4%] [unaccounted: 0.64%]
- 22:08:16: | Convert444toNV12 - [99.4%] [avg time: 6.835 ms]
- 22:08:16: encoder thread frame - [100%] [avg time: 64.048 ms] [children: 0.24%] [unaccounted: 99.8%]
- 22:08:16: | sending stuff out - [0.24%] [avg time: 0.154 ms]
- 22:08:16: ==============================================================
- 22:08:16:
- 22:08:16:
- 22:08:16: Profiler CPU results:
- 22:08:16:
- 22:08:16: ==============================================================
- 22:08:16: video thread frame - [cpu time: avg 1.378 ms, total 46.875 ms] [avg calls per frame: 1]
- 22:08:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:08:16: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:08:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:08:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:08:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:08:16: Convert444Thread - [cpu time: avg 5.756 ms, total 109.375 ms] [avg calls per frame: 1]
- 22:08:16: | Convert444toNV12 - [cpu time: avg 5.756 ms, total 109.375 ms] [avg calls per frame: 1]
- 22:08:16: encoder thread frame - [cpu time: avg 7.279 ms, total 640.625 ms] [avg calls per frame: 1]
- 22:08:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:08:16: ==============================================================
- 22:08:16:
- 22:08:16: =====Stream End: 2015-10-28, 22:08:16=================================================
- 22:17:03: Terminating 0x1238
- 22:17:03: Terminating 0x7fc
- 22:17:03: Terminating 0x12c
- 22:17:03: Terminating 0xa84
- 22:17:03: Terminating 0x320
- 22:17:03: Terminating 0x9a8
- Last game capture log:
- 2015-10-28, 21:56:10: we're booting up:
- 21:56:10: CaptureThread: attached to process League of Legends.exe
- 21:56:10: D3D9 Present
- 21:56:10: DXGI Present
- 21:56:10: GL Present
- 21:56:10: DirectDraw capture: Windows 8 not supported yet
- 21:56:10: (half life scientist) everything.. seems to be in order
- 21:56:10: D3D9EndScene called
- 21:56:10: D3DPRESENT_PARAMETERS {
- 21:56:10: BackBufferWidth: 1600
- 21:56:10: BackBufferHeight: 900
- 21:56:10: BackBufferFormat: D3DFMT_X8R8G8B8
- 21:56:10: BackBufferCount: 1
- 21:56:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:56:10: MultiSampleQuality: 0
- 21:56:10: SwapEffect: D3DSWAPEFFECT_DISCARD
- 21:56:10: hDeviceWindow: 918382
- 21:56:10: Windowed: true
- 21:56:10: EnableAutoDepthStencil: false
- 21:56:10: AutoDepthStencilFormat: D3DFMT_D24S8
- 21:56:10: Flags: None
- 21:56:10: FullScreen_RefreshRateInHz: 0
- 21:56:10: PresentationInterval: 2147483648
- 21:56:10: };
- 21:56:10: successfully set up d3d9 hooks
- 21:56:10: D3D9Present called
- 21:56:10: DoD3D9GPUHook: success
- 21:56:10: D3DSURFACE_DESC {
- 21:56:10: Format: D3DFMT_X8R8G8B8
- 21:56:10: Type: D3DRTYPE_SURFACE
- 21:56:10: Usage: D3DUSAGE_RENDERTARGET
- 21:56:10: Pool: D3DPOOL_DEFAULT
- 21:56:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:56:10: MultiSampleQuality: 0
- 21:56:10: Width: 1600
- 21:56:10: Height: 900
- 21:56:10: };
- 21:56:10: successfully capturing d3d9 frames via GPU
- 21:56:24: ---------------------- Cleared D3D9 Capture ----------------------
- 21:56:24: D3D9EndScene called
- 21:56:24: D3D9Present called
- 21:56:27: DirectDraw capture: Windows 8 not supported yet
- 22:02:20: received restart event, capturing
- 22:02:20: DoD3D9GPUHook: success
- 22:02:20: D3DSURFACE_DESC {
- 22:02:20: Format: D3DFMT_X8R8G8B8
- 22:02:20: Type: D3DRTYPE_SURFACE
- 22:02:20: Usage: D3DUSAGE_RENDERTARGET
- 22:02:20: Pool: D3DPOOL_DEFAULT
- 22:02:20: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:02:20: MultiSampleQuality: 0
- 22:02:20: Width: 1600
- 22:02:20: Height: 900
- 22:02:20: };
- 22:02:20: successfully capturing d3d9 frames via GPU
- 22:02:28: ---------------------- Cleared D3D9 Capture ----------------------
- 22:02:28: D3D9EndScene called
- 22:02:28: D3D9Present called
- 22:02:30: DirectDraw capture: Windows 8 not supported yet
- 22:08:09: received restart event, capturing
- 22:08:09: DoD3D9GPUHook: success
- 22:08:09: D3DSURFACE_DESC {
- 22:08:09: Format: D3DFMT_X8R8G8B8
- 22:08:09: Type: D3DRTYPE_SURFACE
- 22:08:09: Usage: D3DUSAGE_RENDERTARGET
- 22:08:09: Pool: D3DPOOL_DEFAULT
- 22:08:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:08:09: MultiSampleQuality: 0
- 22:08:09: Width: 1600
- 22:08:09: Height: 900
- 22:08:09: };
- 22:08:09: successfully capturing d3d9 frames via GPU
- 22:08:16: ---------------------- Cleared D3D9 Capture ----------------------
- 22:08:16: D3D9EndScene called
- 22:08:16: D3D9Present called
- 22:08:19: DirectDraw capture: Windows 8 not supported yet
Advertisement
Add Comment
Please, Sign In to add comment