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Apr 10th, 2012
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  1. Race: Human
  2. Marks:
  3. N: 4
  4. D: 4
  5. R: 5
  6. E: 3
  7. Personality Traits:
  8.  
  9. Behavior Tag:
  10. Neutral: Even-tempered, skeptical, creative.
  11. Darkside: Argumentative, Cheater, Unfriendly, Suspicious
  12. Exotic:
  13. Gender: Male
  14. Birth: Bastard Child
  15. Birthday:
  16. Reason for Bastardry: Mother was a common unmarried whore (also a wizard)
  17. Family: No extended family, mother only
  18. Culture Mod: 7 (civilized)
  19. Native Land: Urban
  20. Urban Survival: 2
  21. Literate: No (rerol
  22. Social Status: Poor social status (SolMod -5, survival +1)
  23. LegitMod: +4
  24. BirthMod: +25
  25. Details: Unusual Birthmark (perfect portrait of Character)
  26. Critically important NPC was murdered at moment of birth/creation, thought to be
  27.  
  28. reincarnation of them. They were a mage and adventurerer
  29. Born at midnight precisely
  30. Have an identical twin/copy who is my opposite in alignment, and maybe class
  31. Events in life
  32. age 2:Character develops jaded tastes for exotic, possibly expensive, possibly illegal
  33.  
  34. pleasures." This adds a D mark to your character-- You will be getting D E L R and N marks
  35.  
  36. from now on, keep track of them all.
  37. age 6: Unusual skill, N mark (taught by mother about how to do this hooking thing)
  38. age 11: Becomes whore in his own right to support heroin habit. Taught by mother.
  39. Becomes well known
  40. age 13: Age specific event:
  41. age 16:
  42. A tragedy occurs: Banned from prostitution
  43. Adulthood:
  44. Age 18: Joined the military by accident, thinking it was the royal academy of chefs.
  45.  
  46. Mistaken because he couldn't read the form and got tricked into it by an asshole recruiter
  47. MORE ABOUT THE MILITARY TIME:
  48. Branch: Special Noncombat Duty; Mage Guard
  49. Huge war, called into duty anyway.
  50. BATTLES:
  51. 1: Lost by 8, fought valiantly and got a skill point in military skills
  52. 2: Seriously injured, gained scar over his self-portrait birthmark
  53. 3: Coward (but got away with it)
  54. 4: Promoted, decorated, and knighted. Table 758
  55. 5: Enslaved! (see table 539)
  56. SLAVERY
  57. You were enslaved by a filthy rich female Elf Nomad who is also Civilized. Duration, 4
  58.  
  59. years.
  60. Age ?: Romantic encounter
  61. Romance Prematurely Ended Before Campaign Begins!
  62. Parted ways amicably, nothing unique happens
  63. SKILL STUFF:
  64. Hobby (Gardening):Casual and shitty gardener
  65. Dagger: 0
  66. Brawl: 0
  67. Seduction: 6
  68. Prostitution: 8
  69. Military Skills:
  70. Firearms: 0
  71. Your owner uses you as a sexual plaything almost perpetually, and trains you very well.
  72.  
  73. Gain six ranks each in seduction and prostitution, but lose 1 rank in every other skill and
  74.  
  75. take a permanent penalty to Will saves due to your conditioning.
  76. Midnight Birth Powers-- You get +1d6 to all magical rolls for the hour after midnight, you
  77.  
  78. have perfect night vision, and you get +1 natural rank to all Stealth related things.
  79.  
  80. Afflictions:
  81. Albino: You lose 5 CON but gain +5 to all magical activities. You also take subdual burning
  82.  
  83. damage in sunlight
  84. Mental Affliction: Manic-Depresive
  85. Sexual behaviors: Sadism, Necrophilia, Transvestite.
  86.  
  87. GM ONLY AND MISC (SEEEKRIIITS):
  88. 111- The character was not born at all. They are actually the magical creation of a wizard
  89.  
  90. (who is automatically their caretaker). Continue to roll their family history, but it is
  91.  
  92. entirely fabricated and implanted as false memories. The character may, at your discretion,
  93.  
  94. may not even be their "actual" race, but instead a golem, homunculus, or other race
  95.  
  96. entirely.
  97. False memory of inheriting (but actually do possess) land: Mage tower full of sweet shit I
  98.  
  99. can't read, haunted by a non-hostile, playful ghost (casper)
  100.  
  101. Posessions: A shield, a sealed bottle, and two smaller sealed trunks inside the original
  102.  
  103. sealed trunk, both of which ALSO contain four magical items.
  104. OK, another shield, A LIVE RIDING ANIMAL, another chest of four items, a locked book, a
  105.  
  106. ring, a lyre, the deed to a temple, and an old helmet. another riding animal which is
  107.  
  108. DOUBLE magical, an unusual pet rolled on Table 760, and another ring.
  109.  
  110. Pets:
  111. Double magical lion:
  112. -Unusually huge for its species despite being found in a chest in a chest.
  113. Has more INT than you and can speak four languages, invisible to everyone but you (but you
  114.  
  115. can still ride it), BREATHES FIRE, has Mage class levels, and if killed, will just take
  116.  
  117. over the nearest other animals' body. (Also it can read)
  118.  
  119. Afflictions
  120. Death on the NPC chart
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