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- using UnityEngine;
- using System.Collections;
- public class Testscript : MonoBehaviour {
- // Use this for initialization
- void Start () {
- }
- // Update is called once per frame
- void Update () {
- if(Input.GetKey (KeyCode.A))
- {
- transform.position = Vector2.MoveTowards(transform.position, new Vector2(transform.position.x-1,transform.position.y), 3f * Time.deltaTime);
- transform.eulerAngles = new Vector3(0,0,0);
- }
- if(Input.GetKey (KeyCode.D))
- {
- transform.position = Vector2.MoveTowards(transform.position, new Vector2(transform.position.x+1,transform.position.y), 3f * Time.deltaTime);
- transform.eulerAngles = new Vector3(0,180,0);
- }
- }
- }
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