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  1. -------------------------------------------------------------------
  2. | LGB Yard Configuration 1 (aka: Blocking) |
  3. -------------------------------------------------------------------
  4. ________(5)________ ________(PS2)________
  5. __(1)_/________(4)________\_(2)_ __(YS)_/________(PS1)________\_(LS1)_
  6. / \ / \
  7. | | | |
  8. | | | |
  9. | | | |
  10. \___(3)____________________________/ \___(LS2)_______________________________/
  11.  
  12. Points:
  13. 1) Yard switch (YS)
  14. 2) Light sensor (LS1), immediately after yard
  15. 3) Light sensor (LS2), offset closer to end of mainline
  16. 4) Powered section 1 (PS1)
  17. 5) Powered section 2 (PS2)
  18.  
  19. Beginning State:
  20. 1) PS1 and PS2 depowered.
  21. 2) Train 1 (T1) on PS1.
  22. 3) Train 2 (T2) on PS2.
  23. 2) YS default to open (right).
  24.  
  25. Operation Cycle:
  26. 1) Power PS1. [T1 moves from siding to mainline]
  27. 2) T1 moves over LS1.
  28. 3) Depower all segments. [PS1 is depowered]
  29. 4) T1 moves over LS2.
  30. 3) Power PS2 [T2 begins to move], close YS to send trains into siding.
  31. 4) T2 begins to move.
  32. 5) T2 moves over LS1.
  33. 6) Depower all segments [PS2 is depowered]
  34. 5) Both Train A and Train B are moving on mainline.
  35. 6) T1 approaches YS (closed), and is sent into siding.
  36. 7) T2 moves over LS2.
  37. ...
  38.  
  39.  
  40.  
  41.  
  42. -------------------------------------------------------------------
  43. | LGB Yard Configuration 2 (aka: Block/Passing) |
  44. -------------------------------------------------------------------
  45. ________(6)_______ ________(PS2)_______
  46. __(1)_/________(5)_______\___(3)_ __(YS1)_/________(PS1)_______\___(LS1)_
  47. / (2) \______(7)________/ \ / (YS2) \______(PS3)________/ \
  48. | | | |
  49. | | | |
  50. | | | |
  51. \___(4)_____________________________/ \___(LS2)_________________________________/
  52.  
  53.  
  54.  
  55. Points:
  56. 1) Yard siding switch (YS1)
  57. 2) Yard secondary siding switch (YS2)
  58. 3) Light sensor (LS1), immediately after yard
  59. 4) Light sensor (LS2), offset closer to end of mainline
  60. 5) Powered section 1 (PS1)
  61. 6) Powered section 2 (PS2)
  62. 7) Powered section 2 (PS3)
  63.  
  64. Beginning State:
  65. 1) PS1, PS2, PS3 depowered.
  66. 2) Train 1 (T1) on PS1.
  67. 3) Train 2 (T2) on PS2.
  68. 4) Train 3 (T3) on PS3.
  69. 5) YS1 default to open (right).
  70. 6) YS2 default to open (left).
  71.  
  72. Operation Cycle:
  73. 1) Power PS1. [T1 moves from yard to mainline]
  74. 2) T1 moves over LS1.
  75. 3) Depower all segments. [PS1 is depowered]
  76. 4) T1 moves over LS2.
  77. 5) Power PS2 [T2 begins to move, T1 is already in motion], set switches to send
  78. to PS2 (YS1 closed, disregard YS2).
  79. 7) T2 moves over LS1.
  80. 8) Depower all segments. [PS2 is depowered]
  81. 10) T1 approaches YS1 (closed), and is sent PS2.
  82. 11) T2 moves over LS2.
  83. 12) Power PS3 [T3 begins to move, T2 is already in motion], set switches to send
  84. to PS3 (YS1 opens, YS2 closes)
  85. 13) T3 moves over LS1.
  86. 14) Depower all segments. [PS3 is depowered]
  87. 15) T2 approaches YS1 (open), YS2 (closed), and is sent into PS3.
  88. 16) T3 moves over LS2.
  89. 17) Power PS2 []
  90. ...
  91. @TODO: OK, so in a block/passing maneuver like this, this really is entirely dependent
  92. upon where the trains are, as opposed to the powered sections. It's not a
  93. PS1, PS2, PS3, PS1, PS2, ... as much as a T1, T2, T3, T1, T2, ... system.
  94. Shouldn't be hard to figure this out, can probably do so on init, take the number
  95. of powered sections and plan the "power map" for automated control.
  96.  
  97.  
  98.  
  99.  
  100. -------------------------------------------------------------------
  101. | LGB Yard Configuration 3 (aka: The WTF Mate) |
  102. -------------------------------------------------------------------
  103.  
  104. ________________________________________
  105. / \
  106. | ________(9)_______ |
  107. | __(1)_/________(7)_______\___(4)_ |
  108. | / (2) \______(8)________/ \ |
  109. | | | |
  110. | | (3) | |
  111. \| | | (6) [necessary? only if it shall be complicated]
  112. \___(5)_____________________________/ |
  113. \_____________/
  114.  
  115.  
  116. Points:
  117. 1) Yard siding switch (YS1)
  118. 2) Yard secondary siding switch (YS2)
  119. 3) Local switch (YS3)
  120. 4) Light sensor (LS1), immediately after yard
  121. 5) Light sensor (LS2), offset closer to end of mainline
  122. 6) Light sensor (LS3), offset near the end of the country (non-local) route
  123. 7) Powered section 1 (PS1)
  124. 8) Powered section 2 (PS2)
  125. 9) Powered section 2 (PS3)
  126.  
  127. Goal:
  128. 1) Control similar to the block/passing setup as before, except intermittently send a
  129. train around the country, skipping their planned stop in the local yard
  130.  
  131.  
  132.  
  133.  
  134. -------------------------------------------------------------------
  135. | Fundamental Train Yard Operations |
  136. -------------------------------------------------------------------
  137.  
  138.  
  139. Fundamental operations:
  140. - Cycles.
  141. - Begins when a train rolls out, through the point it rolls onto LS2 (the last
  142. switch, indicating a train ready for return to the yard)
  143. - In each cycle, there is a "current section" which is, generally the section
  144. that currently has power or the section the last train departed from
  145. - LS1 rollover operation
  146. - Depower the "current section" from previous cycle
  147. - Determine and set next "current section"
  148. - For two yard sections: 1, 2, 2, 1, 1, 2, ...
  149. - For three yard sections: 1, 2, 3, 2, 3, 1, 3, 1, 2, 1, 2, 3, ...
  150. - LS2 rollover operation
  151. - End current cycle.
  152. - Set switches to reflect "current section"
  153. - Power the "current secton"
  154.  
  155.  
  156.  
  157.  
  158. -------------------------------------------------------------------
  159. | LGB Parts Analysis, for parts needed |
  160. -------------------------------------------------------------------
  161.  
  162. Atlas Selector:
  163. - 4 SPDT switches, comm power, one hot, one dead
  164.  
  165. LGB Switch:
  166. - 4 DC DPDT switches. No clue how they really work yet. Reversed power, maybe?
  167. Diagram bookmarked.
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