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- Master server log
- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 188821
- [00:00:00]: Current time: Thu Sep 22 17:32:09 2016
- [00:00:00]: Don't Starve Together: 188821 WIN32
- [00:00:00]: Build Date: 1147
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (9788)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:2.66
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
- [00:00:00]: WindowsFirewall - Application already authorized
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (8624)
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:00]: running main.lua
- [00:00:00]: loaded modindex
- [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:00]: DownloadMods(0)
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:01]: Load FE
- [00:00:01]: Load FE: done
- [00:00:01]: ModIndex: Load sequence finished successfully.
- [00:00:01]: Reset() returning
- [00:00:04]: [200] Account Communication Success (6)
- [00:00:04]: Received (KU_AJdVQWHu) from TokenPurpose
- [00:00:04]: Starting Dedicated Server Game
- [00:00:04]: Network tick rate: U=15(2), D=0
- [00:00:04]: About to start a server with the following settings:
- [00:00:04]: Dedicated: true
- [00:00:04]: Online: true
- [00:00:04]: Passworded: false
- [00:00:04]: ServerPort: 11000
- [00:00:04]: SteamAuthPort: 8768
- [00:00:04]: SteamMasterServerPort: 27018
- [00:00:04]: ClanID: false
- [00:00:04]: ClanOnly: false
- [00:00:04]: ClanAdmin: false
- [00:00:04]: LanOnly: false
- [00:00:04]: FriendsOnly: false
- [00:00:04]: EnableAutosaver: true
- [00:00:04]: PVP: true
- [00:00:04]: MaxPlayers: 12
- [00:00:04]: GameMode: endless
- [00:00:04]: OverridenDNS:
- [00:00:04]: PauseWhenEmpty: true
- [00:00:04]: VoteEnabled: true
- [00:00:04]: InternetBroadcasting: true
- [00:00:04]: Intent: madness
- [00:00:04]: [Warning] Could not confirm port 11000 is open in the firewall.
- [00:00:04]: [Shard] Shard server mode disabled by configuration file
- [00:00:04]: Online Server Started on port: 11000
- [00:00:04]: Collecting garbage...
- [00:00:04]: lua_gc took 0.01 seconds
- [00:00:04]: ~ShardLuaProxy()
- [00:00:04]: ~ItemServerLuaProxy()
- [00:00:04]: ~InventoryLuaProxy()
- [00:00:04]: ~NetworkLuaProxy()
- [00:00:04]: ~SimLuaProxy()
- [00:00:04]: lua_close took 0.01 seconds
- [00:00:04]: ReleaseAll
- [00:00:04]: ReleaseAll Finished
- [00:00:04]: cGame::StartPlaying
- [00:00:04]: LOADING LUA
- [00:00:04]: DoLuaFile scripts/main.lua
- [00:00:04]: DoLuaFile loading buffer scripts/main.lua
- [00:00:04]: running main.lua
- [00:00:04]: loaded modindex
- [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:04]: LOADING LUA SUCCESS
- [00:00:04]: PlayerDeaths could not load morgue
- [00:00:04]: PlayerHistory could not load player_history
- [00:00:04]: bloom_enabled false
- [00:00:04]: loaded saveindex
- [00:00:04]: OnFilesLoaded()
- [00:00:04]: OnUpdatePurchaseStateComplete
- [00:00:04]: Unload FE
- [00:00:04]: Unload FE done
- [00:00:04]: LOAD BE
- [00:00:05]: LOAD BE: done
- [00:00:05]: Loading world: session/0C3B7CD3393B3D60/0000000005
- [00:00:05]: Save file is at version 3
- [00:00:05]: Begin Session: 0C3B7CD3393B3D60
- [00:00:05]: saving to server_temp/server_save
- [00:00:05]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:06]: Loading Nav Grid
- [00:00:06]: setting summerlength 15
- [00:00:06]: setting isnightmaredawn false
- [00:00:06]: setting elapseddaysinseason 0
- [00:00:06]: setting isfullmoon false
- [00:00:06]: setting moisture 0.050000000745058
- [00:00:06]: setting cavephase day
- [00:00:06]: setting isnightmarewild false
- [00:00:06]: setting moonphase new
- [00:00:06]: setting precipitationrate 0
- [00:00:06]: setting iswet false
- [00:00:06]: setting winterlength 15
- [00:00:06]: setting temperature 30.050920446711
- [00:00:06]: setting isnightmarewarn false
- [00:00:06]: setting iswinter false
- [00:00:06]: setting moistureceil 723.81604003906
- [00:00:06]: setting isday true
- [00:00:06]: setting israining false
- [00:00:06]: setting remainingdaysinseason 20
- [00:00:06]: setting precipitation none
- [00:00:06]: setting wetness 0
- [00:00:06]: setting isnightmarecalm false
- [00:00:06]: setting timeinphase 0.00083351135253906
- [00:00:06]: setting isdusk false
- [00:00:06]: setting iscavedusk false
- [00:00:06]: setting isautumn true
- [00:00:06]: setting issnowing false
- [00:00:06]: setting iscaveday true
- [00:00:06]: setting phase day
- [00:00:06]: setting snowlevel 0
- [00:00:06]: setting issnowcovered false
- [00:00:06]: setting autumnlength 20
- [00:00:06]: setting pop 6.9078326507326e-005
- [00:00:06]: setting nightmaretime 0
- [00:00:06]: setting springlength 20
- [00:00:06]: setting isspring false
- [00:00:06]: setting nightmarephase none
- [00:00:06]: setting season autumn
- [00:00:06]: setting time 0.00041675567626953
- [00:00:06]: setting iscavenight false
- [00:00:06]: setting cycles 0
- [00:00:06]: setting isnight false
- [00:00:06]: setting nightmaretimeinphase 0
- [00:00:06]: setting issummer false
- [00:00:08]: Reconstructing topology
- [00:00:08]: ...Sorting points
- [00:00:08]: ...Sorting edges
- [00:00:08]: ...Connecting nodes
- [00:00:08]: ...Validating connections
- [00:00:08]: ...Housekeeping
- [00:00:08]: ...Done!
- [00:00:08]: 1 uploads added to server. From server_temp
- [00:00:08]: Telling Client our new session identifier: 0C3B7CD3393B3D60
- [00:00:08]: ModIndex: Load sequence finished successfully.
- [00:00:08]: Reset() returning
- [00:00:08]: [Steam] SteamGameServer_Init(8768, 11000, 27018)
- [00:00:08]: [Steam] SteamGameServer_Init success
- [00:00:08]: Validating portal[4] <-> <nil>[4] (inactive)
- [00:00:08]: Validating portal[8] <-> <nil>[8] (inactive)
- [00:00:08]: Validating portal[7] <-> <nil>[7] (inactive)
- [00:00:08]: Validating portal[9] <-> <nil>[9] (inactive)
- [00:00:08]: Validating portal[6] <-> <nil>[6] (inactive)
- [00:00:08]: Validating portal[2] <-> <nil>[2] (inactive)
- [00:00:08]: Validating portal[5] <-> <nil>[5] (inactive)
- [00:00:08]: Validating portal[10] <-> <nil>[10] (inactive)
- [00:00:08]: Validating portal[3] <-> <nil>[3] (inactive)
- [00:00:08]: Validating portal[1] <-> <nil>[1] (inactive)
- [00:00:08]: Sim paused
- [00:00:56]: ConsoleInput: "c_regenerateworld ()"
- [00:00:56]: Received world reset request
- [00:00:56]: Sim unpaused
- [00:00:57]: Collecting garbage...
- [00:00:57]: lua_gc took 0.06 seconds
- [00:00:57]: ~ShardLuaProxy()
- [00:00:57]: ~ItemServerLuaProxy()
- [00:00:57]: ~InventoryLuaProxy()
- [00:00:57]: ~NetworkLuaProxy()
- [00:00:57]: ~SimLuaProxy()
- [00:00:57]: lua_close took 0.13 seconds
- [00:00:57]: ReleaseAll
- [00:00:57]: ReleaseAll Finished
- [00:00:57]: cGame::StartPlaying
- [00:00:57]: LOADING LUA
- [00:00:57]: DoLuaFile scripts/main.lua
- [00:00:57]: DoLuaFile loading buffer scripts/main.lua
- [00:00:57]: running main.lua
- [00:00:57]: loaded modindex
- [00:00:57]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:57]: LOADING LUA SUCCESS
- [00:00:57]: PlayerDeaths could not load morgue
- [00:00:57]: PlayerHistory could not load player_history
- [00:00:57]: bloom_enabled false
- [00:00:57]: loaded saveindex
- [00:00:57]: OnFilesLoaded()
- [00:00:57]: OnUpdatePurchaseStateComplete
- [00:00:57]: Not applying level data overrides.
- [00:00:57]: Found a worldgen override file with these contents:
- [00:00:57]: K: desc V: The standard Don't Starve experience.
- [00:00:57]: K: hideminimap V: false
- [00:00:57]: K: id V: SURVIVAL_TOGETHER
- [00:00:57]: K: location V: forest
- [00:00:57]: K: max_playlist_position V: 999
- [00:00:57]: K: min_playlist_position V: 0
- [00:00:57]: K: name V: Default
- [00:00:57]: K: numrandom_set_pieces V: 5
- [00:00:57]: K: override_level_string V: false
- [00:00:57]: K: overrides V: table: 0E668F00
- [00:00:57]: K: alternatehunt V: often
- [00:00:57]: K: angrybees V: default
- [00:00:57]: K: autumn V: default
- [00:00:57]: K: bearger V: often
- [00:00:57]: K: beefalo V: default
- [00:00:57]: K: beefaloheat V: often
- [00:00:57]: K: bees V: default
- [00:00:57]: K: berrybush V: default
- [00:00:57]: K: birds V: default
- [00:00:57]: K: boons V: default
- [00:00:57]: K: branching V: most
- [00:00:57]: K: butterfly V: default
- [00:00:57]: K: buzzard V: default
- [00:00:57]: K: cactus V: default
- [00:00:57]: K: carrot V: default
- [00:00:57]: K: catcoon V: default
- [00:00:57]: K: chess V: default
- [00:00:57]: K: day V: default
- [00:00:57]: K: deciduousmonster V: often
- [00:00:57]: K: deerclops V: often
- [00:00:57]: K: dragonfly V: often
- [00:00:57]: K: flint V: default
- [00:00:57]: K: flowers V: default
- [00:00:57]: K: frograin V: default
- [00:00:57]: K: goosemoose V: often
- [00:00:57]: K: grass V: default
- [00:00:57]: K: houndmound V: default
- [00:00:57]: K: hounds V: default
- [00:00:57]: K: hunt V: always
- [00:00:57]: K: krampus V: often
- [00:00:57]: K: layout_mode V: LinkNodesByKeys
- [00:00:57]: K: liefs V: often
- [00:00:57]: K: lightning V: often
- [00:00:57]: K: lightninggoat V: default
- [00:00:57]: K: loop V: never
- [00:00:57]: K: lureplants V: default
- [00:00:57]: K: marshbush V: default
- [00:00:57]: K: merm V: default
- [00:00:57]: K: meteorshowers V: often
- [00:00:57]: K: meteorspawner V: often
- [00:00:57]: K: moles V: default
- [00:00:57]: K: mushroom V: default
- [00:00:57]: K: penguins V: default
- [00:00:57]: K: perd V: default
- [00:00:57]: K: pigs V: default
- [00:00:57]: K: ponds V: default
- [00:00:57]: K: prefabswaps V: default
- [00:00:57]: K: prefabswaps_start V: default
- [00:00:57]: K: rabbits V: default
- [00:00:57]: K: reeds V: default
- [00:00:57]: K: regrowth V: default
- [00:00:57]: K: roads V: default
- [00:00:57]: K: rock V: often
- [00:00:57]: K: rock_ice V: often
- [00:00:57]: K: sapling V: default
- [00:00:57]: K: season_start V: default
- [00:00:57]: K: spiders V: default
- [00:00:57]: K: spring V: default
- [00:00:57]: K: start_location V: default
- [00:00:57]: K: summer V: shortseason
- [00:00:57]: K: tallbirds V: default
- [00:00:57]: K: task_set V: default
- [00:00:57]: K: tentacles V: default
- [00:00:57]: K: touchstone V: often
- [00:00:57]: K: trees V: default
- [00:00:57]: K: tumbleweed V: default
- [00:00:57]: K: walrus V: default
- [00:00:57]: K: weather V: often
- [00:00:57]: K: wildfires V: default
- [00:00:57]: K: winter V: default
- [00:00:57]: K: world_size V: default
- [00:00:57]: K: wormhole_prefab V: wormhole
- [00:00:57]: K: random_set_pieces V: table: 0E668FF0
- [00:00:57]: K: 1 V: Chessy_1
- [00:00:57]: K: 2 V: Chessy_2
- [00:00:57]: K: 3 V: Chessy_3
- [00:00:57]: K: 4 V: Chessy_4
- [00:00:57]: K: 5 V: Chessy_5
- [00:00:57]: K: 6 V: Chessy_6
- [00:00:57]: K: 7 V: ChessSpot1
- [00:00:57]: K: 8 V: ChessSpot2
- [00:00:57]: K: 9 V: ChessSpot3
- [00:00:57]: K: 10 V: Maxwell1
- [00:00:57]: K: 11 V: Maxwell2
- [00:00:57]: K: 12 V: Maxwell3
- [00:00:57]: K: 13 V: Maxwell4
- [00:00:57]: K: 14 V: Maxwell5
- [00:00:57]: K: 15 V: Maxwell6
- [00:00:57]: K: 16 V: Maxwell7
- [00:00:57]: K: 17 V: Warzone_1
- [00:00:57]: K: 18 V: Warzone_2
- [00:00:57]: K: 19 V: Warzone_3
- [00:00:57]: K: required_prefabs V: table: 0E668FC8
- [00:00:57]: K: 1 V: multiplayer_portal
- [00:00:57]: K: substitutes V: table: 0E669018
- [00:00:57]: K: version V: 2
- [00:00:57]: Worldgenoverride needs upgrading from v1 to v2!
- [00:00:57]: Your file will be loaded correctly. However,
- [00:00:57]: to ensure it will load correctly in the future,
- [00:00:57]: please edit your worldgenoverride.lua to use this format:
- [00:00:57]:
- return {
- overrides={
- "Chessy_1",
- "Chessy_2",
- "Chessy_3",
- "Chessy_4",
- "Chessy_5",
- "Chessy_6",
- "ChessSpot1",
- "ChessSpot2",
- "ChessSpot3",
- "Maxwell1",
- "Maxwell2",
- "Maxwell3",
- "Maxwell4",
- "Maxwell5",
- "Maxwell6",
- "Maxwell7",
- "Warzone_1",
- "Warzone_2",
- "Warzone_3",
- alternatehunt="often",
- angrybees="default",
- autumn="default",
- bearger="often",
- beefalo="default",
- beefaloheat="often",
- bees="default",
- berrybush="default",
- birds="default",
- boons="default",
- branching="most",
- butterfly="default",
- buzzard="default",
- cactus="default",
- carrot="default",
- catcoon="default",
- chess="default",
- day="default",
- deciduousmonster="often",
- deerclops="often",
- dragonfly="often",
- flint="default",
- flowers="default",
- frograin="default",
- goosemoose="often",
- grass="default",
- houndmound="default",
- hounds="default",
- hunt="always",
- krampus="often",
- layout_mode="LinkNodesByKeys",
- liefs="often",
- lightning="often",
- lightninggoat="default",
- loop="never",
- lureplants="default",
- marshbush="default",
- merm="default",
- meteorshowers="often",
- meteorspawner="often",
- moles="default",
- mushroom="default",
- penguins="default",
- perd="default",
- pigs="default",
- ponds="default",
- prefabswaps="default",
- prefabswaps_start="default",
- rabbits="default",
- reeds="default",
- regrowth="default",
- roads="default",
- rock="often",
- rock_ice="often",
- sapling="default",
- season_start="default",
- spiders="default",
- spring="default",
- start_location="default",
- summer="shortseason",
- tallbirds="default",
- task_set="default",
- tentacles="default",
- touchstone="often",
- trees="default",
- tumbleweed="default",
- walrus="default",
- weather="often",
- wildfires="default",
- winter="default",
- world_size="default",
- wormhole_prefab="wormhole"
- }
- }
- [00:00:57]: sanity-checking worldgenoverride.lua...
- [00:00:57]: WARNING! Found override '8', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '9', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '10', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '3', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override 'layout_mode', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '1', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '4', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '19', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '18', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '17', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '16', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '5', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '15', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '14', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '13', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '12', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '11', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override 'wormhole_prefab', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '6', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '2', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override 'roads', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: WARNING! Found override '7', but this doesn't match any known option. Did you make a typo?
- [00:00:57]: Found world gen overrides but not enabled.
- [00:00:57]: Not applying world gen overrides.
- [00:00:57]: WorldSim::SimThread::SimThread()
- [00:00:57]: ABOUT TO INSTALL STACKTRACE
- [00:00:57]: DoLuaFile scripts/stacktrace.lua
- [00:00:57]: DoLuaFile loading buffer scripts/stacktrace.lua
- [00:00:57]: INSTALLED STACKTRACE
- [00:00:57]: WorldSim::SimThread::SimThread() complete
- [00:00:57]: THREAD - started 'WorldSim' (3456)
- [00:00:57]: WorldSim::SimThread::Main()
- [00:00:57]: DoLuaFile scripts/worldgen_main.lua
- [00:00:57]: DoLuaFile loading buffer scripts/worldgen_main.lua
- [00:00:57]: ModIndex: Load sequence finished successfully.
- [00:00:57]: Reset() returning
- [00:00:57]: DLC enabled : false
- [00:00:57]: running worldgen_main.lua
- [00:00:57]: SEED = 1474554786
- [00:00:57]: Generating world with these parameters:
- [00:00:57]: level_type SURVIVAL
- [00:00:57]: level_data:
- [00:00:57]: K: 1 V: table: 0F7CBEE8
- [00:00:57]: K: desc V: The standard Don't Starve experience.
- [00:00:57]: K: hideminimap V: false
- [00:00:57]: K: id V: SURVIVAL_TOGETHER
- [00:00:57]: K: location V: forest
- [00:00:57]: K: max_playlist_position V: 999
- [00:00:57]: K: min_playlist_position V: 0
- [00:00:57]: K: name V: Default
- [00:00:57]: K: numrandom_set_pieces V: 5
- [00:00:57]: K: override_level_string V: false
- [00:00:57]: K: overrides V: table: 0F7CCA50
- [00:00:57]: K: layout_mode V: LinkNodesByKeys
- [00:00:57]: K: roads V: default
- [00:00:57]: K: season_start V: default
- [00:00:57]: K: start_location V: default
- [00:00:57]: K: task_set V: default
- [00:00:57]: K: world_size V: default
- [00:00:57]: K: wormhole_prefab V: wormhole
- [00:00:57]: K: random_set_pieces V: table: 0F7CC4D8
- [00:00:57]: K: 1 V: Chessy_1
- [00:00:57]: K: 2 V: Chessy_2
- [00:00:57]: K: 3 V: Chessy_3
- [00:00:57]: K: 4 V: Chessy_4
- [00:00:57]: K: 5 V: Chessy_5
- [00:00:57]: K: 6 V: Chessy_6
- [00:00:57]: K: 7 V: ChessSpot1
- [00:00:57]: K: 8 V: ChessSpot2
- [00:00:57]: K: 9 V: ChessSpot3
- [00:00:57]: K: 10 V: Maxwell1
- [00:00:57]: K: 11 V: Maxwell2
- [00:00:57]: K: 12 V: Maxwell3
- [00:00:57]: K: 13 V: Maxwell4
- [00:00:57]: K: 14 V: Maxwell5
- [00:00:57]: K: 15 V: Maxwell6
- [00:00:57]: K: 16 V: Maxwell7
- [00:00:57]: K: 17 V: Warzone_1
- [00:00:57]: K: 18 V: Warzone_2
- [00:00:57]: K: 19 V: Warzone_3
- [00:00:57]: K: required_prefabs V: table: 0F7CBC90
- [00:00:57]: K: 1 V: multiplayer_portal
- [00:00:57]: K: substitutes V: table: 0F7CC348
- [00:00:57]: K: version V: 2
- [00:00:57]:
- #######
- #
- # Generating SURVIVAL Mode Level
- #
- #######
- [00:00:57]: Chessy_4 added to Great Plains
- [00:00:57]: ChessSpot3 added to Forest hunters
- [00:00:57]: Chessy_5 added to Befriend the pigs
- [00:00:57]: Maxwell7 added to Forest hunters
- [00:00:57]: Maxwell4 added to Befriend the pigs
- [00:00:57]: New size: 425 default
- [00:00:57]: Creating story...
- [00:00:57]: LinkNodesByKeys
- [00:00:57]: Finding valid start task...
- [00:00:57]: ...picked Make a pick
- [00:00:57]: Has start node Clearing
- [00:00:57]: Baking map... 425
- [00:00:57]: [WorldSimActual::GenerateVoronoiMap]
- [00:00:57]: GenerateVoronoiMap [1]:
- [00:00:57]: ...Done.
- [00:00:57]: [AddEmptyNodes]
- [00:00:57]: GenerateVoronoiMap [100]:
- [00:00:58]: ...Done.
- [00:00:58]: [WorldSimActual::GenerateVoronoiMap] complete [success]
- [00:00:58]: [WorldSimActual::ConvertToTileMap]
- [00:00:58]: [ConvertToTileMap]
- [00:00:58]: [WorldSimActual::ConvertToTileMap] complete
- [00:00:58]: [WorldSimActual::SeparateIslands]
- [00:00:58]: [SeparateIslands]
- [00:00:58]: [WorldSimActual::SeparateIslands] complete
- [00:00:58]: Map Baked!
- [00:00:58]: [WorldSimActual::ForceConnectivity]
- [00:00:58]: [GenerateLandmasses]
- [00:00:58]: [MergeConnectedLandmasses] true
- [00:00:58]: [WorldSimActual::ForceConnectivity] complete
- [00:00:58]: [GetWormholesExtra] connected 0 unconnected 1
- [00:00:58]: [GetWormholesExtra] after: connected 1 unconnected 0
- [00:00:58]: [GetWormholesExtra] pushed 0 wormholes
- [00:00:58]: [WorldSimActual::DrawRoads]
- [00:00:58]: [DrawRoads]
- [00:00:58]: [WorldSimActual::DrawRoads] complete
- [00:00:58]: Encoding...
- [00:00:59]: Encoding... DONE
- [00:00:59]: Checking Tags
- [00:00:59]: Populating voronoi...
- [00:00:59]: disconnected tiles... 0
- [00:00:59]: PREFAB SWAP SELECTION: regular grass
- [00:00:59]: PREFAB SWAP SELECTION: regular rocks
- [00:00:59]: PREFAB SWAP SELECTION: regular twigs
- [00:00:59]: PREFAB SWAP SELECTION: juicy berries
- [00:00:59]: Done forest map gen!
- [00:00:59]: Checking map...
- [00:00:59]: Generation complete
- [00:00:59]: WorldSim::SimThread::Main() complete
- [00:00:59]: Serializing world: session/0930004EE13196CB/0000000002
- [00:00:59]: BE assets already loaded
- [00:01:00]: Begin Session: 0930004EE13196CB
- [00:01:00]: Stomping previously assigned session identifier, two loads issued.
- [00:01:00]: saving to server_temp/server_save
- [00:01:00]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:01:00]: Loading Nav Grid
- [00:01:02]: Reconstructing topology
- [00:01:02]: ...Sorting points
- [00:01:02]: ...Sorting edges
- [00:01:02]: ...Connecting nodes
- [00:01:02]: ...Validating connections
- [00:01:03]: ...Housekeeping
- [00:01:03]: ...Done!
- [00:01:03]: 1 uploads added to server. From server_temp
- [00:01:03]: Telling Client our new session identifier: 0930004EE13196CB
- [00:01:03]: Validating portal[1] <-> <nil>[1] (inactive)
- [00:01:03]: Validating portal[2] <-> <nil>[2] (inactive)
- [00:01:03]: Validating portal[3] <-> <nil>[3] (inactive)
- [00:01:03]: Validating portal[4] <-> <nil>[4] (inactive)
- [00:01:03]: Validating portal[5] <-> <nil>[5] (inactive)
- [00:01:03]: Validating portal[6] <-> <nil>[6] (inactive)
- [00:01:03]: Validating portal[7] <-> <nil>[7] (inactive)
- [00:01:03]: Validating portal[8] <-> <nil>[8] (inactive)
- [00:01:03]: Validating portal[9] <-> <nil>[9] (inactive)
- [00:01:03]: Validating portal[10] <-> <nil>[10] (inactive)
- [00:01:03]: Sim paused
- [00:06:09]: Serializing world: session/0930004EE13196CB/0000000003
- [00:06:10]: Collecting garbage...
- [00:06:10]: lua_gc took 0.07 seconds
- [00:06:10]: ~ShardLuaProxy()
- [00:06:10]: ~ItemServerLuaProxy()
- [00:06:10]: ~InventoryLuaProxy()
- [00:06:10]: ~NetworkLuaProxy()
- [00:06:10]: ~SimLuaProxy()
- [00:06:10]: lua_close took 0.13 seconds
- [00:06:10]: Manager - ORPHANED UNKNOWN RESOURCES:
- [00:06:10]: shaders/ui_yuv.ksh - 1
- [00:06:10]: CurlRequestManager::ClientThread::Main() complete
- [00:06:10]: HttpClient2 discarded 1 callbacks.
- [00:06:10]: Shutting down
- Caves server log
- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 188821
- [00:00:00]: Current time: Thu Sep 22 17:32:09 2016
- [00:00:00]: Don't Starve Together: 188821 WIN32
- [00:00:00]: Build Date: 1147
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (9580)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:2.66
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
- [00:00:00]: WindowsFirewall - Application already authorized
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (9960)
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:00]: running main.lua
- [00:00:00]: loaded modindex
- [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:00]: DownloadMods(0)
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:01]: Load FE
- [00:00:01]: Load FE: done
- [00:00:01]: ModIndex: Load sequence finished successfully.
- [00:00:01]: Reset() returning
- [00:00:03]: [200] Account Communication Success (6)
- [00:00:03]: Received (KU_AJdVQWHu) from TokenPurpose
- [00:00:03]: Starting Dedicated Server Game
- [00:00:03]: Network tick rate: U=15(2), D=0
- [00:00:03]: About to start a server with the following settings:
- [00:00:03]: Dedicated: true
- [00:00:03]: Online: true
- [00:00:03]: Passworded: false
- [00:00:03]: ServerPort: 11001
- [00:00:03]: SteamAuthPort: 8769
- [00:00:03]: SteamMasterServerPort: 27019
- [00:00:03]: ClanID: false
- [00:00:03]: ClanOnly: false
- [00:00:03]: ClanAdmin: false
- [00:00:03]: LanOnly: false
- [00:00:03]: FriendsOnly: false
- [00:00:03]: EnableAutosaver: true
- [00:00:03]: PVP: true
- [00:00:03]: MaxPlayers: 12
- [00:00:03]: GameMode: endless
- [00:00:03]: OverridenDNS:
- [00:00:03]: PauseWhenEmpty: true
- [00:00:03]: VoteEnabled: true
- [00:00:03]: InternetBroadcasting: true
- [00:00:03]: Intent: madness
- [00:00:04]: [Warning] Could not confirm port 11001 is open in the firewall.
- [00:00:04]: [Shard] Shard server mode disabled by configuration file
- [00:00:04]: Online Server Started on port: 11001
- [00:00:04]: Collecting garbage...
- [00:00:04]: lua_gc took 0.01 seconds
- [00:00:04]: ~ShardLuaProxy()
- [00:00:04]: ~ItemServerLuaProxy()
- [00:00:04]: ~InventoryLuaProxy()
- [00:00:04]: ~NetworkLuaProxy()
- [00:00:04]: ~SimLuaProxy()
- [00:00:04]: lua_close took 0.01 seconds
- [00:00:04]: ReleaseAll
- [00:00:04]: ReleaseAll Finished
- [00:00:04]: cGame::StartPlaying
- [00:00:04]: LOADING LUA
- [00:00:04]: DoLuaFile scripts/main.lua
- [00:00:04]: DoLuaFile loading buffer scripts/main.lua
- [00:00:04]: running main.lua
- [00:00:04]: loaded modindex
- [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:04]: LOADING LUA SUCCESS
- [00:00:04]: PlayerDeaths could not load morgue
- [00:00:04]: PlayerHistory could not load player_history
- [00:00:04]: bloom_enabled false
- [00:00:04]: loaded saveindex
- [00:00:04]: OnFilesLoaded()
- [00:00:04]: OnUpdatePurchaseStateComplete
- [00:00:04]: Unload FE
- [00:00:04]: Unload FE done
- [00:00:04]: LOAD BE
- [00:00:05]: LOAD BE: done
- [00:00:05]: Loading world: session/0059541728D5B66E/0000000005
- [00:00:05]: Save file is at version 3
- [00:00:05]: Begin Session: 0059541728D5B66E
- [00:00:05]: saving to server_temp/server_save
- [00:00:05]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:06]: Loading Nav Grid
- [00:00:06]: setting summerlength 15
- [00:00:06]: setting isnightmaredawn false
- [00:00:06]: setting elapseddaysinseason 0
- [00:00:06]: setting isfullmoon false
- [00:00:06]: setting moisture 7.6249694824219
- [00:00:06]: setting cavephase day
- [00:00:06]: setting isnightmarewild false
- [00:00:06]: setting moonphase new
- [00:00:06]: setting precipitationrate 0
- [00:00:06]: setting iswet false
- [00:00:06]: setting winterlength 15
- [00:00:06]: setting temperature 20.533963721538
- [00:00:06]: setting isnightmarewarn false
- [00:00:06]: setting iswinter false
- [00:00:06]: setting moistureceil 747.40075683594
- [00:00:06]: setting isday false
- [00:00:06]: setting israining false
- [00:00:06]: setting remainingdaysinseason 20
- [00:00:06]: setting precipitation none
- [00:00:06]: setting wetness 0
- [00:00:06]: setting isnightmarecalm true
- [00:00:06]: setting timeinphase 0.12711048126221
- [00:00:06]: setting isdusk false
- [00:00:06]: setting iscavedusk false
- [00:00:06]: setting isautumn true
- [00:00:06]: setting issnowing false
- [00:00:06]: setting iscaveday true
- [00:00:06]: setting phase night
- [00:00:06]: setting snowlevel 0
- [00:00:06]: setting issnowcovered false
- [00:00:06]: setting autumnlength 20
- [00:00:06]: setting pop 0.010201982554449
- [00:00:06]: setting nightmaretime 30.492553710938
- [00:00:06]: setting springlength 20
- [00:00:06]: setting isspring false
- [00:00:06]: setting nightmarephase calm
- [00:00:06]: setting season autumn
- [00:00:06]: setting time 0.063555240631104
- [00:00:06]: setting iscavenight false
- [00:00:06]: setting cycles 0
- [00:00:06]: setting isnight true
- [00:00:06]: setting nightmaretimeinphase 0.084701538085938
- [00:00:06]: setting issummer false
- [00:00:07]: Reconstructing topology
- [00:00:07]: ...Sorting points
- [00:00:07]: ...Sorting edges
- [00:00:07]: ...Connecting nodes
- [00:00:07]: ...Validating connections
- [00:00:07]: ...Housekeeping
- [00:00:07]: ...Done!
- [00:00:07]: 1 uploads added to server. From server_temp
- [00:00:07]: Telling Client our new session identifier: 0059541728D5B66E
- [00:00:07]: ModIndex: Load sequence finished successfully.
- [00:00:07]: Reset() returning
- [00:00:07]: [Steam] SteamGameServer_Init(8769, 11001, 27019)
- [00:00:07]: [Steam] SteamGameServer_Init success
- [00:00:07]: Validating portal[1] <-> <nil>[1] (inactive)
- [00:00:07]: Validating portal[3] <-> <nil>[3] (inactive)
- [00:00:07]: Validating portal[6] <-> <nil>[6] (inactive)
- [00:00:07]: Validating portal[4] <-> <nil>[4] (inactive)
- [00:00:07]: Validating portal[10] <-> <nil>[10] (inactive)
- [00:00:07]: Validating portal[7] <-> <nil>[7] (inactive)
- [00:00:07]: Validating portal[9] <-> <nil>[9] (inactive)
- [00:00:07]: Validating portal[8] <-> <nil>[8] (inactive)
- [00:00:07]: Validating portal[2] <-> <nil>[2] (inactive)
- [00:00:07]: Validating portal[5] <-> <nil>[5] (inactive)
- [00:00:07]: Sim paused
- [00:00:21]: ConsoleInput: "cc_regenerateworld ()"
- [00:00:21]: [string "cc_regenerateworld ()"]:1: variable 'cc_regenerateworld' is not declared
- [00:00:41]: ConsoleInput: "c_regenerateworld ()"
- [00:00:41]: Received world reset request
- [00:00:41]: Sim unpaused
- [00:00:41]: Collecting garbage...
- [00:00:41]: lua_gc took 0.03 seconds
- [00:00:41]: ~ShardLuaProxy()
- [00:00:41]: ~ItemServerLuaProxy()
- [00:00:41]: ~InventoryLuaProxy()
- [00:00:41]: ~NetworkLuaProxy()
- [00:00:41]: ~SimLuaProxy()
- [00:00:41]: lua_close took 0.08 seconds
- [00:00:41]: ReleaseAll
- [00:00:41]: ReleaseAll Finished
- [00:00:41]: cGame::StartPlaying
- [00:00:41]: LOADING LUA
- [00:00:41]: DoLuaFile scripts/main.lua
- [00:00:41]: DoLuaFile loading buffer scripts/main.lua
- [00:00:41]: running main.lua
- [00:00:41]: loaded modindex
- [00:00:41]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:41]: LOADING LUA SUCCESS
- [00:00:41]: PlayerDeaths could not load morgue
- [00:00:41]: PlayerHistory could not load player_history
- [00:00:41]: bloom_enabled false
- [00:00:41]: loaded saveindex
- [00:00:41]: OnFilesLoaded()
- [00:00:41]: OnUpdatePurchaseStateComplete
- [00:00:41]: Not applying level data overrides.
- [00:00:41]: Found a worldgen override file with these contents:
- [00:00:41]: K: override_enabled V: true
- [00:00:41]: K: overrides V: table: 115B86F8
- [00:00:41]: K: alternatehunt V: default
- [00:00:41]: K: angrybees V: default
- [00:00:41]: K: autumn V: default
- [00:00:41]: K: banana V: default
- [00:00:41]: K: bats V: default
- [00:00:41]: K: bearger V: default
- [00:00:41]: K: beefalo V: default
- [00:00:41]: K: beefaloheat V: default
- [00:00:41]: K: bees V: default
- [00:00:41]: K: berrybush V: default
- [00:00:41]: K: birds V: default
- [00:00:41]: K: boons V: default
- [00:00:41]: K: branching V: default
- [00:00:41]: K: bunnymen V: default
- [00:00:41]: K: butterfly V: default
- [00:00:41]: K: buzzard V: default
- [00:00:41]: K: cactus V: default
- [00:00:41]: K: carrot V: default
- [00:00:41]: K: catcoon V: default
- [00:00:41]: K: cave_ponds V: default
- [00:00:41]: K: cave_spiders V: default
- [00:00:41]: K: cavelight V: default
- [00:00:41]: K: chess V: default
- [00:00:41]: K: day V: default
- [00:00:41]: K: deciduousmonster V: default
- [00:00:41]: K: deerclops V: default
- [00:00:41]: K: disease_delay V: default
- [00:00:41]: K: dragonfly V: default
- [00:00:41]: K: earthquakes V: default
- [00:00:41]: K: fern V: default
- [00:00:41]: K: fissure V: default
- [00:00:41]: K: flint V: default
- [00:00:41]: K: flower_cave V: default
- [00:00:41]: K: flowers V: default
- [00:00:41]: K: frograin V: default
- [00:00:41]: K: goosemoose V: default
- [00:00:41]: K: grass V: default
- [00:00:41]: K: houndmound V: default
- [00:00:41]: K: hounds V: default
- [00:00:41]: K: hunt V: default
- [00:00:41]: K: krampus V: default
- [00:00:41]: K: lichen V: default
- [00:00:41]: K: liefs V: default
- [00:00:41]: K: lightning V: default
- [00:00:41]: K: lightninggoat V: default
- [00:00:41]: K: loop V: default
- [00:00:41]: K: lureplants V: default
- [00:00:41]: K: marshbush V: default
- [00:00:41]: K: merm V: default
- [00:00:41]: K: meteorshowers V: default
- [00:00:41]: K: meteorspawner V: default
- [00:00:41]: K: moles V: default
- [00:00:41]: K: monkey V: default
- [00:00:41]: K: mushroom V: default
- [00:00:41]: K: mushtree V: default
- [00:00:41]: K: penguins V: default
- [00:00:41]: K: perd V: default
- [00:00:41]: K: petrification V: default
- [00:00:41]: K: pigs V: default
- [00:00:41]: K: ponds V: default
- [00:00:41]: K: prefabswaps_start V: default
- [00:00:41]: K: rabbits V: default
- [00:00:41]: K: reeds V: default
- [00:00:41]: K: regrowth V: default
- [00:00:41]: K: rock V: default
- [00:00:41]: K: rock_ice V: default
- [00:00:41]: K: rocky V: default
- [00:00:41]: K: sapling V: default
- [00:00:41]: K: season_start V: default
- [00:00:41]: K: slurper V: default
- [00:00:41]: K: slurtles V: default
- [00:00:41]: K: spiders V: default
- [00:00:41]: K: spring V: default
- [00:00:41]: K: start_location V: default
- [00:00:41]: K: summer V: default
- [00:00:41]: K: tallbirds V: default
- [00:00:41]: K: task_set V: cave_default
- [00:00:41]: K: tentacles V: default
- [00:00:41]: K: touchstone V: default
- [00:00:41]: K: trees V: default
- [00:00:41]: K: tumbleweed V: default
- [00:00:41]: K: walrus V: default
- [00:00:41]: K: weather V: default
- [00:00:41]: K: wildfires V: default
- [00:00:41]: K: winter V: default
- [00:00:41]: K: world_size V: default
- [00:00:41]: K: wormlights V: default
- [00:00:41]: K: worms V: default
- [00:00:41]: K: preset V: DST_CAVE
- [00:00:41]: sanity-checking worldgenoverride.lua...
- [00:00:41]: WARNING! Found override 'disease_delay', but this doesn't match any known option. Did you make a typo?
- [00:00:41]: WARNING! Found override 'petrification', but this doesn't match any known option. Did you make a typo?
- [00:00:41]: Loaded and applied world gen overrides from ../worldgenoverride.lua
- [00:00:41]: contained preset DST_CAVE, loading...
- [00:00:41]: applying overrides to preset...
- [00:00:41]: Overwriting savedata with override file.
- [00:00:41]: WorldSim::SimThread::SimThread()
- [00:00:41]: ABOUT TO INSTALL STACKTRACE
- [00:00:41]: DoLuaFile scripts/stacktrace.lua
- [00:00:41]: DoLuaFile loading buffer scripts/stacktrace.lua
- [00:00:41]: INSTALLED STACKTRACE
- [00:00:41]: WorldSim::SimThread::SimThread() complete
- [00:00:41]: THREAD - started 'WorldSim' (9328)
- [00:00:41]: WorldSim::SimThread::Main()
- [00:00:41]: DoLuaFile scripts/worldgen_main.lua
- [00:00:41]: DoLuaFile loading buffer scripts/worldgen_main.lua
- [00:00:41]: ModIndex: Load sequence finished successfully.
- [00:00:41]: Reset() returning
- [00:00:41]: DLC enabled : false
- [00:00:41]: running worldgen_main.lua
- [00:00:41]: SEED = 1474554770
- [00:00:41]: Generating world with these parameters:
- [00:00:41]: level_type SURVIVAL
- [00:00:41]: level_data:
- [00:00:41]: K: 1 V: table: 0F29EA70
- [00:00:41]: K: background_node_range V: table: 0F29E868
- [00:00:41]: K: 1 V: 0
- [00:00:41]: K: 2 V: 1
- [00:00:41]: K: desc V: Delve into the caves... together!
- [00:00:41]: K: hideminimap V: false
- [00:00:41]: K: id V: DST_CAVE
- [00:00:41]: K: location V: cave
- [00:00:41]: K: max_playlist_position V: 999
- [00:00:41]: K: min_playlist_position V: 0
- [00:00:41]: K: name V: The Caves
- [00:00:41]: K: numrandom_set_pieces V: 0
- [00:00:41]: K: override_level_string V: false
- [00:00:41]: K: overrides V: table: 0F29E728
- [00:00:41]: K: alternatehunt V: default
- [00:00:41]: K: angrybees V: default
- [00:00:41]: K: autumn V: default
- [00:00:41]: K: banana V: default
- [00:00:41]: K: bats V: default
- [00:00:41]: K: bearger V: default
- [00:00:41]: K: beefalo V: default
- [00:00:41]: K: beefaloheat V: default
- [00:00:41]: K: bees V: default
- [00:00:41]: K: berrybush V: default
- [00:00:41]: K: birds V: default
- [00:00:41]: K: boons V: default
- [00:00:41]: K: branching V: default
- [00:00:41]: K: bunnymen V: default
- [00:00:41]: K: butterfly V: default
- [00:00:41]: K: buzzard V: default
- [00:00:41]: K: cactus V: default
- [00:00:41]: K: carrot V: default
- [00:00:41]: K: catcoon V: default
- [00:00:41]: K: cave_ponds V: default
- [00:00:41]: K: cave_spiders V: default
- [00:00:41]: K: cavelight V: default
- [00:00:41]: K: chess V: default
- [00:00:41]: K: day V: default
- [00:00:41]: K: deciduousmonster V: default
- [00:00:41]: K: deerclops V: default
- [00:00:41]: K: disease_delay V: default
- [00:00:41]: K: dragonfly V: default
- [00:00:41]: K: earthquakes V: default
- [00:00:41]: K: fern V: default
- [00:00:41]: K: fissure V: default
- [00:00:41]: K: flint V: default
- [00:00:41]: K: flower_cave V: default
- [00:00:41]: K: flowers V: default
- [00:00:41]: K: frograin V: default
- [00:00:41]: K: goosemoose V: default
- [00:00:41]: K: grass V: default
- [00:00:41]: K: houndmound V: default
- [00:00:41]: K: hounds V: default
- [00:00:41]: K: hunt V: default
- [00:00:41]: K: krampus V: default
- [00:00:41]: K: layout_mode V: RestrictNodesByKey
- [00:00:41]: K: lichen V: default
- [00:00:41]: K: liefs V: default
- [00:00:41]: K: lightning V: default
- [00:00:41]: K: lightninggoat V: default
- [00:00:41]: K: loop V: default
- [00:00:41]: K: lureplants V: default
- [00:00:41]: K: marshbush V: default
- [00:00:41]: K: merm V: default
- [00:00:41]: K: meteorshowers V: default
- [00:00:41]: K: meteorspawner V: default
- [00:00:41]: K: moles V: default
- [00:00:41]: K: monkey V: default
- [00:00:41]: K: mushroom V: default
- [00:00:41]: K: mushtree V: default
- [00:00:41]: K: penguins V: default
- [00:00:41]: K: perd V: default
- [00:00:41]: K: petrification V: default
- [00:00:41]: K: pigs V: default
- [00:00:41]: K: ponds V: default
- [00:00:41]: K: prefabswaps_start V: default
- [00:00:41]: K: rabbits V: default
- [00:00:41]: K: reeds V: default
- [00:00:41]: K: regrowth V: default
- [00:00:41]: K: roads V: never
- [00:00:41]: K: rock V: default
- [00:00:41]: K: rock_ice V: default
- [00:00:41]: K: rocky V: default
- [00:00:41]: K: sapling V: default
- [00:00:41]: K: season_start V: default
- [00:00:41]: K: slurper V: default
- [00:00:41]: K: slurtles V: default
- [00:00:41]: K: spiders V: default
- [00:00:41]: K: spring V: default
- [00:00:41]: K: start_location V: default
- [00:00:41]: K: summer V: default
- [00:00:41]: K: tallbirds V: default
- [00:00:41]: K: task_set V: cave_default
- [00:00:41]: K: tentacles V: default
- [00:00:41]: K: touchstone V: default
- [00:00:41]: K: trees V: default
- [00:00:41]: K: tumbleweed V: default
- [00:00:41]: K: walrus V: default
- [00:00:41]: K: weather V: default
- [00:00:41]: K: wildfires V: default
- [00:00:41]: K: winter V: default
- [00:00:41]: K: world_size V: default
- [00:00:41]: K: wormhole_prefab V: tentacle_pillar
- [00:00:41]: K: wormlights V: default
- [00:00:41]: K: worms V: default
- [00:00:41]: K: required_prefabs V: table: 0F29E958
- [00:00:41]: K: 1 V: multiplayer_portal
- [00:00:41]: K: substitutes V: table: 0F29E8B8
- [00:00:41]: K: version V: 2
- [00:00:41]:
- #######
- #
- # Generating SURVIVAL Mode Level
- #
- #######
- [00:00:41]: New size: 425 default
- [00:00:41]: Creating story...
- [00:00:41]: RestrictNodesByKey
- [00:00:41]: ##############################RestrictNodesByKey
- [00:00:41]: Finding valid start task...
- [00:00:41]: ...picked CaveExitTask2
- [00:00:41]: Has start node Clearing
- [00:00:41]: Warning! Couldn't find a spot in SacredAltar for Level2WoodBoon
- [00:00:41]: Baking map... 425
- [00:00:41]: [WorldSimActual::GenerateVoronoiMap]
- [00:00:41]: GenerateVoronoiMap [1]:
- [00:00:41]: ...Done.
- [00:00:41]: [AddEmptyNodes]
- [00:00:41]: GenerateVoronoiMap [100]:
- [00:00:43]: ...Done.
- [00:00:43]: [WorldSimActual::GenerateVoronoiMap] complete [success]
- [00:00:43]: [WorldSimActual::ConvertToTileMap]
- [00:00:43]: [ConvertToTileMap]
- [00:00:43]: [WorldSimActual::ConvertToTileMap] complete
- [00:00:43]: [WorldSimActual::SeparateIslands]
- [00:00:43]: [SeparateIslands]
- [00:00:43]: [WorldSimActual::SeparateIslands] complete
- [00:00:43]: Map Baked!
- [00:00:43]: [WorldSimActual::ForceConnectivity]
- [00:00:43]: [GenerateLandmasses]
- [00:00:43]: [MergeConnectedLandmasses] true
- [00:00:43]: [WorldSimActual::ForceConnectivity] complete
- [00:00:43]: [GetWormholesExtra] connected 0 unconnected 1
- [00:00:43]: [GetWormholesExtra] after: connected 1 unconnected 0
- [00:00:43]: [GetWormholesExtra] pushed 0 wormholes
- [00:00:43]: Encoding...
- [00:00:43]: Encoding... DONE
- [00:00:43]: Checking Tags
- [00:00:43]: Populating voronoi...
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential3:2:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential3:2:Vacant
- [00:00:43]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses
- [00:00:43]: Warning! Could not find a spot for EvergreenSinkhole in node CaveExitTask6:1:SinkholeCopses
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential3:0:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential3:0:Vacant
- [00:00:43]: Warning! Could not find a spot for PondSinkhole in node CaveExitTask7:0:SinkholeOasis
- [00:00:43]: Warning! Could not find a spot for EvergreenSinkhole in node SwampySinkhole:4:TentaclesAndTrees
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential2:3:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential2:3:Vacant
- [00:00:43]: Warning! Could not find a spot for RabbitTown in node CaveExitTask10:1:GreenMushRabbits
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential3:1:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential3:1:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential3:1:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall in node Residential:2:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential:2:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential:2:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall in node Residential:3:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant
- [00:00:43]: Warning! Could not find a spot for StraightWall2 in node Residential:3:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant
- [00:00:43]: Warning! Could not find a spot for CornerWall2 in node Residential:3:Vacant
- [00:00:43]: disconnected tiles... 154
- [00:00:43]: PREFAB SWAP SELECTION: regular grass
- [00:00:43]: PREFAB SWAP SELECTION: petrified trees
- [00:00:43]: PREFAB SWAP SELECTION: regular twigs
- [00:00:43]: PREFAB SWAP SELECTION: regular berries
- [00:00:43]: Done cave map gen!
- [00:00:43]: Checking map...
- [00:00:43]: Generation complete
- [00:00:43]: WorldSim::SimThread::Main() complete
- [00:00:43]: Serializing world: session/379573595CCDAA60/0000000002
- [00:00:43]: BE assets already loaded
- [00:00:44]: Begin Session: 379573595CCDAA60
- [00:00:44]: Stomping previously assigned session identifier, two loads issued.
- [00:00:44]: saving to server_temp/server_save
- [00:00:44]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:44]: Loading Nav Grid
- [00:00:46]: Can't find prefab mushtree
- [00:00:46]: SpawnSaveRecord [nil, mushtree] FAILED
- [00:00:46]: Can't find prefab mushtree
- [00:00:46]: SpawnSaveRecord [nil, mushtree] FAILED
- [00:00:46]: Can't find prefab mushtree
- [00:00:46]: SpawnSaveRecord [nil, mushtree] FAILED
- [00:00:46]: Can't find prefab mushtree
- [00:00:46]: SpawnSaveRecord [nil, mushtree] FAILED
- [00:00:46]: Reconstructing topology
- [00:00:46]: ...Sorting points
- [00:00:46]: ...Sorting edges
- [00:00:46]: ...Connecting nodes
- [00:00:46]: ...Validating connections
- [00:00:46]: ...Housekeeping
- [00:00:46]: ...Done!
- [00:00:46]: 1 uploads added to server. From server_temp
- [00:00:46]: Telling Client our new session identifier: 379573595CCDAA60
- [00:00:46]: Validating portal[1] <-> <nil>[1] (inactive)
- [00:00:46]: Validating portal[2] <-> <nil>[2] (inactive)
- [00:00:46]: Validating portal[3] <-> <nil>[3] (inactive)
- [00:00:46]: Validating portal[4] <-> <nil>[4] (inactive)
- [00:00:46]: Validating portal[5] <-> <nil>[5] (inactive)
- [00:00:46]: Validating portal[6] <-> <nil>[6] (inactive)
- [00:00:46]: Validating portal[7] <-> <nil>[7] (inactive)
- [00:00:46]: Validating portal[8] <-> <nil>[8] (inactive)
- [00:00:46]: Validating portal[9] <-> <nil>[9] (inactive)
- [00:00:46]: Validating portal[10] <-> <nil>[10] (inactive)
- [00:00:46]: Sim paused
- [00:06:11]: Serializing world: session/379573595CCDAA60/0000000003
- [00:06:11]: Collecting garbage...
- [00:06:11]: lua_gc took 0.06 seconds
- [00:06:11]: ~ShardLuaProxy()
- [00:06:11]: ~ItemServerLuaProxy()
- [00:06:11]: ~InventoryLuaProxy()
- [00:06:11]: ~NetworkLuaProxy()
- [00:06:11]: ~SimLuaProxy()
- [00:06:11]: lua_close took 0.09 seconds
- [00:06:11]: Manager - ORPHANED UNKNOWN RESOURCES:
- [00:06:11]: shaders/ui_yuv.ksh - 1
- [00:06:11]: CurlRequestManager::ClientThread::Main() complete
- [00:06:11]: HttpClient2 discarded 1 callbacks.
- [00:06:11]: Shutting down
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