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- Exe timestamp: 2014/07/16 07:16:30
- Current time: 2015/02/11 20:39:39
- Version 1.63.125548
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
- File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
- Unsupported language English in stringtable
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
- <English>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
- <Italian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
- <Spanish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
- <French>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
- <Czech>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
- <Russian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
- <Polish>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
- <Hungarian>From world.guns.ru: <'
- Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
- Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
- </Key>
- <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
- <German>Compact assault rifle with silenced grenade launcher<'
- Item STR_VIL_DN_BS1 listed twice
- Item STR_AUTHOR_VILAS listed twice
- Item STR_VIL_EASTERN listed twice
- Item STR_VIL_WEAPONS listed twice
- Item str_dss_10rnd_vss listed twice
- Item str_dss_20rnd_vss listed twice
- Item str_dn_20rnd_9x39_sp5_vss listed twice
- Item str_dn_ak_107_gl_pso listed twice
- Item str_dn_ak_107_kobra listed twice
- Item str_dn_M40A3 listed twice
- Item str_dn_rpk_74 listed twice
- Item str_ep1_dn_fn_fal listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
- Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
- Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
- Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
- Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
- Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
- Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
- Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
- Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
- Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
- Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
- Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
- Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:18 Server error: Player without identity Tek (id 1871256769)
- 20:40:28 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:28 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
- 20:40:33 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
- 20:40:36 ca\misc\houpacka.p3d: house, config class missing
- 20:40:36 ca\misc\houpacka.p3d: house, config class missing
- 20:40:37 ca\misc\houpacka.p3d: house, config class missing
- 20:40:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 20:40:41 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 20:40:41 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 20:40:41 "DayZ Epoch: MPframework inited"
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\sectorfng\sectorfng_init.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\insel.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\blitz-island.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\Magden.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\Napf_small_base.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\neisland.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\BSRLHD.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\Bsrbridge.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\Bsrseaf.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\feldmoos.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\oilrig1.sqf not found
- 20:40:41 Warning Message: Script z\addons\dayz_server\CustomBuildings\bank_building.sqf not found
- 20:40:42 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
- 20:40:43 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
- 20:40:43 "Admin Tools: AdminList.sqf loaded"
- 20:40:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\dynamic_vehicle.sqf not found
- 20:40:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_24.Napf\mission.sqf not found
- 20:40:43 "Res3tting B!S effects..."
- 20:40:43 Creation of object B 1-1-B failed, state MISSION ASKED
- 20:40:43 Creation of object B 1-1-B:<Empty main subgroup> failed, state MISSION ASKED
- 20:40:43 Client: Nonnetwork object 1d7dac00.
- 20:40:43 Client: Nonnetwork object 1e1d3d00.
- 20:40:43 Server: Object 2:19 not found (message 80)
- 20:40:43 Server: Object 2:19 not found (message 80)
- 20:40:43 Server: Object 2:15 not found (message 80)
- 20:40:43 Server: Object 2:14 not found (message 80)
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,2] at [14156.7,13911.9,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,3] at [14207.1,13991.9,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,4] at [13949.8,14130.1,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,5] at [13891.5,14152.7,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,6] at [13891.5,14152.7,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,7] at [9649.65,15639.4,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,8] at [8266.42,15451.6,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,9] at [7262.25,14831.7,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,10] at [6322.41,13708.4,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,11] at [6152.84,11584.5,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,12] at [6433.06,10591.8,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,13] at [6467.9,9817.13,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,14] at [6692.51,9708.9,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,15] at [7644.33,9470.89,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,16] at [7847.07,9241.27,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,17] at [8146.51,8915.45,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,18] at [10945,8593.94,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,19] at [12685.7,9691.02,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,20] at [14272.1,12649.1,0]"
- 20:40:43 "BUS:Waypoint Added: [B 1-1-B,21] at [14409.5,13277.7,0]"
- 20:40:43 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 20:40:43 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 20:40:43 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 20:40:43 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 20:40:44 "BUS:Waypoint Added: [B 1-1-B,22] at [14545.5,13648.4,0]"
- 20:40:44 "BUS:Waypoint Added: [B 1-1-B,23] at [15290.4,13384.8,0]"
- 20:40:44 "BUS:Waypoint Added: [B 1-1-B,24] at [15436.7,13230.4,0]"
- 20:40:44 Ref to nonnetwork object 1dd590c0# 981833: ikarus.p3d
- 20:40:44 Ref to nonnetwork object 1dd590c0# 981833: ikarus.p3d
- 20:40:44 Ref to nonnetwork object 1dd590c0# 981833: ikarus.p3d
- 20:40:44 Ref to nonnetwork object 1dd590c0# 981833: ikarus.p3d
- 20:40:44 Ref to nonnetwork object 1dd590c0# 981833: ikarus.p3d
- 20:40:44 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 20:40:45 Ref to nonnetwork object B 1-1-B:1
- 20:40:45 Creation of object B 1-1-B:1 failed, state MISSION ASKED
- 20:40:45 Client: Nonnetwork object 1e1d3d00.
- 20:40:45 Error in expression <["ObjectID", [_dir,getPos _axeBus] call dayz_objectUID2, true];
- _axeBus setFuel >
- 20:40:45 Error position: <dayz_objectUID2, true];
- _axeBus setFuel >
- 20:40:45 Error Undefined variable in expression: dayz_objectuid2
- 20:40:45 File mpmissions\__cur_mp.Napf\scripts\busroute\init_bus.sqf, line 50
- 20:40:45 Ref to nonnetwork object B 1-1-B:2
- 20:40:45 Creation of object B 1-1-B:2 failed, state MISSION ASKED
- 20:40:45 Error in expression <afeZoneH-0.1,
- 99999,
- 0,
- 0,
- 3090
- ] spawn bis_fnc_dynamicText;
- };
- if(RecruitSurviv>
- 20:40:45 Error position: <bis_fnc_dynamicText;
- };
- if(RecruitSurviv>
- 20:40:45 Error Undefined variable in expression: bis_fnc_dynamictext
- 20:40:45 File mpmissions\__cur_mp.Napf\init.sqf, line 292
- 20:40:45 "[NAC BLOWOUT SERVER] :: Next blowout in _delay (_delay = 2781.17), delay modifier is 0.74 (ns_blow_delaymod)"
- 20:40:45 "** DB groups server side initializing"
- 20:40:45 "** scp_crtsrvrs initializing"
- 20:40:45 ca\misc\houpacka.p3d: house, config class missing
- 20:40:47 ca\misc\houpacka.p3d: house, config class missing
- 20:40:48 ca\misc\houpacka.p3d: house, config class missing
- 20:40:48 ca\misc\houpacka.p3d: house, config class missing
- 20:40:49 ca\misc3\wf\wf_depot.p3d: house, config class missing
- 20:40:49 ca\misc3\wf\wf_depot.p3d: house, config class missing
- 20:40:49 ca\misc3\wf\wf_depot.p3d: house, config class missing
- 20:40:50 ca\misc\houpacka.p3d: house, config class missing
- 20:40:50 ca\misc\houpacka.p3d: house, config class missing
- 20:40:51 ca\misc\houpacka.p3d: house, config class missing
- 20:40:51 ca\misc\houpacka.p3d: house, config class missing
- 20:40:51 ca\misc\houpacka.p3d: house, config class missing
- 20:40:51 ca\misc\houpacka.p3d: house, config class missing
- 20:40:51 ca\misc\houpacka.p3d: house, config class missing
- 20:40:52 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
- 20:40:52 "** scp_crtsrvrs initialized"
- 20:40:52 "** DB groups initialized"
- 20:40:52 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"
- 20:40:52 "[Random_Weed_Farm]: Function loaded ... Server Building 5 Weed Farm(s)"
- 20:40:52 "[Random_Weed_Farm]: Found Location for a farm (055162) [5582.52,4214.4] with 8 plants"
- 20:40:52 Ref to nonnetwork object 2929c800# 981903: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 2929c800# 981903: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 2929c800# 981903: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 2929c100# 981904: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 2929c100# 981904: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 2929c100# 981904: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29273900# 981905: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29273900# 981905: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29273900# 981905: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29273200# 981906: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29273200# 981906: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29273200# 981906: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29272b00# 981907: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29272b00# 981907: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29272b00# 981907: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29272400# 981908: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29272400# 981908: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29272400# 981908: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29271d00# 981909: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29271d00# 981909: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29271d00# 981909: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29271600# 981910: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29271600# 981910: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29271600# 981910: p_fiberplant_ep1.p3d
- 20:40:52 "[Random_Weed_Farm]: Found Location for a farm (196152) [19600.4,5212.3] with 4 plants"
- 20:40:52 Ref to nonnetwork object 29270f00# 981911: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270f00# 981911: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270f00# 981911: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270800# 981912: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270800# 981912: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270800# 981912: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270100# 981913: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270100# 981913: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29270100# 981913: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29267900# 981914: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29267900# 981914: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29267900# 981914: p_fiberplant_ep1.p3d
- 20:40:52 "[Random_Weed_Farm]: Found Location for a farm (117126) [11776.3,7877.74] with 6 plants"
- 20:40:52 Ref to nonnetwork object 29267200# 981915: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29267200# 981915: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29267200# 981915: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29266b00# 981916: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29266b00# 981916: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29266b00# 981916: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29266400# 981917: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29266400# 981917: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29266400# 981917: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29265d00# 981918: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29265d00# 981918: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29265d00# 981918: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29265600# 981919: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29265600# 981919: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29265600# 981919: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29264f00# 981920: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29264f00# 981920: p_fiberplant_ep1.p3d
- 20:40:52 Ref to nonnetwork object 29264f00# 981920: p_fiberplant_ep1.p3d
- 20:40:52 "[Random_Weed_Farm]: Found Location for a farm (111154) [11175.1,5005.31] with 5 plants"
- 20:40:53 Ref to nonnetwork object 29264800# 981921: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 29264800# 981921: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 29264800# 981921: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 29264100# 981922: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 29264100# 981922: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 29264100# 981922: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925f900# 981923: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925f900# 981923: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925f900# 981923: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925f200# 981924: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925f200# 981924: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925f200# 981924: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925eb00# 981925: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925eb00# 981925: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925eb00# 981925: p_fiberplant_ep1.p3d
- 20:40:53 "[Random_Weed_Farm]: Found Location for a farm (074177) [7497.15,2700.79] with 4 plants"
- 20:40:53 Ref to nonnetwork object 2925e400# 981926: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925e400# 981926: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925e400# 981926: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925dd00# 981927: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925dd00# 981927: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925dd00# 981927: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925d600# 981928: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925d600# 981928: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925d600# 981928: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925cf00# 981929: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925cf00# 981929: p_fiberplant_ep1.p3d
- 20:40:53 Ref to nonnetwork object 2925cf00# 981929: p_fiberplant_ep1.p3d
- 20:40:53 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"
- 20:40:53 "** scp_spwn_fr initializing"
- 20:40:53 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found
- 20:41:01 Creation of object B 1-1-A:2 failed, state MISSION ASKED
- 20:41:01 Ref to nonnetwork object B 1-1-A:2
- 20:41:01 Ref to nonnetwork object B 1-1-A:2
- 20:41:01 Ref to nonnetwork object B 1-1-A:2
- 20:41:01 Client: Nonnetwork object 29b34080.
- 20:41:01 Client: Nonnetwork object 28d40080.
- 20:41:01 Ref to nonnetwork object B 1-1-A:2
- 20:41:01 Client: Nonnetwork object 29b34080.
- 20:41:01 Client: Nonnetwork object 28d40080.
- 20:41:01 Ref to nonnetwork object B 1-1-A:2
- 20:41:01 Server: Object 2:17 not found (message 85)
- 20:41:01 Server: Object 2:16 not found (message 82)
- 20:41:01 Server: Object 2:17 not found (message 85)
- 20:41:01 Server: Object 2:16 not found (message 82)
- 20:41:10 Creation of object B 1-1-C failed, state LOGGED IN
- 20:41:10 Creation of object B 1-1-C:<Empty main subgroup> failed, state LOGGED IN
- 20:41:10 Client: Nonnetwork object 2926fec0.
- 20:41:10 Client: Nonnetwork object 292b2e00.
- 20:41:10 Ref to nonnetwork object B 1-1-C:1
- 20:41:10 Ref to nonnetwork object B 1-1-C:1
- 20:41:10 "** scp_behavoir initializing"
- 20:41:10 "** scp_behavoir initialized"
- 20:41:10 "** scp_task_patrol initializing"
- 20:41:10 "** scp_task_patrol initialized"
- 20:41:11 "** scp_publishunit B 1-1-C:1,true,false,0,false,false,true"
- 20:41:11 "** scp_spwn_fr Unit created : SurvivorW2_DZ,1479.14,2184.46"
- 20:41:11 "** scp_spwn_fr initializing"
- 20:41:28 Creation of object B 1-1-D failed, state LOGGED IN
- 20:41:28 Creation of object B 1-1-D:<Empty main subgroup> failed, state LOGGED IN
- 20:41:28 Client: Nonnetwork object 291ebf60.
- 20:41:28 Client: Nonnetwork object 292b1600.
- 20:41:28 Ref to nonnetwork object B 1-1-D:1
- 20:41:28 Ref to nonnetwork object B 1-1-D:1
- 20:41:28 "** scp_behavoir initializing"
- 20:41:28 "** scp_behavoir initialized"
- 20:41:28 "** scp_task_patrol initializing"
- 20:41:28 "** scp_task_patrol initialized"
- 20:41:28 "** scp_publishunit B 1-1-D:1,true,false,0,false,false,true"
- 20:41:28 "** scp_spwn_fr Unit created : SurvivorWurban_DZ,1499.66,2173.27"
- 20:41:28 "** scp_spwn_fr initializing"
- 20:41:46 Creation of object B 1-1-E failed, state LOGGED IN
- 20:41:46 Creation of object B 1-1-E:<Empty main subgroup> failed, state LOGGED IN
- 20:41:46 Client: Nonnetwork object 291eb2e0.
- 20:41:46 Client: Nonnetwork object 292b1000.
- 20:41:46 Ref to nonnetwork object B 1-1-E:1
- 20:41:46 Ref to nonnetwork object B 1-1-E:1
- 20:41:46 "** scp_behavoir initializing"
- 20:41:46 "** scp_behavoir initialized"
- 20:41:46 "** scp_task_patrol initializing"
- 20:41:46 "** scp_task_patrol initialized"
- 20:41:46 "** scp_publishunit B 1-1-E:1,true,false,0,false,false,true"
- 20:41:46 "** scp_spwn_fr Unit created : SurvivorWdesert_DZ,1476.09,2187.28"
- 20:41:46 "** scp_spwn_fr initializing"
- 20:42:03 Creation of object B 1-1-F failed, state LOGGED IN
- 20:42:03 Creation of object B 1-1-F:<Empty main subgroup> failed, state LOGGED IN
- 20:42:03 Client: Nonnetwork object 291eaca0.
- 20:42:03 Client: Nonnetwork object 292b0a00.
- 20:42:03 Ref to nonnetwork object B 1-1-F:1
- 20:42:03 Ref to nonnetwork object B 1-1-F:1
- 20:42:03 "** scp_behavoir initializing"
- 20:42:03 "** scp_behavoir initialized"
- 20:42:03 "** scp_task_patrol initializing"
- 20:42:03 "** scp_task_patrol initialized"
- 20:42:03 "** scp_publishunit B 1-1-F:1,true,false,0,false,false,true"
- 20:42:03 "** scp_spwn_fr Unit created : USMC_Soldier_Medic,1490.15,2170.79"
- 20:42:03 "** scp_spwn_fr initializing"
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