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- 23:56:48: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 23:56:48: CUDA loaded successfully
- 23:56:48: 1 CUDA capable devices found
- 23:56:48: [ GPU #0 - < GeForce GTX 780 Ti > has Compute SM 3.5, NVENC Available ]
- 00:04:44: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
- 00:04:44: -------------------------------
- 00:04:44: CPU Name: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
- 00:04:44: CPU Speed: 3400MHz
- 00:04:44: Physical Memory: 4095MB Total, 4095MB Free
- 00:04:44: stepping id: 4, model 62, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 12, total cores 6
- 00:04:44: monitor 1: pos={0, 0}, size={1920, 1080}
- 00:04:44: monitor 2: pos={1920, 0}, size={1920, 1080}
- 00:04:44: Windows Version: 6.2 Build 9200
- 00:04:44: Aero is Enabled
- 00:04:44: -------------------------------
- 00:04:44: OBS Modules:
- 00:04:44: Base Address Module
- 00:04:44: 00D80000 OBS.exe
- 00:04:44: 615B0000 OBSApi.dll
- 00:04:44: 613B0000 DShowPlugin.dll
- 00:04:44: 61380000 GraphicsCapture.dll
- 00:04:44: 61350000 NoiseGate.dll
- 00:04:44: 61330000 PSVPlugin.dll
- 00:04:44: 61310000 scenesw.dll
- 00:04:44: ------------------------------------------
- 00:04:44: Adapter 1
- 00:04:44: Video Adapter: NVIDIA GeForce GTX 780 Ti
- 00:04:44: Video Adapter Dedicated Video Memory: 3115094016
- 00:04:44: Video Adapter Shared System Memory: 1179807744
- 00:04:44: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 00:04:44: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 00:04:44: =====Stream Start: 2015-05-17, 00:04:44===============================================
- 00:04:44: Multithreaded optimizations: On
- 00:04:44: Base resolution: 1920x1080
- 00:04:44: Output resolution: 1920x1080
- 00:04:44: ------------------------------------------
- 00:04:44: Loading up D3D10 on NVIDIA GeForce GTX 780 Ti (Adapter 1)...
- 00:04:44: ------------------------------------------
- 00:04:44: Audio Format: 48000 Hz
- 00:04:44: ------------------------------------------
- 00:04:44: Audio Channels: 2 Ch
- 00:04:44: Playback device Default
- 00:04:44: ------------------------------------------
- 00:04:44: Using desktop audio input: Speakers (2- Sennheiser 3D G4ME1)
- 00:04:44: Global Audio time adjust: 0
- 00:04:44: Using 7.1 surround speaker setup
- 00:04:44: ------------------------------------------
- 00:04:44: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
- 00:04:44: Mic time offset: 0
- 00:04:44: ------------------------------------------
- 00:04:44: Audio Encoding: AAC
- 00:04:44: bitrate: 160
- 00:04:44: Using Window Capture
- 00:04:44: Scene buffering time set to 400
- 00:04:44: Using custom x264 settings: "crf=22 vbv-maxrate=0 vbv-bufsize=0"
- 00:04:44: ------------------------------------------
- 00:04:44: Video Encoding: x264
- 00:04:44: fps: 30
- 00:04:44: width: 1920, height: 1080
- 00:04:44: preset: ultrafast
- 00:04:44: profile: main
- 00:04:44: keyint: 60
- 00:04:44: CBR: yes
- 00:04:44: CFR: no
- 00:04:44: max bitrate: 0
- 00:04:44: buffer size: 0
- 00:04:44: ------------------------------------------
- 00:04:46: Using RTMP service: Twitch
- 00:04:46: Server selection: rtmp://live-jfk.twitch.tv/app
- 00:04:46: Interface: StrongVPN - 501102-L2TP (type 23, 1000 mbps)
- 00:04:46: Completed handshake with rtmp://live-jfk.twitch.tv/app in 520 ms.
- 00:04:47: SO_SNDBUF was at 65536
- 00:04:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 208947 / 211968)
- 00:04:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 208947 / 211968)
- 00:04:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 208947 / 211968)
- 00:04:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 1048576 (buffer: 0 / 211968)
- 00:06:54: Total frames encoded: 3861, total frames duplicated: 4 (0.10%)
- 00:06:54: Total frames rendered: 3877, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 00:06:54:
- 00:06:54: Profiler time results:
- 00:06:54:
- 00:06:54: ==============================================================
- 00:06:54: video thread frame - [100%] [avg time: 0.901 ms] [children: 64%] [unaccounted: 36%]
- 00:06:54: | scene->Preprocess - [34.6%] [avg time: 0.312 ms]
- 00:06:54: | GPU download and conversion - [29.4%] [avg time: 0.265 ms] [children: 28.5%] [unaccounted: 0.888%]
- 00:06:54: | | flush - [27.4%] [avg time: 0.247 ms]
- 00:06:54: | | CopyResource - [0.666%] [avg time: 0.006 ms]
- 00:06:54: | | conversion to 4:2:0 - [0.444%] [avg time: 0.004 ms]
- 00:06:54: Convert444Threads - [100%] [avg time: 1.015 ms] [children: 99.2%] [unaccounted: 0.788%]
- 00:06:54: | Convert444toNV12 - [99.2%] [avg time: 1.007 ms]
- 00:06:54: encoder thread frame - [100%] [avg time: 1.341 ms] [children: 6.34%] [unaccounted: 93.7%]
- 00:06:54: | sending stuff out - [6.34%] [avg time: 0.085 ms]
- 00:06:54: ==============================================================
- 00:06:54:
- 00:06:54:
- 00:06:54: Profiler CPU results:
- 00:06:54:
- 00:06:54: ==============================================================
- 00:06:54: video thread frame - [cpu time: avg 0.298 ms, total 1156.25 ms] [avg calls per frame: 1]
- 00:06:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:06:54: | GPU download and conversion - [cpu time: avg 0.064 ms, total 250 ms] [avg calls per frame: 1]
- 00:06:54: | | flush - [cpu time: avg 0.056 ms, total 218.75 ms] [avg calls per frame: 1]
- 00:06:54: | | CopyResource - [cpu time: avg 0.008 ms, total 31.25 ms] [avg calls per frame: 1]
- 00:06:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:06:54: Convert444Threads - [cpu time: avg 0.944 ms, total 14593.8 ms] [avg calls per frame: 4]
- 00:06:54: | Convert444toNV12 - [cpu time: avg 0.94 ms, total 14531.3 ms] [avg calls per frame: 4]
- 00:06:54: encoder thread frame - [cpu time: avg 1.048 ms, total 4046.88 ms] [avg calls per frame: 1]
- 00:06:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 00:06:54: ==============================================================
- 00:06:54:
- 00:06:54: =====Stream End: 2015-05-17, 00:06:54=================================================
- 00:06:54: ~RTMPPublisher: Packet flush completed in 131 ms
- 00:06:54: ~RTMPPublisher: Send thread terminated in 0 ms
- 00:06:54: RTMPPublisher::SocketLoop: Graceful loop exit
- 00:06:54: ~RTMPPublisher: Socket thread terminated in 1 ms
- 00:06:54: =====Stream End: 2015-05-17, 00:06:54=================================================
- 00:07:04: ~RTMPPublisher: Final socket shutdown completed in 10172 ms
- 00:07:04: Average send payload: 8112 bytes, average send interval: 11 ms
- 00:07:04: Number of times waited to send: 4, Waited for a total of 16388 bytes
- 00:07:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 00:07:04: Number of bytes sent: 92859589
- 00:07:04: Terminating 0x1de4
- 00:07:04: Terminating 0x24f0
- 00:07:04: Terminating 0x56c
- Last game capture log:
- 2015-01-08, 15:57:25: we're booting up:
- 15:57:25: CaptureThread: attached to process League of Legends.exe
- 15:57:27: D3D9 Present
- 15:57:27: DXGI Present
- 15:57:27: GL Present
- 15:57:27: DirectDraw capture: Windows 8 not supported yet
- 15:57:27: (half life scientist) everything.. seems to be in order
- 15:57:27: D3D9EndScene called
- 15:57:27: D3DPRESENT_PARAMETERS {
- 15:57:27: BackBufferWidth: 1920
- 15:57:27: BackBufferHeight: 1080
- 15:57:27: BackBufferFormat: D3DFMT_X8R8G8B8
- 15:57:27: BackBufferCount: 1
- 15:57:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:57:27: MultiSampleQuality: 0
- 15:57:27: SwapEffect: D3DSWAPEFFECT_DISCARD
- 15:57:27: hDeviceWindow: 1574616
- 15:57:27: Windowed: true
- 15:57:27: EnableAutoDepthStencil: true
- 15:57:27: AutoDepthStencilFormat: D3DFMT_D24S8
- 15:57:27: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 15:57:27: FullScreen_RefreshRateInHz: 0
- 15:57:27: PresentationInterval: 2147483648
- 15:57:27: };
- 15:57:27: successfully set up d3d9 hooks
- 15:57:27: D3D9Present called
- 15:57:27: DoD3D9GPUHook: success
- 15:57:27: D3DSURFACE_DESC {
- 15:57:27: Format: D3DFMT_X8R8G8B8
- 15:57:27: Type: D3DRTYPE_SURFACE
- 15:57:27: Usage: D3DUSAGE_RENDERTARGET
- 15:57:27: Pool: D3DPOOL_DEFAULT
- 15:57:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 15:57:27: MultiSampleQuality: 0
- 15:57:27: Width: 1920
- 15:57:27: Height: 1080
- 15:57:27: };
- 15:57:27: successfully capturing d3d9 frames via GPU
- 15:57:29: ---------------------- Cleared D3D9 Capture ----------------------
- 15:57:29: received restart event, capturing
- 15:57:29: DoD3D9GPUHook: success
- 15:57:29: D3D9EndScene called
- 15:57:29: D3D9Present called
- 15:57:31: DirectDraw capture: Windows 8 not supported yet
- 16:02:04: D3DSURFACE_DESC {
- 16:02:04: Format: D3DFMT_X8R8G8B8
- 16:02:04: Type: D3DRTYPE_SURFACE
- 16:02:04: Usage: D3DUSAGE_RENDERTARGET
- 16:02:04: Pool: D3DPOOL_DEFAULT
- 16:02:04: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:02:04: MultiSampleQuality: 0
- 16:02:04: Width: 1920
- 16:02:04: Height: 1080
- 16:02:04: };
- 16:02:04: successfully capturing d3d9 frames via GPU
- 16:02:09: ---------------------- Cleared D3D9 Capture ----------------------
- 16:02:09: received restart event, capturing
- 16:02:09: DoD3D9GPUHook: success
- 16:02:09: D3D9EndScene called
- 16:02:09: D3D9Present called
- 16:02:10: DirectDraw capture: Windows 8 not supported yet
- 16:02:18: D3DSURFACE_DESC {
- 16:02:18: Format: D3DFMT_X8R8G8B8
- 16:02:18: Type: D3DRTYPE_SURFACE
- 16:02:18: Usage: D3DUSAGE_RENDERTARGET
- 16:02:18: Pool: D3DPOOL_DEFAULT
- 16:02:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:02:18: MultiSampleQuality: 0
- 16:02:18: Width: 1920
- 16:02:18: Height: 1080
- 16:02:18: };
- 16:02:18: successfully capturing d3d9 frames via GPU
- 16:02:34: ---------------------- Cleared D3D9 Capture ----------------------
- 16:02:34: received restart event, capturing
- 16:02:34: DoD3D9GPUHook: success
- 16:02:34: D3D9EndScene called
- 16:02:34: D3D9Present called
- 16:02:34: DirectDraw capture: Windows 8 not supported yet
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