Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System;
- class FourFactors
- {
- static void Main()
- {
- uint FG = uint.Parse(Console.ReadLine());
- uint FGA = uint.Parse(Console.ReadLine());
- uint threeP = uint.Parse(Console.ReadLine());
- uint TOV = uint.Parse(Console.ReadLine());
- uint ORB = uint.Parse(Console.ReadLine());
- uint oppDRB = uint.Parse(Console.ReadLine());
- uint FT = uint.Parse(Console.ReadLine());
- uint FTA = uint.Parse(Console.ReadLine());
- double eFG = (FG + 0.5 * threeP) / FGA;
- double TOVpercent = TOV / (FGA + 0.44 * FTA + TOV);
- double ORBpercent = (double)ORB / (ORB + oppDRB);
- double FTpercent = (double)FT / FGA;
- Console.WriteLine("eFG% {0:f3}", eFG);
- Console.WriteLine("TOV% {0:f3}", TOVpercent);
- Console.WriteLine("ORB% {0:f3}", ORBpercent);
- Console.WriteLine("FT% {0:f3}", FTpercent);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement