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oubliette

Dec 18th, 2013
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  1. Oubliette •••••
  2. The vampire creates a realm of his own, hiding a place from mundane senses and scrambling the perceptions of everyone within. He can turn an alleyway into a maze that nobody can escape from, or make a humble brownstone appear to be a stately manor house. He must mark the area’s boundary and exits with his Vitae, impregnating the stones and soil with his blood and bending the location to his will. Once he has spread his blood, he slumbers there for one full day before awakening as the master of his abode.
  3. Cost: 3-9 Vitae and 1 Willpower
  4. Requirement: The vampire must spread Vitae around the area he wishes to claim, marking the gateways, exits, and landmarks. Three Vitae is enough to secure an apartment or small house, six can Obfuscate a brownstone or alleyway, and nine is enough to hide a mansion or similarly large building.
  5. After spreading blood, he must slumber for a full day in the location. He can spread the bloodletting process over several nights, but he must spend every day asleep in the location until his work is complete. The Oubliette absorbs the blood that he spills, making it invisible to Kindred senses.
  6. Dice Pool: None
  7. Action: Instant
  8. Duration: 1 week per dot of Blood Potency
  9. Once he has established an Oubliette, the vampire can use Touch of Shadow, Cloak of Night, and The Familiar Stranger at any distance, on anyone or anything within his haven. He can affect multiple different people or objects with a single activation of the power — making the exits vanish with Cloak of Night, or using The Familiar Stranger to make his ghouls look like people his victims want to see. Using other Obfuscate powers in the Oubliette requires only one roll, and Cloak of Night and The Familiar Stranger do not cost extra Vitae.
  10. The vampire can affect individual aspects of the area separately, making rifles look like snakes or making a single door disappear, or he can make more sweeping changes with just one use of Touch of Shadow — making his run-down brownstone into a manor house with all the appropriate trappings, while the vampire himself becomes a venerable old gentleman.
  11. Someone interacting with elements of an Oubliette can see their true natures, but only for a few seconds. Since the Oubliette can cover a large area, and can change in the blink of an eye, most people shrug off minor changes as just a trick of the light.
  12. A vampire’s Oubliette lasts for one week per dot of Blood Potency, though she can reinforce the effect before it ends.
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