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DurancePillarsBug

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Jul 17th, 2016
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  1. Initialize engine version: 4.7.0f1 (9c73fd3cda99)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.5012]
  5. Renderer: NVIDIA GeForce GTX 570
  6. Vendor: NVIDIA
  7. VRAM: 2509 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless)
  21. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  22. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless)
  23. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain
  24. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless)
  25. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain
  26. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless)
  27. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain
  28. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\GalaxyCSharp.dll (this message is harmless)
  29. Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
  30. - Completed reload, in 0.039 seconds
  31. <RI> Initializing input.
  32.  
  33. <RI> Input initialized.
  34.  
  35. desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
  36. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless)
  37. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless)
  38. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless)
  39. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  40. --->InitializeDisplay()...
  41.  
  42. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  43.  
  44. Available display resolutions:
  45. [ 0 ] 2560x1440
  46. [ 1 ] 1920x1080
  47. [ 2 ] 1600x900
  48. [ 3 ] 1366x768
  49. [ 4 ] 1360x768
  50. [ 5 ] 1280x720
  51. [ 6 ] 1280x768
  52. [ 7 ] 1920x1200
  53. [ 8 ] 1680x1050
  54. [ 9 ] 1600x1024
  55. [ 10 ] 1280x800
  56. [ 11 ] 720x480
  57. [ 12 ] 1920x1440
  58. [ 13 ] 1600x1200
  59. [ 14 ] 1280x960
  60. [ 15 ] 1152x864
  61. [ 16 ] 1024x768
  62. [ 17 ] 800x600
  63. [ 18 ] 640x480
  64. [ 19 ] 1280x1024
  65. [ 20 ] 720x576
  66. Largest resolution is [ 0 ] 2560x1440
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  69.  
  70. --->InitializeRoutine(0, Fullscreen, )...
  71.  
  72. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  73.  
  74. --->GetDesktopResolution() returning 2560x1440
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  77.  
  78. --->ChangeResolutionRoutine( 0, False )...
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  81.  
  82. --->ChangeResolutionRoutine( 0, False ) _currentResolutionIndex is 0
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  85.  
  86. --->ChangeResolutionRoutine( 0, False ) calling Screen.SetResolution(2560, 1440, True).
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  89.  
  90. Checking to instantiate global...
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  93.  
  94. Instantiating global.
  95.  
  96. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  97.  
  98. The referenced script on this Behaviour is missing!
  99.  
  100. (Filename: Line: 1773)
  101.  
  102. The referenced script on this Behaviour is missing!
  103.  
  104. (Filename: Line: 1773)
  105.  
  106. The referenced script on this Behaviour is missing!
  107.  
  108. (Filename: Line: 1773)
  109.  
  110. The referenced script on this Behaviour is missing!
  111.  
  112. (Filename: Line: 1773)
  113.  
  114.  
  115.  
  116.  
  117. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  118.  
  119. ---- GAME BUILD VERSION: 1047 ----
  120.  
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  123.  
  124. Game is not running Windows 32 Bit
  125.  
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  128.  
  129. Loading table: ClassDefenses
  130. CharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplier
  131.  
  132. Undefined,25,20,20,20,40,40,36,36,12,6
  133.  
  134. Fighter,30,20,20,20,30,30,42,42,14,5
  135.  
  136. Rogue,15,20,20,20,30,30,36,36,12,4
  137.  
  138. Priest,15,20,20,20,20,20,36,36,12,4
  139.  
  140. Wizard,10,20,20,20,20,20,36,36,12,4
  141.  
  142. Barbarian,15,20,20,20,25,25,48,48,16,6
  143.  
  144. Ranger,20,20,20,20,30,30,36,36,12,5
  145.  
  146. Druid,20,20,20,20,20,20,36,36,12,4
  147.  
  148. Paladin,20,20,20,20,25,25,42,42,14,5
  149.  
  150. Monk,25,20,20,20,30,30,42,42,14,6
  151.  
  152. Cipher,20,20,20,20,25,25,36,36,12,4
  153.  
  154. Chanter,25,20,20,20,25,25,36,36,12,4
  155.  
  156. Troll,25,20,20,20,30,30,84,84,28,6
  157.  
  158. Ogre,30,20,20,20,50,50,84,84,28,6
  159.  
  160. Wolf,25,20,20,20,30,30,42,42,14,6
  161.  
  162. Spider,25,20,20,20,30,30,36,36,12,6
  163.  
  164. Ooze,15,20,20,20,25,25,48,48,16,6
  165.  
  166. Stelgaer,25,20,20,20,30,30,42,42,14,6
  167.  
  168. Imp,25,20,20,20,30,30,36,36,12,6
  169.  
  170. DankSpore,10,20,20,20,30,30,72,72,24,6
  171.  
  172. SwampLurker,10,20,20,20,30,30,72,72,24,6
  173.  
  174. Eoten,25,20,20,20,30,30,48,48,16,6
  175.  
  176. Xaurip,25,20,20,20,25,25,36,36,12,6
  177.  
  178. Vithrack,25,20,20,20,25,25,36,36,12,6
  179.  
  180. WillOWisp,40,20,20,20,25,25,36,36,12,6
  181.  
  182. Delemgan,25,20,20,20,25,25,36,36,12,6
  183.  
  184. Pwgra,25,20,20,20,25,25,36,36,12,6
  185.  
  186. Wurm,25,20,20,20,35,35,48,48,16,6
  187.  
  188. Skuldr,25,20,20,20,25,25,42,42,14,6
  189.  
  190. Drake,45,20,20,20,55,55,72,72,24,6
  191.  
  192. SkyDragon,55,20,20,20,60,60,72,72,24,6
  193.  
  194. AdraDragon,65,20,20,20,60,60,72,72,24,6
  195.  
  196. Blight,25,20,20,20,25,25,36,36,12,6
  197.  
  198. Animat,25,20,20,20,25,25,30,30,10,6
  199.  
  200. FleshConstruct,25,20,20,20,25,25,72,72,24,6
  201.  
  202. Shadow,45,35,35,40,35,35,30,30,10,6
  203.  
  204. Phantom,45,35,35,40,25,25,30,30,10,6
  205.  
  206. CeanGwla,45,35,35,40,25,25,30,30,10,6
  207.  
  208. Skeleton,15,20,20,20,25,25,36,36,12,6
  209.  
  210. Revenant,15,20,20,20,25,25,72,72,24,6
  211.  
  212. Gul,25,20,20,20,25,25,72,72,24,6
  213.  
  214. Dargul,25,20,20,20,25,25,72,72,24,6
  215.  
  216. Fampyr,35,20,20,20,25,25,72,72,24,6
  217.  
  218. Wicht,25,20,20,20,25,25,30,30,10,6
  219.  
  220. Beetle,25,20,20,20,25,25,42,42,14,6
  221.  
  222. AnimalCompanion,25,20,20,20,30,30,36,36,12,5
  223.  
  224. WeakEnemy,1,0,0,0,0,0,1,1,1,1
  225.  
  226. HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6
  227.  
  228. Lagufaeth,25,20,20,20,25,25,36,36,12,6
  229.  
  230. Lich,20,20,20,30,25,25,48,48,16,6
  231.  
  232. Eyeless,55,20,20,20,60,60,72,72,24,6
  233.  
  234. Kraken,45,20,20,20,55,55,84,84,28,6
  235.  
  236.  
  237.  
  238. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  239.  
  240. Loading table: Experience
  241. ExperienceTableData;Level;,Experience,StrongholdTurns,Display
  242.  
  243. 1,1500,4,1
  244.  
  245. 2,3000,10,2
  246.  
  247. 3,4050,15,3
  248.  
  249. 4,5400,15,4
  250.  
  251. 5,6750,15,5
  252.  
  253. 6,8100,20,6
  254.  
  255. 7,9500,20,7
  256.  
  257. 8,10800,20,8
  258.  
  259. 9,12100,20,9
  260.  
  261. 10,13500,20,10
  262.  
  263. 11,14800,20,11
  264.  
  265. 12,500,2,12
  266.  
  267. 13,750,2,13
  268.  
  269. 14,1000,3,14
  270.  
  271. 15,0,0,15
  272.  
  273. 16,0,0,16
  274.  
  275. 17,2400,8,PX1_7
  276.  
  277. 18,4500,10,PX1_8
  278.  
  279. 19,6000,10,PX1_9
  280.  
  281. 20,3300,10,PX1_10
  282.  
  283. 21,0,0,PX1_11
  284.  
  285. 22,2400,8,PX1_12
  286.  
  287. 23,5700,8,PX1_13
  288.  
  289. 24,0,0,PX1_14
  290.  
  291. 25,4000,6,PX2_9
  292.  
  293. 26,2100,6,PX2_10
  294.  
  295. 27,3600,10,PX2_11
  296.  
  297. 28,5000,10,PX2_12
  298.  
  299. 29,1350,10,PX2_13
  300.  
  301. 30,3600,8,PX2_14
  302.  
  303. 31,6300,8,PX2_15
  304.  
  305. 32,810,2,PX2_16
  306.  
  307.  
  308.  
  309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  310.  
  311. 3 data files parsed!
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  314.  
  315. --->MatchResolutionToIndex(2560x1440) returning 0
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  318.  
  319. --->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  322.  
  323. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Unknown
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  326.  
  327. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) returning false. Not initialized.
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  330.  
  331. Client Size: L 0, R 2560, T 0, B 1440
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  334.  
  335. Window Size: L 0, R 2560, T 0, B 1440
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  338.  
  339. Client Screen Origin: X 0, Y 0
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  342.  
  343. Clip On. Range: L 0, R 2560, T 0, B 1440
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  346.  
  347. Client Size: L 0, R 2560, T 0, B 1440
  348.  
  349. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  350.  
  351. Window Size: L 0, R 2560, T 0, B 1440
  352.  
  353. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  354.  
  355. Client Screen Origin: X 0, Y 0
  356.  
  357. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  358.  
  359. Clip On. Range: L 0, R 2560, T 0, B 1440
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  362.  
  363. --->ChangeDisplayModeRoutine( Fullscreen, True )...
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  366.  
  367. --->ChangeDisplayModeRoutine( Fullscreen, True ) _currentDisplayMode is Unknown
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  370.  
  371. --->ChangeDisplayModeRoutine( Fullscreen, True ) calling Screen.fullscreen(true).
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  374.  
  375. Client Size: L 0, R 2560, T 0, B 1440
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  378.  
  379. Window Size: L 0, R 2560, T 0, B 1440
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  382.  
  383. Client Screen Origin: X 0, Y 0
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  386.  
  387. Clip On. Range: L 0, R 2560, T 0, B 1440
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  390.  
  391. UnloadTime: 0.472823 ms
  392. Checking to instantiate global...
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  395.  
  396. Shader warmup: 14 shaders 33 combinations 0.005s
  397. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless)
  398. Fallback handler could not load library E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
  399. Fallback handler could not load library E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/.\libc
  400. Fallback handler could not load library E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
  401. System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\Steam\steamapps\mono\mono\mini\mono.exe
  402.  
  403. at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
  404.  
  405. --- End of inner exception stack trace ---
  406.  
  407. at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
  408.  
  409. at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
  410.  
  411. at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
  412.  
  413. Unloading 9 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  414.  
  415. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 3638.
  416. Total: 7.895670 ms (FindLiveObjects: 0.118013 ms CreateObjectMapping: 0.155133 ms MarkObjects: 6.966150 ms DeleteObjects: 0.140541 ms)
  417.  
  418. Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Boo.Lang.dll (this message is harmless)
  419. Unloading 2 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  420.  
  421. Unloading 25014 unused Assets to reduce memory usage. Loaded Objects now: 18518.
  422. Total: 48.612274 ms (FindLiveObjects: 5.016232 ms CreateObjectMapping: 3.492803 ms MarkObjects: 29.905142 ms DeleteObjects: 9.683287 ms)
  423.  
  424.  
  425.  
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  428.  
  429. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0601_Stronghold_Exterior.
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  432.  
  433. Checking to instantiate global...
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  436.  
  437. Checking to instantiate in game global...
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  440.  
  441. Instantiating in game global.
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  444.  
  445. DataManager could not find field 'Display' on 'ExperienceTableData'
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  448.  
  449. DataManager could not find field 'Display' on 'ExperienceTableData'
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  452.  
  453. DataManager could not find field 'Display' on 'ExperienceTableData'
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  456.  
  457. DataManager could not find field 'Display' on 'ExperienceTableData'
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  460.  
  461. DataManager could not find field 'Display' on 'ExperienceTableData'
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  464.  
  465. DataManager could not find field 'Display' on 'ExperienceTableData'
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  468.  
  469. DataManager could not find field 'Display' on 'ExperienceTableData'
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  472.  
  473. DataManager could not find field 'Display' on 'ExperienceTableData'
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  476.  
  477. DataManager could not find field 'Display' on 'ExperienceTableData'
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  480.  
  481. DataManager could not find field 'Display' on 'ExperienceTableData'
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  484.  
  485. DataManager could not find field 'Display' on 'ExperienceTableData'
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  488.  
  489. DataManager could not find field 'Display' on 'ExperienceTableData'
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  492.  
  493. DataManager could not find field 'Display' on 'ExperienceTableData'
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  496.  
  497. DataManager could not find field 'Display' on 'ExperienceTableData'
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  500.  
  501. DataManager could not find field 'Display' on 'ExperienceTableData'
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  504.  
  505. DataManager could not find field 'Display' on 'ExperienceTableData'
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  508.  
  509. DataManager could not find field 'Display' on 'ExperienceTableData'
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  512.  
  513. DataManager could not find field 'Display' on 'ExperienceTableData'
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  516.  
  517. DataManager could not find field 'Display' on 'ExperienceTableData'
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  520.  
  521. DataManager could not find field 'Display' on 'ExperienceTableData'
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  524.  
  525. DataManager could not find field 'Display' on 'ExperienceTableData'
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  528.  
  529. DataManager could not find field 'Display' on 'ExperienceTableData'
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  532.  
  533. DataManager could not find field 'Display' on 'ExperienceTableData'
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  536.  
  537. DataManager could not find field 'Display' on 'ExperienceTableData'
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  540.  
  541. DataManager could not find field 'Display' on 'ExperienceTableData'
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  544.  
  545. DataManager could not find field 'Display' on 'ExperienceTableData'
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  548.  
  549. DataManager could not find field 'Display' on 'ExperienceTableData'
  550.  
  551. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  552.  
  553. DataManager could not find field 'Display' on 'ExperienceTableData'
  554.  
  555. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  556.  
  557. DataManager could not find field 'Display' on 'ExperienceTableData'
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  560.  
  561. DataManager could not find field 'Display' on 'ExperienceTableData'
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  564.  
  565. DataManager could not find field 'Display' on 'ExperienceTableData'
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  568.  
  569. DataManager could not find field 'Display' on 'ExperienceTableData'
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  572.  
  573. -------- TRANSITION TO EMPTY --------
  574.  
  575. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  576.  
  577. -------- TRANSITION TO EMPTY COMPLETE --------
  578.  
  579. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  580.  
  581. UnloadTime: 159.578659 ms
  582. Unloading 76 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  583.  
  584. Unloading 670 unused Assets to reduce memory usage. Loaded Objects now: 37611.
  585. Total: 39.305809 ms (FindLiveObjects: 1.023726 ms CreateObjectMapping: 3.414980 ms MarkObjects: 30.712297 ms DeleteObjects: 3.145673 ms)
  586.  
  587. Unloading 0 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  588.  
  589. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37605.
  590. Total: 34.784931 ms (FindLiveObjects: 1.088749 ms CreateObjectMapping: 2.896333 ms MarkObjects: 30.551533 ms DeleteObjects: 0.079358 ms)
  591.  
  592. -------- LEVEL LOAD COMPLETE -------- Level = AR_0601_Stronghold_Exterior.
  593.  
  594.  
  595.  
  596. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  597.  
  598. UnloadTime: 1.418471 ms
  599. Checking to instantiate global...
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  602.  
  603. Checking to instantiate in game global...
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  606.  
  607. Unloading 26 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  608.  
  609. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 54452.
  610. Total: 47.426247 ms (FindLiveObjects: 1.768417 ms CreateObjectMapping: 3.310278 ms MarkObjects: 41.438000 ms DeleteObjects: 0.145661 ms)
  611.  
  612. Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
  613.  
  614. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  615.  
  616. Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
  617.  
  618. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  619.  
  620. Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
  621.  
  622. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  623.  
  624. Checking to instantiate global...
  625.  
  626. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  627.  
  628. Checking to instantiate in game global...
  629.  
  630. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  631.  
  632. Could not find string for Table text/game/gui.stringtable ID 2317
  633.  
  634. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  635.  
  636. Could not find string for Table text/game/gui.stringtable ID 2318
  637.  
  638. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  639.  
  640. Error trying to load Companion_Hiravias_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_hiravias_stored.unity3d
  641.  
  642. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  643.  
  644. Error trying to load Companion_Aloth_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_aloth_5_stored.unity3d
  645.  
  646. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  647.  
  648. Error trying to load CRE_ArcticFox_Animal_Companion_11_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\cre_arcticfox_animal_companion_11_stored.unity3d
  649.  
  650. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  651.  
  652. Error trying to load Companion_Sagani_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_sagani_5_stored.unity3d
  653.  
  654. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  655.  
  656. Error trying to load Companion_Pallegina_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_pallegina_5_stored.unity3d
  657.  
  658. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  659.  
  660. Error trying to load PX2_Litany_Against_Minor_Afflictions from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\px2_litany_against_minor_afflictions.unity3d
  661.  
  662. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  663.  
  664. ERROR: PX2_Litany_Against_Minor_Afflictions(Clone) doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly.
  665.  
  666. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  667.  
  668. Error trying to load Companion_GGP_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_ggp_stored.unity3d
  669.  
  670. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  671.  
  672. Error trying to load Companion_Kana_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_kana_5_stored.unity3d
  673.  
  674. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  675.  
  676. Error trying to load Companion_Generic_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_generic_5_stored.unity3d
  677.  
  678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  679.  
  680. Asset not found at path: Art/Character/Female/Textures/Body/CL/CL03/m_F_Skin_V02
  681.  
  682. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  683.  
  684. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  685.  
  686. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  687.  
  688. Global variables restored
  689.  
  690. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  691.  
  692. Asset not found at path: Art/Character/Female/Textures/Body/CL/CL03/m_F_Skin_V02
  693.  
  694. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  695.  
  696. NullReferenceException: Object reference not set to an instance of an object
  697. at GenericAbility.Restored () [0x00000] in <filename unknown>:0
  698.  
  699. (Filename: Line: -1)
  700.  
  701. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  704.  
  705. Global variables restored
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  708.  
  709. Asset not found at path: Art/Character/Female/Textures/Body/CL/CL03/m_F_Skin_V02
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  712.  
  713. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  716.  
  717. Unloading 7 Unused Serialized files (Serialized files now loaded: 6 / Dirty serialized files: 0)
  718.  
  719. Unloading 46588 unused Assets to reduce memory usage. Loaded Objects now: 166043.
  720. Total: 709.485779 ms (FindLiveObjects: 10.505033 ms CreateObjectMapping: 23.403368 ms MarkObjects: 613.024353 ms DeleteObjects: 61.910221 ms)
  721.  
  722. Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
  723.  
  724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  725.  
  726. E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\data/audio/mus\px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
  727.  
  728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  729.  
  730. Tier1Backer cannot be loaded because the asset bundle type is not supported!
  731.  
  732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  733.  
  734. Tier2Backer cannot be loaded because the asset bundle type is not supported!
  735.  
  736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  737.  
  738. Tier1Preorder cannot be loaded because the asset bundle type is not supported!
  739.  
  740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  741.  
  742. Client Size: L 0, R 2560, T 0, B 1440
  743.  
  744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  745.  
  746. Window Size: L 0, R 2560, T 0, B 1440
  747.  
  748. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  749.  
  750. Client Screen Origin: X 0, Y 0
  751.  
  752. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  753.  
  754. Clip On. Range: L 0, R 2560, T 0, B 1440
  755.  
  756. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  757.  
  758. E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\data/audio/mus\px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
  759.  
  760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  761.  
  762. Companion_GGP(Clone) doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
  763.  
  764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  765.  
  766. Companion_GGP(Clone) doesn't have the specified bone (primaryScabbard) for Weapon Attachment.
  767.  
  768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  769.  
  770. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  773.  
  774. Companion_GGP(Clone) attempting to reequip weapon Rod(Clone)
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  777.  
  778. Companion_GGP(Clone) attempting to reequip weapon Quarterstaff_Priest(Clone)
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  781.  
  782. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  783.  
  784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  785.  
  786. ERROR: Item: Rod(Clone) was found with no parent in scene. Item dropping no longer supported!
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  789.  
  790. ERROR: Item: Quarterstaff_Priest(Clone) was found with no parent in scene. Item dropping no longer supported!
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  793.  
  794. ERROR: Item: Robe_Armor_Durance(Clone) was found with no parent in scene. Item dropping no longer supported!
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  797.  
  798. Paperdoll Character doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  801.  
  802. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  805.  
  806. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  807.  
  808. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  809.  
  810. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  811.  
  812. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  813.  
  814. fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
  815.  
  816. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  817.  
  818. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  819.  
  820. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  821.  
  822. fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
  823.  
  824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  825.  
  826. fx_speck_HD cannot be loaded because the asset bundle type is not supported!
  827.  
  828. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  829.  
  830. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  831.  
  832. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  833.  
  834. fx_smoke_cloud01_HD cannot be loaded because the asset bundle type is not supported!
  835.  
  836. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  837.  
  838. QS_Priest_V01_C_HD_HD cannot be loaded because the asset bundle type is not supported!
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  841.  
  842. QS_Priest_V01_N_HD_HD cannot be loaded because the asset bundle type is not supported!
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  845.  
  846. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  849.  
  850. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  853.  
  854. fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  857.  
  858. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  861.  
  862. fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  865.  
  866. fx_speck_HD cannot be loaded because the asset bundle type is not supported!
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  869.  
  870. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  873.  
  874. fx_smoke_cloud01_HD cannot be loaded because the asset bundle type is not supported!
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  877.  
  878. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  881.  
  882. fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  885.  
  886. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  887.  
  888. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  889.  
  890. fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  893.  
  894. fx_speck_HD cannot be loaded because the asset bundle type is not supported!
  895.  
  896. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  897.  
  898. fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
  899.  
  900. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  901.  
  902. QS_Priest_V01_C_HD_HD cannot be loaded because the asset bundle type is not supported!
  903.  
  904. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  905.  
  906. QS_Priest_V01_N_HD_HD cannot be loaded because the asset bundle type is not supported!
  907.  
  908. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  909.  
  910. Can not play a disabled audio source
  911.  
  912. (Filename: Line: 377)
  913.  
  914.  
  915.  
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  918.  
  919. ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0604_Stronghold_Great_Hall.
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  922.  
  923. Checking to instantiate global...
  924.  
  925. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  926.  
  927. Checking to instantiate in game global...
  928.  
  929. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  930.  
  931. -------- TRANSITION TO EMPTY --------
  932.  
  933. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  934.  
  935. -------- TRANSITION TO EMPTY COMPLETE --------
  936.  
  937. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  938.  
  939. UnloadTime: 123.087013 ms
  940. Unloading 4 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
  941.  
  942. Unloading 43399 unused Assets to reduce memory usage. Loaded Objects now: 137758.
  943. Total: 387.442596 ms (FindLiveObjects: 7.358335 ms CreateObjectMapping: 19.694761 ms MarkObjects: 105.665741 ms DeleteObjects: 254.173630 ms)
  944.  
  945. Unloading 0 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
  946.  
  947. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 137750.
  948. Total: 123.037094 ms (FindLiveObjects: 7.335296 ms CreateObjectMapping: 11.806770 ms MarkObjects: 103.469559 ms DeleteObjects: 0.230139 ms)
  949.  
  950. -------- LEVEL LOAD COMPLETE -------- Level = AR_0604_Stronghold_Great_Hall.
  951.  
  952.  
  953.  
  954. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  955.  
  956. UnloadTime: 5.850522 ms
  957. Checking to instantiate global...
  958.  
  959. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  960.  
  961. Checking to instantiate in game global...
  962.  
  963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  964.  
  965. Unloading 22 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
  966.  
  967. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 147109.
  968. Total: 129.845291 ms (FindLiveObjects: 7.037829 ms CreateObjectMapping: 12.613412 ms MarkObjects: 109.041046 ms DeleteObjects: 0.365049 ms)
  969.  
  970. Asset not found at path: Art/Character/Male/Textures/Body/CL/CL09/m_Belt_Wide01_V04
  971.  
  972. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  973.  
  974. Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
  975.  
  976. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  977.  
  978. Unloading 5 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
  979.  
  980. Unloading 14287 unused Assets to reduce memory usage. Loaded Objects now: 166809.
  981. Total: 242.444427 ms (FindLiveObjects: 8.574059 ms CreateObjectMapping: 15.045882 ms MarkObjects: 196.372131 ms DeleteObjects: 21.902979 ms)
  982.  
  983. Tier1Backer cannot be loaded because the asset bundle type is not supported!
  984.  
  985. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  986.  
  987. Tier2Backer cannot be loaded because the asset bundle type is not supported!
  988.  
  989. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  990.  
  991. Tier1Preorder cannot be loaded because the asset bundle type is not supported!
  992.  
  993. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  994.  
  995. E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\data/audio/mus\px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
  996.  
  997. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  998.  
  999. Client Size: L 0, R 2560, T 0, B 1440
  1000.  
  1001. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1002.  
  1003. Window Size: L 0, R 2560, T 0, B 1440
  1004.  
  1005. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1006.  
  1007. Client Screen Origin: X 0, Y 0
  1008.  
  1009. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1010.  
  1011. Clip On. Range: L 0, R 2560, T 0, B 1440
  1012.  
  1013. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1014.  
  1015. Companion_Generic(Clone) doesn't have the specified bone (secondaryWeapon) for Weapon Attachment.
  1016.  
  1017. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1018.  
  1019. Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
  1020.  
  1021. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1022.  
  1023. Companion_Generic(Clone)_5 attempting to reequip weapon Hunting_Bow_Fine(Clone)
  1024.  
  1025. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1026.  
  1027. Error trying to load PX2_Litany_Against_Minor_Afflictions from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\px2_litany_against_minor_afflictions.unity3d
  1028.  
  1029. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1030.  
  1031. ERROR: PX2_Litany_Against_Minor_Afflictions(Clone) doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly.
  1032.  
  1033. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1034.  
  1035. NullReferenceException: Object reference not set to an instance of an object
  1036. at GenericAbility.Restored () [0x00000] in <filename unknown>:0
  1037.  
  1038. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  1039.  
  1040. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1041. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  1042. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  1043.  
  1044. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  1045.  
  1046. at Persistence.RestoreObject (UnityEngine.GameObject restoredObj, Boolean delayed) [0x00000] in <filename unknown>:0
  1047.  
  1048. at Persistence.RestoreObject (UnityEngine.GameObject restoredObj) [0x00000] in <filename unknown>:0
  1049.  
  1050. at Persistence.Load () [0x00000] in <filename unknown>:0
  1051.  
  1052. at StoredCharacterInfo.RestoreCharacter (Boolean keepPacked) [0x00000] in <filename unknown>:0
  1053.  
  1054. at Stronghold.RestoreCompanion (Guid guid) [0x00000] in <filename unknown>:0
  1055.  
  1056. at Stronghold.CompanionActivation (Guid guid, Boolean active) [0x00000] in <filename unknown>:0
  1057.  
  1058. at UIPartyManager.Hide (Boolean forced) [0x00000] in <filename unknown>:0
  1059.  
  1060. at UIHudWindow.HideWindow (Boolean force) [0x00000] in <filename unknown>:0
  1061. UnityEngine.Debug:Internal_LogException(Exception, Object)
  1062. UnityEngine.Debug:LogException(Exception, Object)
  1063. UIHudWindow:HideWindow(Boolean)
  1064. UIPartyManager:Accept(GameObject)
  1065. UIMultiSpriteImageButton:OnChildClick(GameObject)
  1066. UIEventListener:OnClick()
  1067. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  1068. UICamera:Notify(GameObject, String, Object)
  1069. UICamera:ProcessTouch(Boolean, Boolean)
  1070. UICamera:ProcessMouse()
  1071. UICamera:Update()
  1072.  
  1073. (Filename: Line: -1)
  1074.  
  1075. --->MatchResolutionToIndex(2560x1440) returning 0
  1076.  
  1077. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1078.  
  1079. --->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
  1080.  
  1081. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1082.  
  1083. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Fullscreen
  1084.  
  1085. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1086.  
  1087. --->TryChangeResolutionAndDisplayMode(0, Fullscreen) already at desired resolution, only changing display mode.
  1088.  
  1089. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1090.  
  1091. --->TryChangeDisplayMode(Fullscreen)...
  1092.  
  1093. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1094.  
  1095. --->TryChangeDisplayMode(Fullscreen) _currentDisplayMode is Fullscreen
  1096.  
  1097. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1098.  
  1099. --->TryChangeDisplayMode(Fullscreen) _currentDisplayMode already correct - nothing to do.
  1100.  
  1101. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1102.  
  1103. Client Size: L 0, R 2560, T 0, B 1440
  1104.  
  1105. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1106.  
  1107. Window Size: L 0, R 2560, T 0, B 1440
  1108.  
  1109. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1110.  
  1111. Client Screen Origin: X 0, Y 0
  1112.  
  1113. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1114.  
  1115. Clip On. Range: L 0, R 2560, T 0, B 1440
  1116.  
  1117. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1118.  
  1119.  
  1120.  
  1121.  
  1122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1123.  
  1124. ------- LOAD TO MAIN MENU --------
  1125.  
  1126.  
  1127.  
  1128. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1129.  
  1130. UnloadTime: 118.108406 ms
  1131. Checking to instantiate global...
  1132.  
  1133. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1134.  
  1135. Shader warmup: 160 shaders 485 combinations 0.018s
  1136. Unloading 3 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
  1137.  
  1138. Unloading 25194 unused Assets to reduce memory usage. Loaded Objects now: 139441.
  1139. Total: 310.987488 ms (FindLiveObjects: 10.034769 ms CreateObjectMapping: 15.560945 ms MarkObjects: 113.819458 ms DeleteObjects: 171.072098 ms)
  1140.  
  1141. NullReferenceException: Object reference not set to an instance of an object
  1142. at StatusEffect.GetCurrentAppliedValue (Single baseValue) [0x00000] in <filename unknown>:0
  1143.  
  1144. at StatusEffect.get_CurrentAppliedValue () [0x00000] in <filename unknown>:0
  1145.  
  1146. at StatusEffect.ClearEffect (UnityEngine.GameObject target, Boolean triggerEffects) [0x00000] in <filename unknown>:0
  1147. UnityEngine.Debug:Internal_LogException(Exception, Object)
  1148. UnityEngine.Debug:LogException(Exception)
  1149. StatusEffect:ClearEffect(GameObject, Boolean)
  1150. CharacterStats:ClearAllStatusEffects()
  1151. CharacterStats:OnDestroy()
  1152.  
  1153. (Filename: Line: -1)
  1154.  
  1155. ERROR: Exception in StatusEffect.ClearEffect(), please fix! Attempting to gracefully continue.
  1156.  
  1157. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1158.  
  1159. NullReferenceException: Object reference not set to an instance of an object
  1160. at StatusEffect.GetCurrentAppliedValue (Single baseValue) [0x00000] in <filename unknown>:0
  1161.  
  1162. at StatusEffect.get_CurrentAppliedValue () [0x00000] in <filename unknown>:0
  1163.  
  1164. at StatusEffect.ClearEffect (UnityEngine.GameObject target, Boolean triggerEffects) [0x00000] in <filename unknown>:0
  1165. UnityEngine.Debug:Internal_LogException(Exception, Object)
  1166. UnityEngine.Debug:LogException(Exception)
  1167. StatusEffect:ClearEffect(GameObject, Boolean)
  1168. CharacterStats:ClearAllStatusEffects()
  1169. CharacterStats:OnDestroy()
  1170.  
  1171. (Filename: Line: -1)
  1172.  
  1173. ERROR: Exception in StatusEffect.ClearEffect(), please fix! Attempting to gracefully continue.
  1174.  
  1175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1176.  
  1177. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1178.  
  1179. Unloading 92299 unused Assets to reduce memory usage. Loaded Objects now: 33017.
  1180. Total: 267.985840 ms (FindLiveObjects: 10.183502 ms CreateObjectMapping: 18.362047 ms MarkObjects: 30.787560 ms DeleteObjects: 208.183258 ms)
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