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- Initialize engine version: 4.7.0f1 (9c73fd3cda99)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.5012]
- Renderer: NVIDIA GeForce GTX 570
- Vendor: NVIDIA
- VRAM: 2509 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\GalaxyCSharp.dll (this message is harmless)
- Loading E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
- - Completed reload, in 0.039 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- --->InitializeDisplay()...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Available display resolutions:
- [ 0 ] 2560x1440
- [ 1 ] 1920x1080
- [ 2 ] 1600x900
- [ 3 ] 1366x768
- [ 4 ] 1360x768
- [ 5 ] 1280x720
- [ 6 ] 1280x768
- [ 7 ] 1920x1200
- [ 8 ] 1680x1050
- [ 9 ] 1600x1024
- [ 10 ] 1280x800
- [ 11 ] 720x480
- [ 12 ] 1920x1440
- [ 13 ] 1600x1200
- [ 14 ] 1280x960
- [ 15 ] 1152x864
- [ 16 ] 1024x768
- [ 17 ] 800x600
- [ 18 ] 640x480
- [ 19 ] 1280x1024
- [ 20 ] 720x576
- Largest resolution is [ 0 ] 2560x1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->InitializeRoutine(0, Fullscreen, )...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->GetDesktopResolution() returning 2560x1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->ChangeResolutionRoutine( 0, False )...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->ChangeResolutionRoutine( 0, False ) _currentResolutionIndex is 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->ChangeResolutionRoutine( 0, False ) calling Screen.SetResolution(2560, 1440, True).
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Instantiating global.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1773)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1773)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1773)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1773)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ---- GAME BUILD VERSION: 1047 ----
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Game is not running Windows 32 Bit
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loading table: ClassDefenses
- CharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplier
- Undefined,25,20,20,20,40,40,36,36,12,6
- Fighter,30,20,20,20,30,30,42,42,14,5
- Rogue,15,20,20,20,30,30,36,36,12,4
- Priest,15,20,20,20,20,20,36,36,12,4
- Wizard,10,20,20,20,20,20,36,36,12,4
- Barbarian,15,20,20,20,25,25,48,48,16,6
- Ranger,20,20,20,20,30,30,36,36,12,5
- Druid,20,20,20,20,20,20,36,36,12,4
- Paladin,20,20,20,20,25,25,42,42,14,5
- Monk,25,20,20,20,30,30,42,42,14,6
- Cipher,20,20,20,20,25,25,36,36,12,4
- Chanter,25,20,20,20,25,25,36,36,12,4
- Troll,25,20,20,20,30,30,84,84,28,6
- Ogre,30,20,20,20,50,50,84,84,28,6
- Wolf,25,20,20,20,30,30,42,42,14,6
- Spider,25,20,20,20,30,30,36,36,12,6
- Ooze,15,20,20,20,25,25,48,48,16,6
- Stelgaer,25,20,20,20,30,30,42,42,14,6
- Imp,25,20,20,20,30,30,36,36,12,6
- DankSpore,10,20,20,20,30,30,72,72,24,6
- SwampLurker,10,20,20,20,30,30,72,72,24,6
- Eoten,25,20,20,20,30,30,48,48,16,6
- Xaurip,25,20,20,20,25,25,36,36,12,6
- Vithrack,25,20,20,20,25,25,36,36,12,6
- WillOWisp,40,20,20,20,25,25,36,36,12,6
- Delemgan,25,20,20,20,25,25,36,36,12,6
- Pwgra,25,20,20,20,25,25,36,36,12,6
- Wurm,25,20,20,20,35,35,48,48,16,6
- Skuldr,25,20,20,20,25,25,42,42,14,6
- Drake,45,20,20,20,55,55,72,72,24,6
- SkyDragon,55,20,20,20,60,60,72,72,24,6
- AdraDragon,65,20,20,20,60,60,72,72,24,6
- Blight,25,20,20,20,25,25,36,36,12,6
- Animat,25,20,20,20,25,25,30,30,10,6
- FleshConstruct,25,20,20,20,25,25,72,72,24,6
- Shadow,45,35,35,40,35,35,30,30,10,6
- Phantom,45,35,35,40,25,25,30,30,10,6
- CeanGwla,45,35,35,40,25,25,30,30,10,6
- Skeleton,15,20,20,20,25,25,36,36,12,6
- Revenant,15,20,20,20,25,25,72,72,24,6
- Gul,25,20,20,20,25,25,72,72,24,6
- Dargul,25,20,20,20,25,25,72,72,24,6
- Fampyr,35,20,20,20,25,25,72,72,24,6
- Wicht,25,20,20,20,25,25,30,30,10,6
- Beetle,25,20,20,20,25,25,42,42,14,6
- AnimalCompanion,25,20,20,20,30,30,36,36,12,5
- WeakEnemy,1,0,0,0,0,0,1,1,1,1
- HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6
- Lagufaeth,25,20,20,20,25,25,36,36,12,6
- Lich,20,20,20,30,25,25,48,48,16,6
- Eyeless,55,20,20,20,60,60,72,72,24,6
- Kraken,45,20,20,20,55,55,84,84,28,6
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Loading table: Experience
- ExperienceTableData;Level;,Experience,StrongholdTurns,Display
- 1,1500,4,1
- 2,3000,10,2
- 3,4050,15,3
- 4,5400,15,4
- 5,6750,15,5
- 6,8100,20,6
- 7,9500,20,7
- 8,10800,20,8
- 9,12100,20,9
- 10,13500,20,10
- 11,14800,20,11
- 12,500,2,12
- 13,750,2,13
- 14,1000,3,14
- 15,0,0,15
- 16,0,0,16
- 17,2400,8,PX1_7
- 18,4500,10,PX1_8
- 19,6000,10,PX1_9
- 20,3300,10,PX1_10
- 21,0,0,PX1_11
- 22,2400,8,PX1_12
- 23,5700,8,PX1_13
- 24,0,0,PX1_14
- 25,4000,6,PX2_9
- 26,2100,6,PX2_10
- 27,3600,10,PX2_11
- 28,5000,10,PX2_12
- 29,1350,10,PX2_13
- 30,3600,8,PX2_14
- 31,6300,8,PX2_15
- 32,810,2,PX2_16
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 3 data files parsed!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->MatchResolutionToIndex(2560x1440) returning 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Unknown
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeResolutionAndDisplayMode(0, Fullscreen) returning false. Not initialized.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Window Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Screen Origin: X 0, Y 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Clip On. Range: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Window Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Screen Origin: X 0, Y 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Clip On. Range: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->ChangeDisplayModeRoutine( Fullscreen, True )...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->ChangeDisplayModeRoutine( Fullscreen, True ) _currentDisplayMode is Unknown
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->ChangeDisplayModeRoutine( Fullscreen, True ) calling Screen.fullscreen(true).
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Window Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Screen Origin: X 0, Y 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Clip On. Range: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 0.472823 ms
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 14 shaders 33 combinations 0.005s
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless)
- Fallback handler could not load library E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
- Fallback handler could not load library E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/.\libc
- Fallback handler could not load library E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
- System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\Steam\steamapps\mono\mono\mini\mono.exe
- at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
- Unloading 9 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 3638.
- Total: 7.895670 ms (FindLiveObjects: 0.118013 ms CreateObjectMapping: 0.155133 ms MarkObjects: 6.966150 ms DeleteObjects: 0.140541 ms)
- Platform assembly: E:\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Boo.Lang.dll (this message is harmless)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 25014 unused Assets to reduce memory usage. Loaded Objects now: 18518.
- Total: 48.612274 ms (FindLiveObjects: 5.016232 ms CreateObjectMapping: 3.492803 ms MarkObjects: 29.905142 ms DeleteObjects: 9.683287 ms)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0601_Stronghold_Exterior.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate in game global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Instantiating in game global.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- DataManager could not find field 'Display' on 'ExperienceTableData'
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- -------- TRANSITION TO EMPTY --------
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- -------- TRANSITION TO EMPTY COMPLETE --------
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 159.578659 ms
- Unloading 76 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 670 unused Assets to reduce memory usage. Loaded Objects now: 37611.
- Total: 39.305809 ms (FindLiveObjects: 1.023726 ms CreateObjectMapping: 3.414980 ms MarkObjects: 30.712297 ms DeleteObjects: 3.145673 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37605.
- Total: 34.784931 ms (FindLiveObjects: 1.088749 ms CreateObjectMapping: 2.896333 ms MarkObjects: 30.551533 ms DeleteObjects: 0.079358 ms)
- -------- LEVEL LOAD COMPLETE -------- Level = AR_0601_Stronghold_Exterior.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 1.418471 ms
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate in game global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 26 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 54452.
- Total: 47.426247 ms (FindLiveObjects: 1.768417 ms CreateObjectMapping: 3.310278 ms MarkObjects: 41.438000 ms DeleteObjects: 0.145661 ms)
- Asset not found at path: Art/Character/Textures/Hair/Hair01/m_Hair05_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate in game global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not find string for Table text/game/gui.stringtable ID 2317
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Could not find string for Table text/game/gui.stringtable ID 2318
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load Companion_Hiravias_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_hiravias_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load Companion_Aloth_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_aloth_5_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load CRE_ArcticFox_Animal_Companion_11_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\cre_arcticfox_animal_companion_11_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load Companion_Sagani_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_sagani_5_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load Companion_Pallegina_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_pallegina_5_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load PX2_Litany_Against_Minor_Afflictions from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\px2_litany_against_minor_afflictions.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ERROR: PX2_Litany_Against_Minor_Afflictions(Clone) doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load Companion_GGP_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_ggp_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load Companion_Kana_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_kana_5_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load Companion_Generic_5_stored from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\companion_generic_5_stored.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Female/Textures/Body/CL/CL03/m_F_Skin_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Global variables restored
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Female/Textures/Body/CL/CL03/m_F_Skin_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at GenericAbility.Restored () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Global variables restored
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Female/Textures/Body/CL/CL03/m_F_Skin_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 6 / Dirty serialized files: 0)
- Unloading 46588 unused Assets to reduce memory usage. Loaded Objects now: 166043.
- Total: 709.485779 ms (FindLiveObjects: 10.505033 ms CreateObjectMapping: 23.403368 ms MarkObjects: 613.024353 ms DeleteObjects: 61.910221 ms)
- Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\data/audio/mus\px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tier1Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tier2Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tier1Preorder cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Window Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Screen Origin: X 0, Y 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Clip On. Range: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\data/audio/mus\px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Companion_GGP(Clone) doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Companion_GGP(Clone) doesn't have the specified bone (primaryScabbard) for Weapon Attachment.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Companion_GGP(Clone) attempting to reequip weapon Rod(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Companion_GGP(Clone) attempting to reequip weapon Quarterstaff_Priest(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ERROR: Item: Rod(Clone) was found with no parent in scene. Item dropping no longer supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ERROR: Item: Quarterstaff_Priest(Clone) was found with no parent in scene. Item dropping no longer supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ERROR: Item: Robe_Armor_Durance(Clone) was found with no parent in scene. Item dropping no longer supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Paperdoll Character doesn't have the specified bone (primaryWeapon) for Weapon Attachment.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_speck_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_smoke_cloud01_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- QS_Priest_V01_C_HD_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- QS_Priest_V01_N_HD_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL08/m_Belt_Wide01_V02
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_speck_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_smoke_cloud01_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_flare01B_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_speck_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- fx_fire_04_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- QS_Priest_V01_C_HD_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- QS_Priest_V01_N_HD_HD cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Can not play a disabled audio source
- (Filename: Line: 377)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------- BEGIN LEVEL LOAD INITIATED -------- Pending level = AR_0604_Stronghold_Great_Hall.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate in game global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- -------- TRANSITION TO EMPTY --------
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- -------- TRANSITION TO EMPTY COMPLETE --------
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 123.087013 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 43399 unused Assets to reduce memory usage. Loaded Objects now: 137758.
- Total: 387.442596 ms (FindLiveObjects: 7.358335 ms CreateObjectMapping: 19.694761 ms MarkObjects: 105.665741 ms DeleteObjects: 254.173630 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 137750.
- Total: 123.037094 ms (FindLiveObjects: 7.335296 ms CreateObjectMapping: 11.806770 ms MarkObjects: 103.469559 ms DeleteObjects: 0.230139 ms)
- -------- LEVEL LOAD COMPLETE -------- Level = AR_0604_Stronghold_Great_Hall.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 5.850522 ms
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Checking to instantiate in game global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 5 / Dirty serialized files: 0)
- Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 147109.
- Total: 129.845291 ms (FindLiveObjects: 7.037829 ms CreateObjectMapping: 12.613412 ms MarkObjects: 109.041046 ms DeleteObjects: 0.365049 ms)
- Asset not found at path: Art/Character/Male/Textures/Body/CL/CL09/m_Belt_Wide01_V04
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
- Unloading 14287 unused Assets to reduce memory usage. Loaded Objects now: 166809.
- Total: 242.444427 ms (FindLiveObjects: 8.574059 ms CreateObjectMapping: 15.045882 ms MarkObjects: 196.372131 ms DeleteObjects: 21.902979 ms)
- Tier1Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tier2Backer cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Tier1Preorder cannot be loaded because the asset bundle type is not supported!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\data/audio/mus\px2_mus\px2_mus_scr_anticipation_02.ogg does not exist. The music will not play!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Window Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Screen Origin: X 0, Y 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Clip On. Range: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Companion_Generic(Clone) doesn't have the specified bone (secondaryWeapon) for Weapon Attachment.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shroud: Could not find bone defined in "F_HUM_Cape01": Export_Skeleton
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Companion_Generic(Clone)_5 attempting to reequip weapon Hunting_Bow_Fine(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Error trying to load PX2_Litany_Against_Minor_Afflictions from E:/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data\assetbundles/prefabs/objectbundle\px2_litany_against_minor_afflictions.unity3d
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ERROR: PX2_Litany_Against_Minor_Afflictions(Clone) doesn't have an associated prefab. Trying to recreate from known data, this object may not work correctly.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at GenericAbility.Restored () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Persistence.RestoreObject (UnityEngine.GameObject restoredObj, Boolean delayed) [0x00000] in <filename unknown>:0
- at Persistence.RestoreObject (UnityEngine.GameObject restoredObj) [0x00000] in <filename unknown>:0
- at Persistence.Load () [0x00000] in <filename unknown>:0
- at StoredCharacterInfo.RestoreCharacter (Boolean keepPacked) [0x00000] in <filename unknown>:0
- at Stronghold.RestoreCompanion (Guid guid) [0x00000] in <filename unknown>:0
- at Stronghold.CompanionActivation (Guid guid, Boolean active) [0x00000] in <filename unknown>:0
- at UIPartyManager.Hide (Boolean forced) [0x00000] in <filename unknown>:0
- at UIHudWindow.HideWindow (Boolean force) [0x00000] in <filename unknown>:0
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UIHudWindow:HideWindow(Boolean)
- UIPartyManager:Accept(GameObject)
- UIMultiSpriteImageButton:OnChildClick(GameObject)
- UIEventListener:OnClick()
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:Update()
- (Filename: Line: -1)
- --->MatchResolutionToIndex(2560x1440) returning 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Fullscreen
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeResolutionAndDisplayMode(0, Fullscreen) already at desired resolution, only changing display mode.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeDisplayMode(Fullscreen)...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeDisplayMode(Fullscreen) _currentDisplayMode is Fullscreen
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- --->TryChangeDisplayMode(Fullscreen) _currentDisplayMode already correct - nothing to do.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Window Size: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Client Screen Origin: X 0, Y 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Clip On. Range: L 0, R 2560, T 0, B 1440
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------- LOAD TO MAIN MENU --------
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 118.108406 ms
- Checking to instantiate global...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader warmup: 160 shaders 485 combinations 0.018s
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
- Unloading 25194 unused Assets to reduce memory usage. Loaded Objects now: 139441.
- Total: 310.987488 ms (FindLiveObjects: 10.034769 ms CreateObjectMapping: 15.560945 ms MarkObjects: 113.819458 ms DeleteObjects: 171.072098 ms)
- NullReferenceException: Object reference not set to an instance of an object
- at StatusEffect.GetCurrentAppliedValue (Single baseValue) [0x00000] in <filename unknown>:0
- at StatusEffect.get_CurrentAppliedValue () [0x00000] in <filename unknown>:0
- at StatusEffect.ClearEffect (UnityEngine.GameObject target, Boolean triggerEffects) [0x00000] in <filename unknown>:0
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- StatusEffect:ClearEffect(GameObject, Boolean)
- CharacterStats:ClearAllStatusEffects()
- CharacterStats:OnDestroy()
- (Filename: Line: -1)
- ERROR: Exception in StatusEffect.ClearEffect(), please fix! Attempting to gracefully continue.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at StatusEffect.GetCurrentAppliedValue (Single baseValue) [0x00000] in <filename unknown>:0
- at StatusEffect.get_CurrentAppliedValue () [0x00000] in <filename unknown>:0
- at StatusEffect.ClearEffect (UnityEngine.GameObject target, Boolean triggerEffects) [0x00000] in <filename unknown>:0
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- StatusEffect:ClearEffect(GameObject, Boolean)
- CharacterStats:ClearAllStatusEffects()
- CharacterStats:OnDestroy()
- (Filename: Line: -1)
- ERROR: Exception in StatusEffect.ClearEffect(), please fix! Attempting to gracefully continue.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 92299 unused Assets to reduce memory usage. Loaded Objects now: 33017.
- Total: 267.985840 ms (FindLiveObjects: 10.183502 ms CreateObjectMapping: 18.362047 ms MarkObjects: 30.787560 ms DeleteObjects: 208.183258 ms)
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