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- Updated AODB from 2.9.1 to 2.9.2
- Changed:
- -Dropped RotaryCraft support. Crashed clients and servers
- Updated Applied Energistics from rv3-beta-5 to rv3-beta-6
- Changed:
- -Updated pt_BR.lang to match latest en_US - Kasama
- Updated BiblioCraft from v1.11.4 to v1.11.5
- Changed:
- -Fixed a duplication bug with the fancy workbench.
- -Fixed a warning in the loading log about a crafting recipe not being correctly registered.
- Updated Binnie Patcher from 1.6 to 1.8
- Changed:
- -Fixed foolish crash bugs from certain classes no longer being transformer
- -Prevented crash with older versions of Forestry (4.2.1+ is still recommended though)
- -Changed class transforming to be faster, especially after most of the classes are transformed
- -Fixed crash when trying to grow certain trees that used generic generator code
- -Fixed doors not dropping when the block below them was broken
- -Fixed Alveary Stimulator being probably broken
- -Fixed random crash when using a furnace (still have no idea why it chooses to crash then)
- -Fixed crash when using the registry
- -Probably fixed crash with Chromaticraft
- Updated Buildcraft-compat from 7.1.3 to 7.1.16
- Changed:
- -Unknown
- Updated Carpenter's Blocks from v3.3.7 to v3.3.8
- Changed:
- -Tweaked cached lighting code for greater compatibility, but increased latency.
- -Added rotation support to slab, lever, button, ladder, daylight sensor, pressure plate and torch.
- -Fixed ownership always being enforced.
- -Fixed routable fluid rendering while under fluid blocks.
- -Fixed routable fluid crash with Flux Goo and other Forge-type fluids.
- -Corrected player interaction events to better support MyTown2, others. [krwminer]
- -Suppressed routable fluids exception occasionally thrown server-side.
- -Fixed invalid slope rotations causing unrecoverable crashes. Now resets abnormal slopes automatically.
- -Refactored garage door connection code to prevent recursion crashes. Added new multiblock size limit to configuration file.
- -Fixed possible null pointer exception when colliding with barrier block.
- -Will now attempt to recover missing attributes if a mod goes missing or changes Ids. [AnvilPuncher]
- Updated CoFHCore from 3.1.2-325 to 3.1.3-327
- Changed:
- -Fix evaporating water cascading and causing stack overflows
- -Fix child mods not being able to depend on APIs as well as mods
- -Includes new CoFHLib
- Updated CoFHLib from 1.1.1-181 to 1.1.2-182
- Changed:
- -Unknown
- Updated Decocraft from 2.2.1 to 2.3.3
- Changed:
- -Added new models
- Updated Draconic Evolution from 1.0.2a to 1.0.2h
- Changed:
- -added config option to disable flight.
- -removed some log spam.
- -fixed issue which makes it impossible to charge new bows after crafting.
- -fixed config option to disable arrow explosion damage.
- -fixed not being able to close the flow gate gui's by pressing the inventory key.
- -fixed inability to pick up arrows fired by the bows.
- -fixed conflict with the travellers gloves from Tinkers Construct
- -fixed broken shield texture
- -fixed Item Dislocator range issues.
- -fixed shovels unable to harvest some blocks in AOE mode (Any block that requires a shovel but can not be harvested by hand)
- -added config blacklist for the Item Dislocator.
- -fixed armor still draining power when another mod cancels a damage event.
- -added config option to disable all log output
- -stopped potential console spam from chaos guardian.
- -fixed draconic armor flight speed boost not being removed when the armor is removed.
- -reduced potential FPS hit from the HUD. (may also fix some other random issues)
- -damage that bypasses armor now deals double damage and increased entropy to the shield.
- -fake players should now be able to mine draconium ore, infused obsidian and both draconium blocks.
- -fixed crash involving the bedrock sword compatibility code.
- -attempted to fix a rendering bug with the energy transceivers
- -hopefully fixed issue with Armourers-Workshop not being able to make the draconic armor invisible.
- -fixed flight sometimes not being disabled when draconic chestplate is removed.
- -fixed shield sound effect being too loud.
- -fixed rare edge case where reflection by another mod causes certain tiles to crash servers.
- -merged pull to add lots of config options for many values
- -Fixes server crash
- Updated EnderCore from 0.2.0.32_beta to 0.2.0.36_beta
- Changed:
- -Fix adding fluid into tank that already has fluid in it
- Updated EnderIO from 2.3.0.424_beta to 2.3.0.428_beta
- Changed:
- -Updated zh_CN.lang and add missing localization strings.
- -Fixed invPanel item mixup
- -Fix for inventory panel creating 'phantom items'
- Updated ExtraCells from 2.3.9b188 to 2.3.13b197
- Changed:
- -Unknown
- Updated ExtraTiC from 1.4.5 to 1.4.6
- Changed:
- -Fixes Erebus support.
- -Fixes Better storage support.
- -Updates Russian localization.
- -Adds Immersive Engineering support.
- -Updates Chinese localization.
- -Fixes Ore Dictionary registration.
- -Fixes crafting of Thermal Foundation's Lumin.
- -Balances Thermal Foundation Materials.
- Updated Forbidden Magic from 0.574 to 0.575
- Changed:
- -Bugfix: Shovel of the Purifier and Pickaxe of Distortion infusion recipes no longer conflict with vanilla TC recipes when certain mods are present.
- -Translation: Korean translation added
- Updated Foresty from 4.2.11.59 to 4.2.15.63
- Changed:
- -Fix Alveary in the Nether does not have Hellish temperature
- Updated FTBLib from 1.0.17.6 to 1.0.18.3
- Changed:
- -Fixed lag on login
- -Fixed missing chat text bug
- -Fixed sync issues between client and server
- Updated FTBTweaks from 1.0.1 to 1.0.2
- Changed:
- -Fixed scripts not loading on startup
- Updated FTBUtilities from 1.0.17.6 to 1.0.18.3
- Changed:
- -Fixes badge-related crash
- Updated IC2NuclearControl from 2.3.4a to 2.4.1a
- Changed:
- -Adds a crafting recipe for the Vanilla Kit.
- -Adds further support for Big Reactors.
- -Fixes reactor timing.
- -Fixes some issues related to capes, and allows them to be configured.
- -Fixes Redstone Flux support.
- -Added the Vanilla Machine Card, the Inventory Tracking Card and the Vanilla Kit.
- -Added Taiwanese Chinese and Hong Kong Chinese (zh-hk and zh-tw).
- -Added British English (en-GB).
- -Added dev and api jars.
- -Fixed some network issues with GUIs and machines.
- -Possibly fixed a crash that occurs with mods that add capes.
- -Fixes RF storage issues with Mekanism.
- -Modified capitalization of some words.
- -Updated Pirates' Talk (en-PT).
- Updated ImmersiveEngineering from 0.7.5 to 0.7.7
- Changed:
- -Fixed the potion ID error and some minor bugs
- -Changed items to allow despawning on conveyors, if they are colliding with an inventory they can't enter. Should make accidental lag machines less of a thing.
- -Fixed bugs in the revolver container
- -Fixed villager houses generating in BOP biomes
- -Fixed exploit in Blast Furnace
- -Fixed Arc Furnace ignoring input stacksizes in certain cases
- -Fixed a crash on the achievement screen
- -Fixed skyhook glitching people into blocks
- -Fixed mobs spawning on conveyor belts
- -Fixed assembler outputting stuff that should have stayed inside
- -Fixed a lighting bug with Fastcraft
- -Fixed the lightning rod not connecting on north+south sides
- Updated IndustrialCraft 2 from 2.2.819-experimental to 2.2.823-experimental
- Changed:
- -Unknown
- Updated Jabba from 1.2.1a to 1.2.2
- Changed:
- -Various fixes for bugs accumulated since the last version.
- Updated Journeymap from 5.1.4 to 5.1.4p1
- Changed:
- -AutoMap didn't use correct biome coloration in chunks not already in memory
- -Log spam for unregistered blocks ("Can't find UID for block...")
- -Waypoint Manager's sort-by-name should ignore case
- Updated Logisiticspipes from 0.9.3.114 to 0.9.3.126
- Changed:
- -Localize some item tooltips
- -Potential Fix for NullPointerException
- -Improve rendering.
- -Fixed BuildCraft Gate triggers
- -Made DebugGUI loadable.
- -Added name based id support to computer integration.
- Updated Mystcraft from 0.12.3.01 to 0.12.3.02
- Changed:
- -Attempts to prevent loops when a mod requests the save's terrain type
- Updated NotEnoughItems from 1.0.5.118 to 1.0.5.120
- Changed:
- -Unknown
- Updated NotEnoughResources from 0.1.0-121 to 0.1.0-122
- Changed:
- -Fixed issues related to Forestry
- Updated Railcraft from 9.10.0.0 to 9.12.2.0
- Changed:
- -Added Redstone Flux Cart + Loaders.
- -Fancy tooltips for the Signal blocks/boxes.
- -Added some new Admin commands for killing entities/carts.
- -You can now label Block Signals in addition to Boxes.
- -Fixed right-click handling for fluid containers. (issue #776)
- -Fixed NPE when looking at Signal Boxes. (issue #793)
- -Fixed excessive render refreshes when a Switch Controller touched two Switch Tracks. (issue #775)
- -Hobbyist Engine should move empty buckets to the fluid output slot. (issue #804)
- -Added Perpetuum Locomotive, a Creative only Locomotive that doesn't require fuel of any kind. (contribution by Forecaster)
- -Wrestle missing RF Unloader textures from the maws of Git, the beast.
- -Fixed Crash when creating EnergyCart.
- -Rebalanced Enchantment weights.
- -The RF Unloader should now push RF to surrounding blocks instead of hoarding it for itself.
- Updated Runicdungeons from 1.1.6a to 1.1.7b
- Changed:
- -Added Configurable chance for Wither Skeletons to spawn in the dungeon instead of normal boring Skeletons
- -Added Alternate 16x texture for Spike Traps - No need to be driven mad any longer!
- -Added Spike Traps to custom texture Config
- -Added Configuration options for enabling/disabling the initial and room dungeon Keys.
- -Added Configuration options for the Magic Resistance enchantment
- -Added Configuration options for the Spike Trap alternate texture
- -Fixed GameRegistry issue
- -Fixed Crash with conflicting Enchantment IDs
- -Fixed Spike Traps being being broken by smacking them in the face too hard
- -Fixed Confusing Amulet of Strength disable config name
- -Fixed Block duplication bug
- -Fixed Instantation exception
- -Fixed Blocks spawning without metadata in the Dungeon dimension
- -Fixed Yet another Wither-Proof block issue
- -Fixed Trap Nullification Wand not disabling traps
- -Fixed Libraries not spawning
- -Fixed Stacker not interacting with entities correctly
- -Fixed Opening doors fails to remove key
- -Fixed Runic Bricks not having metadata
- -Fixed Rooms not spawning correctly
- -Fixed Language file missing entries
- -Removed That darn Ring O' Experience that was causing issues.
- -Removed Unecessary warnings being given for unecessary reasons.
- -Removed Corridors and Hallways and Intersections.
- -Removed some unused achievements
- Updated StorageDrawers from 1.9.7 to 1.10.1
- Changed:
- -Fixed generic recipes sometimes taking precedence over wood-specific recipes (thanks codewarrior0).
- -Taking items from drawers will make sound again.
- -Fixed item dupe bug with Applied Energistics 2.
- -Creative upgrades can only be removed from drawers by creative players.
- -Creative upgrades no longer drop when a drawer is broken.
- -Added framed trim.
- -Fixed redstone strong power neighbor updates.
- -Reduce amount of block re-rendering when inserting or removing items
- Updated Thaumicenergistics from 1.0.01 to 1.0.0.5
- Changed:
- -Changed wand move targets for shift+click changed to favor player inventory over ME storage.
- -Added mod identification to aspects in the Essentia Crafting Terminal.
- -Only AE2 items have aspects applied, fixed dupe issue.
- -Arcane Assembler no longer eats primordial pearls, and supports recipes with the pearl.
- -GetViewCells and GridBlock are now null checked.
- -Fixed potential memory leak on networks with essentia monitor listeners.
- -Getting an item tooltip in the A.C.T. is now a checked operation.
- -Craftable essentia no longer shows in item terminals.
- -Level emitter texture & brightness updated.
- -Microblock compatibility added.
- -Level emitters randomly stop working.
- -A.C.T. crafting result slot can no longer dupe items.
- -Essentia terminal no longer overlayed by NEI at certain aspect ratios.
- Updated ThermalDynamics from 1.1.0-161 to 1.2.0-171
- Changed:
- -Unknown
- Updated ThermalExpansion from 4.1.2-240 to 4.1.3-246
- Changed:
- -Added Caches now display a lock symbol when locked
- -Added More lamp styles
- -Added Recycling recipes for a variety of items such as armor, bricks, and tools
- -Added Tanks now have multi-tier upgrade recipes
- -Changed Default to the software tesseract shader
- -Changed Caches, Strongboxes, and Tanks now stack when empty
- -Changed Caches now default to exacting 1 item at a time, and 64 items when shifting and are louder
- -Changed No more infinite sawdust from swords
- -Changed Schematic tab is now on the left instead of the right
- -Fixed Crash in SchematicHelper
- -Fixed Plates not retaining energy when picked up
- -Fixed Some blocks acting like fences and letting you wave everything at them
- -Fixed Workbench GUI no longer runs at 1 FPS when open
- -Fixed Allocator overriding configured slots when placed
- -Fixed FluiVac working appropriately on ticking lava blocks
- -Fixed Cache item duplication
- -Fixed Allocator item duplication
- -Fixed Activators crashing when flipping their own levers on or off
- -Fixed Plates forgetting RS settings
- -Fixed Sometimes recipes in machines would fail to register correctly
- -Fixed Workbench placing buckets in schematic slots when crafting
- -Fixed Fix items crashing servers when thrown on x-dimensional teleport plates
- Updated ThermalFoundation from 1.2.3-112 to 1.2.5-115
- Changed:
- -Added Vanilla versions of bows/sickles/fishing rods/shears where not already present.
- -Fixed Vanilla versions of stone tools wanting stone ingots instead of cobblestone
- -Fixed Vanilla tools still showing in NEI when disabled
- Updated Translocator from 1.1.2.15 to 1.1.2.16
- Changed:
- -Added a config option to disable the on block crafting grid
- -Fixed some bugs
- Updated Wawla from 1.3.3 to 1.0.5.120
- Changed:
- -Updated to new version system. major.minor.revision.patch
- -Fixed bug with console sometimes spamming when used with other mods.
- -Added support for more villager professions. RFTools, Forbidden, Agricraft
- -Fixed NBT syncing from all tiles. Should have drastic improvement on lag and stability.
- -Several of microoptomizations in the code that will help the mod run faster on earlier versions of Java
- Removed Mods:
- None
- Added Mods:
- None
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