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Mechcrap

Alternate 2.0 thingy

Jul 11th, 2015
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  1. http://i.imgur.com/603e3Kl.png (Only partially finished)
  2.  
  3. -- Means the item isn't in use
  4. -Means I swap between them
  5.  
  6. Heavy
  7.  
  8. Abilities:
  9. -Harden (Double Dur,guaranteed block)
  10. -Charged Shot (+3 Damage,doubled weapon effects)
  11. -Gattai (Combine with up to three others for up to 30 in all stats)
  12. -Brutality (+5Str for 1 turn,4Turn Cooldown)
  13. -Aegis (+3 Dur,Regenerate 1 Dur every 2 turns, deactivates after 5 turns, recharges in 1 turn)
  14. -Deflector (-2Pow to deflect a ranged attack with +1 Damage and +2AP) (Took part in Final Frontier)
  15. T̶h̶e̶ ̶n̶e̶w̶l̶y̶ ̶r̶e̶b̶u̶i̶l̶t̶ ̶(̶b̶u̶t̶ ̶n̶o̶t̶ ̶r̶e̶a̶l̶l̶y̶)̶ ̶S̶a̶l̶t̶i̶r̶e̶ ̶Z̶
  16.  
  17. Also totally not a member of the AC Military Police (His ineptitude notwithstanding)
  18.  
  19. Locher Drache who is not at all Saltire, no-siree and definitely not that mirror universe one either, nope because he's a wanted fugitive chased by the AC and he's fine with leaving is toothbrush in New Zealand
  20.  
  21. Dragon Suit/FLYING FIST OF BURNING JUSTICE/Totally not a Mazinger rip-off/D̶r̶a̶g̶o̶n̶f̶l̶y̶ No he isn't
  22.  
  23. The 'blades' are made from the mandibles and such of the giant spiders fought in the 'liberation' of Des Moines, Iowa after he p̶u̶n̶c̶h̶e̶d̶ ̶s̶t̶r̶a̶i̶g̶h̶t̶ ̶t̶h̶r̶o̶u̶g̶h̶ ̶a̶ ̶b̶i̶g̶ ̶s̶p̶i̶d̶e̶r̶ ̶a̶n̶d̶ ̶c̶a̶l̶l̶e̶d̶ ̶d̶i̶b̶s̶ had an exact replica made.
  24.  
  25. Has declared himself captain of the AC MP purely because he's the only member of it he's met. It's also the FreeLance Police because of it.
  26.  
  27. The suits piloted from the head, it's called the pilder, don't say I didn't tell you.
  28.  
  29. 300pts+20 for Operation Skellington/Skeleton
  30. -----------------------------------------------------------------------------------------------------------------------------------
  31.  
  32. --Skates (0) +1Spd Flat (Mount)
  33. Fins (0) (Mount)
  34. Gills (0) (Mount)
  35. Flight (0) +2Spd Flight (Dragon)
  36. Natural weapons (0) (Dragon,Insectoid)
  37. -----------------------------------------------------------------------------------------------------------------------------------
  38. Dragon (40) +3Str -6Pow (Flight,ENV2&3,Natural Weapons)
  39. Hybrid (10)
  40. Insectoid (20) +2Str -1Dex (Hawkeye,Natural Weapons)
  41. Mount (20) +2Spd (Fins&Gills/Skates)
  42. Sexy (10) -2Dur +3Dex (Stripped down armour)
  43. -----------------------------------------------------------------------------------------------------------------------------------
  44. --Soldier AI (10) -10 Dex Rolls, +10 Combat Rolls
  45. Agent AI (10) -10 Dex Rolls, +/-5 Tech Rolls
  46. -----------------------------------------------------------------------------------------------------------------------------------
  47. Manual (0)
  48. -----------------------------------------------------------------------------------------------------------------------------------
  49. Suit Status (0)
  50. A.S.S. (05)
  51. Hawkeye (0) (Insectoid)
  52. Thermal Vision (10)
  53. --FloodLights (05)
  54. ---------------------------------------------------------------------------------------------------------------------------------
  55. Radio (0)
  56. Defence Maze (10)
  57. -----------------------------------------------------------------------------------------------------------------------------------
  58. Magnetic Phaser (20) (Or Helion or Titan)
  59. Blade (05) (Possible FISTS upgrade) GOD HAND
  60. Blade (05) (Possible FISTS upgrade) GOD HAND
  61. War Lance (15) (Rocket Punch) GOD HAND
  62. --POWER FIST (10) (Natural Weapon) GOD HAND
  63. --POWER FIST (10) (Natural Weapon) GOD HAND
  64. Impact Knuckle (05) (Natural Weapon) GOD HAND
  65. Impact Knuckle (05) (Natural Weapon) GOD HAND
  66. (Assuming the Magnetic Phaser is Swapped out, Uses 2x PowerFists,2VibroBlades,Warlance)
  67. -----------------------------------------------------------------------------------------------------------------------------------
  68. Plasma Shield (15) +3Dur Block
  69. EMP Shield (10)
  70. -----------------------------------------------------------------------------------------------------------------------------------
  71. --Avatar/Upgraded (20) (Tank,Mount,Sound Cannon,FlameThrower,SideWinder)
  72. Saltire's all organic 100% useless funmobile
  73. -Loudener Equipped .44 Magnum (RPG or MachineGun+AP)
  74. Shitty Exhaust System(FlameThrower or Sticky Grenades)
  75. BANGING SOUND SYSTEM (Sound Cannon)
  76. -----------------------------------------------------------------------------------------------------------------------------------
  77. ENV1,2,3 (0) (Dragon)
  78. Capacitor1&2 (20) +6Pow
  79. Subarmour Pistons (10) +1Str
  80. Solar Panels 1+2 (20) +6Rec
  81. Manoeuvring Rockets (10) +1Dex
  82. Armour Plating (10) +1Dur
  83. Repair Kit (10) (BOX OF SCRAPS) (Fluffed as hitting a suit's 'pressure point' that fixes it, given time)
  84. --Kinetic Stabilizer (10)
  85. Jump Jets (10)
  86. Improved Kits (10)
  87.  
  88. Super Special Add-on Day 1 Collectors Skellington edition #4theGaymers DLC
  89.  
  90. Aegis Nanite Capsule (15)
  91. Heat Cannon (15) (-3Dur on hit)(-6Dur charged) (Breast Fire)
  92. Deflector Shield (00)
  93.  
  94. Dex 2 6
  95. Dur 4 3/6/9/12 Natural/Block (Can go up to 12 with Aegis+Harden)
  96. Pow 4 4
  97. Rec 2 8
  98. Spd 4 6/7/8 Natural/FlatGround/Flight
  99. Str 4 10/15 Brutality
  100.  
  101. Avatar
  102.  
  103. Dex: 1 1
  104. Dur: 1 2
  105. Pow: 1 1
  106. Rec: 1 1
  107. Spd: 1 3/4/5
  108. Str: 1 2
  109.  
  110.  
  111.  
  112. Relevant bonuses(This is probably all wrong)
  113.  
  114. Nat/Skates/Flight
  115. Melee Fire Rate: 9
  116. Dodge Bonus: -24/28/30
  117. Melee Attack Bonus: -20
  118. Advanced Actions: 4
  119. EMP Damage Resist: 4
  120. Power Recovery: 1 Per Turn
  121. MPR: 320/640/1240
  122. Total Damage(Normal) 74
  123. Total Damage(Super) 99
  124. Soldier Agent
  125. Magnetic Phaser: +23* +13
  126. FlameThrower: +22 +12
  127. Melee: -29* -29
  128. SideWinder: +18* +8
  129. Helion: +25 +15
  130. Sound Cannon: +21* +11
  131. Grenades: +14* +4
  132. Mines: +14 +4
  133. Freon: +21 +11
  134. RPG +16 +6
  135. HeatCannon: +14* +4
  136. Tech -/+10
  137.  
  138.  
  139. Additional:
  140. +20 to combat rolls when facing suit pilots
  141. -20 to dexy rolls when facing suit pilots
  142. +/-10 tech rolls when facing suit pilots
  143. +/-5 tech rolls with Repair Kit
  144.  
  145. -5 to combat rolls against TA
  146. +5 to dexy rolls against TA
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