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  1. Setting breakpad minidump AppID = 305620
  2. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198004132272 [API loaded no]
  3. AK Error: Voice Starvation
  4. AK Error: Voice Starvation
  5. ZE=8
  6. GLX_SAMPLES_ARB=0
  7. GLX_SAMPLE_BUFFERS_ARB=0
  8. GLX_CONFIG_CAVEAT=NONE
  9.  
  10. Desktop is 3840 x 1080 @ 60 Hz
  11. Initialize engine version: 5.2.2p2 (67d68477bb52)
  12. GfxDevice: creating device client; threaded=1
  13. GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 1048576
  14. OpenGL:
  15. Version: OpenGL 4.5 [4.5.0 NVIDIA 352.30]
  16. Renderer: GeForce GTX 560 Ti/PCIe/SSE2
  17. Vendor: NVIDIA Corporation
  18. VRAM: 1024 MB
  19. Extensions: GL_AMD_multi_draw_indirect GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NV_shader_thread_group GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  20. GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address
  21. Setting maxVSyncInterval to 4
  22. GL: Detected 1024 MB VRAM
  23. Begin MonoManager ReloadAssembly
  24. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEngine.dll (this message is harmless)
  25. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEngine.dll into Unity Child Domain
  26. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  27. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  28. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  29. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  30. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  31. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  32. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  33. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  34. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  35. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  36. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  37. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  38. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/ConsoleUtilsImport.dll (this message is harmless)
  39. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/ConsoleUtilsImport.dll into Unity Child Domain
  40. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/DataPlatformImport.dll (this message is harmless)
  41. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/DataPlatformImport.dll into Unity Child Domain
  42. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/GamepadImport.dll (this message is harmless)
  43. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/GamepadImport.dll into Unity Child Domain
  44. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/HardwareVideoImport.dll (this message is harmless)
  45. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/HardwareVideoImport.dll into Unity Child Domain
  46. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/MarketplaceImport.dll (this message is harmless)
  47. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/MarketplaceImport.dll into Unity Child Domain
  48. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/StorageImport.dll (this message is harmless)
  49. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/StorageImport.dll into Unity Child Domain
  50. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/TextSystemsImport.dll (this message is harmless)
  51. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/TextSystemsImport.dll into Unity Child Domain
  52. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEtx.dll (this message is harmless)
  53. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityEtx.dll into Unity Child Domain
  54. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityPluginLogImport.dll (this message is harmless)
  55. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityPluginLogImport.dll into Unity Child Domain
  56. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UsersImport.dll (this message is harmless)
  57. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UsersImport.dll into Unity Child Domain
  58. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/XboxOneCommonImport.dll (this message is harmless)
  59. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/XboxOneCommonImport.dll into Unity Child Domain
  60. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/EasyRoads3D.dll (this message is harmless)
  61. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/EasyRoads3D.dll into Unity Child Domain
  62. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/SuperSplines.dll (this message is harmless)
  63. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/SuperSplines.dll into Unity Child Domain
  64. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/HOTween.dll (this message is harmless)
  65. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/HOTween.dll into Unity Child Domain
  66. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.ClipperLib.dll (this message is harmless)
  67. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.ClipperLib.dll into Unity Child Domain
  68. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
  69. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
  70. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  71. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  72. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.JsonFx.dll (this message is harmless)
  73. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.JsonFx.dll into Unity Child Domain
  74. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.Poly2Tri.dll (this message is harmless)
  75. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Pathfinding.Poly2Tri.dll into Unity Child Domain
  76. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/SampleClassLibrary.dll (this message is harmless)
  77. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/SampleClassLibrary.dll into Unity Child Domain
  78. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/DecalSystem.Runtime.dll (this message is harmless)
  79. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/DecalSystem.Runtime.dll into Unity Child Domain
  80. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Rewired_Core.dll (this message is harmless)
  81. Loading /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Rewired_Core.dll into Unity Child Domain
  82. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/System.Core.dll (this message is harmless)
  83. - Completed reload, in 0.440 seconds
  84. Default vsync count 0
  85. requesting resize 1920 x 1080
  86. requesting fullscreen 1920 x 1080 at 0 Hz
  87. Desktop is 3840 x 1080 @ 60 Hz
  88. Using libudev for joystick management
  89.  
  90.  
  91. Importing game controller configs
  92. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/System.dll (this message is harmless)
  93. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  94. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/Boo.Lang.dll (this message is harmless)
  95. Platform assembly: /media/windows/SteamApps/common/TheLongDark/tld_Data/Managed/System.Xml.dll (this message is harmless)
  96. Changing real window size to 1920 x 965
  97. Ignoring window size change to 1920x965 : waiting for fullscreen at 1920x1080
  98. Changing real window size to 1920 x 965
  99. Changing real window size to 1920 x 1080
  100. Ignoring window size change to 1920x1080 : waiting for fullscreen at 1920x1080
  101. Changing real window size to 1920 x 1080
  102. Changing real window size to 1920 x 1080
  103. Setting up 2 worker threads for Enlighten.
  104. Thread -> id: 7f5f27fff700 -> priority: 1
  105. Thread -> id: 7f5f277fe700 -> priority: 1
  106. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  107. UnloadTime: 2.634000 ms
  108. Mapping applied
  109.  
  110. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  111.  
  112. GAME VERSION: Sandbox Alpha v.284
  113.  
  114. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  115.  
  116. MIN PDT: 10/29/2015 10:00:00 AM
  117.  
  118. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  119.  
  120. MIN UTC: 10/29/2015 5:00:00 PM
  121.  
  122. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  123.  
  124. MAX PDT: 11/2/2015 10:00:00 AM
  125.  
  126. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  127.  
  128. MAX UTC: 11/2/2015 5:00:00 PM
  129.  
  130. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  131.  
  132. requesting resize 1920 x 1080
  133. requesting fullscreen 1920 x 1080 at 0 Hz
  134. Desktop is 3840 x 1080 @ 60 Hz
  135.  
  136. Unloading 11604 unused Assets to reduce memory usage. Loaded Objects now: 28724.
  137. Total: 53.681000 ms (FindLiveObjects: 3.235000 ms CreateObjectMapping: 1.926000 ms MarkObjects: 41.402000 ms DeleteObjects: 7.118000 ms)
  138.  
  139. Received stats and achievements from Steam
  140.  
  141.  
  142. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  143.  
  144. Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
  145. WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' has no vertex shader
  146. WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
  147. UnloadTime: 9.141000 ms
  148.  
  149. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 29231.
  150. Total: 42.746998 ms (FindLiveObjects: 2.277000 ms CreateObjectMapping: 0.739000 ms MarkObjects: 38.309002 ms DeleteObjects: 1.421000 ms)
  151.  
  152. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  153. UnloadTime: 5.825000 ms
  154.  
  155. Unloading 695 unused Assets to reduce memory usage. Loaded Objects now: 26243.
  156. Total: 49.875999 ms (FindLiveObjects: 7.098000 ms CreateObjectMapping: 1.281000 ms MarkObjects: 39.567001 ms DeleteObjects: 1.929000 ms)
  157.  
  158. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  159. UnloadTime: 1.772000 ms
  160. Could not load Resources for: GEAR_Bow
  161.  
  162. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
  163.  
  164.  
  165. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 79390.
  166. Total: 518.561035 ms (FindLiveObjects: 10.539000 ms CreateObjectMapping: 3.218000 ms MarkObjects: 504.608978 ms DeleteObjects: 0.192000 ms)
  167.  
  168. Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
  169. UnloadTime: 254.325989 ms
  170.  
  171. Unloading 2436 unused Assets to reduce memory usage. Loaded Objects now: 55592.
  172. Total: 149.422012 ms (FindLiveObjects: 4.668000 ms CreateObjectMapping: 1.316000 ms MarkObjects: 136.764999 ms DeleteObjects: 6.671000 ms)
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