Advertisement
Guest User

Main Mod File

a guest
Jul 24th, 2014
48
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Java 1.72 KB | None | 0 0
  1. package com.piratecody.forums;
  2.  
  3. import com.piratecody.forums.blocks.*;
  4. import assets.piratecody.*;
  5. import net.minecraft.block.Block;
  6. import net.minecraft.block.material.Material;
  7. import cpw.mods.fml.common.Mod;
  8. import cpw.mods.fml.common.Mod.EventHandler;
  9. import cpw.mods.fml.common.event.FMLInitializationEvent;
  10. import cpw.mods.fml.common.event.FMLPostInitializationEvent;
  11. import cpw.mods.fml.common.event.FMLPreInitializationEvent;
  12. import cpw.mods.fml.common.registry.GameRegistry;
  13.  
  14.  
  15. @Mod(modid="PirateCody", version="Alpha 0.1")
  16. public class Main
  17. {
  18.     public static String MODID = "modid";
  19.     public static String VERSION = "version";
  20.    
  21. //Start declarations - This is where the variables for mod elements are declared.  
  22. /* Blocks */
  23.     public static Block MyBlock;
  24.     public static Block StrongisBlock;
  25.     public static Block NoahBlock;
  26.    
  27.    
  28.  
  29.     @EventHandler
  30.     public void preInit(FMLPreInitializationEvent e)
  31.     {
  32.        
  33.     }
  34.  
  35.     @EventHandler
  36.     public void init(FMLInitializationEvent e)
  37.     {
  38.         //My Block//
  39.         MyBlock = new BlockMyBlock(Material.sponge).setBlockName("PirateCodyBlock")
  40.                 .setBlockTextureName(MODID + ":" + "MyBlock.png");
  41.         GameRegistry.registerBlock(MyBlock, "PirateCodyBlock");
  42.        
  43.         //Strongis Block//
  44.         StrongisBlock = new BlockStrongis(Material.iron).setBlockName("StrongisBlock")
  45.                 .setBlockTextureName(MODID + ":" + "StrongisBlock.png");
  46.         GameRegistry.registerBlock(StrongisBlock, "StrongisBlock");
  47.        
  48.         //Noah (zTehBeast) Block//
  49.         NoahBlock = new BlockNoah(Material.wood).setBlockName("zTehBeastBlock")
  50.                 .setBlockTextureName(MODID + ":" + "NoahBlock.png");
  51.         GameRegistry.registerBlock(NoahBlock, "NoahBlock");
  52.        
  53.     }
  54.  
  55.     @EventHandler
  56.     public void postInit(FMLPostInitializationEvent e)
  57.     {
  58.        
  59.     }
  60. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement