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- 2014-08-14 12:08:17.058 - Thread: 1 -> Log Started
- 2014-08-14 12:08:17.115 - Thread: 1 -> Timezone (local - UTC): -7h
- 2014-08-14 12:08:17.115 - Thread: 1 -> App Version: 01_043_008
- 2014-08-14 12:08:17.116 - Thread: 1 -> Steam build: Always true
- 2014-08-14 12:08:17.116 - Thread: 1 -> Steam demo: False
- 2014-08-14 12:08:17.116 - Thread: 1 -> Is official: True [O][IS][NAMP]
- 2014-08-14 12:08:17.116 - Thread: 1 -> Environment.ProcessorCount: 4
- 2014-08-14 12:08:17.118 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 5.2.3790 Service Pack 2
- 2014-08-14 12:08:17.120 - Thread: 1 -> Environment.CommandLine: "C:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin\SpaceEngineers.exe" -debug
- 2014-08-14 12:08:17.120 - Thread: 1 -> Environment.Is64BitProcess: False
- 2014-08-14 12:08:17.122 - Thread: 1 -> Environment.Is64BitOperatingSystem: False
- 2014-08-14 12:08:17.126 - Thread: 1 -> Environment.Version: 4.0.30319.1
- 2014-08-14 12:08:17.127 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin
- 2014-08-14 12:08:17.140 - Thread: 1 -> MainAssembly.ProcessorArchitecture: X86
- 2014-08-14 12:08:17.140 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: X86
- 2014-08-14 12:08:17.140 - Thread: 1 -> IntPtr.Size: 4
- 2014-08-14 12:08:17.140 - Thread: 1 -> Default Culture: en-US
- 2014-08-14 12:08:17.140 - Thread: 1 -> Default UI Culture: en-US
- 2014-08-14 12:08:17.149 - Thread: 1 -> IsAdmin: True
- 2014-08-14 12:08:19.116 - Thread: 1 -> Checksum file hash: uxuNVaKrJ10ZOFHw2z2Cg74kmILBQNKaL6eDXQp7+Uw=
- 2014-08-14 12:08:19.117 - Thread: 1 -> Checksum public key valid: True, Key: BgIAAACkAABSU0ExAAQAAAEAAQClSibD83Y6Akok8tAtkbMz4IpueWFra0QkkKcodwe2pV/RJAfyq5mLUGsF3JdTdu3VWn93VM+ZpL9CcMKS8HaaHmBZJn7k2yxNvU4SD+8PhiZ87iPqpkN2V+rz9nyPWTHDTgadYMmenKk2r7w4oYOooo5WXdkTVjAD50MroAONuQ==
- 2014-08-14 12:08:19.875 - Thread: 1 -> Creating Direct3D
- 2014-08-14 12:08:20.064 - Thread: 1 -> Creating Direct3D - success
- 2014-08-14 12:08:20.428 - Thread: 1 -> Steam.IsActive: True
- 2014-08-14 12:08:20.434 - Thread: 1 -> Steam.IsOnline: True
- 2014-08-14 12:08:20.434 - Thread: 1 -> Steam.OwnsGame: True
- 2014-08-14 12:08:20.434 - Thread: 1 -> Steam.UserId: 76561198029477337
- 2014-08-14 12:08:20.434 - Thread: 1 -> Steam.UserName: NolanSyKinsley
- 2014-08-14 12:08:20.434 - Thread: 1 -> Steam.Branch:
- 2014-08-14 12:08:20.446 - Thread: 1 -> Build date: 2014-08-14 04:42
- 2014-08-14 12:08:20.446 - Thread: 1 -> Build version: 0.1.5339.30062
- 2014-08-14 12:08:20.459 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2014-08-14 12:08:20.486 - Thread: 1 -> Game dir: C:\Program Files\Steam\SteamApps\common\SpaceEngineers\Bin
- 2014-08-14 12:08:20.486 - Thread: 1 -> Content dir: C:\Program Files\Steam\SteamApps\common\SpaceEngineers\Content
- 2014-08-14 12:08:20.488 - Thread: 1 -> Found processor count: 4
- 2014-08-14 12:08:20.488 - Thread: 1 -> Using processor count: 4
- 2014-08-14 12:08:21.450 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2014-08-14 12:08:21.481 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2014-08-14 12:08:21.482 - Thread: 1 -> Preallocate - START
- 2014-08-14 12:08:21.504 - Thread: 1 -> CAF1EB435F77C7B77580E2E16F988BED - START
- 2014-08-14 12:08:21.518 - Thread: 1 -> CAF1EB435F77C7B77580E2E16F988BED - END
- 2014-08-14 12:08:21.518 - Thread: 1 -> MyObjectBuilder_Base - START
- 2014-08-14 12:08:21.813 - Thread: 1 -> MyObjectBuilder_Base - END
- 2014-08-14 12:08:21.813 - Thread: 1 -> 395916455D8F4A89D3A3D972D01F2DF0 - START
- 2014-08-14 12:08:21.813 - Thread: 1 -> 395916455D8F4A89D3A3D972D01F2DF0 - END
- 2014-08-14 12:08:21.813 - Thread: 1 -> MyTransparentGeometry - START
- 2014-08-14 12:08:21.859 - Thread: 1 -> MyTransparentGeometry - END
- 2014-08-14 12:08:21.859 - Thread: 1 -> 07D5A12634B7519E99EC60342A55888B - START
- 2014-08-14 12:08:21.867 - Thread: 1 -> 07D5A12634B7519E99EC60342A55888B - END
- 2014-08-14 12:08:21.867 - Thread: 1 -> MyMath - START
- 2014-08-14 12:08:21.867 - Thread: 1 -> MyMath - END
- 2014-08-14 12:08:21.885 - Thread: 1 -> 43F55473307149FC1145AA580229984D - START
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- 2014-08-14 12:08:21.891 - Thread: 1 -> 0F8EE1AD651CB822CB9635B463AE6CD5 - START
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- 2014-08-14 12:08:21.892 - Thread: 1 -> 1067575769BEE523EABB86ACC13B9061 - START
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- 2014-08-14 12:08:21.897 - Thread: 1 -> 13C872C66F0BD2DC78D3D80ECAF6DD0E - START
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- 2014-08-14 12:08:21.904 - Thread: 1 -> 17E6A2D4B9414B1D3DDA551E10938751 - START
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- 2014-08-14 12:08:22.068 - Thread: 1 -> FCD72C85F746C04C2A43AFBA1DE9055C - START
- 2014-08-14 12:08:22.072 - Thread: 1 -> FCD72C85F746C04C2A43AFBA1DE9055C - END
- 2014-08-14 12:08:22.072 - Thread: 1 -> 7B40EEB62BF9EBADF967050BFA3976CA - START
- 2014-08-14 12:08:22.073 - Thread: 1 -> 7B40EEB62BF9EBADF967050BFA3976CA - END
- 2014-08-14 12:08:22.073 - Thread: 1 -> A1700040DE5CFA3D8FDD177770DD29D5 - START
- 2014-08-14 12:08:22.075 - Thread: 1 -> A1700040DE5CFA3D8FDD177770DD29D5 - END
- 2014-08-14 12:08:22.075 - Thread: 1 -> 1B84BBBDB71588935AE62DBD9F45933C - START
- 2014-08-14 12:08:22.078 - Thread: 1 -> 1B84BBBDB71588935AE62DBD9F45933C - END
- 2014-08-14 12:08:22.078 - Thread: 1 -> MyDefinitionManager - START
- 2014-08-14 12:08:22.078 - Thread: 1 -> MyDefinitionManager - END
- 2014-08-14 12:08:22.078 - Thread: 1 -> MySyncMissiles - START
- 2014-08-14 12:08:22.079 - Thread: 1 -> MySyncMissiles - END
- 2014-08-14 12:08:22.079 - Thread: 1 -> Preallocate - END
- 2014-08-14 12:08:22.095 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2014-08-14 12:08:22.097 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2014-08-14 12:08:22.120 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5339.30062, Culture=neutral, PublicKeyToken=null
- 2014-08-14 12:08:22.120 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5339.30062, Culture=neutral, PublicKeyToken=null
- 2014-08-14 12:08:22.120 - Thread: 1 -> Assembly.Location: C:\Program Files\Steam\SteamApps\common\SpaceEngineers\Bin\Sandbox.Game.dll
- 2014-08-14 12:08:22.120 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2014-08-14 12:08:22.121 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2014-08-14 12:08:22.126 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2014-08-14 12:08:22.276 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: The Wine Project
- 2014-08-14 12:08:22.276 - Thread: 1 -> Win32_ComputerSystem.Model: Wine
- 2014-08-14 12:08:22.277 - Thread: 1 -> Virtualized: False
- 2014-08-14 12:08:22.282 - Thread: 1 -> Environment.ProcessorName: AMD Phenom(tm) II X4 940 Processor
- 2014-08-14 12:08:22.282 - Thread: 1 -> Environment.ProcessorName: AMD Phenom(tm) II X4 940 Processor
- 2014-08-14 12:08:22.282 - Thread: 1 -> Environment.ProcessorName: AMD Phenom(tm) II X4 940 Processor
- 2014-08-14 12:08:22.282 - Thread: 1 -> Environment.ProcessorName: AMD Phenom(tm) II X4 940 Processor
- 2014-08-14 12:08:22.286 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 4,158,918,656 bytes
- 2014-08-14 12:08:22.286 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 2,147,352,575 bytes
- 2014-08-14 12:08:22.287 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,150,469,632 bytes
- 2014-08-14 12:08:22.287 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 2,147,287,039 bytes
- 2014-08-14 12:08:22.294 - Thread: 1 -> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 88,671,240,192 bytes
- 2014-08-14 12:08:22.294 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2014-08-14 12:08:22.297 - Thread: 1 -> MyConfig.Load() - START
- 2014-08-14 12:08:22.320 - Thread: 1 -> Path: C:\users\paco\Application Data\SpaceEngineers\SpaceEngineers.cfg
- 2014-08-14 12:08:23.456 - Thread: 1 -> VideoAdapter: 0
- 2014-08-14 12:08:23.457 - Thread: 1 -> ScreenWidth: 1440
- 2014-08-14 12:08:23.457 - Thread: 1 -> ScreenHeight: 900
- 2014-08-14 12:08:23.457 - Thread: 1 -> WindowMode: 0
- 2014-08-14 12:08:23.457 - Thread: 1 -> VerticalSync: True
- 2014-08-14 12:08:23.457 - Thread: 1 -> HardwareCursor: True
- 2014-08-14 12:08:23.457 - Thread: 1 -> RenderQuality: 2
- 2014-08-14 12:08:23.457 - Thread: 1 -> FieldOfView: 60
- 2014-08-14 12:08:23.457 - Thread: 1 -> RefreshRate: 0
- 2014-08-14 12:08:23.457 - Thread: 1 -> MusicVolume: 0
- 2014-08-14 12:08:23.457 - Thread: 1 -> GameVolume: 0
- 2014-08-14 12:08:23.457 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2014-08-14 12:08:23.457 - Thread: 1 -> Language: 0
- 2014-08-14 12:08:23.457 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2014-08-14 12:08:23.457 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2014-08-14 12:08:23.457 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2014-08-14 12:08:23.457 - Thread: 1 -> ControlsHints: False
- 2014-08-14 12:08:23.457 - Thread: 1 -> RotationHints: True
- 2014-08-14 12:08:23.457 - Thread: 1 -> ShowCrosshair: True
- 2014-08-14 12:08:23.457 - Thread: 1 -> DisableHeadbob: False
- 2014-08-14 12:08:23.457 - Thread: 1 -> CompressSaveGames: False
- 2014-08-14 12:08:23.457 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2014-08-14 12:08:23.457 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2014-08-14 12:08:23.457 - Thread: 1 -> MyConfig.Load() - END
- 2014-08-14 12:08:23.458 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2014-08-14 12:08:23.519 - Thread: 1 -> MyGraphicTest.TestDX() - START
- 2014-08-14 12:08:23.669 - Thread: 1 -> WMI Data
- 2014-08-14 12:08:23.703 - Thread: 1 -> Good graphics in WMI detected: False
- 2014-08-14 12:08:23.704 - Thread: 1 -> Debug runtime enabled: False
- 2014-08-14 12:08:23.704 - Thread: 1 -> Adapter count: 1
- 2014-08-14 12:08:23.704 - Thread: 1 -> Found adapter: NVIDIA GeForce 9800 GT (\\.\DISPLAY1)
- 2014-08-14 12:08:23.705 - Thread: 1 -> Adapter count: 1
- 2014-08-14 12:08:23.705 - Thread: 1 -> Adapters count: 1
- 2014-08-14 12:08:23.705 - Thread: 1 -> Adapter array count: 1
- 2014-08-14 12:08:23.705 - Thread: 1 -> Adapter NVIDIA GeForce 9800 GT: \\.\DISPLAY1
- 2014-08-14 12:08:23.988 - Thread: 1 -> d3d handle ok
- 2014-08-14 12:08:24.021 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - START
- 2014-08-14 12:08:24.066 - Thread: 1 -> Ordinal ID: 0x0614
- 2014-08-14 12:08:24.066 - Thread: 1 -> Description: NVIDIA GeForce 9800 GT
- 2014-08-14 12:08:24.066 - Thread: 1 -> Vendor ID: 0x10DE
- 2014-08-14 12:08:24.067 - Thread: 1 -> Device name: \\.\DISPLAY1
- 2014-08-14 12:08:24.067 - Thread: 1 -> Device identifier: aeb2cdd4-6e41-43ea-941c-8361cc760781
- 2014-08-14 12:08:24.067 - Thread: 1 -> Driver name: nv4_disp.dll
- 2014-08-14 12:08:24.067 - Thread: 1 -> DirectX Driver version: 6.15.12.6658
- 2014-08-14 12:08:24.067 - Thread: 1 -> Identifier of the adapter chip: 0x0614
- 2014-08-14 12:08:24.067 - Thread: 1 -> Adapter certified: YES
- 2014-08-14 12:08:24.070 - Thread: 1 -> Certification date: 01/01/0001 00:00:00
- 2014-08-14 12:08:24.070 - Thread: 1 -> Adapter revision: 0
- 2014-08-14 12:08:24.070 - Thread: 1 -> Subsystem ID: 0x00000000
- 2014-08-14 12:08:24.070 - Thread: 1 -> WHQL level: 1
- 2014-08-14 12:08:24.071 - Thread: 1 -> Vertex shader version: 3.0
- 2014-08-14 12:08:24.071 - Thread: 1 -> Pixel shader version: 3.0
- 2014-08-14 12:08:24.071 - Thread: 1 -> Max primitives count: 5592405
- 2014-08-14 12:08:24.071 - Thread: 1 -> Max texture width: 8192
- 2014-08-14 12:08:24.071 - Thread: 1 -> Max texture height: 8192
- 2014-08-14 12:08:24.071 - Thread: 1 -> Max vertex streams: 16
- 2014-08-14 12:08:24.071 - Thread: 1 -> Max render targets: 4
- 2014-08-14 12:08:24.074 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - END
- 2014-08-14 12:08:24.074 - Thread: 1 -> Rgba1010102Supported: True
- 2014-08-14 12:08:24.075 - Thread: 1 -> MipmapNonPow2Supported: True
- 2014-08-14 12:08:24.075 - Thread: 1 -> HDRSupported: True
- 2014-08-14 12:08:24.075 - Thread: 1 -> Create query
- 2014-08-14 12:08:24.075 - Thread: 1 -> Dispose query
- 2014-08-14 12:08:24.075 - Thread: 1 -> Queries supported: True
- 2014-08-14 12:08:24.104 - Thread: 1 -> Good graphics in DX detected: True
- 2014-08-14 12:08:24.104 - Thread: 1 -> Is better graphics available: False
- 2014-08-14 12:08:24.105 - Thread: 1 -> MyGraphicTest.TestDX() - END
- 2014-08-14 12:08:24.115 - Thread: 1 -> MyVideoModeManager.UpdateVideoModes() - START
- 2014-08-14 12:08:24.159 - Thread: 1 -> MyGraphicTest.TestDX() - START
- 2014-08-14 12:08:24.248 - Thread: 8 -> Loading adapters
- 2014-08-14 12:08:24.248 - Thread: 1 -> WMI Data
- 2014-08-14 12:08:24.248 - Thread: 8 -> MyGraphicTest.TestDX() - START
- 2014-08-14 12:08:24.271 - Thread: 1 -> Good graphics in WMI detected: False
- 2014-08-14 12:08:24.271 - Thread: 1 -> Debug runtime enabled: False
- 2014-08-14 12:08:24.271 - Thread: 1 -> Adapter count: 1
- 2014-08-14 12:08:24.271 - Thread: 1 -> Found adapter: NVIDIA GeForce 9800 GT (\\.\DISPLAY1)
- 2014-08-14 12:08:24.271 - Thread: 1 -> Adapter count: 1
- 2014-08-14 12:08:24.271 - Thread: 1 -> Adapters count: 1
- 2014-08-14 12:08:24.271 - Thread: 1 -> Adapter array count: 1
- 2014-08-14 12:08:24.271 - Thread: 1 -> Adapter NVIDIA GeForce 9800 GT: \\.\DISPLAY1
- 2014-08-14 12:08:24.300 - Thread: 1 -> d3d handle ok
- 2014-08-14 12:08:24.301 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - START
- 2014-08-14 12:08:24.368 - Thread: 8 -> WMI Data
- 2014-08-14 12:08:24.368 - Thread: 1 -> Ordinal ID: 0x0614
- 2014-08-14 12:08:24.368 - Thread: 1 -> Description: NVIDIA GeForce 9800 GT
- 2014-08-14 12:08:24.368 - Thread: 1 -> Vendor ID: 0x10DE
- 2014-08-14 12:08:24.368 - Thread: 1 -> Device name: \\.\DISPLAY1
- 2014-08-14 12:08:24.368 - Thread: 1 -> Device identifier: aeb2cdd4-6e41-43ea-941c-8361cc760781
- 2014-08-14 12:08:24.368 - Thread: 1 -> Driver name: nv4_disp.dll
- 2014-08-14 12:08:24.368 - Thread: 1 -> DirectX Driver version: 6.15.12.6658
- 2014-08-14 12:08:24.368 - Thread: 1 -> Identifier of the adapter chip: 0x0614
- 2014-08-14 12:08:24.368 - Thread: 1 -> Adapter certified: YES
- 2014-08-14 12:08:24.368 - Thread: 1 -> Certification date: 01/01/0001 00:00:00
- 2014-08-14 12:08:24.368 - Thread: 1 -> Adapter revision: 0
- 2014-08-14 12:08:24.368 - Thread: 1 -> Subsystem ID: 0x00000000
- 2014-08-14 12:08:24.368 - Thread: 1 -> WHQL level: 1
- 2014-08-14 12:08:24.368 - Thread: 1 -> Vertex shader version: 3.0
- 2014-08-14 12:08:24.368 - Thread: 1 -> Pixel shader version: 3.0
- 2014-08-14 12:08:24.368 - Thread: 1 -> Max primitives count: 5592405
- 2014-08-14 12:08:24.368 - Thread: 1 -> Max texture width: 8192
- 2014-08-14 12:08:24.368 - Thread: 1 -> Max texture height: 8192
- 2014-08-14 12:08:24.368 - Thread: 1 -> Max vertex streams: 16
- 2014-08-14 12:08:24.368 - Thread: 1 -> Max render targets: 4
- 2014-08-14 12:08:24.368 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - END
- 2014-08-14 12:08:24.368 - Thread: 8 -> Good graphics in WMI detected: False
- 2014-08-14 12:08:24.368 - Thread: 1 -> Rgba1010102Supported: True
- 2014-08-14 12:08:24.368 - Thread: 1 -> MipmapNonPow2Supported: True
- 2014-08-14 12:08:24.368 - Thread: 1 -> HDRSupported: True
- 2014-08-14 12:08:24.368 - Thread: 1 -> Create query
- 2014-08-14 12:08:24.368 - Thread: 1 -> Dispose query
- 2014-08-14 12:08:24.368 - Thread: 1 -> Queries supported: True
- 2014-08-14 12:08:24.368 - Thread: 8 -> Debug runtime enabled: False
- 2014-08-14 12:08:24.368 - Thread: 8 -> Adapter count: 1
- 2014-08-14 12:08:24.368 - Thread: 8 -> Found adapter: NVIDIA GeForce 9800 GT (\\.\DISPLAY1)
- 2014-08-14 12:08:24.368 - Thread: 8 -> Adapter count: 1
- 2014-08-14 12:08:24.368 - Thread: 8 -> Adapters count: 1
- 2014-08-14 12:08:24.368 - Thread: 8 -> Adapter array count: 1
- 2014-08-14 12:08:24.376 - Thread: 8 -> Adapter NVIDIA GeForce 9800 GT: \\.\DISPLAY1
- 2014-08-14 12:08:24.382 - Thread: 1 -> Good graphics in DX detected: False
- 2014-08-14 12:08:24.382 - Thread: 1 -> Is better graphics available: False
- 2014-08-14 12:08:24.382 - Thread: 1 -> MyGraphicTest.TestDX() - END
- 2014-08-14 12:08:24.422 - Thread: 1 -> MyGraphicTest.TestDX() - START
- 2014-08-14 12:08:24.445 - Thread: 8 -> d3d handle ok
- 2014-08-14 12:08:24.445 - Thread: 8 -> MyGraphicTest.TestCurrentSettings() - START
- 2014-08-14 12:08:24.512 - Thread: 1 -> WMI Data
- 2014-08-14 12:08:24.512 - Thread: 8 -> Ordinal ID: 0x0614
- 2014-08-14 12:08:24.512 - Thread: 8 -> Description: NVIDIA GeForce 9800 GT
- 2014-08-14 12:08:24.512 - Thread: 8 -> Vendor ID: 0x10DE
- 2014-08-14 12:08:24.512 - Thread: 8 -> Device name: \\.\DISPLAY1
- 2014-08-14 12:08:24.512 - Thread: 8 -> Device identifier: aeb2cdd4-6e41-43ea-941c-8361cc760781
- 2014-08-14 12:08:24.512 - Thread: 8 -> Driver name: nv4_disp.dll
- 2014-08-14 12:08:24.512 - Thread: 8 -> DirectX Driver version: 6.15.12.6658
- 2014-08-14 12:08:24.512 - Thread: 8 -> Identifier of the adapter chip: 0x0614
- 2014-08-14 12:08:24.512 - Thread: 8 -> Adapter certified: YES
- 2014-08-14 12:08:24.512 - Thread: 8 -> Certification date: 01/01/0001 00:00:00
- 2014-08-14 12:08:24.512 - Thread: 8 -> Adapter revision: 0
- 2014-08-14 12:08:24.512 - Thread: 8 -> Subsystem ID: 0x00000000
- 2014-08-14 12:08:24.512 - Thread: 8 -> WHQL level: 1
- 2014-08-14 12:08:24.513 - Thread: 8 -> Vertex shader version: 3.0
- 2014-08-14 12:08:24.513 - Thread: 8 -> Pixel shader version: 3.0
- 2014-08-14 12:08:24.513 - Thread: 8 -> Max primitives count: 5592405
- 2014-08-14 12:08:24.513 - Thread: 8 -> Max texture width: 8192
- 2014-08-14 12:08:24.513 - Thread: 8 -> Max texture height: 8192
- 2014-08-14 12:08:24.513 - Thread: 8 -> Max vertex streams: 16
- 2014-08-14 12:08:24.513 - Thread: 8 -> Max render targets: 4
- 2014-08-14 12:08:24.513 - Thread: 8 -> MyGraphicTest.TestCurrentSettings() - END
- 2014-08-14 12:08:24.513 - Thread: 8 -> Rgba1010102Supported: True
- 2014-08-14 12:08:24.513 - Thread: 8 -> MipmapNonPow2Supported: True
- 2014-08-14 12:08:24.513 - Thread: 8 -> HDRSupported: True
- 2014-08-14 12:08:24.513 - Thread: 1 -> Good graphics in WMI detected: False
- 2014-08-14 12:08:24.513 - Thread: 1 -> Debug runtime enabled: False
- 2014-08-14 12:08:24.513 - Thread: 1 -> Adapter count: 1
- 2014-08-14 12:08:24.513 - Thread: 8 -> Create query
- 2014-08-14 12:08:24.513 - Thread: 1 -> Found adapter: NVIDIA GeForce 9800 GT (\\.\DISPLAY1)
- 2014-08-14 12:08:24.513 - Thread: 1 -> Adapter count: 1
- 2014-08-14 12:08:24.513 - Thread: 1 -> Adapters count: 1
- 2014-08-14 12:08:24.513 - Thread: 1 -> Adapter array count: 1
- 2014-08-14 12:08:24.513 - Thread: 1 -> Adapter NVIDIA GeForce 9800 GT: \\.\DISPLAY1
- 2014-08-14 12:08:24.513 - Thread: 8 -> Dispose query
- 2014-08-14 12:08:24.513 - Thread: 8 -> Queries supported: True
- 2014-08-14 12:08:24.542 - Thread: 8 -> Good graphics in DX detected: True
- 2014-08-14 12:08:24.542 - Thread: 8 -> Is better graphics available: False
- 2014-08-14 12:08:24.542 - Thread: 8 -> MyGraphicTest.TestDX() - END
- 2014-08-14 12:08:24.542 - Thread: 8 -> Found adapters
- 2014-08-14 12:08:24.542 - Thread: 1 -> d3d handle ok
- 2014-08-14 12:08:24.542 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - START
- 2014-08-14 12:08:24.565 - Thread: 8 -> Adapter: NVIDIA GeForce 9800 GT (DISPLAY1)
- 2014-08-14 12:08:24.587 - Thread: 8 -> Details: \\.\DISPLAY1
- 2014-08-14 12:08:24.587 - Thread: 1 -> Ordinal ID: 0x0614
- 2014-08-14 12:08:24.587 - Thread: 1 -> Description: NVIDIA GeForce 9800 GT
- 2014-08-14 12:08:24.587 - Thread: 1 -> Vendor ID: 0x10DE
- 2014-08-14 12:08:24.587 - Thread: 1 -> Device name: \\.\DISPLAY1
- 2014-08-14 12:08:24.587 - Thread: 1 -> Device identifier: aeb2cdd4-6e41-43ea-941c-8361cc760781
- 2014-08-14 12:08:24.587 - Thread: 1 -> Driver name: nv4_disp.dll
- 2014-08-14 12:08:24.587 - Thread: 1 -> DirectX Driver version: 6.15.12.6658
- 2014-08-14 12:08:24.587 - Thread: 1 -> Identifier of the adapter chip: 0x0614
- 2014-08-14 12:08:24.587 - Thread: 1 -> Adapter certified: YES
- 2014-08-14 12:08:24.587 - Thread: 1 -> Certification date: 01/01/0001 00:00:00
- 2014-08-14 12:08:24.587 - Thread: 8 -> Description: NVIDIA GeForce 9800 GT
- 2014-08-14 12:08:24.587 - Thread: 1 -> Adapter revision: 0
- 2014-08-14 12:08:24.587 - Thread: 1 -> Subsystem ID: 0x00000000
- 2014-08-14 12:08:24.587 - Thread: 1 -> WHQL level: 1
- 2014-08-14 12:08:24.587 - Thread: 1 -> Vertex shader version: 3.0
- 2014-08-14 12:08:24.587 - Thread: 1 -> Pixel shader version: 3.0
- 2014-08-14 12:08:24.587 - Thread: 1 -> Max primitives count: 5592405
- 2014-08-14 12:08:24.587 - Thread: 1 -> Max texture width: 8192
- 2014-08-14 12:08:24.587 - Thread: 1 -> Max texture height: 8192
- 2014-08-14 12:08:24.588 - Thread: 1 -> Max vertex streams: 16
- 2014-08-14 12:08:24.588 - Thread: 1 -> Max render targets: 4
- 2014-08-14 12:08:24.588 - Thread: 1 -> MyGraphicTest.TestCurrentSettings() - END
- 2014-08-14 12:08:24.588 - Thread: 1 -> Rgba1010102Supported: True
- 2014-08-14 12:08:24.588 - Thread: 1 -> MipmapNonPow2Supported: True
- 2014-08-14 12:08:24.588 - Thread: 1 -> HDRSupported: True
- 2014-08-14 12:08:24.588 - Thread: 1 -> Create query
- 2014-08-14 12:08:24.588 - Thread: 1 -> Dispose query
- 2014-08-14 12:08:24.588 - Thread: 1 -> Queries supported: True
- 2014-08-14 12:08:24.597 - Thread: 1 -> Good graphics in DX detected: True
- 2014-08-14 12:08:24.597 - Thread: 1 -> Is better graphics available: False
- 2014-08-14 12:08:24.597 - Thread: 1 -> MyGraphicTest.TestDX() - END
- 2014-08-14 12:08:24.612 - Thread: 1 -> MyVideoModeManager.UpdateVideoModes() - END
- 2014-08-14 12:08:24.613 - Thread: 1 -> MyVideoModeManager.InitFromConfig START
- 2014-08-14 12:08:24.623 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - START
- 2014-08-14 12:08:24.647 - Thread: 1 -> Width: 1440
- 2014-08-14 12:08:24.647 - Thread: 1 -> Height: 900
- 2014-08-14 12:08:24.648 - Thread: 1 -> FullScreen: Window
- 2014-08-14 12:08:24.648 - Thread: 1 -> Ret: True
- 2014-08-14 12:08:24.648 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - END
- 2014-08-14 12:08:24.653 - Thread: 1 -> MyConfig.Save() - START
- 2014-08-14 12:08:24.701 - Thread: 1 -> Path: C:\users\paco\Application Data\SpaceEngineers\SpaceEngineers.cfg
- 2014-08-14 12:08:25.933 - Thread: 1 -> MyConfig.Save() - END
- 2014-08-14 12:08:25.938 - Thread: 1 -> MyVideoModeManager.ChangeVideoMode - START
- 2014-08-14 12:08:25.985 - Thread: 1 -> ModeChange: True
- 2014-08-14 12:08:25.985 - Thread: 1 -> VideoAdapter: 0
- 2014-08-14 12:08:25.985 - Thread: 1 -> Width: 1440
- 2014-08-14 12:08:25.985 - Thread: 1 -> Height: 900
- 2014-08-14 12:08:25.985 - Thread: 1 -> RefreshRate: 60
- 2014-08-14 12:08:25.985 - Thread: 1 -> WindowMode: Window
- 2014-08-14 12:08:25.985 - Thread: 1 -> VerticalSync: True
- 2014-08-14 12:08:25.985 - Thread: 1 -> HardwareCursor: True
- 2014-08-14 12:08:25.985 - Thread: 1 -> RenderQuality: 2
- 2014-08-14 12:08:25.985 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - START
- 2014-08-14 12:08:26.025 - Thread: 1 -> Width: 1440
- 2014-08-14 12:08:26.025 - Thread: 1 -> Height: 900
- 2014-08-14 12:08:26.025 - Thread: 1 -> FullScreen: Window
- 2014-08-14 12:08:26.025 - Thread: 1 -> Ret: True
- 2014-08-14 12:08:26.026 - Thread: 1 -> MyVideoModeManager.IsSupportedDisplayMode - END
- 2014-08-14 12:08:26.029 - Thread: 1 -> MyVideoModeManager.ChangeVideoMode - END
- 2014-08-14 12:08:26.029 - Thread: 1 -> MyVideoModeManager.InitFromConfig END
- 2014-08-14 12:08:26.045 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2014-08-14 12:08:26.162 - Thread: 1 -> Physics.Init
- 2014-08-14 12:08:26.162 - Thread: 1 -> Version: Release(0), 1700, [S]
- 2014-08-14 12:08:27.329 - Thread: 1 -> MyModels.LoadData - START
- 2014-08-14 12:08:27.330 - Thread: 1 -> Pre-caching cube block models
- 2014-08-14 12:08:27.331 - Thread: 1 -> MyModels.LoadData - END
- 2014-08-14 12:08:27.332 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2014-08-14 12:08:27.381 - Thread: 1 -> MyAudio.LoadData - START
- 2014-08-14 12:08:28.174 - Thread: 8 -> Exception occured: System.Security.Cryptography.CryptographicException: Unknown error "-2146893812".
- at System.Security.Cryptography.CapiHashAlgorithm.HashCore(Byte[] array, Int32 ibStart, Int32 cbSize)
- at System.Security.Cryptography.SHA256CryptoServiceProvider.HashCore(Byte[] array, Int32 ibStart, Int32 cbSize)
- at System.Security.Cryptography.HashAlgorithm.TransformFinalBlock(Byte[] inputBuffer, Int32 inputOffset, Int32 inputCount)
- at VRage.Common.Utils.MyCheckSumStream.Dispose(Boolean disposing)
- at System.IO.Stream.Close()
- at System.IO.Stream.Dispose()
- at VRage.Common.Import.MyModelImporter.ImportData(String assetFileName)
- at VRageRender.MyRenderModel.LoadData()
- at VRageRender.MyRenderModels.GetModel(String assetName)
- at VRageRender.MyDebugDraw.LoadContent()
- at VRageRender.MyRenderComponentBase.LoadContent(Device device)
- at VRageRender.MyRender.LoadContent()
- at VRageRender.MyRender.LoadContent(MyRenderQualityEnum quality, Boolean supportsHdr)
- at VRageRender.MyDX9Render.LoadContent(MyRenderQualityEnum quality, Boolean supportsHdr)
- at VRageRender.MyRenderProxy.LoadContent(MyRenderQualityEnum quality, Boolean supportsHdr)
- at Sandbox.Graphics.MyRenderThread.LoadContent()
- at Sandbox.Graphics.MyRenderThread.RenderThreadStart(Object param)
- at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2014-08-14 12:08:28.175 - Thread: 8 -> Hiding window
- 2014-08-14 12:08:28.197 - Thread: 8 -> Hiding window done
- 2014-08-14 12:08:28.197 - Thread: 8 -> Showing message
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