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- package;
- import flixel.FlxG;
- import flixel.FlxSprite;
- import flixel.FlxState;
- import flixel.system.FlxSound;
- class SnowWalk extends FlxState
- {
- public var MusicProgression:Int = 0;
- public var Music01 = new FlxSound();
- public var Music02 = new FlxSound();
- public var Music03 = new FlxSound();
- public var Music04 = new FlxSound();
- public var BGTest01 = new FlxSprite();
- public var BGTest02 = new FlxSprite();
- public var BGTest03 = new FlxSprite();
- override public function create():Void
- {
- FlxG.camera.fade(0xFF000000, 3, true);
- Music01 = FlxG.sound.play("snowwalk_01",1,false,true,ProgressMusic01);
- //add(Music01);
- BGTest01.loadGraphic("assets/images/Snowwalk_01_test_190_130.png", false, 190, 130);
- add(BGTest01);
- BGTest02.loadGraphic("assets/images/Snowwalk_02_test_190_130.png", false, 190, 130);
- BGTest03.loadGraphic("assets/images/Snowwalk_03_test_190_130.png", false, 190, 130);
- }
- override public function update():Void
- {
- }
- public function ProgressMusic01():Void
- {
- Music02 = FlxG.sound.play("snowwalk_02", 1, false, true, ProgressMusic02);
- add(BGTest02);
- }
- public function ProgressMusic02():Void
- {
- Music03 = FlxG.sound.play("snowwalk_03", 1, false, true,ProgressMusic03);
- add(BGTest03);
- }
- public function ProgressMusic03():Void
- {
- Music04 = FlxG.sound.play("snowwalk_04", 1, false, true,fadeOut);
- }
- public function fadeOut():Void
- {
- FlxG.camera.fade(0xFF000000, 3, false, fadeComplete);
- }
- public function fadeComplete():Void
- {
- FlxG.switchState(new Snow03());
- }
- }
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