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Oct 12th, 2014
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  1. [00:000] Starting FOnline (version 0436-F7)...
  2. [00:021] Engine initialization...
  3. [00:345] Sprite manager initialization...
  4. [00:475] Sprite manager initialization complete.
  5. [00:583] Sound manager initialization...
  6. [00:724] Sound manager initialization complete.
  7. [00:816] Loaded<280> critter types.
  8. [01:125] Load scripts...
  9. [01:211] Client-side hacks successfully loaded.
  10. [01:464] Bind reserved functions...
  11. [01:467] Bind reserved functions complete.
  12. [01:468] Signature<InvSlot4> not found.
  13. [01:469] Signature<InvSlot5> not found.
  14. [02:369] Load scripts complete.
  15. [02:371] Interface initialization.
  16. [02:395] Load data.
  17. [02:396] Signature<InvSlot4> not found.
  18. [02:397] Signature<InvSlot5> not found.
  19. [02:398] Signature<IntAddMess> not found.
  20. [02:399] Signature<IntMessFilter1> not found.
  21. [02:399] Signature<IntMessFilter2> not found.
  22. [02:400] Signature<IntMessFilter3> not found.
  23. [02:401] Signature<IntItem> not found.
  24. [02:402] Signature<IntHp> not found.
  25. [02:402] Signature<IntAc> not found.
  26. [02:403] Signature<IntAp> not found.
  27. [02:403] Signature<IntBreakTime> not found.
  28. [02:404] Signature<IntAmmoCount> not found.
  29. [02:405] Signature<IntWearProcent> not found.
  30. [02:410] Signature<SboxLockpick> not found.
  31. [02:418] Signature<SboxSteal> not found.
  32. [02:419] Signature<SboxTrap> not found.
  33. [02:419] Signature<SboxLockpickText> not found.
  34. [02:420] Signature<SboxStealText> not found.
  35. [02:421] Signature<SboxTrapText> not found.
  36. [02:422] Signature<ChaSwitchScrUp> not found.
  37. [02:423] Signature<ChaSwitchScrDn> not found.
  38. [02:425] Signature<ChaDmg> not found.
  39. [02:426] Signature<ChaStatsName> not found.
  40. [02:427] Signature<ChaStatsValue> not found.
  41. [02:431] Signature<GmapTabLocImage> not found.
  42. [02:435] Signature<GmapTabLoc> not found.
  43. [02:440] Load sprites.
  44. [02:446] Signature<IntAddMessPicDn> not found.
  45. [02:452] Signature<IntMessFilter1PicDn> not found.
  46. [02:452] Signature<IntMessFilter2PicDn> not found.
  47. [02:453] Signature<IntMessFilter3PicDn> not found.
  48. [02:454] Signature<IntApGreenPic> not found.
  49. [02:455] Signature<IntApYellowPic> not found.
  50. [02:455] Signature<IntApRedPic> not found.
  51. [02:456] Signature<IntBreakTimePic> not found.
  52. [02:458] Signature<IntInvPicDn> not found.
  53. [02:458] Signature<IntMenuPicDn> not found.
  54. [02:459] Signature<IntSkillPicDn> not found.
  55. [02:460] Signature<IntChaPicDn> not found.
  56. [02:461] Signature<IntPipPicDn> not found.
  57. [02:461] Signature<IntFixPicDn> not found.
  58. [02:462] Signature<IntApCostPic> not found.
  59. [02:465] Signature<IntCombatTurnPicDn> not found.
  60. [02:466] Signature<IntCombatEndPicDn> not found.
  61. [02:505] Signature<InvOkPic> not found.
  62. [02:696] Signature<SboxLockpickPicDn> not found.
  63. [02:697] Signature<SboxStealPicDn> not found.
  64. [02:698] Signature<SboxTrapPicDn> not found.
  65. [02:706] File<moptbtn_x.png> not found.
  66. [02:718] File<moptbtn_x.png> not found.
  67. [02:756] File<greendot small_x.png> not found.
  68. [02:760] Signature<ChaSwitchScrUpPic> not found.
  69. [02:761] Signature<ChaSwitchScrUpPicDn> not found.
  70. [02:768] Signature<ChaSwitchScrDnPic> not found.
  71. [02:769] Signature<ChaSwitchScrDnPicDn> not found.
  72. [02:806] Signature<RegTagSkillPicDn> not found.
  73. [02:807] Signature<RegTraitPicDn> not found.
  74. [02:811] File<cha_name_singleplayer.png> not found.
  75. [02:895] Signature<GmapTabLocPicDn> not found.
  76. [02:907] File<reddot_x.png> not found.
  77. [02:912] File<greendot small_x.png> not found.
  78. [02:913] File<greendot small_x.png> not found.
  79. [02:913] File<greendot small_x.png> not found.
  80. [02:940] File<pip-high_x.png> not found.
  81. [02:942] File<greendot small_x.png> not found.
  82. [02:943] File<greendot small_x.png> not found.
  83. [02:944] File<pipboy-cancel_x.png> not found.
  84. [02:944] File<antiSCOPE_x.png> not found.
  85. [02:945] File<aimcancel_x.png> not found.
  86. [02:967] File<timer_x.png> not found.
  87. [02:967] File<+_dn_x.png> not found.
  88. [02:968] File<-_dn_x.png> not found.
  89. [02:968] File<say button _x.png> not found.
  90. [02:969] File<say button _x.png> not found.
  91. [02:990] Interface initialization complete.
  92. [02:991] Item manager initialization...
  93. [03:003] Item manager initialization complete.
  94. [03:107] Hex field initialization...
  95. [03:108] Hex field initialization complete.
  96. [03:108] Engine initialization complete.
  97. [03:921] Network init...
  98. [03:929] Connecting to server<play.fonline-aop.net:4000>.
  99. [04:053] Connecting successful.
  100. [04:054] Network init successful.
  101. [04:204] Auntification success.
  102. [04:204] Change map...
  103. [04:205] Get hash of map, pid<510>...[04:212] complete.
  104. [04:215] Load map...[04:800] Load map success.
  105. [05:166] Local map loaded.
  106. [05:347] Chosen parameters...[05:348] complete.
  107. [05:362] Quests...[05:366] Complete.
  108. [18:795] Change map...
  109. [18:863] Get hash of map, pid<509>...[18:883] complete.
  110. [18:883] Load map...[19:008] Load map success.
  111. [19:486] Local map loaded.
  112. [19:629] Chosen parameters...[19:629] complete.
  113. [19:634] Quests...[19:640] Complete.
  114. [01:59:696] HexManager::SetCrit - Hex<198><177> busy, critter old<11258266>, new<11258267>.
  115. [02:09:251] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  116. [02:09:252] Execution of script stopped due to exception.
  117. [02:09:252] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  118. [02:09:252] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  119. [06:47:422] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  120. [06:47:423] Execution of script stopped due to exception.
  121. [06:47:423] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  122. [06:47:424] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  123. [06:52:392] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  124. [06:52:393] Execution of script stopped due to exception.
  125. [06:52:393] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  126. [06:52:394] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  127. [07:34:319] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  128. [07:34:319] Execution of script stopped due to exception.
  129. [07:34:320] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  130. [07:34:321] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  131. [07:41:772] Change map...
  132. [07:41:855] Get hash of map, pid<510>...[07:41:863] complete.
  133. [07:41:883] Load map...[07:41:940] Load map success.
  134. [07:42:371] Local map loaded.
  135. [07:42:488] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  136. [07:42:489] Execution of script stopped due to exception.
  137. [07:42:489] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  138. [07:42:490] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  139. [07:42:606] Chosen parameters...[07:42:607] complete.
  140. [07:42:608] Quests...[07:42:608] Complete.
  141. [11:17:242] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  142. [11:17:243] Execution of script stopped due to exception.
  143. [11:17:244] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  144. [11:17:244] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  145. [12:03:837] Change map...
  146. [12:03:889] Get hash of map, pid<504>...[12:03:903] complete.
  147. [12:03:904] Load map...[12:04:232] Load map success.
  148. [12:04:630] Local map loaded.
  149. [12:04:759] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  150. [12:04:760] Execution of script stopped due to exception.
  151. [12:04:760] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  152. [12:04:760] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  153. [12:04:818] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  154. [12:04:818] Execution of script stopped due to exception.
  155. [12:04:819] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  156. [12:04:819] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  157. [12:04:879] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  158. [12:04:879] Execution of script stopped due to exception.
  159. [12:04:880] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  160. [12:04:880] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  161. [12:04:971] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  162. [12:04:972] Execution of script stopped due to exception.
  163. [12:04:972] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  164. [12:04:973] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  165. [12:05:044] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  166. [12:05:044] Execution of script stopped due to exception.
  167. [12:05:045] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  168. [12:05:045] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  169. [12:05:060] Chosen parameters...[12:05:063] complete.
  170. [12:05:065] Quests...[12:05:065] Complete.
  171. [12:39:667] Change map...
  172. [12:39:751] Get hash of map, pid<505>...[12:39:774] complete.
  173. [12:39:774] Load map...[12:39:930] Load map success.
  174. [12:40:272] Local map loaded.
  175. [12:40:426] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  176. [12:40:427] Execution of script stopped due to exception.
  177. [12:40:427] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  178. [12:40:428] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  179. [12:40:515] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  180. [12:40:516] Execution of script stopped due to exception.
  181. [12:40:516] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  182. [12:40:517] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  183. [12:40:602] Chosen parameters...[12:40:603] complete.
  184. [12:40:604] Quests...[12:40:604] Complete.
  185. [16:50:826] Change map...
  186. [16:50:945] Get hash of map, pid<501>...[16:50:960] complete.
  187. [16:50:961] Load map...[16:51:399] Load map success.
  188. [16:51:747] Local map loaded.
  189. [16:51:933] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  190. [16:51:934] Execution of script stopped due to exception.
  191. [16:51:934] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  192. [16:51:935] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  193. [16:51:999] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  194. [16:52:000] Execution of script stopped due to exception.
  195. [16:52:000] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  196. [16:52:001] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  197. [16:52:096] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  198. [16:52:097] Execution of script stopped due to exception.
  199. [16:52:097] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  200. [16:52:098] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  201. [16:52:099] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  202. [16:52:099] Execution of script stopped due to exception.
  203. [16:52:100] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  204. [16:52:100] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  205. [16:52:229] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  206. [16:52:229] Execution of script stopped due to exception.
  207. [16:52:230] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  208. [16:52:230] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  209. [16:52:306] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  210. [16:52:307] Execution of script stopped due to exception.
  211. [16:52:307] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  212. [16:52:308] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  213. [16:52:372] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  214. [16:52:373] Execution of script stopped due to exception.
  215. [16:52:374] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  216. [16:52:374] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  217. [16:52:389] Chosen parameters...[16:52:391] complete.
  218. [16:52:393] Quests...[16:52:393] Complete.
  219. [16:57:067] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  220. [16:57:068] Execution of script stopped due to exception.
  221. [16:57:068] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  222. [16:57:069] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  223. [18:59:014] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  224. [18:59:015] Execution of script stopped due to exception.
  225. [18:59:016] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  226. [18:59:016] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  227. [18:59:972] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  228. [18:59:973] Execution of script stopped due to exception.
  229. [18:59:973] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  230. [18:59:974] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  231. [19:00:661] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  232. [19:00:662] Execution of script stopped due to exception.
  233. [19:00:662] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  234. [19:00:663] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  235. [23:54:353] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  236. [23:54:408] Execution of script stopped due to exception.
  237. [23:54:409] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  238. [23:54:409] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  239. [25:13:673] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  240. [25:13:684] Execution of script stopped due to exception.
  241. [25:13:689] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  242. [25:13:690] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  243. [25:18:976] Script exception: Null pointer access : client_main : void combat_result(uint[]&inout) : 60778, 1 : FOClient::Net_OnCombatResult : Game.
  244. [25:18:979] Execution of script stopped due to exception.
  245. [25:19:038] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  246. [25:19:045] 0) client_main : void combat_result(uint[]&inout) : 60778, 1.
  247. [25:23:613] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  248. [25:23:664] Execution of script stopped due to exception.
  249. [25:23:665] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  250. [25:23:665] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  251. [29:02:448] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  252. [29:02:463] Execution of script stopped due to exception.
  253. [29:02:464] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  254. [29:02:464] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  255. [30:14:951] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  256. [30:14:952] Execution of script stopped due to exception.
  257. [30:14:954] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  258. [30:14:955] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  259. [30:24:189] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  260. [30:24:194] Execution of script stopped due to exception.
  261. [30:24:195] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  262. [30:24:195] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  263. [37:22:873] Change map...
  264. [37:22:982] Get hash of map, pid<505>...[37:22:989] complete.
  265. [37:22:990] Load map...[37:23:040] Load map success.
  266. [37:23:570] Local map loaded.
  267. [37:23:789] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  268. [37:23:790] Execution of script stopped due to exception.
  269. [37:23:790] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  270. [37:23:791] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  271. [37:23:877] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  272. [37:23:878] Execution of script stopped due to exception.
  273. [37:23:878] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  274. [37:23:879] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  275. [37:23:892] Chosen parameters...[37:23:896] complete.
  276. [37:23:897] Quests...[37:23:898] Complete.
  277. [37:57:261] Change map...
  278. [37:57:336] Get hash of map, pid<504>...[37:57:343] complete.
  279. [37:57:361] Load map...[37:57:418] Load map success.
  280. [37:57:826] Local map loaded.
  281. [37:58:081] Chosen parameters...[37:58:082] complete.
  282. [37:58:083] Quests...[37:58:085] Complete.
  283. [38:30:026] HexManager::SetCrit - Hex<160><259> busy, critter old<6026>, new<7266>.
  284. [38:30:426] HexManager::SetCrit - Hex<158><260> busy, critter old<6026>, new<7266>.
  285. [38:34:641] Change map...
  286. [38:34:740] Get hash of map, pid<510>...[38:34:748] complete.
  287. [38:34:749] Load map...[38:34:808] Load map success.
  288. [38:35:315] Local map loaded.
  289. [38:35:461] Chosen parameters...[38:35:462] complete.
  290. [38:35:464] Quests...[38:35:464] Complete.
  291. [39:15:050] Change map...
  292. [39:15:125] Get hash of map, pid<509>...[39:15:132] complete.
  293. [39:15:151] Load map...[39:15:203] Load map success.
  294. [39:15:679] Local map loaded.
  295. [39:15:883] Chosen parameters...[39:15:883] complete.
  296. [39:15:885] Quests...[39:15:885] Complete.
  297. [39:59:748] Change map...
  298. [40:00:034] Global map loaded.
  299. [40:00:590] Chosen parameters...[40:00:591] complete.
  300. [40:00:597] Quests...[40:00:598] Complete.
  301. [40:23:114] Change map...
  302. [40:23:141] Get hash of map, pid<1046>...[40:23:144] complete.
  303. [40:23:144] Load map...[40:23:329] Load map success.
  304. [40:23:874] Local map loaded.
  305. [40:24:039] Chosen parameters...[40:24:040] complete.
  306. [40:24:041] Quests...[40:24:042] Complete.
  307. [40:28:228] Change map...
  308. [40:28:275] Get hash of map, pid<11600>...[40:28:278] complete.
  309. [40:28:279] Load map...[40:28:292] Load map success.
  310. [40:28:299] Local map loaded.
  311. [40:28:437] Chosen parameters...[40:28:438] complete.
  312. [40:28:439] Quests...[40:28:439] Complete.
  313. [44:55:675] Change map...
  314. [44:55:704] Get hash of map, pid<1046>...[44:55:707] complete.
  315. [44:55:708] Load map...[44:55:741] Load map success.
  316. [44:56:086] Local map loaded.
  317. [44:56:355] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  318. [44:56:356] Execution of script stopped due to exception.
  319. [44:56:356] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  320. [44:56:357] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  321. [44:56:401] Chosen parameters...[44:56:402] complete.
  322. [44:56:403] Quests...[44:56:403] Complete.
  323. [45:07:692] Change map...
  324. [45:07:768] Get hash of map, pid<1006>...[45:07:771] complete.
  325. [45:07:771] Load map...[45:07:929] Load map success.
  326. [45:08:273] Local map loaded.
  327. [45:08:506] Chosen parameters...[45:08:507] complete.
  328. [45:08:508] Quests...[45:08:508] Complete.
  329. [45:41:520] Change map...
  330. [45:41:820] Global map loaded.
  331. [45:41:956] Chosen parameters...[45:41:956] complete.
  332. [45:41:961] Quests...[45:41:962] Complete.
  333. [45:44:602] Change map...
  334. [45:44:628] Get hash of map, pid<1046>...[45:44:631] complete.
  335. [45:44:631] Load map...[45:44:714] Load map success.
  336. [45:45:057] Local map loaded.
  337. [45:45:225] Chosen parameters...[45:45:226] complete.
  338. [45:45:230] Quests...[45:45:246] Complete.
  339. [45:48:981] Change map...
  340. [45:49:038] Get hash of map, pid<11600>...[45:49:040] complete.
  341. [45:49:041] Load map...[45:49:053] Load map success.
  342. [45:49:055] Local map loaded.
  343. [45:49:295] Chosen parameters...[45:49:296] complete.
  344. [45:49:297] Quests...[45:49:298] Complete.
  345. [46:04:068] Change map...
  346. [46:04:125] Get hash of map, pid<1046>...[46:04:128] complete.
  347. [46:04:129] Load map...[46:04:163] Load map success.
  348. [46:04:510] Local map loaded.
  349. [46:04:706] Chosen parameters...[46:04:707] complete.
  350. [46:04:711] Quests...[46:04:712] Complete.
  351. [46:12:070] Change map...
  352. [46:12:142] Get hash of map, pid<1006>...[46:12:145] complete.
  353. [46:12:146] Load map...[46:12:261] Load map success.
  354. [46:12:604] Local map loaded.
  355. [46:12:787] Chosen parameters...[46:12:788] complete.
  356. [46:12:789] Quests...[46:12:790] Complete.
  357. [46:46:476] Change map...
  358. [46:46:677] Global map loaded.
  359. [46:46:863] Chosen parameters...[46:46:863] complete.
  360. [46:46:868] Quests...[46:46:869] Complete.
  361. [47:08:467] Change map...
  362. [47:08:538] Get hash of map, pid<509>...[47:08:545] complete.
  363. [47:08:545] Load map...[47:08:929] Load map success.
  364. [47:09:278] Local map loaded.
  365. [47:09:416] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  366. [47:09:417] Execution of script stopped due to exception.
  367. [47:09:417] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  368. [47:09:418] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  369. [47:09:422] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  370. [47:09:426] Execution of script stopped due to exception.
  371. [47:09:426] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  372. [47:09:427] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  373. [47:09:430] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  374. [47:09:430] Execution of script stopped due to exception.
  375. [47:09:431] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  376. [47:09:431] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  377. [47:09:433] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  378. [47:09:434] Execution of script stopped due to exception.
  379. [47:09:434] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  380. [47:09:435] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  381. [47:09:542] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  382. [47:09:543] Execution of script stopped due to exception.
  383. [47:09:543] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  384. [47:09:543] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  385. [47:09:550] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  386. [47:09:568] Execution of script stopped due to exception.
  387. [47:09:569] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  388. [47:09:569] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  389. [47:09:572] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  390. [47:09:572] Execution of script stopped due to exception.
  391. [47:09:573] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  392. [47:09:574] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  393. [47:09:576] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  394. [47:09:576] Execution of script stopped due to exception.
  395. [47:09:577] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  396. [47:09:577] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  397. [47:09:580] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  398. [47:09:592] Execution of script stopped due to exception.
  399. [47:09:592] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  400. [47:09:592] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  401. [47:09:595] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  402. [47:09:595] Execution of script stopped due to exception.
  403. [47:09:596] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  404. [47:09:596] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  405. [47:09:602] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  406. [47:09:609] Execution of script stopped due to exception.
  407. [47:09:610] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  408. [47:09:610] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  409. [47:09:615] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  410. [47:09:616] Execution of script stopped due to exception.
  411. [47:09:616] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  412. [47:09:617] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  413. [47:09:622] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  414. [47:09:627] Execution of script stopped due to exception.
  415. [47:09:628] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  416. [47:09:628] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  417. [47:09:666] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  418. [47:09:667] Execution of script stopped due to exception.
  419. [47:09:667] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  420. [47:09:668] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  421. [47:09:673] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  422. [47:09:685] Execution of script stopped due to exception.
  423. [47:09:686] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  424. [47:09:686] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  425. [47:09:692] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  426. [47:09:694] Execution of script stopped due to exception.
  427. [47:09:694] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  428. [47:09:695] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  429. [47:09:700] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  430. [47:09:702] Execution of script stopped due to exception.
  431. [47:09:702] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  432. [47:09:703] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  433. [47:09:709] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  434. [47:09:717] Execution of script stopped due to exception.
  435. [47:09:717] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  436. [47:09:718] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  437. [47:09:719] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  438. [47:09:719] Execution of script stopped due to exception.
  439. [47:09:720] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  440. [47:09:720] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  441. [47:09:721] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  442. [47:09:721] Execution of script stopped due to exception.
  443. [47:09:722] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  444. [47:09:722] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  445. [47:09:744] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  446. [47:09:745] Execution of script stopped due to exception.
  447. [47:09:745] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  448. [47:09:746] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  449. [47:09:751] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  450. [47:09:752] Execution of script stopped due to exception.
  451. [47:09:752] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  452. [47:09:753] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  453. [47:09:759] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  454. [47:09:759] Execution of script stopped due to exception.
  455. [47:09:760] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  456. [47:09:760] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  457. [47:11:397] Change map...
  458. [47:11:503] Get hash of map, pid<509>...[47:11:509] complete.
  459. [47:11:526] Load map...[47:11:578] Load map success.
  460. [47:12:065] Local map loaded.
  461. [47:12:220] Chosen parameters...[47:12:221] complete.
  462. [47:12:222] Quests...[47:12:222] Complete.
  463. [49:23:415] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  464. [49:23:430] Execution of script stopped due to exception.
  465. [49:23:431] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  466. [49:23:432] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  467. [51:07:244] Change map...
  468. [51:07:318] Get hash of map, pid<510>...[51:07:326] complete.
  469. [51:07:339] Load map...[51:07:520] Load map success.
  470. [51:07:996] Local map loaded.
  471. [51:08:193] Chosen parameters...[51:08:194] complete.
  472. [51:08:195] Quests...[51:08:198] Complete.
  473. [51:53:523] Change map...
  474. [51:53:610] Get hash of map, pid<504>...[51:53:618] complete.
  475. [51:53:621] Load map...[51:53:720] Load map success.
  476. [51:54:062] Local map loaded.
  477. [51:54:293] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  478. [51:54:293] Execution of script stopped due to exception.
  479. [51:54:294] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  480. [51:54:294] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  481. [51:54:319] Chosen parameters...[51:54:319] complete.
  482. [51:54:321] Quests...[51:54:321] Complete.
  483. [52:12:045] Change map...
  484. [52:12:088] Get hash of map, pid<505>...[52:12:096] complete.
  485. [52:12:097] Load map...[52:12:181] Load map success.
  486. [52:12:500] Local map loaded.
  487. [52:12:667] Chosen parameters...[52:12:669] complete.
  488. [52:12:670] Quests...[52:12:671] Complete.
  489. [52:30:785] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  490. [52:30:786] Execution of script stopped due to exception.
  491. [52:30:786] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  492. [52:30:786] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  493. [52:30:910] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  494. [52:30:911] Execution of script stopped due to exception.
  495. [52:30:912] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  496. [52:30:912] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  497. [52:33:617] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  498. [52:33:617] Execution of script stopped due to exception.
  499. [52:33:618] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  500. [52:33:619] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  501. [52:35:742] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  502. [52:35:743] Execution of script stopped due to exception.
  503. [52:35:744] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  504. [52:35:744] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  505. [52:52:432] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  506. [52:52:433] Execution of script stopped due to exception.
  507. [52:52:433] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  508. [52:52:434] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  509. [53:08:915] Change map...
  510. [53:08:950] Get hash of map, pid<506>...[53:08:965] complete.
  511. [53:08:965] Load map...[53:09:140] Load map success.
  512. [53:09:481] Local map loaded.
  513. [53:09:779] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  514. [53:09:780] Execution of script stopped due to exception.
  515. [53:09:780] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  516. [53:09:781] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  517. [53:09:842] Chosen parameters...[53:09:843] complete.
  518. [53:09:849] Quests...[53:09:850] Complete.
  519. [001:10:35:010] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  520. [001:10:35:012] Execution of script stopped due to exception.
  521. [001:10:35:012] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  522. [001:10:35:013] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  523. [001:10:35:013] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  524. [001:10:35:014] Execution of script stopped due to exception.
  525. [001:10:35:014] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  526. [001:10:35:015] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  527. [001:10:36:084] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  528. [001:10:36:084] Execution of script stopped due to exception.
  529. [001:10:36:085] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  530. [001:10:36:085] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  531. [001:10:36:109] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  532. [001:10:36:109] Execution of script stopped due to exception.
  533. [001:10:36:110] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  534. [001:10:36:110] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  535. [001:10:36:111] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  536. [001:10:36:111] Execution of script stopped due to exception.
  537. [001:10:36:111] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  538. [001:10:36:112] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  539. [001:10:36:913] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  540. [001:10:36:913] Execution of script stopped due to exception.
  541. [001:10:36:914] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  542. [001:10:36:914] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  543. [001:10:37:472] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  544. [001:10:37:473] Execution of script stopped due to exception.
  545. [001:10:37:473] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  546. [001:10:37:474] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  547. [001:10:37:805] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  548. [001:10:37:805] Execution of script stopped due to exception.
  549. [001:10:37:806] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  550. [001:10:37:806] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  551. [001:10:37:923] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  552. [001:10:37:924] Execution of script stopped due to exception.
  553. [001:10:37:925] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  554. [001:10:37:925] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  555. [001:10:38:474] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  556. [001:10:38:475] Execution of script stopped due to exception.
  557. [001:10:38:475] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  558. [001:10:38:476] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  559. [001:10:38:838] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  560. [001:10:38:839] Execution of script stopped due to exception.
  561. [001:10:38:840] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  562. [001:10:38:840] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  563. [001:10:39:058] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  564. [001:10:39:059] Execution of script stopped due to exception.
  565. [001:10:39:060] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  566. [001:10:39:060] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  567. [001:14:45:428] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  568. [001:14:45:429] Execution of script stopped due to exception.
  569. [001:14:45:430] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  570. [001:14:45:430] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  571. [001:14:46:443] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  572. [001:14:46:445] Execution of script stopped due to exception.
  573. [001:14:46:445] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  574. [001:14:46:446] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  575. [001:14:48:141] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  576. [001:14:48:142] Execution of script stopped due to exception.
  577. [001:14:48:142] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  578. [001:14:48:144] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  579. [001:15:28:401] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  580. [001:15:28:402] Execution of script stopped due to exception.
  581. [001:15:28:402] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  582. [001:15:28:403] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  583. [001:15:28:482] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  584. [001:15:28:486] Execution of script stopped due to exception.
  585. [001:15:28:492] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  586. [001:15:28:492] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  587. [001:15:29:425] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  588. [001:15:29:472] Execution of script stopped due to exception.
  589. [001:15:29:484] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  590. [001:15:29:485] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  591. [001:15:29:525] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  592. [001:15:29:525] Execution of script stopped due to exception.
  593. [001:15:29:526] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  594. [001:15:29:527] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  595. [001:15:30:389] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  596. [001:15:30:390] Execution of script stopped due to exception.
  597. [001:15:30:390] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  598. [001:15:30:391] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  599. [001:15:30:601] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  600. [001:15:30:602] Execution of script stopped due to exception.
  601. [001:15:30:603] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  602. [001:15:30:603] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  603. [001:15:31:416] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  604. [001:15:31:417] Execution of script stopped due to exception.
  605. [001:15:31:418] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  606. [001:15:31:418] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  607. [001:18:25:939] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  608. [001:18:25:940] Execution of script stopped due to exception.
  609. [001:18:25:940] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  610. [001:18:25:941] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  611. [001:18:38:300] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  612. [001:18:38:302] Execution of script stopped due to exception.
  613. [001:18:38:302] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  614. [001:18:38:302] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  615. [001:18:39:562] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  616. [001:18:39:563] Execution of script stopped due to exception.
  617. [001:18:39:564] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  618. [001:18:39:564] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  619. [001:18:40:490] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  620. [001:18:40:492] Execution of script stopped due to exception.
  621. [001:18:40:492] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  622. [001:18:40:493] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  623. [001:19:07:539] HexManager::SetCrit - Hex<101><168> busy, critter old<10396>, new<11265056>.
  624. [001:20:11:729] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  625. [001:20:11:730] Execution of script stopped due to exception.
  626. [001:20:11:733] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  627. [001:20:11:735] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  628. [001:23:47:917] Change map...
  629. [001:23:48:031] Get hash of map, pid<505>...[001:23:48:039] complete.
  630. [001:23:48:043] Load map...[001:23:48:093] Load map success.
  631. [001:23:48:445] Local map loaded.
  632. [001:23:48:630] Chosen parameters...[001:23:48:631] complete.
  633. [001:23:48:633] Quests...[001:23:48:633] Complete.
  634. [001:24:05:754] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
  635. [001:24:05:755] Execution of script stopped due to exception.
  636. [001:24:05:756] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
  637. [001:24:05:756] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
  638. [001:24:07:949] Change map...
  639. [001:24:08:043] Get hash of map, pid<5051>...[001:24:08:057] complete.
  640. [001:24:08:058] Load map...[001:24:08:197] Load map success.
  641. [001:24:08:550] Local map loaded.
  642. [001:24:08:839] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
  643. [001:24:08:840] Execution of script stopped due to exception.
  644. [001:24:08:840] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
  645. [001:24:08:841] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
  646. [001:24:09:070] Chosen parameters...[001:24:09:071] complete.
  647. [001:24:09:072] Quests...[001:24:09:073] Complete.
  648. [001:24:56:798] Change map...
  649. [001:24:57:237] Global map loaded.
  650. [001:24:57:383] Chosen parameters...[001:24:57:384] complete.
  651. [001:24:57:388] Quests...[001:24:57:397] Complete.
  652. [001:25:26:257] Change map...
  653. [001:25:26:287] Get hash of map, pid<1046>...[001:25:26:290] complete.
  654. [001:25:26:292] Load map...[001:25:26:375] Load map success.
  655. [001:25:26:712] Local map loaded.
  656. [001:25:26:896] Chosen parameters...[001:25:26:896] complete.
  657. [001:25:26:901] Quests...[001:25:26:913] Complete.
  658. [001:25:31:102] Change map...
  659. [001:25:31:170] Get hash of map, pid<11600>...[001:25:31:172] complete.
  660. [001:25:31:173] Load map...[001:25:31:181] Load map success.
  661. [001:25:31:197] Local map loaded.
  662. [001:25:31:470] Chosen parameters...[001:25:31:470] complete.
  663. [001:25:31:471] Quests...[001:25:31:472] Complete.
  664. [001:32:55:097] Disconnect.
  665. [001:32:55:098] Traffic: send<216235>, receive<11332470>, whole<11548705>, receive real<28622514>.
  666. [001:32:55:100] Disconnect success.
  667. [001:32:55:404] Engine finish...
  668. [001:32:55:404] Disconnect.
  669. [001:32:55:405] Traffic: send<216235>, receive<11332470>, whole<11548705>, receive real<28622514>.
  670. [001:32:55:405] Disconnect success.
  671. [001:32:55:406] Resource manager finish...
  672. [001:32:55:406] Resource manager finish complete.
  673. [001:32:55:407] Hex field finish...
  674. [001:32:55:407] Hex field finish complete.
  675. [001:32:55:408] Sprite manager finish...
  676. [001:32:55:454] Sprite manager finish complete.
  677. [001:32:55:454] Sound manager finish.
  678. [001:32:55:455] Sound manager finish complete.
  679. [001:32:55:822] Engine finish complete.
  680. [001:32:55:828] FOnline finished.
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