Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [00:000] Starting FOnline (version 0436-F7)...
- [00:021] Engine initialization...
- [00:345] Sprite manager initialization...
- [00:475] Sprite manager initialization complete.
- [00:583] Sound manager initialization...
- [00:724] Sound manager initialization complete.
- [00:816] Loaded<280> critter types.
- [01:125] Load scripts...
- [01:211] Client-side hacks successfully loaded.
- [01:464] Bind reserved functions...
- [01:467] Bind reserved functions complete.
- [01:468] Signature<InvSlot4> not found.
- [01:469] Signature<InvSlot5> not found.
- [02:369] Load scripts complete.
- [02:371] Interface initialization.
- [02:395] Load data.
- [02:396] Signature<InvSlot4> not found.
- [02:397] Signature<InvSlot5> not found.
- [02:398] Signature<IntAddMess> not found.
- [02:399] Signature<IntMessFilter1> not found.
- [02:399] Signature<IntMessFilter2> not found.
- [02:400] Signature<IntMessFilter3> not found.
- [02:401] Signature<IntItem> not found.
- [02:402] Signature<IntHp> not found.
- [02:402] Signature<IntAc> not found.
- [02:403] Signature<IntAp> not found.
- [02:403] Signature<IntBreakTime> not found.
- [02:404] Signature<IntAmmoCount> not found.
- [02:405] Signature<IntWearProcent> not found.
- [02:410] Signature<SboxLockpick> not found.
- [02:418] Signature<SboxSteal> not found.
- [02:419] Signature<SboxTrap> not found.
- [02:419] Signature<SboxLockpickText> not found.
- [02:420] Signature<SboxStealText> not found.
- [02:421] Signature<SboxTrapText> not found.
- [02:422] Signature<ChaSwitchScrUp> not found.
- [02:423] Signature<ChaSwitchScrDn> not found.
- [02:425] Signature<ChaDmg> not found.
- [02:426] Signature<ChaStatsName> not found.
- [02:427] Signature<ChaStatsValue> not found.
- [02:431] Signature<GmapTabLocImage> not found.
- [02:435] Signature<GmapTabLoc> not found.
- [02:440] Load sprites.
- [02:446] Signature<IntAddMessPicDn> not found.
- [02:452] Signature<IntMessFilter1PicDn> not found.
- [02:452] Signature<IntMessFilter2PicDn> not found.
- [02:453] Signature<IntMessFilter3PicDn> not found.
- [02:454] Signature<IntApGreenPic> not found.
- [02:455] Signature<IntApYellowPic> not found.
- [02:455] Signature<IntApRedPic> not found.
- [02:456] Signature<IntBreakTimePic> not found.
- [02:458] Signature<IntInvPicDn> not found.
- [02:458] Signature<IntMenuPicDn> not found.
- [02:459] Signature<IntSkillPicDn> not found.
- [02:460] Signature<IntChaPicDn> not found.
- [02:461] Signature<IntPipPicDn> not found.
- [02:461] Signature<IntFixPicDn> not found.
- [02:462] Signature<IntApCostPic> not found.
- [02:465] Signature<IntCombatTurnPicDn> not found.
- [02:466] Signature<IntCombatEndPicDn> not found.
- [02:505] Signature<InvOkPic> not found.
- [02:696] Signature<SboxLockpickPicDn> not found.
- [02:697] Signature<SboxStealPicDn> not found.
- [02:698] Signature<SboxTrapPicDn> not found.
- [02:706] File<moptbtn_x.png> not found.
- [02:718] File<moptbtn_x.png> not found.
- [02:756] File<greendot small_x.png> not found.
- [02:760] Signature<ChaSwitchScrUpPic> not found.
- [02:761] Signature<ChaSwitchScrUpPicDn> not found.
- [02:768] Signature<ChaSwitchScrDnPic> not found.
- [02:769] Signature<ChaSwitchScrDnPicDn> not found.
- [02:806] Signature<RegTagSkillPicDn> not found.
- [02:807] Signature<RegTraitPicDn> not found.
- [02:811] File<cha_name_singleplayer.png> not found.
- [02:895] Signature<GmapTabLocPicDn> not found.
- [02:907] File<reddot_x.png> not found.
- [02:912] File<greendot small_x.png> not found.
- [02:913] File<greendot small_x.png> not found.
- [02:913] File<greendot small_x.png> not found.
- [02:940] File<pip-high_x.png> not found.
- [02:942] File<greendot small_x.png> not found.
- [02:943] File<greendot small_x.png> not found.
- [02:944] File<pipboy-cancel_x.png> not found.
- [02:944] File<antiSCOPE_x.png> not found.
- [02:945] File<aimcancel_x.png> not found.
- [02:967] File<timer_x.png> not found.
- [02:967] File<+_dn_x.png> not found.
- [02:968] File<-_dn_x.png> not found.
- [02:968] File<say button _x.png> not found.
- [02:969] File<say button _x.png> not found.
- [02:990] Interface initialization complete.
- [02:991] Item manager initialization...
- [03:003] Item manager initialization complete.
- [03:107] Hex field initialization...
- [03:108] Hex field initialization complete.
- [03:108] Engine initialization complete.
- [03:921] Network init...
- [03:929] Connecting to server<play.fonline-aop.net:4000>.
- [04:053] Connecting successful.
- [04:054] Network init successful.
- [04:204] Auntification success.
- [04:204] Change map...
- [04:205] Get hash of map, pid<510>...[04:212] complete.
- [04:215] Load map...[04:800] Load map success.
- [05:166] Local map loaded.
- [05:347] Chosen parameters...[05:348] complete.
- [05:362] Quests...[05:366] Complete.
- [18:795] Change map...
- [18:863] Get hash of map, pid<509>...[18:883] complete.
- [18:883] Load map...[19:008] Load map success.
- [19:486] Local map loaded.
- [19:629] Chosen parameters...[19:629] complete.
- [19:634] Quests...[19:640] Complete.
- [01:59:696] HexManager::SetCrit - Hex<198><177> busy, critter old<11258266>, new<11258267>.
- [02:09:251] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [02:09:252] Execution of script stopped due to exception.
- [02:09:252] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [02:09:252] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [06:47:422] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [06:47:423] Execution of script stopped due to exception.
- [06:47:423] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [06:47:424] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [06:52:392] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [06:52:393] Execution of script stopped due to exception.
- [06:52:393] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [06:52:394] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [07:34:319] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [07:34:319] Execution of script stopped due to exception.
- [07:34:320] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [07:34:321] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [07:41:772] Change map...
- [07:41:855] Get hash of map, pid<510>...[07:41:863] complete.
- [07:41:883] Load map...[07:41:940] Load map success.
- [07:42:371] Local map loaded.
- [07:42:488] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [07:42:489] Execution of script stopped due to exception.
- [07:42:489] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [07:42:490] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [07:42:606] Chosen parameters...[07:42:607] complete.
- [07:42:608] Quests...[07:42:608] Complete.
- [11:17:242] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [11:17:243] Execution of script stopped due to exception.
- [11:17:244] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [11:17:244] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [12:03:837] Change map...
- [12:03:889] Get hash of map, pid<504>...[12:03:903] complete.
- [12:03:904] Load map...[12:04:232] Load map success.
- [12:04:630] Local map loaded.
- [12:04:759] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [12:04:760] Execution of script stopped due to exception.
- [12:04:760] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [12:04:760] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [12:04:818] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [12:04:818] Execution of script stopped due to exception.
- [12:04:819] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [12:04:819] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [12:04:879] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [12:04:879] Execution of script stopped due to exception.
- [12:04:880] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [12:04:880] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [12:04:971] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [12:04:972] Execution of script stopped due to exception.
- [12:04:972] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [12:04:973] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [12:05:044] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [12:05:044] Execution of script stopped due to exception.
- [12:05:045] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [12:05:045] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [12:05:060] Chosen parameters...[12:05:063] complete.
- [12:05:065] Quests...[12:05:065] Complete.
- [12:39:667] Change map...
- [12:39:751] Get hash of map, pid<505>...[12:39:774] complete.
- [12:39:774] Load map...[12:39:930] Load map success.
- [12:40:272] Local map loaded.
- [12:40:426] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [12:40:427] Execution of script stopped due to exception.
- [12:40:427] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [12:40:428] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [12:40:515] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [12:40:516] Execution of script stopped due to exception.
- [12:40:516] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [12:40:517] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [12:40:602] Chosen parameters...[12:40:603] complete.
- [12:40:604] Quests...[12:40:604] Complete.
- [16:50:826] Change map...
- [16:50:945] Get hash of map, pid<501>...[16:50:960] complete.
- [16:50:961] Load map...[16:51:399] Load map success.
- [16:51:747] Local map loaded.
- [16:51:933] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [16:51:934] Execution of script stopped due to exception.
- [16:51:934] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [16:51:935] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [16:51:999] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [16:52:000] Execution of script stopped due to exception.
- [16:52:000] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [16:52:001] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [16:52:096] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [16:52:097] Execution of script stopped due to exception.
- [16:52:097] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [16:52:098] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [16:52:099] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [16:52:099] Execution of script stopped due to exception.
- [16:52:100] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [16:52:100] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [16:52:229] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [16:52:229] Execution of script stopped due to exception.
- [16:52:230] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [16:52:230] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [16:52:306] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [16:52:307] Execution of script stopped due to exception.
- [16:52:307] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [16:52:308] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [16:52:372] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [16:52:373] Execution of script stopped due to exception.
- [16:52:374] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [16:52:374] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [16:52:389] Chosen parameters...[16:52:391] complete.
- [16:52:393] Quests...[16:52:393] Complete.
- [16:57:067] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [16:57:068] Execution of script stopped due to exception.
- [16:57:068] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [16:57:069] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [18:59:014] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [18:59:015] Execution of script stopped due to exception.
- [18:59:016] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [18:59:016] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [18:59:972] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [18:59:973] Execution of script stopped due to exception.
- [18:59:973] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [18:59:974] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [19:00:661] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [19:00:662] Execution of script stopped due to exception.
- [19:00:662] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [19:00:663] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [23:54:353] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [23:54:408] Execution of script stopped due to exception.
- [23:54:409] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [23:54:409] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [25:13:673] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [25:13:684] Execution of script stopped due to exception.
- [25:13:689] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [25:13:690] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [25:18:976] Script exception: Null pointer access : client_main : void combat_result(uint[]&inout) : 60778, 1 : FOClient::Net_OnCombatResult : Game.
- [25:18:979] Execution of script stopped due to exception.
- [25:19:038] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [25:19:045] 0) client_main : void combat_result(uint[]&inout) : 60778, 1.
- [25:23:613] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [25:23:664] Execution of script stopped due to exception.
- [25:23:665] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [25:23:665] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [29:02:448] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [29:02:463] Execution of script stopped due to exception.
- [29:02:464] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [29:02:464] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [30:14:951] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [30:14:952] Execution of script stopped due to exception.
- [30:14:954] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [30:14:955] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [30:24:189] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [30:24:194] Execution of script stopped due to exception.
- [30:24:195] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [30:24:195] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [37:22:873] Change map...
- [37:22:982] Get hash of map, pid<505>...[37:22:989] complete.
- [37:22:990] Load map...[37:23:040] Load map success.
- [37:23:570] Local map loaded.
- [37:23:789] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [37:23:790] Execution of script stopped due to exception.
- [37:23:790] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [37:23:791] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [37:23:877] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [37:23:878] Execution of script stopped due to exception.
- [37:23:878] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [37:23:879] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [37:23:892] Chosen parameters...[37:23:896] complete.
- [37:23:897] Quests...[37:23:898] Complete.
- [37:57:261] Change map...
- [37:57:336] Get hash of map, pid<504>...[37:57:343] complete.
- [37:57:361] Load map...[37:57:418] Load map success.
- [37:57:826] Local map loaded.
- [37:58:081] Chosen parameters...[37:58:082] complete.
- [37:58:083] Quests...[37:58:085] Complete.
- [38:30:026] HexManager::SetCrit - Hex<160><259> busy, critter old<6026>, new<7266>.
- [38:30:426] HexManager::SetCrit - Hex<158><260> busy, critter old<6026>, new<7266>.
- [38:34:641] Change map...
- [38:34:740] Get hash of map, pid<510>...[38:34:748] complete.
- [38:34:749] Load map...[38:34:808] Load map success.
- [38:35:315] Local map loaded.
- [38:35:461] Chosen parameters...[38:35:462] complete.
- [38:35:464] Quests...[38:35:464] Complete.
- [39:15:050] Change map...
- [39:15:125] Get hash of map, pid<509>...[39:15:132] complete.
- [39:15:151] Load map...[39:15:203] Load map success.
- [39:15:679] Local map loaded.
- [39:15:883] Chosen parameters...[39:15:883] complete.
- [39:15:885] Quests...[39:15:885] Complete.
- [39:59:748] Change map...
- [40:00:034] Global map loaded.
- [40:00:590] Chosen parameters...[40:00:591] complete.
- [40:00:597] Quests...[40:00:598] Complete.
- [40:23:114] Change map...
- [40:23:141] Get hash of map, pid<1046>...[40:23:144] complete.
- [40:23:144] Load map...[40:23:329] Load map success.
- [40:23:874] Local map loaded.
- [40:24:039] Chosen parameters...[40:24:040] complete.
- [40:24:041] Quests...[40:24:042] Complete.
- [40:28:228] Change map...
- [40:28:275] Get hash of map, pid<11600>...[40:28:278] complete.
- [40:28:279] Load map...[40:28:292] Load map success.
- [40:28:299] Local map loaded.
- [40:28:437] Chosen parameters...[40:28:438] complete.
- [40:28:439] Quests...[40:28:439] Complete.
- [44:55:675] Change map...
- [44:55:704] Get hash of map, pid<1046>...[44:55:707] complete.
- [44:55:708] Load map...[44:55:741] Load map success.
- [44:56:086] Local map loaded.
- [44:56:355] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [44:56:356] Execution of script stopped due to exception.
- [44:56:356] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [44:56:357] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [44:56:401] Chosen parameters...[44:56:402] complete.
- [44:56:403] Quests...[44:56:403] Complete.
- [45:07:692] Change map...
- [45:07:768] Get hash of map, pid<1006>...[45:07:771] complete.
- [45:07:771] Load map...[45:07:929] Load map success.
- [45:08:273] Local map loaded.
- [45:08:506] Chosen parameters...[45:08:507] complete.
- [45:08:508] Quests...[45:08:508] Complete.
- [45:41:520] Change map...
- [45:41:820] Global map loaded.
- [45:41:956] Chosen parameters...[45:41:956] complete.
- [45:41:961] Quests...[45:41:962] Complete.
- [45:44:602] Change map...
- [45:44:628] Get hash of map, pid<1046>...[45:44:631] complete.
- [45:44:631] Load map...[45:44:714] Load map success.
- [45:45:057] Local map loaded.
- [45:45:225] Chosen parameters...[45:45:226] complete.
- [45:45:230] Quests...[45:45:246] Complete.
- [45:48:981] Change map...
- [45:49:038] Get hash of map, pid<11600>...[45:49:040] complete.
- [45:49:041] Load map...[45:49:053] Load map success.
- [45:49:055] Local map loaded.
- [45:49:295] Chosen parameters...[45:49:296] complete.
- [45:49:297] Quests...[45:49:298] Complete.
- [46:04:068] Change map...
- [46:04:125] Get hash of map, pid<1046>...[46:04:128] complete.
- [46:04:129] Load map...[46:04:163] Load map success.
- [46:04:510] Local map loaded.
- [46:04:706] Chosen parameters...[46:04:707] complete.
- [46:04:711] Quests...[46:04:712] Complete.
- [46:12:070] Change map...
- [46:12:142] Get hash of map, pid<1006>...[46:12:145] complete.
- [46:12:146] Load map...[46:12:261] Load map success.
- [46:12:604] Local map loaded.
- [46:12:787] Chosen parameters...[46:12:788] complete.
- [46:12:789] Quests...[46:12:790] Complete.
- [46:46:476] Change map...
- [46:46:677] Global map loaded.
- [46:46:863] Chosen parameters...[46:46:863] complete.
- [46:46:868] Quests...[46:46:869] Complete.
- [47:08:467] Change map...
- [47:08:538] Get hash of map, pid<509>...[47:08:545] complete.
- [47:08:545] Load map...[47:08:929] Load map success.
- [47:09:278] Local map loaded.
- [47:09:416] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:417] Execution of script stopped due to exception.
- [47:09:417] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:418] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:422] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:426] Execution of script stopped due to exception.
- [47:09:426] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:427] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:430] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:430] Execution of script stopped due to exception.
- [47:09:431] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:431] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:433] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:434] Execution of script stopped due to exception.
- [47:09:434] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:435] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:542] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:543] Execution of script stopped due to exception.
- [47:09:543] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:543] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:550] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:568] Execution of script stopped due to exception.
- [47:09:569] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:569] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:572] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:572] Execution of script stopped due to exception.
- [47:09:573] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:574] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:576] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:576] Execution of script stopped due to exception.
- [47:09:577] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:577] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:580] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:592] Execution of script stopped due to exception.
- [47:09:592] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:592] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:595] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:595] Execution of script stopped due to exception.
- [47:09:596] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:596] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:602] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:609] Execution of script stopped due to exception.
- [47:09:610] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:610] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:615] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:616] Execution of script stopped due to exception.
- [47:09:616] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:617] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:622] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:627] Execution of script stopped due to exception.
- [47:09:628] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:628] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:666] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:667] Execution of script stopped due to exception.
- [47:09:667] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:668] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:673] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:685] Execution of script stopped due to exception.
- [47:09:686] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:686] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:692] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:694] Execution of script stopped due to exception.
- [47:09:694] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:695] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:700] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:702] Execution of script stopped due to exception.
- [47:09:702] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:703] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:709] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:717] Execution of script stopped due to exception.
- [47:09:717] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:718] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:719] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:719] Execution of script stopped due to exception.
- [47:09:720] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:720] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:721] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:721] Execution of script stopped due to exception.
- [47:09:722] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:722] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:744] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:745] Execution of script stopped due to exception.
- [47:09:745] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:746] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:751] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:752] Execution of script stopped due to exception.
- [47:09:752] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:753] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:09:759] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [47:09:759] Execution of script stopped due to exception.
- [47:09:760] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [47:09:760] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [47:11:397] Change map...
- [47:11:503] Get hash of map, pid<509>...[47:11:509] complete.
- [47:11:526] Load map...[47:11:578] Load map success.
- [47:12:065] Local map loaded.
- [47:12:220] Chosen parameters...[47:12:221] complete.
- [47:12:222] Quests...[47:12:222] Complete.
- [49:23:415] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [49:23:430] Execution of script stopped due to exception.
- [49:23:431] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [49:23:432] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [51:07:244] Change map...
- [51:07:318] Get hash of map, pid<510>...[51:07:326] complete.
- [51:07:339] Load map...[51:07:520] Load map success.
- [51:07:996] Local map loaded.
- [51:08:193] Chosen parameters...[51:08:194] complete.
- [51:08:195] Quests...[51:08:198] Complete.
- [51:53:523] Change map...
- [51:53:610] Get hash of map, pid<504>...[51:53:618] complete.
- [51:53:621] Load map...[51:53:720] Load map success.
- [51:54:062] Local map loaded.
- [51:54:293] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [51:54:293] Execution of script stopped due to exception.
- [51:54:294] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [51:54:294] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [51:54:319] Chosen parameters...[51:54:319] complete.
- [51:54:321] Quests...[51:54:321] Complete.
- [52:12:045] Change map...
- [52:12:088] Get hash of map, pid<505>...[52:12:096] complete.
- [52:12:097] Load map...[52:12:181] Load map success.
- [52:12:500] Local map loaded.
- [52:12:667] Chosen parameters...[52:12:669] complete.
- [52:12:670] Quests...[52:12:671] Complete.
- [52:30:785] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [52:30:786] Execution of script stopped due to exception.
- [52:30:786] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [52:30:786] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [52:30:910] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [52:30:911] Execution of script stopped due to exception.
- [52:30:912] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [52:30:912] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [52:33:617] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [52:33:617] Execution of script stopped due to exception.
- [52:33:618] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [52:33:619] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [52:35:742] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [52:35:743] Execution of script stopped due to exception.
- [52:35:744] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [52:35:744] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [52:52:432] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [52:52:433] Execution of script stopped due to exception.
- [52:52:433] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [52:52:434] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [53:08:915] Change map...
- [53:08:950] Get hash of map, pid<506>...[53:08:965] complete.
- [53:08:965] Load map...[53:09:140] Load map success.
- [53:09:481] Local map loaded.
- [53:09:779] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [53:09:780] Execution of script stopped due to exception.
- [53:09:780] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [53:09:781] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [53:09:842] Chosen parameters...[53:09:843] complete.
- [53:09:849] Quests...[53:09:850] Complete.
- [001:10:35:010] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:35:012] Execution of script stopped due to exception.
- [001:10:35:012] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:35:013] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:35:013] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:35:014] Execution of script stopped due to exception.
- [001:10:35:014] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:35:015] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:36:084] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:36:084] Execution of script stopped due to exception.
- [001:10:36:085] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:36:085] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:36:109] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:36:109] Execution of script stopped due to exception.
- [001:10:36:110] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:36:110] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:36:111] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:36:111] Execution of script stopped due to exception.
- [001:10:36:111] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:36:112] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:36:913] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:36:913] Execution of script stopped due to exception.
- [001:10:36:914] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:36:914] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:37:472] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:37:473] Execution of script stopped due to exception.
- [001:10:37:473] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:37:474] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:37:805] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:37:805] Execution of script stopped due to exception.
- [001:10:37:806] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:37:806] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:37:923] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:37:924] Execution of script stopped due to exception.
- [001:10:37:925] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:37:925] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:38:474] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:38:475] Execution of script stopped due to exception.
- [001:10:38:475] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:38:476] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:38:838] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:38:839] Execution of script stopped due to exception.
- [001:10:38:840] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:38:840] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:10:39:058] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:10:39:059] Execution of script stopped due to exception.
- [001:10:39:060] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:10:39:060] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:14:45:428] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:14:45:429] Execution of script stopped due to exception.
- [001:14:45:430] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:14:45:430] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:14:46:443] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:14:46:445] Execution of script stopped due to exception.
- [001:14:46:445] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:14:46:446] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:14:48:141] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:14:48:142] Execution of script stopped due to exception.
- [001:14:48:142] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:14:48:144] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:15:28:401] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:15:28:402] Execution of script stopped due to exception.
- [001:15:28:402] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:15:28:403] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:15:28:482] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:15:28:486] Execution of script stopped due to exception.
- [001:15:28:492] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:15:28:492] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:15:29:425] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:15:29:472] Execution of script stopped due to exception.
- [001:15:29:484] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:15:29:485] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:15:29:525] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:15:29:525] Execution of script stopped due to exception.
- [001:15:29:526] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:15:29:527] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:15:30:389] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:15:30:390] Execution of script stopped due to exception.
- [001:15:30:390] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:15:30:391] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:15:30:601] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:15:30:602] Execution of script stopped due to exception.
- [001:15:30:603] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:15:30:603] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:15:31:416] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:15:31:417] Execution of script stopped due to exception.
- [001:15:31:418] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:15:31:418] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:18:25:939] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:18:25:940] Execution of script stopped due to exception.
- [001:18:25:940] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:18:25:941] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:18:38:300] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:18:38:302] Execution of script stopped due to exception.
- [001:18:38:302] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:18:38:302] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:18:39:562] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:18:39:563] Execution of script stopped due to exception.
- [001:18:39:564] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:18:39:564] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:18:40:490] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:18:40:492] Execution of script stopped due to exception.
- [001:18:40:492] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:18:40:493] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:19:07:539] HexManager::SetCrit - Hex<101><168> busy, critter old<10396>, new<11265056>.
- [001:20:11:729] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:20:11:730] Execution of script stopped due to exception.
- [001:20:11:733] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:20:11:735] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:23:47:917] Change map...
- [001:23:48:031] Get hash of map, pid<505>...[001:23:48:039] complete.
- [001:23:48:043] Load map...[001:23:48:093] Load map success.
- [001:23:48:445] Local map loaded.
- [001:23:48:630] Chosen parameters...[001:23:48:631] complete.
- [001:23:48:633] Quests...[001:23:48:633] Complete.
- [001:24:05:754] Script exception: Index out of bounds : client_main : void combat_result(uint[]&inout) : 60673, 1 : FOClient::Net_OnCombatResult : Game.
- [001:24:05:755] Execution of script stopped due to exception.
- [001:24:05:756] Context<FOClient::Net_OnCombatResult : Game>, state<Exception>, call stack<1>:
- [001:24:05:756] 0) client_main : void combat_result(uint[]&inout) : 60673, 1.
- [001:24:07:949] Change map...
- [001:24:08:043] Get hash of map, pid<5051>...[001:24:08:057] complete.
- [001:24:08:058] Load map...[001:24:08:197] Load map success.
- [001:24:08:550] Local map loaded.
- [001:24:08:839] Script exception: Null pointer access : client_main : void critter_in(CritterCl&inout) : 59998, 1 : FOClient::Net_OnAddCritter : Game.
- [001:24:08:840] Execution of script stopped due to exception.
- [001:24:08:840] Context<FOClient::Net_OnAddCritter : Game>, state<Exception>, call stack<1>:
- [001:24:08:841] 0) client_main : void critter_in(CritterCl&inout) : 59998, 1.
- [001:24:09:070] Chosen parameters...[001:24:09:071] complete.
- [001:24:09:072] Quests...[001:24:09:073] Complete.
- [001:24:56:798] Change map...
- [001:24:57:237] Global map loaded.
- [001:24:57:383] Chosen parameters...[001:24:57:384] complete.
- [001:24:57:388] Quests...[001:24:57:397] Complete.
- [001:25:26:257] Change map...
- [001:25:26:287] Get hash of map, pid<1046>...[001:25:26:290] complete.
- [001:25:26:292] Load map...[001:25:26:375] Load map success.
- [001:25:26:712] Local map loaded.
- [001:25:26:896] Chosen parameters...[001:25:26:896] complete.
- [001:25:26:901] Quests...[001:25:26:913] Complete.
- [001:25:31:102] Change map...
- [001:25:31:170] Get hash of map, pid<11600>...[001:25:31:172] complete.
- [001:25:31:173] Load map...[001:25:31:181] Load map success.
- [001:25:31:197] Local map loaded.
- [001:25:31:470] Chosen parameters...[001:25:31:470] complete.
- [001:25:31:471] Quests...[001:25:31:472] Complete.
- [001:32:55:097] Disconnect.
- [001:32:55:098] Traffic: send<216235>, receive<11332470>, whole<11548705>, receive real<28622514>.
- [001:32:55:100] Disconnect success.
- [001:32:55:404] Engine finish...
- [001:32:55:404] Disconnect.
- [001:32:55:405] Traffic: send<216235>, receive<11332470>, whole<11548705>, receive real<28622514>.
- [001:32:55:405] Disconnect success.
- [001:32:55:406] Resource manager finish...
- [001:32:55:406] Resource manager finish complete.
- [001:32:55:407] Hex field finish...
- [001:32:55:407] Hex field finish complete.
- [001:32:55:408] Sprite manager finish...
- [001:32:55:454] Sprite manager finish complete.
- [001:32:55:454] Sound manager finish.
- [001:32:55:455] Sound manager finish complete.
- [001:32:55:822] Engine finish complete.
- [001:32:55:828] FOnline finished.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement