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- # This is the config for MobAge. Start reading it :)
- # The time-related number will be in the format of server ticks, for more options
- # 20 ticks = 1 second. It's actually quite simple
- # ...
- # HOW TO USE:
- # "Mob check delay": This is how often the plugin should check for 'old' mobs to kill. Be cautious with this. Small changes...
- # "Age limit": This is limit of age (in ticks) that a mob can have.
- # Remember that their age is reset via a number of ways
- # "Mob limit": How many mobs are allowed. 0 means no limit
- # "Inhabited radius": This is the radius (in blocks) around each player that is considered "inhabited".
- # Whitelist: Pretty simple.
- # ^ Did I forget any mobs? Contact me via bukkit forums please :)
- Age_Check_delay: 10
- AgeLimit: 900
- MobLimit: 100
- Active_Radius: 50
- Whitelist:
- Enabled: false
- Monsters:
- Blaze: true
- CaveSpider: true
- Creeper: true
- Enderman: true
- Ghast: true
- Giant: true
- MagmaCube: true
- PigZombie: true
- SilverFish: true
- Skeleton: true
- Spider: true
- Zombie: true
- Animals:
- Chicken: true
- Cow: true
- Mooshroom: true
- Sheep: true
- Slime: true
- Squid: true
- Villager: true
- Wolf: true
- Debug_onStartup: false
- Debug_for_spawning: false
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