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  1. 000004.948| CrashSender.exe is not found in the specified path.
  2. 000005.077| ComputerID: 0x755254b04081
  3. 000005.077| Game Version: zMMO - ZEntertainment
  4. 000005.077| Available memory: 8190 MB
  5. 000005.117| r3dFS: version:November 25, 2014 1:36, 27744 files
  6. 000005.231| Can't open file "1"
  7. 000005.231| Can't open file "1"
  8. 000005.231| readGameOptionsFile: found INI at C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\gameSettings.ini
  9. 000005.231| writeGameOptionsFile: Saving settings to C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\gameSettings.ini
  10. 000005.237| readInputMap: found file at C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\inputMap.xml
  11. 000005.237| writeInputMap: Saving settings to C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\inputMap.xml
  12. 000005.238| userSettings: found file at C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\userSettings.xml
  13. 000005.238| userSettings: Saving settings to C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\userSettings.xml
  14. 000005.238| InitSounds
  15. 000005.238| SOUND: initializing sound system
  16. 000005.293| SOUND: '3' sound drivers found
  17. 000005.294| SOUND: sound caps = 0xF8, speakermode= 2
  18. 000005.294| SOUND: sound driver 'Speakers (High Definition Audio Device)'
  19. 000005.315| SOUND: sound system ready
  20. 000005.315| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  21. 000008.276| Input Devices enabled: Mouse, Keyboard
  22. 000008.335| VMEM As seen through DDRaw: 1011
  23. 000008.335| VMEM As seen through WMI: 0
  24. 000008.335| Setting mode: 1440x900x32 Flags=0
  25. 000008.336| Could not initialize NVApi.
  26. 000008.336|
  27. 000008.336| Adapter: AMD Radeon HD 6670
  28. 000008.336| aticfx32.dll 8.17.10.1315
  29. 000008.336| Monitor: \\.\DISPLAY1 (1440x900)
  30. 000008.365| r3dRenderLayer::SetMode(x=1440,y=900,bpp=32,windowed=0,hz=75)
  31. 000008.366| Creating d3d device
  32. 000008.496| GPU supports D3DQUERYTYPE_TIMESTAMP
  33. 000008.497| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  34. 000008.497| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
  35. 000008.498| We have 744 MB texture memory
  36. 000008.501| r3dFont: Creating Verdana 10pt
  37. 000008.502| r3dFont: Finished creating Verdana 10pt
  38. 000008.502| Loading shaders...
  39. 000008.822| Finished loading shaders (0.320257 sec)!
  40. 000008.885| r3dFont: Creating Tahoma 12pt
  41. 000008.886| r3dFont: Finished creating Tahoma 12pt
  42. 000008.886| r3dFont: Creating Verdana 10pt
  43. 000008.887| r3dFont: Finished creating Verdana 10pt
  44. 000008.910| Creating render targets
  45. 000008.913| r3dFont: Creating Verdana 8pt
  46. 000008.915| r3dFont: Finished creating Verdana 8pt
  47. 000008.925| Loaded 12 of 12 grass settings locations from the glist file
  48. 000008.926| Loaded 12 grass settings files
  49. 000011.340| SetHomeDir: Levels\WZ_FrontEndLighting
  50. 000011.341| We have 577 MB texture memory
  51. 000012.416| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  52. 000012.533| Unloaded 0.0 MB STATIC decal textures
  53. 000012.533| Unloaded 0.0 MB DYNAMIC decal textures
  54. 000012.533| Loading decal library Data\Decals\library.xml.
  55. 000012.534| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  56. 000012.535| Loaded 0.0 MB STATIC decal textures
  57. 000012.582| Loaded 3.3 MB DYNAMIC decal textures
  58. 000012.582| LoadLevel_MatLibs...
  59. 000012.582| LoadLevel_Objects...
  60. 000012.599| GetD3DTexFormatSize, unknown format: 113
  61. 000012.600| GetD3DTexFormatSize, unknown format: 113
  62. 000012.600| GetD3DTexFormatSize, unknown format: 113
  63. 000012.600| GetD3DTexFormatSize, unknown format: 113
  64. 000012.600| GetD3DTexFormatSize, unknown format: 113
  65. 000012.600| GetD3DTexFormatSize, unknown format: 113
  66. 000012.600| GetD3DTexFormatSize, unknown format: 113
  67. 000012.600| GetD3DTexFormatSize, unknown format: 113
  68. 000013.544| LoadGrassLib()...
  69. 000013.640| g_pGrassMap->Load...
  70. 000013.641| LoadLevel_MatLibs...
  71. 000013.641| Building skeleton cache..000013.694| Building obstacles cache..000013.694| done.000013.695| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  72. 000013.695| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  73. 000013.695| World loaded
  74. 000013.695| Total load time: 1.32
  75. 000016.882| Acquired base profile data for 5.546151
  76. 000016.886| AccountStatus 100
  77. 000017.102| We have 5825 MB free of physical memory
  78. 000017.102| We have 8190 MB total of physical memory
  79. 000043.547| r3dNetwork: Initialized
  80. 000043.547| r3dNetwork: Creating client
  81. 000043.566| IP: 192.168.1.78
  82. 000043.567| r3dNetwork: connecting
  83. 000044.468| r3dNetwork: external ip: 108.207.210.219:60863
  84. 000044.468| connected to master server peer00
  85. 000044.861| GBPKT_M2C_EndGamesList
  86. 000047.446| GetD3DTexFormatSize, unknown format: 113
  87. 000047.446| GetD3DTexFormatSize, unknown format: 113
  88. 000047.446| GetD3DTexFormatSize, unknown format: 113
  89. 000047.446| GetD3DTexFormatSize, unknown format: 113
  90. 000047.446| GetD3DTexFormatSize, unknown format: 113
  91. 000047.447| GetD3DTexFormatSize, unknown format: 113
  92. 000047.447| GetD3DTexFormatSize, unknown format: 113
  93. 000047.447| GetD3DTexFormatSize, unknown format: 113
  94. 000047.465| obj_Zombie::FreePhysSkeletonCache:000047.465| done in 0.00 seconds
  95. 000047.466| r3dNetwork: Deinitialize
  96. 000049.667| r3dNetwork: Initialized
  97. 000049.667| r3dNetwork: Creating client
  98. 000049.685| IP: 192.168.1.78
  99. 000049.685| r3dNetwork: connecting
  100. 000050.583| r3dNetwork: external ip: 108.207.210.219:60865
  101. 000050.914| writeGameOptionsFile: Saving settings to C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\gameSettings.ini
  102. 000050.915| userSettings: Saving settings to C:\Users\Synthrin\Documents\ZEntertainment\zMMOEmulator\userSettings.xml
  103. 000050.915| SetHomeDir: Levels\WZ_PVE_Colorado
  104. 000050.915| We have 560 MB texture memory
  105. 000050.938| Loading 'Levels\WZ_PVE_Colorado/LevelSettings.xml'
  106. 000051.148| Unloaded 0.0 MB STATIC decal textures
  107. 000051.148| Unloaded 3.3 MB DYNAMIC decal textures
  108. 000051.148| Loading decal library Data\Decals\library.xml.
  109. 000051.149| Loading decal library Levels\WZ_PVE_Colorado\decals.xml.
  110. 000051.290| Loaded 11.3 MB STATIC decal textures
  111. 000051.298| Loaded 0.5 MB DYNAMIC decal textures
  112. 000051.298| LoadLevel_MatLibs...
  113. 000051.298| LoadLevel_Objects...
  114. 000051.574| !!!WARNING!!! obj_Road road_6540x5956 have no data file Levels\WZ_PVE_Colorado\roads\road_6540x5956.dat
  115. 000051.575| !!!WARNING!!! obj_Road road_6675x5944 have no data file Levels\WZ_PVE_Colorado\roads\road_6675x5944.dat
  116. 000051.575| !!!WARNING!!! obj_Road road_6667x5818 have no data file Levels\WZ_PVE_Colorado\roads\road_6667x5818.dat
  117. 000051.575| !!!WARNING!!! obj_Road road_6680x5760 have no data file Levels\WZ_PVE_Colorado\roads\road_6680x5760.dat
  118. 000051.697| !!!WARNING!!! obj_Road road_6655x5690 have no data file Levels\WZ_PVE_Colorado\roads\road_6655x5690.dat
  119. 000051.781| TERRAIN: LOADING Levels\WZ_PVE_Colorado\TERRAIN
  120. 000052.373| TERRAIN2: Finished reading script file
  121. 000055.854| TERRAIN: LOADED
  122. 000116.462| LoadGrassLib()...
  123. 000116.557| g_pGrassMap->Load...
  124. 000116.837| LoadLevel_MatLibs...
  125. 000116.837| Building skeleton cache..000117.203| Building obstacles cache..000117.203| done.000117.204| Loading 'Levels\WZ_PVE_Colorado\collections\collections.xml'
  126. 000126.223| obj_Zombie::InitPhysSkeletonCache..
  127. 000128.863| done
  128. 000128.863| World loaded
  129. 000128.863| Total load time: 77.95
  130. 000135.052| start game, wait_localPlayer success
  131. 000138.924| WARNING: issueConsequtiveOcclusionQuery: occlussion query overflow!
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