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  1. # Configuration file
  2. # Generated on 12/31/12 11:01 AM
  3.  
  4. ####################
  5. # biome
  6. ####################
  7.  
  8. biome {
  9. B:alpine.allowvillages=true
  10. B:alpine.enablegeneration=true
  11. I:alpine.id=32
  12. B:autumnwoods.allowvillages=true
  13. B:autumnwoods.enablegeneration=true
  14. I:autumnwoods.id=33
  15. B:birchforest.allowvillages=true
  16. B:birchforest.enablegeneration=true
  17. I:birchforest.id=34
  18. B:extremejungle.allowvillages=true
  19. B:extremejungle.enablegeneration=true
  20. I:extremejungle.id=35
  21. B:forestedhills.allowvillages=true
  22. B:forestedhills.enablegeneration=true
  23. I:forestedhills.id=36
  24. B:forestedisland.allowvillages=true
  25. B:forestedisland.enablegeneration=true
  26. I:forestedisland.id=37
  27. B:glacier.allowvillages=true
  28. B:glacier.enablegeneration=true
  29. I:glacier.id=38
  30. B:greenhills.allowvillages=true
  31. B:greenhills.enablegeneration=true
  32. I:greenhills.id=39
  33. B:greenswamp.allowvillages=true
  34. B:greenswamp.enablegeneration=true
  35. I:greenswamp.id=40
  36. B:icewasteland.allowvillages=true
  37. B:icewasteland.enablegeneration=true
  38. I:icewasteland.id=41
  39. B:marsh.allowvillages=true
  40. B:marsh.enablegeneration=true
  41. I:marsh.id=42
  42. B:meadow.allowvillages=true
  43. B:meadow.enablegeneration=true
  44. I:meadow.id=43
  45. B:minijungle.allowvillages=true
  46. B:minijungle.enablegeneration=true
  47. I:minijungle.id=44
  48. B:mountaindesert.allowvillages=true
  49. B:mountaindesert.enablegeneration=true
  50. I:mountaindesert.id=45
  51. B:mountainridge.allowvillages=true
  52. B:mountainridge.enablegeneration=true
  53. I:mountainridge.id=46
  54. B:mountaintaiga.allowvillages=true
  55. B:mountaintaiga.enablegeneration=true
  56. I:mountaintaiga.id=47
  57. B:pineforest.allowvillages=true
  58. B:pineforest.enablegeneration=true
  59. I:pineforest.id=48
  60. B:rainforest.allowvillages=true
  61. B:rainforest.enablegeneration=true
  62. I:rainforest.id=49
  63. B:redwoodforest.allowvillages=true
  64. B:redwoodforest.enablegeneration=true
  65. I:redwoodforest.id=50
  66. B:redwoodlush.allowvillages=true
  67. B:redwoodlush.enablegeneration=true
  68. I:redwoodlush.id=51
  69. B:savanna.allowvillages=true
  70. B:savanna.enablegeneration=true
  71. I:savanna.id=52
  72. B:shrubland.allowvillages=true
  73. B:shrubland.enablegeneration=true
  74. I:shrubland.id=53
  75. B:snowyforest.allowvillages=true
  76. B:snowyforest.enablegeneration=true
  77. I:snowyforest.id=54
  78. B:snowyrainforest.allowvillages=true
  79. B:snowyrainforest.enablegeneration=true
  80. I:snowyrainforest.id=55
  81. B:temporaterainforest.allowvillages=true
  82. B:temporaterainforest.enablegeneration=true
  83. I:temporaterainforest.id=56
  84. B:tundra.allowvillages=true
  85. B:tundra.enablegeneration=true
  86. I:tundra.id=57
  87. B:vanilla.desert.allowvillages=true
  88. B:vanilla.desert.enablegeneration=true
  89. B:vanilla.extremehills.allowvillages=true
  90. B:vanilla.extremehills.enablegeneration=true
  91. B:vanilla.forest.allowvillages=true
  92. B:vanilla.forest.enablegeneration=true
  93. B:vanilla.jungle.allowvillages=true
  94. B:vanilla.jungle.enablegeneration=true
  95. B:vanilla.plains.allowvillages=true
  96. B:vanilla.plains.enablegeneration=true
  97. B:vanilla.swampland.allowvillages=true
  98. B:vanilla.swampland.enablegeneration=true
  99. B:vanilla.taiga.allowvillages=true
  100. B:vanilla.taiga.enablegeneration=true
  101. B:wasteland.allowvillages=true
  102. B:wasteland.enablegeneration=true
  103. I:wasteland.id=58
  104. B:woodlands.allowvillages=true
  105. B:woodlands.enablegeneration=true
  106. I:woodlands.id=59
  107. }
  108.  
  109.  
  110. ####################
  111. # block
  112. ####################
  113.  
  114. block {
  115. I:acaciastairs.id=2220
  116. I:autumnleaves.id=2200
  117. I:cattail.id=2201
  118.  
  119. # crackedsand is used in terrain generation. Its id must be less than 256.
  120. I:crackedsand.id=255
  121. I:customlog.id=2208
  122. I:doubleredrockslab.id=2222
  123. I:doublewoodslab.id=2217
  124. I:firstairs.id=2219
  125. I:flower.id=2202
  126. I:grass.id=2203
  127. I:greenleaves.id=2204
  128. I:leafpile.id=2205
  129. I:planks.id=2215
  130. I:quarterlog0.id=2209
  131. I:quarterlog1.id=2211
  132. I:quarterlog2.id=2212
  133. I:quarterlog3.id=2213
  134. I:quicksand.id=2214
  135. I:redcobblestairs.id=2223
  136.  
  137. # redrock is used in terrain generation. Its id must be less than 256.
  138. I:redrock.id=254
  139. I:redrockbrickstairs.id=2221
  140. I:redrockslab.id=2206
  141. I:redwoodstairs.id=2218
  142. I:sapling.id=2207
  143. I:wall.id=2210
  144. I:woodslab.id=2216
  145. }
  146.  
  147.  
  148. ####################
  149. # item
  150. ####################
  151.  
  152. item {
  153. I:logturner.id=12870
  154. I:paste.id=12872
  155. I:scarecrow.id=12871
  156. }
  157.  
  158.  
  159. ####################
  160. # module_control
  161. ####################
  162.  
  163. module_control {
  164. # Set amica to true to enable support for other mods.
  165. B:amica.enabled=true
  166.  
  167. # Set cautia to true to add danger.
  168. B:cautia.enabled=true
  169.  
  170. # Set fabrica to true to enable craftable items.
  171. B:fabrica.enabled=true
  172.  
  173. # Set summa to false to disable the mod.
  174. B:summa.enabled=true
  175. }
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