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World config

May 2nd, 2012
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  1. ################################################
  2. # Trinity Core World Server configuration file #
  3. ################################################
  4. [worldserver]
  5.  
  6. ###################################################################################################
  7. # SECTION INDEX
  8. #
  9. #    EXAMPLE CONFIG
  10. #    CONNECTIONS AND DIRECTORIES
  11. #    PERFORMANCE SETTINGS
  12. #    SERVER LOGGING
  13. #    SERVER SETTINGS
  14. #    PLAYER INTERACTION
  15. #    CREATURE SETTINGS
  16. #    CHAT SETTINGS
  17. #    GAME MASTER SETTINGS
  18. #    VISIBILITY AND DISTANCES
  19. #    SERVER RATES
  20. #    AUTO BROADCAST
  21. #    BATTLEGROUND CONFIG
  22. #    ARENA CONFIG
  23. #    NETWORK CONFIG
  24. #    CONSOLE AND REMOTE ACCESS
  25. #    CHARACTER DELETE OPTIONS
  26. #    CUSTOM SERVER OPTIONS
  27. #
  28. ###################################################################################################
  29.  
  30. ###################################################################################################
  31. # EXAMPLE CONFIG
  32. #
  33. #    Variable
  34. #        Description: Brief description what the variable is doing.
  35. #        Important:   Annotation for important things about this variable.
  36. #        Example:     "Example, i.e. if the value is a string"
  37. #        Default:     10 - (Enabled|Comment|Variable name in case of grouped config options)
  38. #                     0  - (Disabled|Comment|Variable name in case of grouped config options)
  39. #
  40. # Note to developers:
  41. # - Copy this example to keep the formatting.
  42. # - Line breaks should be at column 100.
  43. ###################################################################################################
  44.  
  45. ###################################################################################################
  46. # CONNECTIONS AND DIRECTORIES
  47. #
  48. #    RealmID
  49. #        Description: ID of the Realm using this config.
  50. #        Important:   RealmID must match the realmlist inside the realmd database.
  51. #        Default:     1
  52.  
  53. RealmID = 1
  54.  
  55. #
  56. #    DataDir
  57. #        Description: Data directory setting.
  58. #        Important:   DataDir needs to be quoted, as the string might contain space characters.
  59. #        Example:     "@prefix@/share/trinitycore"
  60. #        Default:     "."
  61.  
  62. DataDir = "."
  63.  
  64. #
  65. #    LogsDir
  66. #        Description: Logs directory setting.
  67. #        Important:   LogsDir needs to be quoted, as the string might contain space characters.
  68. #                     Logs directory must exists, or log file creation will be disabled.
  69. #        Default:     "" - (Log files will be stored in the current path)
  70.  
  71. LogsDir = "logs"
  72.  
  73. #
  74. #    LoginDatabaseInfo
  75. #    WorldDatabaseInfo
  76. #    CharacterDatabaseInfo
  77. #        Description: Database connection settings for the world server.
  78. #        Example:     "hostname;port;username;password;database"
  79. #                     ".;somenumber;username;password;database" - (Use named pipes on Windows
  80. #                                                                 "enable-named-pipe" to [mysqld]
  81. #                                                                 section my.ini)
  82. #                     ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  83. #                                                                           Unix/Linux)
  84. #        Default:     "127.0.0.1;3306;trinity;trinity;auth"       - (LoginDatabaseInfo)
  85. #                     "127.0.0.1;3306;trinity;trinity;world"      - (WorldDatabaseInfo)
  86. #                     "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)
  87.  
  88. LoginDatabaseInfo     = "127.0.0.1;3306;(username);(password)auth"
  89. WorldDatabaseInfo     = "127.0.0.1;3306;(username);(password);world"
  90. CharacterDatabaseInfo = "127.0.0.1;3306;(username);(password);characters"
  91.  
  92. #
  93. #    LoginDatabase.WorkerThreads
  94. #    WorldDatabase.WorkerThreads
  95. #    CharacterDatabase.WorkerThreads
  96. #        Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  97. #                     statements. Each worker thread is mirrored with its own connection to the
  98. #                     MySQL server and their own thread on the MySQL server.
  99. #        Default:     1 - (LoginDatabase.WorkerThreads)
  100. #                     1 - (WorldDatabase.WorkerThreads)
  101. #                     1 - (CharacterDatabase.WorkerThreads)
  102.  
  103. LoginDatabase.WorkerThreads     = 1
  104. WorldDatabase.WorkerThreads     = 1
  105. CharacterDatabase.WorkerThreads = 1
  106.  
  107. #
  108. #    LoginDatabase.SynchThreads
  109. #    WorldDatabase.SynchThreads
  110. #    CharacterDatabase.SynchThreads
  111. #        Description: The amount of MySQL connections spawned to handle.
  112. #        Default:     1 - (LoginDatabase.WorkerThreads)
  113. #                     1 - (WorldDatabase.WorkerThreads)
  114. #                     2 - (CharacterDatabase.WorkerThreads)
  115.  
  116. LoginDatabase.SynchThreads     = 1
  117. WorldDatabase.SynchThreads     = 1
  118. CharacterDatabase.SynchThreads = 2
  119.  
  120. #
  121. #    MaxPingTime
  122. #        Description: Time (in minutes) between database pings.
  123. #        Default:     30
  124.  
  125. MaxPingTime = 30
  126.  
  127. #
  128. #    WorldServerPort
  129. #        Description: TCP port to reach the world server.
  130. #        Default:     8085
  131.  
  132. WorldServerPort = 8085
  133.  
  134. #
  135. #    BindIP
  136. #        Description: Bind world server to IP/hostname
  137. #        Default:     "0.0.0.0" - (Bind to all IPs on the system)
  138.  
  139. BindIP = "0.0.0.0"
  140.  
  141. #
  142. ###################################################################################################
  143.  
  144. ###################################################################################################
  145. # PERFORMANCE SETTINGS
  146. #
  147. #    UseProcessors
  148. #        Description: Processors mask for Windows based multi-processor systems.
  149. #        Default:     0  - (Selected by OS)
  150. #                     1+ - (Bit mask value of selected processors)
  151.  
  152. UseProcessors = 0
  153.  
  154. #
  155. #    ProcessPriority
  156. #        Description: Process priority setting for Windows based systems.
  157. #        Default:     1 - (High)
  158. #                     0 - (Normal)
  159.  
  160. ProcessPriority = 0
  161.  
  162. #
  163. #    Compression
  164. #        Description: Compression level for client update packages
  165. #        Range:       1-9
  166. #        Default:     1   - (Speed)
  167. #                     9   - (Best compression)
  168.  
  169. Compression = 5
  170.  
  171. #
  172. #    PlayerLimit
  173. #        Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  174. #          Important: If you want to block players and only allow Mods, GMs or Admins to join the
  175. #                     server, use the DB field "realmd.realmlist.allowedSecurityLevel".
  176. #            Default: 100 - (Enabled)
  177. #                     1+  - (Enabled)
  178. #                     0   - (Disabled, No limit)
  179.  
  180. PlayerLimit = 50
  181.  
  182. #
  183. #    SaveRespawnTimeImmediately
  184. #        Description: Save respawn time for creatures at death and gameobjects at use/open.
  185. #        Default:     1 - (Enabled, Save respawn time immediately)
  186. #                     0 - (Disabled, Save respawn time at grid unloading)
  187.  
  188. SaveRespawnTimeImmediately = 1
  189.  
  190. #
  191. #    MaxOverspeedPings
  192. #        Description: Maximum overspeed ping count before character is disconnected.
  193. #        Default:     2  - (Enabled, Minimum value)
  194. #                     3+ - (Enabled, More checks before kick)
  195. #                     0  - (Disabled)
  196.  
  197. MaxOverspeedPings = 2
  198.  
  199. #
  200. #    GridUnload
  201. #        Description: Unload grids to save memory. Can be disabled if enough memory is available
  202. #                     to speed up moving players to new grids.
  203. #        Default:     1 - (enable, Unload grids)
  204. #                     0 - (disable, Do not unload grids)
  205.  
  206. GridUnload = 1
  207.  
  208. #
  209. #    SocketTimeOutTime
  210. #        Description: Time (in milliseconds) after which a connection being idle on the character
  211. #                     selection screen is disconnected.
  212. #        Default:     900000 - (15 minutes)
  213.  
  214. SocketTimeOutTime = 900000
  215.  
  216. #
  217. #    SessionAddDelay
  218. #        Description: Time (in microseconds) that a network thread will sleep after authentication
  219. #                     protocol handling before adding a connection to the world session map.
  220. #        Default:     10000 - (10 milliseconds, 0.01 second)
  221.  
  222. SessionAddDelay = 10000
  223.  
  224. #
  225. #    GridCleanUpDelay
  226. #        Description: Time (in milliseconds) grid clean up delay.
  227. #        Default:     300000 - (5 minutes)
  228.  
  229. GridCleanUpDelay = 300000
  230.  
  231. #
  232. #    MapUpdateInterval
  233. #        Description: Time (milliseconds) for map update interval.
  234. #        Default:     100 - (0.1 second)
  235.  
  236. MapUpdateInterval = 100
  237.  
  238. #
  239. #    ChangeWeatherInterval
  240. #        Description: Time (in milliseconds) for weather update interval.
  241. #        Default:     600000 - (10 min)
  242.  
  243. ChangeWeatherInterval = 600000
  244.  
  245. #
  246. #    PlayerSaveInterval
  247. #        Description: Time (in milliseconds) for player save interval.
  248. #        Default:     900000 - (15 min)
  249.  
  250. PlayerSaveInterval = 900000
  251.  
  252. #
  253. #    PlayerSave.Stats.MinLevel
  254. #        Description: Minimum level for saving character stats in the database for external usage.
  255. #        Default:     0  - (Disabled, Do not save character stats)
  256. #                     1+ - (Enabled, Level beyond which character stats are saved)
  257.  
  258. PlayerSave.Stats.MinLevel = 0
  259.  
  260. #
  261. #    PlayerSave.Stats.SaveOnlyOnLogout
  262. #        Description: Save player stats only on logout.
  263. #        Default:     1 - (Enabled, Only save on logout)
  264. #                     0 - (Disabled, Save on every player save)
  265.  
  266. PlayerSave.Stats.SaveOnlyOnLogout = 1
  267.  
  268. #
  269. #    vmap.enableLOS
  270. #    vmap.enableHeight
  271. #        Description: VMmap support for line of sight and height calculation.
  272. #        Default:     1 - (Enabled, vmap.enableLOS)
  273. #                     1 - (Enabled, vmap.enableHeight)
  274. #                     0 - (Disabled)
  275.  
  276. vmap.enableLOS    = 1
  277. vmap.enableHeight = 1
  278.  
  279. #
  280. #    vmap.ignoreSpellIds
  281. #        Description: These spells are ignored for LoS calculation.
  282. #                     List of ids with delimiter ','.
  283. #        Example:     "7720,1337"
  284. #        Default:     "7720"
  285.  
  286. vmap.ignoreSpellIds = "7720"
  287.  
  288. #
  289. #    vmap.petLOS
  290. #        Description: Check line of sight for pets, to avoid them attacking through walls.
  291. #        Default:     1 - (Enabled, each pet attack will be checked for line of sight)
  292. #                     0 - (Disabled, somewhat less CPU usage)
  293.  
  294. vmap.petLOS = 1
  295.  
  296. #
  297. #    vmap.enableIndoorCheck
  298. #        Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  299. #        Default:     1 - (Enabled)
  300. #                     0 - (Disabled, somewhat less CPU usage)
  301.  
  302. vmap.enableIndoorCheck = 1
  303.  
  304. #
  305. #    DetectPosCollision
  306. #        Description: Check final move position, summon position, etc for visible collision with
  307. #                     other objects or walls (walls only if vmaps are enabled).
  308. #        Default:     1 - (Enabled)
  309. #                     0 - (Disabled, Less position precision but less CPU usage)
  310.  
  311. DetectPosCollision = 1
  312.  
  313. #
  314. #    TargetPosRecalculateRange
  315. #        Description: Max distance from movement target point (+moving unit size) and targeted
  316. #                     object (+size) after that new target movement point calculated.
  317. #        Range:       0.5-5.0
  318. #        Default:     1.5
  319. #                     0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  320. #                     5.0 - (Maximum, Melee attack range, Less CPU usage)
  321.  
  322. TargetPosRecalculateRange = 1.5
  323.  
  324. #
  325. #    UpdateUptimeInterval
  326. #        Description: Update realm uptime period (in minutes).
  327. #        Default:     10 - (10 minutes)
  328. #                     1+
  329.  
  330. UpdateUptimeInterval = 10
  331.  
  332. #
  333. #    LogDB.Opt.ClearInterval
  334. #        Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  335. #                     of old entries.
  336. #        Default:     10 - (10 minutes)
  337. #                     1+
  338.  
  339. LogDB.Opt.ClearInterval = 10
  340.  
  341. #
  342. #    LogDB.Opt.ClearTime
  343. #        Description: Time (in seconds) for keeping old `logs` table entries.
  344. #        Default:     1209600 - (Enabled, 14 days)
  345. #                     0       - (Disabled, Do not clear entries)
  346.  
  347. LogDB.Opt.ClearTime = 1209600
  348.  
  349. #
  350. #    MaxCoreStuckTime
  351. #        Description: Time (in seconds) before the server is forced to crash if it is frozen.
  352. #        Default:     0   - (Disabled)
  353. #                     10+ - (Enabled, Recommended 10+)
  354.  
  355. MaxCoreStuckTime = 30
  356.  
  357. #
  358. #    AddonChannel
  359. #        Description: Configure the use of the addon channel through the server (some client side
  360. #                     addons will not work correctly with disabled addon channel)
  361. #        Default:     1 - (Enabled)
  362. #                     0 - (Disabled)
  363.  
  364. AddonChannel = 1
  365.  
  366. #
  367. #    MapUpdate.Threads
  368. #        Description: Number of threads to update maps.
  369. #        Default:     1
  370.  
  371. MapUpdate.Threads = 1
  372.  
  373. #
  374. #    CleanCharacterDB
  375. #        Description: Clean out deprecated achievements, skills, spells and talents from the db.
  376. #        Default:     0 - (Disabled)
  377. #                     1 - (Enable)
  378.  
  379. CleanCharacterDB = 0
  380.  
  381. #
  382. #    PersistentCharacterCleanFlags
  383. #        Description: Determines the character clean flags that remain set after cleanups.
  384. #                     This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  385. #                     information.
  386. #        Example:     14 - (Cleaning up skills, talents and spells will remain enabled after the
  387. #                           next cleanup)
  388. #        Default:     0  - (All cleanup methods will be disabled after the next cleanup)
  389.  
  390. PersistentCharacterCleanFlags = 0
  391.  
  392. #
  393. ###################################################################################################
  394.  
  395. ###################################################################################################
  396. # SERVER LOGGING
  397. #
  398. #    PidFile
  399. #        Description: World daemon PID file
  400. #        Example:     "./worldd.pid" - (Enabled)
  401. #        Default:     ""             - (Disabled)
  402.  
  403. PidFile = "./worldd.pid"
  404.  
  405. #
  406. #    LogLevel
  407. #        Description: Server console level of logging
  408. #        Default:     1 - (Basic)
  409. #                     0 - (Minimum)
  410. #                     2 - (Detail)
  411. #                     3 - (Full/Debug)
  412.  
  413. LogLevel = 1
  414.  
  415. #
  416. #    LogFile
  417. #        Description: Log file for main server log.
  418. #        Default:     "Server.log" - (Enabled)
  419. #                     ""           - (Disabled)
  420.  
  421. LogFile = "Server.log"
  422.  
  423. #
  424. #    LogTimestamp
  425. #        Description: Append timestamp to the server log file name.
  426. #                     Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  427. #        Default:     0 - (Disabled)
  428. #                     1 - (Enabled)
  429.  
  430. LogTimestamp = 1
  431.  
  432. #
  433. #    LogFileLevel
  434. #        Description: Server file level of logging
  435. #        Default:     0 - (Minimum)
  436. #                     1 - (Basic)
  437. #                     2 - (Detail)
  438. #                     3 - (Full/Debug)
  439.  
  440. LogFileLevel = 1
  441.  
  442. #
  443. #    Debug Log Mask
  444. #        Description: Bitmask that determines which debug log output (level 3)
  445. #                     will be logged.
  446. #        Possible flags:
  447. #                   1 - Anything related to units that doesn't fit in other
  448. #                          categories.
  449. #                   2 - Anything related to pets.
  450. #                   4 - Anything related to vehicles.
  451. #                   8 - Anything related to C++ AI, instance scripts, etc.
  452. #                  16 - Anything related to DB AI, such as SAI, EAI, CreatureAI
  453. #                  32 - Anything related to DB map scripts
  454. #                  64 - Anything related to network input/output,
  455. #                        such as packet handlers and netcode logs
  456. #                 128 - Anything related to the spellsystem and aurasystem
  457. #                 256 - Anything related to the achievement system
  458. #                 512 - Anything related to the condition system
  459. #                1024 - Anything related to the pool system
  460. #                2048 - Anything related to the auction house
  461. #                4096 - Anything related to arena's and battlegrounds
  462. #                8192 - Anything related to outdoor PVP
  463. #               16384 - Anything related to the chat system
  464. #               32768 - Anything related to the LFG system
  465. #               65536 - Anything related to maps, instances (not scripts),
  466. #                       grids, cells, visibility, etc.
  467. #              131072 - Anything related to player loading from DB
  468. #                      (Player::_LoadXXX functions)
  469. #              262144 - Anything related to items
  470. #              524288 - Anything related to player skills
  471. #                      (do not confuse with spells)
  472. #             1048576 - Anything related to loot
  473. #             2097152 - Anything related to guilds
  474. #             4194304 - Anything related to transports
  475. #
  476. #                       Simply add the values together to create a bitmask.
  477. #                       For more info see enum DebugLogFilters in Log.h
  478. #
  479. #             Default: 0 (nothing)
  480.  
  481. DebugLogMask = 0
  482.  
  483. #
  484. #    WorldLogFile
  485. #        Description: Packet logging file for the world server.
  486. #        Example:     "World.log" - (Enabled)
  487. #        Default:     ""          - (Disabled)
  488.  
  489. WorldLogFile = "World.log"
  490.  
  491. #
  492. #    DBErrorLogFile
  493. #        Description: Log file for database errors.
  494. #        Default:     "DBErrors.log" - (Enabled)
  495. #                     ""             - (Disabled)
  496.  
  497. DBErrorLogFile = "DBErrors.log"
  498.  
  499. #
  500. #    CharLogFile
  501. #        Description: Log file for character operations
  502. #        Default:     "Char.log" - (Enabled)
  503. #                     ""         - (Disabled)
  504.  
  505. CharLogFile = "Char.log"
  506.  
  507. #
  508. #    CharLogTimestamp
  509. #        Description: Append timestamp to the character log file name.
  510. #                     Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  511. #        Default:     0 - (Disabled)
  512. #                     1 - (Enabled)
  513.  
  514. CharLogTimestamp = 1
  515.  
  516. #
  517. #    CharLogDump
  518. #        Description: Write a character dump in the CharLogFile before deleting it.
  519. #                     For restoration, copy character data from log file starting from
  520. #                     line == START DUMP == to line == END DUMP == (exclusive)
  521. #                     and load it using the "pdump load" command.
  522. #        Default:     0 - (Disabled)
  523. #                     1 - (Enabled)
  524.  
  525. CharLogDump = 0
  526.  
  527. #
  528. #    CharLogDump.Separate
  529. #        Description: Write character dump to separate files files rather than adding it to the
  530. #                     CharLogFile.
  531. #        Default:     0 - (Disabled)
  532. #                     1 - (Enabled)
  533.  
  534. CharLogDump.Separate = 1
  535.  
  536. #
  537. #    CharLogDump.SeparateDir
  538. #        Description: Write dump files into the sub folder within the log folder.
  539. #        Example:     "chardumps" - (Enabled)
  540. #        Default:     ""         - (Disabled)
  541.  
  542. CharLogDump.SeparateDir = "chardumps"
  543.  
  544. #
  545. #    GmLogFile
  546. #        Description: Log file for gamemaster commands.
  547. #        Default:     "GM.log" - (Enabled)
  548. #                     ""       - (Disabled)
  549.  
  550. GmLogFile = "GM.log"
  551.  
  552. #
  553. #    GmLogTimestamp
  554. #        Description: Append timestamp to the gamemaster log file name.
  555. #                     Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  556. #        Default:     0 - (Disabled)
  557. #                     1 - (Enabled)
  558.  
  559. GmLogTimestamp = 1
  560.  
  561. #
  562. #    GmLogPerAccount
  563. #        Description: Create a log file per gamemaster account.
  564. #        Important:   Logs not created if GmLogFile is not set.
  565. #        Default:     0 - (Disabled)
  566. #                     1 - (Enabled)
  567.  
  568. GmLogPerAccount = 1
  569.  
  570. #
  571. #    RaLogFile
  572. #        Description: Log file for Remote Access commands.
  573. #        Default:     "RA.log" - (Enabled)
  574. #                     ""       - (Disabled)
  575.  
  576. RaLogFile = "RA.log"
  577.  
  578. #
  579. #    ArenaLogFile
  580. #        Description: Log file for arena fights and arena team creations.
  581. #        Example:     "Arena.log" - (Enabled)
  582. #        Default:     ""          - (Disabled)
  583.  
  584. ArenaLogFile = "Arena.log"
  585.  
  586. #
  587. #    ArenaLog.ExtendedInfo
  588. #        Description: Include extended info to ArenaLogFile for each player after rated arena
  589. #                     matches (guid, name, team, IP, healing/damage done, killing blows).
  590. #        Default:     0 - (Disabled)
  591. #                     1 - (Enabled)
  592.  
  593. ArenaLog.ExtendedInfo = 1
  594.  
  595. #
  596. #    SQLDeveloperLogFile
  597. #        Description: Log file for core-generated SQL queries/dumps
  598. #        Example:     "SQLDev.log"    - (Enabled)
  599. #        Default:      ""             - (Disabled)
  600.  
  601. SQLDeveloperLogFile = "SQLDev.log"
  602.  
  603. #
  604. #    SQLDriverLogFile
  605. #        Description: Log file for SQL driver events.
  606. #        Example:     "SQLDriver.log" - (Enabled)
  607. #        Default:      ""             - (Disabled)
  608.  
  609. SQLDriverLogFile = "SQLDriver.log"
  610.  
  611. #
  612. #    SQLDriverQueryLogging
  613. #        Description: Log SQL queries to the SQLDriverLogFile and console.
  614. #        Default:     0 - (Disabled, Query errors only)
  615. #                     1 - (Enabled, Full query logging - may have performance impact)
  616.  
  617. SQLDriverQueryLogging = 0
  618.  
  619. #
  620. #    LogColors
  621. #        Description: Colors for log messages (Format: "normal basic detail debug").
  622. #        Colors:      0  - Black
  623. #                     1  - Red
  624. #                     2  - Green
  625. #                     3  - Brown
  626. #                     4  - Blue
  627. #                     5  - Magenta
  628. #                     6  - Cyan
  629. #                     7  - Grey
  630. #                     8  - Yellow
  631. #                     9  - Lred
  632. #                     10 - Lgreen
  633. #                     11 - Lblue
  634. #                     12 - Lmagenta
  635. #                     13 - Lcyan
  636. #                     14 - White
  637. #        Example:     "13 11 9 5" - (Enabled)
  638. #        Default:     ""          - (Disabled)
  639.  
  640. LogColors = "14 11 8 1"
  641.  
  642. #
  643. #    EnableLogDB
  644. #        Description: Write log messages to database (LogDatabaseInfo).
  645. #        Default:     0 - (Disabled)
  646. #                     1 - (Enabled)
  647.  
  648. EnableLogDB = 1
  649.  
  650. #
  651. #    DBLogLevel
  652. #        Description: Log level of databases logging.
  653. #        Default:     2 - (Detail)
  654. #                     0 - (Minimum)
  655. #                     1 - (Basic)
  656. #                     3 - (Full/Debug)
  657.  
  658. DBLogLevel = 1
  659.  
  660. #
  661. #    LogDB.Char
  662. #        Description: Log character operations to database.
  663. #        Default:     0 - (Disabled)
  664. #                     1 - (Enabled)
  665.  
  666. LogDB.Char = 1
  667.  
  668. #
  669. #    LogDB.GM
  670. #        Description: Log gamemaster commands to database.
  671. #        Default:     0 - (Disabled)
  672. #                     1 - (Enabled)
  673.  
  674. LogDB.GM = 1
  675.  
  676. #
  677. #    LogDB.RA
  678. #        Description: Log remote access events to database.
  679. #        Default:     0 - (Disabled)
  680. #                     1 - (Enabled)
  681.  
  682. LogDB.RA = 1
  683.  
  684. #
  685. #    LogDB.World
  686. #        Description: Log world server packets to database.
  687. #        Default:     0 - (Disabled)
  688. #                     1 - (Enabled, May have performance impact)
  689.  
  690. LogDB.World = 0
  691.  
  692. #
  693. #    LogDB.Chat
  694. #        Description: Log chat messages to database.
  695. #        Default:     0 - (Disabled)
  696. #                     1 - (Enabled)
  697.  
  698. LogDB.Chat = 0
  699.  
  700.  
  701. #    ChatLogFile
  702. #        Description: Log file for chat logs.
  703. #        Default:     "Chat.log" - (Enabled)
  704. #                     ""         - (Disabled)
  705.  
  706. ChatLogFile = "Chat.log"
  707.  
  708. #    ChatLogTimestamp
  709. #        Description: Append timestamp to the chat log file name.
  710. #                     Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
  711. #        Default:     0 - (Disabled)
  712. #                     1 - (Enabled)
  713.  
  714. ChatLogTimestamp = 1
  715.  
  716. #
  717. #    ChatLogs.Channel
  718. #        Description: Log custom channel chat.
  719. #        Default:     0 - (Disabled)
  720. #                     1 - (Enabled)
  721.  
  722. ChatLogs.Channel = 1
  723.  
  724. #
  725. #    ChatLogs.Whisper
  726. #        Description: Log whispers between players.
  727. #        Default:     0 - (Disabled)
  728. #                     1 - (Enabled)
  729.  
  730. ChatLogs.Whisper = 1
  731.  
  732. #
  733. #    ChatLogs.SysChan
  734. #        Description: Log system channel messages.
  735. #        Default:     0 - (Disabled)
  736. #                     1 - (Enabled)
  737.  
  738. ChatLogs.SysChan = 1
  739.  
  740. #
  741. #    ChatLogs.Party
  742. #        Description: Log party chat.
  743. #        Default:     0 - (Disabled)
  744. #                     1 - (Enabled)
  745.  
  746.  
  747. ChatLogs.Party = 0
  748.  
  749. #
  750. #    ChatLogs.Raid
  751. #        Description: Log raid chat.
  752. #        Default:     0 - (Disabled)
  753. #                     1 - (Enabled)
  754.  
  755.  
  756. ChatLogs.Raid = 0
  757.  
  758. #
  759. #    ChatLogs.Guild
  760. #        Description: Log guild chat.
  761. #        Default:     0 - (Disabled)
  762. #                     1 - (Enabled)
  763.  
  764. ChatLogs.Guild = 1
  765.  
  766. #
  767. #    ChatLogs.Public
  768. #        Description: Log public chat (say/yell/emote).
  769. #        Default:     0 - (Disabled)
  770. #                     1 - (Enabled)
  771.  
  772. ChatLogs.Public = 0
  773.  
  774. #
  775. #    ChatLogs.Addon
  776. #        Description: Log addon messages.
  777. #        Default:     0 - (Disabled)
  778. #                     1 - (Enabled)
  779.  
  780. ChatLogs.Addon = 0
  781.  
  782. #
  783. #    ChatLogs.BattleGround
  784. #        Description: Log battleground chat.
  785. #        Default:     0 - (Disabled)
  786. #                     1 - (Enabled)
  787.  
  788. ChatLogs.BattleGround = 1
  789.  
  790. #
  791. ###################################################################################################
  792.  
  793. ###################################################################################################
  794. # SERVER SETTINGS
  795. #
  796. #    GameType
  797. #        Description: Server realm type.
  798. #        Default:     0  - (NORMAL)
  799. #                     1  - (PVP)
  800. #                     4  - (NORMAL)
  801. #                     6  - (RP)
  802. #                     8  - (RPPVP)
  803. #                     16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  804. #                          activated places and sanctuaries)
  805.  
  806. GameType = 0
  807.  
  808. #
  809. #    RealmZone
  810. #        Description: Server realm zone. Set allowed alphabet in character, etc. names.
  811. #        Default      1  - (Development   - any language)
  812. #                     2  - (United States - extended-Latin)
  813. #                     3  - (Oceanic       - extended-Latin)
  814. #                     4  - (Latin America - extended-Latin)
  815. #                     5  - (Tournament    - basic-Latin at create, any at login)
  816. #                     6  - (Korea         - East-Asian)
  817. #                     7  - (Tournament    - basic-Latin at create, any at login)
  818. #                     8  - (English       - extended-Latin)
  819. #                     9  - (German        - extended-Latin)
  820. #                     10 - (French        - extended-Latin)
  821. #                     11 - (Spanish       - extended-Latin)
  822. #                     12 - (Russian       - Cyrillic)
  823. #                     13 - (Tournament    - basic-Latin at create, any at login)
  824. #                     14 - (Taiwan        - East-Asian)
  825. #                     15 - (Tournament    - basic-Latin at create, any at login)
  826. #                     16 - (China         - East-Asian)
  827. #                     17 - (CN1           - basic-Latin at create, any at login)
  828. #                     18 - (CN2           - basic-Latin at create, any at login)
  829. #                     19 - (CN3           - basic-Latin at create, any at login)
  830. #                     20 - (CN4           - basic-Latin at create, any at login)
  831. #                     21 - (CN5           - basic-Latin at create, any at login)
  832. #                     22 - (CN6           - basic-Latin at create, any at login)
  833. #                     23 - (CN7           - basic-Latin at create, any at login)
  834. #                     24 - (CN8           - basic-Latin at create, any at login)
  835. #                     25 - (Tournament    - basic-Latin at create, any at login)
  836. #                     26 - (Test Server   - any language)
  837. #                     27 - (Tournament    - basic-Latin at create, any at login)
  838. #                     28 - (QA Server     - any language)
  839. #                     29 - (CN9           - basic-Latin at create, any at login)
  840.  
  841. RealmZone = 1
  842.  
  843. #
  844. #    StrictPlayerNames
  845. #        Description: Limit player name to language specific symbol set. Prevents character
  846. #                     creation and forces rename request if not allowed symbols are used
  847. #        Default:     0 - (Disable, Limited server timezone dependent client check)
  848. #                     1 - (Enabled, Strictly basic Latin characters)
  849. #                     2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  850. #                         Note: Client needs to have the appropriate fonts installed which support
  851. #                         the charset. For non-official localization, custom fonts need to be
  852. #                         placed in clientdir/Fonts.
  853. #                     3 - (Enabled, Basic Latin characters + server timezone specific)
  854.  
  855. StrictPlayerNames = 1
  856.  
  857. #
  858. #    StrictCharterNames
  859. #        Description: Limit guild/arena team charter names to language specific symbol set.
  860. #                     Prevents charter creation if not allowed symbols are used.
  861. #        Default:     0 - (Disable, Limited server timezone dependent client check)
  862. #                     1 - (Enabled, Strictly basic Latin characters)
  863. #                     2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  864. #                         Note: Client needs to have the appropriate fonts installed which support
  865. #                         the charset. For non-official localization, custom fonts need to be
  866. #                         placed in clientdir/Fonts.
  867. #                     3 - (Enabled, Basic Latin characters + server timezone specific)
  868.  
  869. StrictCharterNames = 1
  870.  
  871. #
  872. #    StrictPetNames
  873. #        Description: Limit pet names to language specific symbol set.
  874. #                     Prevents pet naming if not allowed symbols are used.
  875. #        Default:     0 - (Disable, Limited server timezone dependent client check)
  876. #                     1 - (Enabled, Strictly basic Latin characters)
  877. #                     2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  878. #                         Note: Client needs to have the appropriate fonts installed which support
  879. #                         the charset. For non-official localization, custom fonts need to be
  880. #                         placed in clientdir/Fonts.
  881. #                     3 - (Enabled, Basic Latin characters + server timezone specific)
  882.  
  883. StrictPetNames = 1
  884.  
  885. #
  886. #    DBC.Locale
  887. #        Description: DBC language settings.
  888. #        Default:     255 - (Auto Detect)
  889. #                     0   - (English)
  890. #                     1   - (Korean)
  891. #                     2   - (French)
  892. #                     3   - (German)
  893. #                     4   - (Chinese)
  894. #                     5   - (Taiwanese)
  895. #                     6   - (Spanish)
  896. #                     7   - (Spanish Mexico)
  897. #                     8   - (Russian)
  898.  
  899. DBC.Locale = 255
  900.  
  901. #
  902. #    DeclinedNames
  903. #        Description: Allow Russian clients to set and use declined names.
  904. #        Default:     0 - (Disabled, Except when the Russian RealmZone is set)
  905. #                     1 - (Enabled)
  906.  
  907. DeclinedNames = 0
  908.  
  909. #
  910. #    Expansion
  911. #        Description: Allow server to use content from expansions. Checks for expansion-related
  912. #                     map files, client compatibility and class/race character creation.
  913. #        Default:     2 - (Expansion 2)
  914. #                     1 - (Expansion 1)
  915. #                     0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  916.  
  917. Expansion = 3
  918.  
  919. #
  920. #    MinPlayerName
  921. #        Description: Minimal player name length.
  922. #        Range:       1-12
  923. #        Default:     2
  924.  
  925. MinPlayerName = 3
  926.  
  927. #
  928. #    MinCharterName
  929. #        Description: Minimal charter name length.
  930. #        Range:       1-24
  931. #        Default:     2
  932.  
  933. MinCharterName = 3
  934.  
  935. #
  936. #    MinPetName
  937. #        Description: Minimal pet name length.
  938. #        Range:       1-12
  939. #        Default:     2
  940.  
  941. MinPetName = 3
  942.  
  943. #
  944. #    MaxWhoListReturns
  945. #        Description: Set the max number of players returned in the /who list and interface.
  946. #        Default:     49 - (stable)
  947.  
  948. MaxWhoListReturns = 49
  949.  
  950. #
  951. #    CharacterCreating.Disabled
  952. #        Description: Disable character creation for players based on faction.
  953. #        Default:     0 - (Enabled, All factions are allowed)
  954. #                     1 - (Disabled, Alliance)
  955. #                     2 - (Disabled, Horde)
  956. #                     3 - (Disabled, Both factions)
  957.  
  958. CharacterCreating.Disabled = 0
  959.  
  960. #
  961. #    CharacterCreating.Disabled.RaceMask
  962. #        Description: Mask of races which cannot be created by players.
  963. #        Example:     1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  964. #        Default:     0    - (Enabled, All races are allowed)
  965. #                     1    - (Disabled, Human)
  966. #                     2    - (Disabled, Orc)
  967. #                     4    - (Disabled, Dwarf)
  968. #                     8    - (Disabled, Night Elf)
  969. #                     16   - (Disabled, Undead)
  970. #                     32   - (Disabled, Tauren)
  971. #                     64   - (Disabled, Gnome)
  972. #                     128  - (Disabled, Troll)
  973. #                     512  - (Disabled, Blood Elf)
  974. #                     1024 - (Disabled, Draenei)
  975.  
  976. CharacterCreating.Disabled.RaceMask = 0
  977.  
  978. #
  979. #    CharacterCreating.Disabled.ClassMask
  980. #        Description: Mask of classes which cannot be created by players.
  981. #        Example:     288 - (32 + 256, Death Knight and Warlock classes are disabled)
  982. #        Default:     0    - (Enabled, All classes are allowed)
  983. #                     1    - (Disabled, Warrior)
  984. #                     2    - (Disabled, Paladin)
  985. #                     4    - (Disabled, Hunter)
  986. #                     8    - (Disabled, Rogue)
  987. #                     16   - (Disabled, Undead)
  988. #                     32   - (Disabled, Death Knight)
  989. #                     64   - (Disabled, Shaman)
  990. #                     128  - (Disabled, Mage)
  991. #                     256  - (Disabled, Warlock)
  992. #                     1024 - (Disabled, Druid)
  993.  
  994. CharacterCreating.Disabled.ClassMask = 0
  995.  
  996. #
  997. #    CharactersPerAccount
  998. #        Description: Limit number of characters per account on all realms on this realmlist.
  999. #        Important:   Number must be >= CharactersPerRealm
  1000. #        Default:     50
  1001.  
  1002. CharactersPerAccount = 50
  1003. #
  1004. #    CharactersPerRealm
  1005. #        Description: Limit number of characters per account on this realm.
  1006. #        Range:       1-10
  1007. #        Default:     10 - (Client limitation)
  1008.  
  1009. CharactersPerRealm = 10
  1010.  
  1011. #
  1012. #    HeroicCharactersPerRealm
  1013. #        Description: Limit number of heroic class characters per account on this realm.
  1014. #        Range:       1-10
  1015. #        Default:     1
  1016.  
  1017. HeroicCharactersPerRealm = 1
  1018.  
  1019. #
  1020. #    CharacterCreating.MinLevelForHeroicCharacter
  1021. #        Description: Limit creating heroic characters only for account with another
  1022. #                     character of specific level (ignored for GM accounts)
  1023. #        Default:     55 - (Enabled, Requires at least another level 55 character)
  1024. #                     0  - (Disabled)
  1025. #                     1  - (Enabled, Requires at least another level 1 character)
  1026.  
  1027. CharacterCreating.MinLevelForHeroicCharacter = 55
  1028.  
  1029. #
  1030. #    SkipCinematics
  1031. #        Description: Disable cinematic intro at first login after character creation.
  1032. #                     Prevents buggy intros in case of custom start location coordinates.
  1033. #        Default:     0 - (Show intro for each new character)
  1034. #                     1 - (Show intro only for first character of selected race)
  1035. #                     2 - (Disable intro for all classes)
  1036.  
  1037. SkipCinematics = 1
  1038.  
  1039. #
  1040. #    MaxPlayerLevel
  1041. #        Description: Maximum level that can be reached by players.
  1042. #        Important:   Levels beyond 100 are not recommended at all.
  1043. #        Range:       1-255
  1044. #        Default:     80
  1045.  
  1046. MaxPlayerLevel = 80
  1047.  
  1048. #
  1049. #    MinDualSpecLevel
  1050. #        Description: Level requirement for Dual Talent Specialization
  1051. #        Default:     40
  1052.  
  1053. MinDualSpecLevel = 30
  1054.  
  1055. #
  1056. #    StartPlayerLevel
  1057. #        Description: Starting level for characters after creation.
  1058. #        Range:       1-MaxPlayerLevel
  1059. #        Default:     1
  1060.  
  1061. StartPlayerLevel = 80
  1062.  
  1063. #
  1064. #    StartHeroicPlayerLevel
  1065. #        Description: Staring level for heroic class characters after creation.
  1066. #        Range:       1-MaxPlayerLevel
  1067. #        Default:     55
  1068.  
  1069. StartHeroicPlayerLevel = 80
  1070.  
  1071. #
  1072. #    StartPlayerMoney
  1073. #        Description: Amount of money (in Copper) that a character has after creation.
  1074. #        Default:     0
  1075. #                     100 - (1 Silver)
  1076.  
  1077. StartPlayerMoney = 50000000
  1078.  
  1079. #
  1080. #    MaxHonorPoints
  1081. #        Description: Maximum honor points a character can have.
  1082. #        Default:     75000
  1083.  
  1084. MaxHonorPoints = 75000
  1085.  
  1086. #
  1087. #    StartHonorPoints
  1088. #        Description: Amount of honor points that characters have after creation.
  1089. #        Default:     0
  1090.  
  1091. StartHonorPoints = 0
  1092.  
  1093. #
  1094. #    MaxArenaPoints
  1095. #        Description: Maximum arena points a character can have.
  1096. #        Default:     10000
  1097.  
  1098. MaxArenaPoints = 10000
  1099.  
  1100. #
  1101. #    StartArenaPoints
  1102. #        Description: Amount of arena points that characters has after creation.
  1103. #        Default:     0
  1104.  
  1105. StartArenaPoints = 0
  1106.  
  1107. #
  1108. #    RecruitAFriend.MaxLevel
  1109. #        Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  1110. #                     experience multiplier.
  1111. #        Default:     60
  1112.  
  1113. RecruitAFriend.MaxLevel = 60
  1114.  
  1115. #
  1116. #    RecruitAFriend.MaxDifference
  1117. #        Description: Highest level difference between linked Recruiter and Friend benefit from
  1118. #                     the Recruit-A-Friend experience multiplier.
  1119. #        Default:     4
  1120.  
  1121. RecruitAFriend.MaxDifference = 4
  1122.  
  1123. #
  1124. #    InstantLogout
  1125. #        Description: Required security level for instantly logging out everywhere.
  1126. #                     Does not work while in combat, dueling or falling.
  1127. #        Default:     1  - (Enabled, Mods/GMs/Admins)
  1128. #                     0  - (Enabled, Everyone)
  1129. #                     2  - (Enabled, GMs/Admins)
  1130. #                     3  - (Enabled, Admins)
  1131. #                     4  - (Disabled)
  1132.  
  1133. InstantLogout = 2
  1134.  
  1135. #
  1136. #    DisableWaterBreath
  1137. #        Description: Required security level for water breathing.
  1138. #        Default:     4  - (Disabled)
  1139. #                     0  - (Enabled, Everyone)
  1140. #                     1  - (Enabled, Mods/GMs/Admins)
  1141. #                     2  - (Enabled, GMs/Admins)
  1142. #                     3  - (Enabled, Admins)
  1143.  
  1144. DisableWaterBreath = 2
  1145.  
  1146. #
  1147. #    AllFlightPaths
  1148. #        Description: Character knows all flight paths (of both factions) after creation.
  1149. #        Default:     0 - (Disabled)
  1150. #                     1 - (Enabled)
  1151.  
  1152. AllFlightPaths = 1
  1153.  
  1154. #
  1155. #    InstantFlightPaths
  1156. #        Description: Flight paths will take players to their destination instantly instead
  1157. #                     of making them wait while flying.
  1158. #        Default:     0 - (Disabled)
  1159. #                     1 - (Enabled)
  1160.  
  1161. InstantFlightPaths = 1
  1162.  
  1163. #
  1164. #    AlwaysMaxSkillForLevel
  1165. #        Description: Players will automatically gain max skill level when logging in or leveling
  1166. #                     up.
  1167. #        Default:     0 - (Disabled)
  1168. #                     1 - (Enabled)
  1169.  
  1170. AlwaysMaxSkillForLevel = 0
  1171.  
  1172. #
  1173. #    ActivateWeather
  1174. #        Description: Activate the weather system.
  1175. #        Default:     1 - (Enabled)
  1176. #                     0 - (Disabled)
  1177.  
  1178. ActivateWeather = 1
  1179.  
  1180. #
  1181. #    CastUnstuck
  1182. #        Description: Allow casting the Unstuck spell using .start or unstuck button in client
  1183. #                     help options.
  1184. #        Default:     1 - (Enabled)
  1185. #                     0 - (Disabled)
  1186.  
  1187. CastUnstuck = 1
  1188.  
  1189. #
  1190. #    Instance.IgnoreLevel
  1191. #        Description: Ignore level requirement when entering instances.
  1192. #        Default:     0 - (Disabled)
  1193. #                     1 - (Enabled)
  1194.  
  1195. Instance.IgnoreLevel = 0
  1196.  
  1197. #
  1198. #    Instance.IgnoreRaid
  1199. #        Description: Ignore raid group requirement when entering instances.
  1200. #        Default:     0 - (Disabled)
  1201. #                     1 - (Enabled)
  1202.  
  1203. Instance.IgnoreRaid = 0
  1204.  
  1205. #
  1206. #    Instance.ResetTimeHour
  1207. #        Description: Hour of the day when the global instance reset occurs.
  1208. #        Range:       0-23
  1209. #        Default:     4 - (04:00 AM)
  1210.  
  1211. Instance.ResetTimeHour = 4
  1212.  
  1213. #
  1214. #    Instance.UnloadDelay
  1215. #        Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  1216. #                     characters are inside.
  1217. #        Default:     1800000 - (Enabled, 30 minutes)
  1218. #                     0       - (Disabled, Instance maps are kept in memory until the instance
  1219. #                               resets)
  1220.  
  1221. Instance.UnloadDelay = 1800000
  1222.  
  1223. #
  1224. #    Quests.LowLevelHideDiff
  1225. #        Description: Level difference between player and quest level at which quests are
  1226. #                     considered low-level and are not shown via exclamation mark (!) at quest
  1227. #                     givers.
  1228. #        Default:     4  - (Enabled, Hide quests that have 4 levels less than the character)
  1229. #                     -1 - (Disabled, Show all available quest marks)
  1230.  
  1231. Quests.LowLevelHideDiff = 9
  1232.  
  1233. #
  1234. #    Quests.HighLevelHideDiff
  1235. #        Description: Level difference between player and quest level at which quests are
  1236. #                     considered high-level and are not shown via exclamation mark (!) at quest
  1237. #                     givers.
  1238. #        Default:     7  - (Enabled, Hide quests that have 7 levels more than the character)
  1239. #                     -1 - (Disabled, Show all available quest marks)
  1240.  
  1241. Quests.HighLevelHideDiff = 7
  1242.  
  1243. #
  1244. #    Quests.IgnoreRaid
  1245. #        Description: Allow non-raid quests to be completed while in a raid group.
  1246. #        Default:     0 - (Disabled)
  1247. #                     1 - (Enabled)
  1248.  
  1249. Quests.IgnoreRaid = 0
  1250.  
  1251. #
  1252. #    Guild.EventLogRecordsCount
  1253. #        Description: Number of log entries for guild events that are stored per guild. Old entries
  1254. #                     will be overwritten if the number of log entries exceed the configured value.
  1255. #                     High numbers prevent this behavior but may have performance impacts.
  1256. #        Default:     100
  1257.  
  1258. Guild.EventLogRecordsCount = 100
  1259.  
  1260. #
  1261. #    Guild.BankEventLogRecordsCount
  1262. #        Description: Number of log entries for guild bank events that are stored per guild. Old
  1263. #                     entries will be overwritten if the number of log entries exceed the
  1264. #                     configured value. High numbers prevent this behavior but may have performance
  1265. #                     impacts.
  1266. #        Default:     25 - (Minimum)
  1267.  
  1268. Guild.BankEventLogRecordsCount = 25
  1269.  
  1270. #
  1271. #    MaxPrimaryTradeSkill
  1272. #        Description: Maximum number of primary professions a character can learn.
  1273. #        Range:       0-10
  1274. #        Default:     2
  1275.  
  1276. MaxPrimaryTradeSkill = 2
  1277.  
  1278. #
  1279. #    MinPetitionSigns
  1280. #        Description: Number of required signatures on charters to create a guild.
  1281. #        Range:       0-9
  1282. #        Default:     9
  1283.  
  1284. MinPetitionSigns = 5
  1285.  
  1286. #
  1287. #    MaxGroupXPDistance
  1288. #        Description: Max distance to creature for group member to get experience at creature
  1289. #                     death.
  1290. #        Default:     74
  1291.  
  1292. MaxGroupXPDistance = 74
  1293.  
  1294. #
  1295. #    MaxRecruitAFriendBonusDistance
  1296. #        Description: Max distance between character and and group to gain the Recruit-A-Friend
  1297. #                     XP multiplier.
  1298. #        Default:     100
  1299.  
  1300. MaxRecruitAFriendBonusDistance = 100
  1301.  
  1302. #
  1303. #    MailDeliveryDelay
  1304. #        Description: Time (in seconds) mail delivery is delayed when sending items.
  1305. #        Default:     3600 - (1 hour)
  1306.  
  1307. MailDeliveryDelay = 3600
  1308.  
  1309. #
  1310. #    SkillChance.Prospecting
  1311. #        Description: Allow skill increase from prospecting.
  1312. #        Default:     0 - (Disabled)
  1313. #                     1 - (Enabled)
  1314.  
  1315. SkillChance.Prospecting = 0
  1316.  
  1317. #
  1318. #    SkillChance.Milling
  1319. #        Description: Allow skill increase from milling.
  1320. #        Default:     0 - (Disabled)
  1321. #                     1 - (Enabled)
  1322.  
  1323. SkillChance.Milling = 0
  1324.  
  1325. #
  1326. #    OffhandCheckAtSpellUnlearn
  1327. #        Description: Unlearning certain spells can change offhand weapon restrictions
  1328. #                     for equip slots.
  1329. #        Default:     1 - (Recheck offhand slot weapon at unlearning a spell)
  1330. #                     0 - (Recheck offhand slot weapon only at zone update)
  1331.  
  1332. OffhandCheckAtSpellUnlearn = 1
  1333.  
  1334. #
  1335. #    ClientCacheVersion
  1336. #        Description: Client cache version for client cache data reset. Use any value different
  1337. #                     from DB and not recently been used to trigger client side cache reset.
  1338. #        Default:     0 - (Use DB value from world DB db_version.cache_id field)
  1339.  
  1340. ClientCacheVersion = 0
  1341.  
  1342. #
  1343. #    Event.Announce
  1344. #        Description: Announce events.
  1345. #        Default:     0 - (Disabled)
  1346. #                     1 - (Enabled)
  1347.  
  1348. Event.Announce = 0
  1349.  
  1350. #
  1351. #    BeepAtStart
  1352. #        Description: Beep when the world server finished starting (Unix/Linux systems).
  1353. #        Default:     1 - (Enabled)
  1354. #                     0 - (Disabled)
  1355.  
  1356. BeepAtStart = 1
  1357.  
  1358. #
  1359. #    Motd
  1360. #        Description: Message of the Day, displayed at login.
  1361. #                     Use '@' for a newline and be sure to escape special characters.
  1362. #        Example:     "Welcome to John\'s Server@This server runs on Trinity Core."
  1363. #        Default:     "Welcome to a Trinity Core server."
  1364.  
  1365. Motd = "Welcome to Colossal-Wow,3.3.5a please enjoy your stay."
  1366.  
  1367. #
  1368. #    Server.LoginInfo
  1369. #        Description: Display core version (.server info) on login.
  1370. #        Default:     0 - (Disabled)
  1371. #                     1 - (Enabled)
  1372.  
  1373. Server.LoginInfo = 1
  1374.  
  1375. #
  1376. #    Command.LookupMaxResults
  1377. #        Description: Number of results being displayed using a .lookup command.
  1378. #        Default:     0 - (Unlimited)
  1379.  
  1380. Command.LookupMaxResults = 49
  1381.  
  1382. #
  1383. #    AllowTickets
  1384. #        Description: Allow/disallow sending new tickets.
  1385. #        Default:     1 - (Enabled)
  1386. #                     0 - (Disabled)
  1387.  
  1388. AllowTickets = 1
  1389.  
  1390. #
  1391. #     DungeonFinder.Enable
  1392. #        Description: Dungeon and raid finder system.
  1393. #        Default:     0 - (Disabled)
  1394. #                     1 - (Enabled, Experimental as of still being in development)
  1395.  
  1396. DungeonFinder.Enable = 1
  1397.  
  1398. #
  1399. #   DBC.EnforceItemAttributes
  1400. #        Description: Disallow overriding item attributes stored in DBC files with values from the
  1401. #                     database.
  1402. #        Default:     1 - (Enabled, Enforce DBC values)
  1403. #                     0 - (Disabled, Use database values)
  1404.  
  1405. DBC.EnforceItemAttributes = 1
  1406.  
  1407. #
  1408. #   AccountInstancesPerHour
  1409. #        Description: Controls the max amount of different instances player can enter within hour
  1410. #        Default:     5
  1411.  
  1412. AccountInstancesPerHour = 5
  1413.  
  1414. #
  1415. ###################################################################################################
  1416.  
  1417. ###################################################################################################
  1418. # PLAYER INTERACTION
  1419. #
  1420. #    AllowTwoSide.Accounts
  1421. #        Description: Allow creating characters of both factions on the same account.
  1422. #        Default:     1 - (Enabled)
  1423. #                     0 - (Disabled)
  1424.  
  1425. AllowTwoSide.Accounts = 1
  1426.  
  1427. #
  1428. #    AllowTwoSide.Interaction.Chat
  1429. #        Description: Allow say chat between factions.
  1430. #        Default:     0 - (Disabled)
  1431. #                     1 - (Enabled)
  1432.  
  1433. AllowTwoSide.Interaction.Chat = 1
  1434.  
  1435. #
  1436. #    AllowTwoSide.Interaction.Channel
  1437. #        Description: Allow channel chat between factions.
  1438. #        Default:     0 - (Disabled)
  1439. #                     1 - (Enabled)
  1440.  
  1441. AllowTwoSide.Interaction.Channel = 1
  1442.  
  1443. #
  1444. #    AllowTwoSide.Interaction.Group
  1445. #        Description: Allow group joining between factions.
  1446. #        Default:     0 - (Disabled)
  1447. #                     1 - (Enabled)
  1448.  
  1449. AllowTwoSide.Interaction.Group = 1
  1450.  
  1451. #
  1452. #    AllowTwoSide.Interaction.Guild
  1453. #        Description: Allow guild joining between factions.
  1454. #        Default:     0 - (Disabled)
  1455. #                     1 - (Enabled)
  1456.  
  1457. AllowTwoSide.Interaction.Guild = 1
  1458.  
  1459. #
  1460. #    AllowTwoSide.Interaction.Auction
  1461. #        Description: Allow auctions between factions.
  1462. #        Default:     0 - (Disabled)
  1463. #                     1 - (Enabled)
  1464.  
  1465. AllowTwoSide.Interaction.Auction = 1
  1466.  
  1467. #
  1468. #    AllowTwoSide.Interaction.Mail
  1469. #        Description: Allow sending mails between factions.
  1470. #        Default:     0 - (Disabled)
  1471. #                     1 - (Enabled)
  1472.  
  1473. AllowTwoSide.Interaction.Mail = 1
  1474.  
  1475. #
  1476. #    AllowTwoSide.WhoList
  1477. #        Description: Show characters from both factions in the /who list.
  1478. #        Default:     0 - (Disabled)
  1479. #                     1 - (Enabled)
  1480.  
  1481. AllowTwoSide.WhoList = 1
  1482.  
  1483. #
  1484. #    AllowTwoSide.AddFriend
  1485. #        Description: Allow adding friends from other faction the friends list.
  1486. #        Default:     0 - (Disabled)
  1487. #                     1 - (Enabled)
  1488.  
  1489. AllowTwoSide.AddFriend = 1
  1490.  
  1491. #
  1492. #    AllowTwoSide.Trade
  1493. #        Description: Allow trading between factions.
  1494. #        Default:     0 - (Disabled)
  1495. #                     1 - (Enabled)
  1496.  
  1497. AllowTwoSide.Trade = 1
  1498.  
  1499. #
  1500. #    TalentsInspecting
  1501. #        Description: Allow inspecting characters from the opposing faction.
  1502. #                     Doesn't affect characters in gamemaster mode.
  1503. #        Default:     1 - (Enabled)
  1504. #                     0 - (Disabled)
  1505.  
  1506. TalentsInspecting = 1
  1507.  
  1508. #
  1509. ###################################################################################################
  1510.  
  1511. ###################################################################################################
  1512. # CREATURE SETTINGS
  1513. #
  1514. #    ThreatRadius
  1515. #        Description: Distance for creatures to evade after being pulled away from the combat
  1516. #                     starting point. If ThreatRadius is less than creature aggro radius then aggro
  1517. #                     radius will be used.
  1518. #        Default:     60
  1519.  
  1520. ThreatRadius = 60
  1521.  
  1522. #
  1523. #    Rate.Creature.Aggro
  1524. #        Description: Aggro radius percentage.
  1525. #        Default:     1   - (Enabled, 100%)
  1526. #                     1.5 - (Enabled, 150%)
  1527. #                     0   - (Disabled, 0%)
  1528.  
  1529. Rate.Creature.Aggro = 1
  1530.  
  1531. #
  1532. #    CreatureFamilyFleeAssistanceRadius
  1533. #        Description: Distance for fleeing creatures seeking assistance from other creatures.
  1534. #        Default:     30 - (Enabled)
  1535. #                     0  - (Disabled)
  1536.  
  1537. CreatureFamilyFleeAssistanceRadius = 30
  1538.  
  1539. #
  1540. #    CreatureFamilyAssistanceRadius
  1541. #        Description: Distance for creatures calling for assistance from other creatures without
  1542. #                     moving.
  1543. #        Default:     10 - (Enabled)
  1544. #                     0  - (Disabled)
  1545.  
  1546. CreatureFamilyAssistanceRadius = 10
  1547.  
  1548. #
  1549. #    CreatureFamilyAssistanceDelay
  1550. #        Description: Time (in milliseconds) before creature assistance call.
  1551. #        Default:     1500 - (1.5 Seconds)
  1552.  
  1553. CreatureFamilyAssistanceDelay = 1500
  1554.  
  1555. #
  1556. #    CreatureFamilyFleeDelay
  1557. #        Description: Time (in milliseconds) during which creature can flee if no assistance was
  1558. #                     found.
  1559. #        Default:     7000 (7 Seconds)
  1560.  
  1561. CreatureFamilyFleeDelay = 7000
  1562.  
  1563. #
  1564. #    WorldBossLevelDiff
  1565. #        Description: World boss level difference.
  1566. #        Default:     3
  1567.  
  1568. WorldBossLevelDiff = 3
  1569.  
  1570. #
  1571. #    Corpse.Decay.NORMAL
  1572. #    Corpse.Decay.RARE
  1573. #    Corpse.Decay.ELITE
  1574. #    Corpse.Decay.RAREELITE
  1575. #    Corpse.Decay.WORLDBOSS
  1576. #        Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1577. #        Default:     60   - (1 Minute, Corpse.Decay.NORMAL)
  1578. #                     300  - (5 Minutes, Corpse.Decay.RARE)
  1579. #                     300  - (5 Minutes, Corpse.Decay.ELITE)
  1580. #                     300  - (5 Minutes, Corpse.Decay.RAREELITE)
  1581. #                     3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1582.  
  1583. Corpse.Decay.NORMAL    = 60
  1584. Corpse.Decay.RARE      = 300
  1585. Corpse.Decay.ELITE     = 300
  1586. Corpse.Decay.RAREELITE = 300
  1587. Corpse.Decay.WORLDBOSS = 3600
  1588.  
  1589. #
  1590. #    Rate.Corpse.Decay.Looted
  1591. #        Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1592. #                     after they have been looted.
  1593. #         Default:    0.5
  1594.  
  1595. Rate.Corpse.Decay.Looted = 0.5
  1596.  
  1597. #
  1598. #    Rate.Creature.Normal.Damage
  1599. #    Rate.Creature.Elite.Elite.Damage
  1600. #    Rate.Creature.Elite.RARE.Damage
  1601. #    Rate.Creature.Elite.RAREELITE.Damage
  1602. #    Rate.Creature.Elite.WORLDBOSS.Damage
  1603. #        Description: Mulitplier for creature melee damage.
  1604. #        Default:     1 - (Rate.Creature.Normal.Damage)
  1605. #                     1 - (Rate.Creature.Elite.Elite.Damage)
  1606. #                     1 - (Rate.Creature.Elite.RARE.Damage)
  1607. #                     1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1608. #                     1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1609. #
  1610.  
  1611. Rate.Creature.Normal.Damage          = 1
  1612. Rate.Creature.Elite.Elite.Damage     = 1
  1613. Rate.Creature.Elite.RARE.Damage      = 1
  1614. Rate.Creature.Elite.RAREELITE.Damage = 1
  1615. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1616.  
  1617. #
  1618. #    Rate.Creature.Normal.SpellDamage
  1619. #    Rate.Creature.Elite.Elite.SpellDamage
  1620. #    Rate.Creature.Elite.RARE.SpellDamage
  1621. #    Rate.Creature.Elite.RAREELITE.SpellDamage
  1622. #    Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1623. #        Description: Mulitplier for creature spell damage.
  1624. #        Default:     1 - (Rate.Creature.Normal.SpellDamage)
  1625. #                     1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1626. #                     1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1627. #                     1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1628. #                     1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1629.  
  1630. Rate.Creature.Normal.SpellDamage          = 1
  1631. Rate.Creature.Elite.Elite.SpellDamage     = 1
  1632. Rate.Creature.Elite.RARE.SpellDamage      = 1
  1633. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1634. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1635.  
  1636. #
  1637. #    Rate.Creature.Normal.HP
  1638. #    Rate.Creature.Elite.Elite.HP
  1639. #    Rate.Creature.Elite.RARE.HP
  1640. #    Rate.Creature.Elite.RAREELITE.HP
  1641. #    Rate.Creature.Elite.WORLDBOSS.HP
  1642. #        Description: Mulitplier for creature health.
  1643. #        Default:     1 - (Rate.Creature.Normal.HP)
  1644. #                     1 - (Rate.Creature.Elite.Elite.HP)
  1645. #                     1 - (Rate.Creature.Elite.RARE.HP)
  1646. #                     1 - (Rate.Creature.Elite.RAREELITE.HP)
  1647. #                     1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1648.  
  1649. Rate.Creature.Normal.HP          = 1
  1650. Rate.Creature.Elite.Elite.HP     = 1
  1651. Rate.Creature.Elite.RARE.HP      = 1
  1652. Rate.Creature.Elite.RAREELITE.HP = 1
  1653. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1654.  
  1655. #
  1656. #    ListenRange.Say
  1657. #        Description: Distance in which players can read say messages from creatures or
  1658. #                     gameobjects.
  1659. #        Default:     40
  1660.  
  1661. ListenRange.Say = 40
  1662.  
  1663. #
  1664. #    ListenRange.TextEmote
  1665. #        Description: Distance in which players can read emotes from creatures or gameobjects.
  1666. #        Default:     40
  1667.  
  1668. ListenRange.TextEmote = 40
  1669.  
  1670. #
  1671. #    ListenRange.Yell
  1672. #        Description: Distance in which players can read yell messages from creatures or
  1673. #                     gameobjects.
  1674. #        Default:     300
  1675.  
  1676. ListenRange.Yell = 300
  1677.  
  1678. #
  1679. ###################################################################################################
  1680.  
  1681. ###################################################################################################
  1682. # CHAT SETTINGS
  1683. #
  1684. #    ChatFakeMessagePreventing
  1685. #        Description: Chat protection from creating fake messages using a lot spaces or other
  1686. #                     invisible symbols. Not applied to the addon language, but may break old
  1687. #                     addons that use normal languages for sending data to other clients.
  1688. #        Default:     0 - (Disabled)
  1689. #                     1 - (Enabled)
  1690.  
  1691. ChatFakeMessagePreventing = 0
  1692.  
  1693. #
  1694. #    ChatStrictLinkChecking.Severity
  1695. #        Description: Check chat messages for ingame links to spells, items, quests, etc.
  1696. #        Default:     0 - (Disabled)
  1697. #                     1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1698. #                         pictures.)
  1699. #                     2 - (Enabled, Verify that pipe commands are used in a correct order)
  1700. #                     3 - (Check if color, entry and name don't contradict each other. For this to
  1701. #                         work correctly, please assure that you have extracted locale DBCs of
  1702. #                         every language specific client playing on this server)
  1703.  
  1704. ChatStrictLinkChecking.Severity = 1
  1705.  
  1706. #
  1707. #    ChatStrictLinkChecking.Kick
  1708. #        Description: Defines what should be done if a message is considered to contain invalid
  1709. #                     pipe commands.
  1710. #        Default:     0 - (Silently ignore message)
  1711. #                     1 - (Disconnect players who sent malformed messages)
  1712.  
  1713. ChatStrictLinkChecking.Kick = 1
  1714.  
  1715. #
  1716. #    ChatFlood.MessageCount
  1717. #        Description: Chat flood protection, number of messages before player gets muted.
  1718. #        Default:     10 - (Enabled)
  1719. #                     0  - (Disabled)
  1720.  
  1721. ChatFlood.MessageCount = 10
  1722.  
  1723. #
  1724. #    ChatFlood.MessageDelay
  1725. #        Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1726. #        Default:     1
  1727.  
  1728. ChatFlood.MessageDelay = 1
  1729.  
  1730. #
  1731. #    ChatFlood.MuteTime
  1732. #        Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1733. #        Default:     10
  1734.  
  1735. ChatFlood.MuteTime = 10
  1736.  
  1737. #
  1738. #    Channel.RestrictedLfg
  1739. #        Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1740. #        Default:     1 - (Enabled, Allow join to channel only if registered in LFG)
  1741. #                     0 - (Disabled, Allow join to channel in any time)
  1742.  
  1743. Channel.RestrictedLfg = 1
  1744.  
  1745. #
  1746. #    Channel.SilentlyGMJoin
  1747. #        Description: Silently join GM characters to channels
  1748. #        Default:     0 - (Disabled, Join with announcement)
  1749. #                     1 - (Enabled, Join without announcement)
  1750.  
  1751. Channel.SilentlyGMJoin = 1
  1752.  
  1753. #
  1754. #    ChatLevelReq.Channel
  1755. #        Description: Level requirement for characters to be able to write in chat channels.
  1756. #        Default:     1
  1757.  
  1758. ChatLevelReq.Channel = 1
  1759.  
  1760. #
  1761. #    ChatLevelReq.Whisper
  1762. #        Description: Level requirement for characters to be able to whisper other characters.
  1763. #        Default:     1
  1764.  
  1765. ChatLevelReq.Whisper = 1
  1766.  
  1767. #
  1768. #    ChatLevelReq.Say
  1769. #        Description: Level requirement for characters to be able to use say/yell/emote.
  1770. #        Default:     1
  1771.  
  1772. ChatLevelReq.Say = 1
  1773.  
  1774. #
  1775. #    AllowPlayerCommands
  1776. #        Description: Allow players to use commands.
  1777. #        Default:     1 - (Enabled)
  1778. #                     0 - (Disabled)
  1779.  
  1780. AllowPlayerCommands = 0
  1781.  
  1782. #
  1783. #    PreserveCustomChannels
  1784. #        Description: Store custom chat channel settings like password, automatic ownership handout
  1785. #                     or ban list in the database. Needs to be enabled to save custom
  1786. #                     world/trade/etc. channels that have automatic ownership handout disabled.
  1787. #                     (.channel set ownership $channel off)
  1788. #        Default:     0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1789. #                     1 - (Enabled)
  1790.  
  1791. PreserveCustomChannels = 1
  1792.  
  1793. #
  1794. #    PreserveCustomChannelDuration
  1795. #        Description: Time (in days) that needs to pass before the customs chat channels get
  1796. #                     cleaned up from the database. Only channels with ownership handout enabled
  1797. #                     (default behavior) will be cleaned.
  1798. #        Default:     14 - (Enabled, Clean channels that haven't been used for 14 days)
  1799. #                     0  - (Disabled, Infinite channel storage)
  1800.  
  1801. PreserveCustomChannelDuration = 14
  1802.  
  1803. #
  1804. ###################################################################################################
  1805.  
  1806. ###################################################################################################
  1807. # GAME MASTER SETTINGS
  1808. #
  1809. #    GM.LoginState
  1810. #        Description: GM mode at login.
  1811. #        Default:     2 - (Last save state)
  1812. #                     0 - (Disable)
  1813. #                     1 - (Enable)
  1814.  
  1815. GM.LoginState = 1
  1816.  
  1817. #
  1818. #    GM.Visible
  1819. #        Description: GM visibility at login.
  1820. #        Default:     2 - (Last save state)
  1821. #                     0 - (Invisible)
  1822. #                     1 - (Visible)
  1823.  
  1824. GM.Visible = 0
  1825.  
  1826. #
  1827. #    GM.Chat
  1828. #        Description: GM chat mode at login.
  1829. #        Default:     2 - (Last save state)
  1830. #                     0 - (Disable)
  1831. #                     1 - (Enable)
  1832.  
  1833. GM.Chat = 1
  1834.  
  1835. #
  1836. #    GM.WhisperingTo
  1837. #        Description: Is GM accepting whispers from player by default or not.
  1838. #        Default:     2 - (Last save state)
  1839. #                     0 - (Disable)
  1840. #                     1 - (Enable)
  1841.  
  1842. GM.WhisperingTo = 0
  1843.  
  1844. #
  1845. #    GM.InGMList.Level
  1846. #        Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  1847. #        Default:     3 - (Anyone)
  1848. #                     0 - (Only players)
  1849. #                     1 - (Only moderators)
  1850. #                     2 - (Only gamemasters)
  1851.  
  1852. GM.InGMList.Level = 1
  1853.  
  1854. #
  1855. #    GM.InWhoList.Level
  1856. #        Description: Max GM level showed in who list (if visible).
  1857. #        Default:     3 - (Anyone)
  1858. #                     0 - (Only players)
  1859. #                     1 - (Only moderators)
  1860. #                     2 - (Only gamemasters)
  1861.  
  1862. GM.InWhoList.Level = 0
  1863.  
  1864. #
  1865. #    GM.LogTrade
  1866. #        Description: Include GM trade and trade slot enchanting operations in GM log.
  1867. #        Default:     1 - (Enabled)
  1868. #                     0 - (Disabled)
  1869.  
  1870. GM.LogTrade = 1
  1871.  
  1872. #
  1873. #    GM.StartLevel
  1874. #        Description: GM character starting level.
  1875. #        Default:     1
  1876.  
  1877. GM.StartLevel = 80
  1878.  
  1879. #
  1880. #    GM.AllowInvite
  1881. #        Description: Allow players to invite GM characters.
  1882. #        Default:     0 - (Disabled)
  1883. #                     1 - (Enabled)
  1884.  
  1885. GM.AllowInvite = 0
  1886.  
  1887. #
  1888. #    GM.AllowFriend
  1889. #        Description: Allow players to add GM characters to their friends list.
  1890. #        Default:     0 - (Disabled)
  1891. #                     1 - (Enabled)
  1892.  
  1893. GM.AllowFriend = 0
  1894.  
  1895. #
  1896. # GM.AllowAchievementGain
  1897. # Description: Disable achievement gain for Moderators and or GameMasters.
  1898. # Default: 0 - (Moderators and GameMasters can earn achievements.)
  1899. # 0 - (Moderators and GameMasters can earn achievements.)
  1900. # 1 - (Disable achievement gaining for Moderators and GameMasters.)
  1901. # 2 - (Disable achievement gaining for GameMasters only.)
  1902.  
  1903. GM.AllowAchievementGain = 0
  1904.  
  1905. #
  1906. #    GM.LowerSecurity
  1907. #        Description: Allow lower security levels to use commands on higher security level
  1908. #                     characters.
  1909. #        Default:     0 - (Disabled)
  1910. #                     1 - (Enabled)
  1911.  
  1912. GM.LowerSecurity = 0
  1913.  
  1914. #
  1915. #    GM.TicketSystem.ChanceOfGMSurvey
  1916. #        Description: Chance of sending a GM survey after ticket completion.
  1917. #        Default:     50 - (Enabled)
  1918. #                     0  - (Disabled)
  1919.  
  1920. GM.TicketSystem.ChanceOfGMSurvey = 50
  1921.  
  1922. #
  1923. ###################################################################################################
  1924.  
  1925. ###################################################################################################
  1926. # VISIBILITY AND DISTANCES
  1927. #
  1928. #    Visibility.GroupMode
  1929. #        Description: Group visibility modes. Defines which groups can aways detect invisible
  1930. #                     characters of the same raid, group or faction.
  1931. #        Default:     1 - (Raid)
  1932. #                     0 - (Party)
  1933. #                     2 - (Faction)
  1934.  
  1935. Visibility.GroupMode = 1
  1936.  
  1937. #
  1938. #    Visibility.Distance.Continents
  1939. #    Visibility.Distance.Instances
  1940. #    Visibility.Distance.BGArenas
  1941. #        Description: Visibility distance to see other players or gameobjects.
  1942. #                     Visibility on continents on retail ~90 yards. In BG/Arenas ~180.
  1943. #                     For instances default ~120.
  1944. #                     Max limited by active player zone: ~ 333
  1945. #                     Min limit is max aggro radius (45) * Rate.Creature.Aggro
  1946. #        Default:     90  - (Visibility.Distance.Continents)
  1947. #                     120 - (Visibility.Distance.Instances)
  1948. #                     180 - (Visibility.Distance.BGArenas)
  1949.  
  1950. Visibility.Distance.Continents = 90
  1951. Visibility.Distance.Instances = 120
  1952. Visibility.Distance.BGArenas = 180
  1953.  
  1954. #
  1955. #    Visibility.Notify.Period.OnContinents
  1956. #    Visibility.Notify.Period.InInstances
  1957. #    Visibility.Notify.Period.InBGArenas
  1958. #        Description: Time (in milliseconds) for visibility update period. Lower values may have
  1959. #                     performance impact.
  1960. #        Default:     1000 - (Visibility.Notify.Period.OnContinents)
  1961. #                     1000 - (Visibility.Notify.Period.InInstances)
  1962. #                     1000 - (Visibility.Notify.Period.InBGArenas)
  1963.  
  1964. Visibility.Notify.Period.OnContinents = 1000
  1965. Visibility.Notify.Period.InInstances  = 1000
  1966. Visibility.Notify.Period.InBGArenas   = 1000
  1967.  
  1968. #
  1969. ###################################################################################################
  1970.  
  1971. ###################################################################################################
  1972. # SERVER RATES
  1973. #
  1974. #    Rate.Health
  1975. #    Rate.Mana
  1976. #    Rate.Rage.Income
  1977. #    Rate.Rage.Loss
  1978. #    Rate.RunicPower.Income
  1979. #    Rate.RunicPower.Loss
  1980. #    Rate.Focus
  1981. #    Rate.Energy
  1982. #    Rate.Loyalty
  1983. #        Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  1984. #                     energy and loyalty increase or decrease.
  1985. #        Default:     1 - (Rate.Health)
  1986. #                     1 - (Rate.Mana)
  1987. #                     1 - (Rate.Rage.Income)
  1988. #                     1 - (Rate.Rage.Loss)
  1989. #                     1 - (Rate.RunicPower.Income)
  1990. #                     1 - (Rate.RunicPower.Loss)
  1991. #                     1 - (Rate.Focus)
  1992. #                     1 - (Rate.Energy)
  1993. #                     1 - (Rate.Loyalty)
  1994.  
  1995. Rate.Health            = 1
  1996. Rate.Mana              = 1
  1997. Rate.Rage.Income       = 1
  1998. Rate.Rage.Loss         = 1
  1999. Rate.RunicPower.Income = 1
  2000. Rate.RunicPower.Loss   = 1
  2001. Rate.Focus             = 1
  2002. Rate.Energy            = 1
  2003. Rate.Loyalty           = 1
  2004.  
  2005. #
  2006. #    Rate.Skill.Discovery
  2007. #        Description: Multiplier for skill discovery.
  2008. #        Default:     1
  2009.  
  2010. Rate.Skill.Discovery = 1
  2011.  
  2012. #
  2013. #    Rate.Drop.Item.Poor
  2014. #    Rate.Drop.Item.Normal
  2015. #    Rate.Drop.Item.Uncommon
  2016. #    Rate.Drop.Item.Rare
  2017. #    Rate.Drop.Item.Epic
  2018. #    Rate.Drop.Item.Legendary
  2019. #    Rate.Drop.Item.Artifact
  2020. #    Rate.Drop.Item.Referenced
  2021. #    Rate.Drop.Money
  2022. #        Description: Drop rates for money and items based on quality.
  2023. #        Default:     1 - (Rate.Drop.Item.Poor)
  2024. #                     1 - (Rate.Drop.Item.Normal)
  2025. #                     1 - (Rate.Drop.Item.Uncommon)
  2026. #                     1 - (Rate.Drop.Item.Rare)
  2027. #                     1 - (Rate.Drop.Item.Epic)
  2028. #                     1 - (Rate.Drop.Item.Legendary)
  2029. #                     1 - (Rate.Drop.Item.Artifact)
  2030. #                     1 - (Rate.Drop.Item.Referenced)
  2031. #                     1 - (Rate.Drop.Money)
  2032.  
  2033. Rate.Drop.Item.Poor             = 1
  2034. Rate.Drop.Item.Normal           = 1
  2035. Rate.Drop.Item.Uncommon         = 1
  2036. Rate.Drop.Item.Rare             = 1
  2037. Rate.Drop.Item.Epic             = 1
  2038. Rate.Drop.Item.Legendary        = 1
  2039. Rate.Drop.Item.Artifact         = 1
  2040. Rate.Drop.Item.Referenced       = 1
  2041. Rate.Drop.Money                 = 1
  2042.  
  2043. #
  2044. #    Rate.Drop.Item.ReferencedAmount
  2045. #        Description: Multiplier for referenced loot amount.
  2046. #        Default:     1
  2047.  
  2048. Rate.Drop.Item.ReferencedAmount = 1
  2049.  
  2050. #
  2051. #    Rate.XP.Kill
  2052. #    Rate.XP.Quest
  2053. #    Rate.XP.Explore
  2054. #        Description: Experience rates.
  2055. #        Default:     1 - (Rate.XP.Kill)
  2056. #                     1 - (Rate.XP.Quest)
  2057. #                     1 - (Rate.XP.Explore)
  2058.  
  2059. Rate.XP.Kill    = 15
  2060. Rate.XP.Quest   = 15
  2061. Rate.XP.Explore = 15
  2062.  
  2063. #
  2064. #    Rate.RepairCost
  2065. #        Description: Repair cost rate.
  2066. #        Default:     1
  2067.  
  2068. Rate.RepairCost = 1
  2069.  
  2070. #
  2071. #    Rate.Rest.InGame
  2072. #    Rate.Rest.Offline.InTavernOrCity
  2073. #    Rate.Rest.Offline.InWilderness
  2074. #        Description: Resting points grow rates.
  2075. #        Default:     1 - (Rate.Rest.InGame)
  2076. #                     1 - (Rate.Rest.Offline.InTavernOrCity)
  2077. #                     1 - (Rate.Rest.Offline.InWilderness)
  2078.  
  2079. Rate.Rest.InGame                 = 1
  2080. Rate.Rest.Offline.InTavernOrCity = 1
  2081. Rate.Rest.Offline.InWilderness   = 1
  2082.  
  2083. #
  2084. #    Rate.Damage.Fall
  2085. #        Description: Damage after fall rate.
  2086. #        Default:     1
  2087.  
  2088. Rate.Damage.Fall = 1
  2089.  
  2090. #
  2091. #    Rate.Auction.Time
  2092. #    Rate.Auction.Deposit
  2093. #    Rate.Auction.Cut
  2094. #        Description: Auction rates (auction time, deposit get at auction start,
  2095. #                     auction cut from price at auction end)
  2096. #        Default:     1 - (Rate.Auction.Time)
  2097. #                     1 - (Rate.Auction.Deposit)
  2098. #                     1 - (Rate.Auction.Cut)
  2099.  
  2100. Rate.Auction.Time    = 1
  2101. Rate.Auction.Deposit = 1
  2102. Rate.Auction.Cut     = 1
  2103.  
  2104. #
  2105. #    Rate.Honor
  2106. #        Description: Honor gain rate.
  2107. #        Default:     1
  2108.  
  2109. Rate.Honor = 1
  2110.  
  2111. #
  2112. #    Rate.Mining.Amount
  2113. #        Description: Rate for minimum/maximum times a deposit can be used.
  2114. #        Default:     1
  2115.  
  2116. Rate.Mining.Amount = 1
  2117.  
  2118. #
  2119. #    Rate.Mining.Next
  2120. #        Description: Mining rates.
  2121. #        Default:     Chance to to mine a deposit again.
  2122.  
  2123. Rate.Mining.Next = 1
  2124.  
  2125. #
  2126. #    Rate.Talent
  2127. #        Description: Talent point rate.
  2128. #        Default:     1
  2129.  
  2130. Rate.Talent = 1
  2131.  
  2132. #
  2133. #    Rate.Reputation.Gain
  2134. #        Description: Reputation gain rate.
  2135. #        Default:     1
  2136.  
  2137. Rate.Reputation.Gain = 1
  2138.  
  2139. #
  2140. #    Rate.Reputation.LowLevel.Kill
  2141. #        Description: Reputation gain from killing low level (grey) creatures.
  2142. #        Default:     1
  2143.  
  2144. Rate.Reputation.LowLevel.Kill = 1
  2145.  
  2146. #
  2147. #    Rate.Reputation.LowLevel.Quest
  2148. #        Description: Reputation gain rate.
  2149. #        Default:     1
  2150.  
  2151. Rate.Reputation.LowLevel.Quest = 1
  2152.  
  2153. #
  2154. #    Rate.Reputation.RecruitAFriendBonus
  2155. #        Description: Reputation bonus rate for recruit-a-friend.
  2156. #        Default:     0.1
  2157.  
  2158. Rate.Reputation.RecruitAFriendBonus = 0.1
  2159.  
  2160. #
  2161. #    Rate.MoveSpeed
  2162. #        Description: Movement speed rate.
  2163. #        Default:     1
  2164.  
  2165. Rate.MoveSpeed = 1
  2166.  
  2167. #
  2168. #    Rate.InstanceResetTime
  2169. #        Description: Multiplier for the rate between global raid/heroic instance resets
  2170. #                     (dbc value). Higher value increases the time between resets,
  2171. #                     lower value lowers the time, you need clean instance_reset in
  2172. #                     characters db in order to let new values work.
  2173. #        Default:     1
  2174.  
  2175. Rate.InstanceResetTime = 1
  2176.  
  2177. #
  2178. #    SkillGain.Crafting
  2179. #    SkillGain.Defense
  2180. #    SkillGain.Gathering
  2181. #    SkillGain.Weapon
  2182. #        Description: Crafting/defense/gathering/weapon skills gain rate.
  2183. #        Default:     1 - (SkillGain.Crafting)
  2184. #                     1 - (SkillGain.Defense)
  2185. #                     1 - (SkillGain.Gathering)
  2186. #                     1 - (SkillGain.Weapon)
  2187.  
  2188. SkillGain.Crafting  = 1
  2189. SkillGain.Defense   = 1
  2190. SkillGain.Gathering = 1
  2191. SkillGain.Weapon    = 1
  2192.  
  2193. #
  2194. #    SkillChance.Orange
  2195. #    SkillChance.Yellow
  2196. #    SkillChance.Green
  2197. #    SkillChance.Grey
  2198. #        Description: Chance to increase skill based on recipe color.
  2199. #        Default:     100 - (SkillChance.Orange)
  2200. #                     75  - (SkillChance.Yellow)
  2201. #                     25  - (SkillChance.Green)
  2202. #                     0   - (SkillChance.Grey)
  2203.  
  2204. SkillChance.Orange = 100
  2205. SkillChance.Yellow = 75
  2206. SkillChance.Green  = 25
  2207. SkillChance.Grey   = 0
  2208.  
  2209. #
  2210. #    SkillChance.MiningSteps
  2211. #    SkillChance.SkinningSteps
  2212. #        Description: Skinning and Mining chance decreases with skill level.
  2213. #        Default:     0  - (Disabled)
  2214. #                     75 - (In 2 times each 75 skill points)
  2215.  
  2216. SkillChance.MiningSteps   = 0
  2217. SkillChance.SkinningSteps = 0
  2218.  
  2219. #
  2220. #    DurabilityLoss.InPvP
  2221. #        Description: Durability loss on death during PvP.
  2222. #        Default:     0 - (Disabled)
  2223. #                     1 - (Enabled)
  2224.  
  2225. DurabilityLoss.InPvP = 0
  2226.  
  2227. #
  2228. #    DurabilityLoss.OnDeath
  2229. #        Description: Durability loss percentage on death.
  2230. #        Default:     10
  2231.  
  2232. DurabilityLoss.OnDeath = 10
  2233.  
  2234. #
  2235. #    DurabilityLossChance.Damage
  2236. #        Description: Chance to lose durability on one equipped item from damage.
  2237. #        Default:     0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  2238.  
  2239. DurabilityLossChance.Damage = 0.5
  2240.  
  2241. #
  2242. #    DurabilityLossChance.Absorb
  2243. #        Description: Chance to lose durability on one equipped armor item when absorbing damage.
  2244. #        Default:     0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  2245. #                           durability)
  2246.  
  2247. DurabilityLossChance.Absorb = 0.5
  2248.  
  2249. #
  2250. #    DurabilityLossChance.Parry
  2251. #        Description: Chance to lose durability on main weapon when parrying attacks.
  2252. #        Default:     0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  2253. #                            durability)
  2254.  
  2255. DurabilityLossChance.Parry = 0.05
  2256.  
  2257. #
  2258. #    DurabilityLossChance.Block
  2259. #        Description: Chance to lose durability on shield when blocking attacks.
  2260. #        Default:     0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  2261. #                            durability)
  2262.  
  2263. DurabilityLossChance.Block = 0.05
  2264.  
  2265. #
  2266. #    Death.SicknessLevel
  2267. #        Description: Starting level for resurrection sickness.
  2268. #        Example:     11 - (Level 1-10 characters will not be affected,
  2269. #                           Level 11-19 characters will be affected for 1 minute,
  2270. #                           Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  2271. #         Default:    11               - (Enabled, See Example)
  2272. #                     MaxPlayerLevel+1 - (Disabled)
  2273. #                     -10              - (Enabled, Level 1+ characters have 10 minute duration)
  2274.  
  2275. Death.SicknessLevel = 11
  2276.  
  2277. #
  2278. #    Death.CorpseReclaimDelay.PvP
  2279. #    Death.CorpseReclaimDelay.PvE
  2280. #        Description: Increase corpse reclaim delay at PvP/PvE deaths.
  2281. #        Default:     1 - (Enabled)
  2282. #                     0 - (Disabled)
  2283.  
  2284. Death.CorpseReclaimDelay.PvP = 1
  2285. Death.CorpseReclaimDelay.PvE = 0
  2286.  
  2287. #
  2288. #    Death.Bones.World
  2289. #    Death.Bones.BattlegroundOrArena
  2290. #        Description: Create bones instead of corpses at resurrection in normal zones, instances,
  2291. #                     battleground or arenas.
  2292. #        Default:     1 - (Enabled, Death.Bones.World)
  2293. #                     1 - (Enabled, Death.Bones.BattlegroundOrArena)
  2294. #                     0 - (Disabled)
  2295.  
  2296. Death.Bones.World               = 1
  2297. Death.Bones.BattlegroundOrArena = 1
  2298.  
  2299. #
  2300. #    Die.Command.Mode
  2301. #        Description: Do not trigger things like loot from .die command.
  2302. #        Default:     1 - (Enabled)
  2303. #                     0 - (Disabled)
  2304.  
  2305. Die.Command.Mode = 0
  2306.  
  2307. #
  2308. ###################################################################################################
  2309.  
  2310. ###################################################################################################
  2311. # AUTO BROADCAST
  2312. #
  2313. #    AutoBroadcast.On
  2314. #        Description: Enable auto broadcast.
  2315. #        Default:     0 - (Disabled)
  2316. #                     1 - (Enabled)
  2317.  
  2318. AutoBroadcast.On = 1
  2319.  
  2320. #
  2321. #    AutoBroadcast.Center
  2322. #        Description: Auto broadcasting display method.
  2323. #        Default:     0 - (Announce)
  2324. #                     1 - (Notify)
  2325. #                     2 - (Both)
  2326.  
  2327. AutoBroadcast.Center = 0
  2328.  
  2329. #
  2330. #    AutoBroadcast.Timer
  2331. #        Description: Timer (in milliseconds) for auto broadcasts.
  2332. #        Default:     60000 - (60 seconds)
  2333.  
  2334. AutoBroadcast.Timer = 180000
  2335.  
  2336. #
  2337. ###################################################################################################
  2338.  
  2339. ###################################################################################################
  2340. # BATTLEGROUND CONFIG
  2341. #
  2342. #    Battleground.CastDeserter
  2343. #        Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2344. #        Default:     1 - (Enabled)
  2345. #                     0 - (Disabled)
  2346.  
  2347. Battleground.CastDeserter = 1
  2348.  
  2349. #
  2350. #    Battleground.QueueAnnouncer.Enable
  2351. #        Description: Announce battleground queue status to chat.
  2352. #        Default:     0 - (Disabled)
  2353. #                     1 - (Enabled)
  2354.  
  2355. Battleground.QueueAnnouncer.Enable = 0
  2356.  
  2357. #
  2358. #    Battleground.QueueAnnouncer.PlayerOnly
  2359. #        Description: Battleground queue announcement type.
  2360. #        Default:     0 - (System message, Anyone can see it)
  2361. #                     1 - (Private, Only queued players can see it)
  2362.  
  2363. Battleground.QueueAnnouncer.PlayerOnly = 0
  2364.  
  2365. #
  2366. #    Battleground.InvitationType
  2367. #        Description: Set Battleground invitation type.
  2368. #        Default:     0 - (Normal, Invite as much players to battlegrounds as queued,
  2369. #                          Don't bother with balance)
  2370. #                     1 - (Experimental, Don't allow to invite much more players
  2371. #                          of one faction)
  2372.  
  2373. Battleground.InvitationType = 0
  2374.  
  2375. #
  2376. #    Battleground.PrematureFinishTimer
  2377. #        Description: Time (in milliseconds) before battleground will end prematurely if there are
  2378. #                     not enough players on one team. (Values defined in battleground template)
  2379. #        Default:     300000 - (Enabled, 5 minutes)
  2380. #                     0      - (Disabled, Not recommended)
  2381.  
  2382. BattleGround.PrematureFinishTimer = 300000
  2383.  
  2384. #
  2385. #    BattleGround.PremadeGroupWaitForMatch
  2386. #        Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2387. #                     other faction.
  2388. #        Default:     1800000 - (Enabled, 30 minutes)
  2389. #                     0       - (Disabled, Not recommended)
  2390.  
  2391. BattleGround.PremadeGroupWaitForMatch = 1800000
  2392.  
  2393. #
  2394. #    Battleground.GiveXPForKills
  2395. #        Description: Give experience for honorable kills in battlegrounds.
  2396. #        Default:     0 - (Disabled)
  2397. #                     1 - (Enabled)
  2398.  
  2399. Battleground.GiveXPForKills = 0
  2400.  
  2401. #
  2402. #    Battleground.Random.ResetHour
  2403. #        Description: Hour of the day when the global instance resets occur.
  2404. #        Range:       0-23
  2405. #        Default:     6 - (06:00 AM)
  2406.  
  2407. Battleground.Random.ResetHour = 6
  2408.  
  2409. #
  2410. ###################################################################################################
  2411.  
  2412. ###################################################################################################
  2413. # ARENA CONFIG
  2414. #
  2415. #    Arena.MaxRatingDifference
  2416. #        Description: Maximum rating difference between two teams in rated matches.
  2417. #        Default:     150 - (Enabled)
  2418. #                     0   - (Disabled)
  2419.  
  2420. Arena.MaxRatingDifference = 150
  2421.  
  2422. #
  2423. #    Arena.RatingDiscardTimer
  2424. #        Description: Time (in milliseconds) after which rating differences are ignored when
  2425. #                     setting up matches.
  2426. #        Default:     600000 - (Enabled, 10 minutes)
  2427. #                     0      - (Disabled)
  2428.  
  2429. Arena.RatingDiscardTimer = 600000
  2430.  
  2431. #
  2432. #    Arena.AutoDistributePoints
  2433. #        Description: Automatically distribute arena points.
  2434. #        Default:     0 - (Disabled)
  2435. #                     1 - (Enabled)
  2436.  
  2437. Arena.AutoDistributePoints = 1
  2438.  
  2439. #
  2440. #    Arena.AutoDistributeInterval
  2441. #        Description: Time (in days) how often arena points should be distributed if automatic
  2442. #                     distribution is enabled.
  2443. #        Default:     7 - (Weekly)
  2444.  
  2445. Arena.AutoDistributeInterval = 7
  2446.  
  2447. #
  2448. #    Arena.QueueAnnouncer.Enable
  2449. #        Description: Announce arena queue status to chat.
  2450. #        Default:     0 - (Disabled)
  2451. #                     1 - (Enabled)
  2452.  
  2453. Arena.QueueAnnouncer.Enable = 1
  2454.  
  2455. #
  2456. #    Arena.ArenaSeason.ID
  2457. #        Description: Current area season id shown in clients.
  2458. #        Default:     8
  2459.  
  2460. Arena.ArenaSeason.ID = 8
  2461.  
  2462. #
  2463. #    Arena.ArenaSeason.InProgress
  2464. #        Description: State of current area season.
  2465. #        Default:     1 - (Active)
  2466. #                     0 - (Finished)
  2467.  
  2468. Arena.ArenaSeason.InProgress = 1
  2469.  
  2470. #
  2471. #    Arena.ArenaStartRating
  2472. #        Description: Start rating for new arena teams.
  2473. #        Default:     0
  2474.  
  2475. Arena.ArenaStartRating = 0
  2476.  
  2477. #
  2478. #    Arena.ArenaStartPersonalRating
  2479. #        Description: Start personal rating when joining a team.
  2480. #        Default:     0
  2481.  
  2482. Arena.ArenaStartPersonalRating = 0
  2483.  
  2484. #
  2485. #    Arena.ArenaStartMatchmakerRating
  2486. #        Description: Start matchmaker rating for players.
  2487. #        Default:     1500
  2488.  
  2489. Arena.ArenaStartMatchmakerRating = 1500
  2490.  
  2491. #
  2492. ###################################################################################################
  2493.  
  2494. ###################################################################################################
  2495. # NETWORK CONFIG
  2496. #
  2497. #    Network.Threads
  2498. #        Description: Number of threads for network.
  2499. #         Default:    1 - (Recommended 1 thread per 1000 connections)
  2500.  
  2501. Network.Threads = 1
  2502.  
  2503. #
  2504. #    Network.OutKBuff
  2505. #        Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2506. #                     socket option, TCP manual).
  2507. #        Default:     -1 - (Use system default setting)
  2508.  
  2509. Network.OutKBuff = -1
  2510.  
  2511. #
  2512. #    Network.OutUBuff
  2513. #        Description: Amount of memory (in bytes) reserved in the user space per connection for
  2514. #                     output buffering.
  2515. #         Default:    65536
  2516.  
  2517. Network.OutUBuff = 65536
  2518.  
  2519. #
  2520. #    Network.TcpNoDelay:
  2521. #        Description: TCP Nagle algorithm setting.
  2522. #         Default:    0 - (Enabled, Less traffic, More latency)
  2523. #                     1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2524.  
  2525. Network.TcpNodelay = 1
  2526.  
  2527. #
  2528. ###################################################################################################
  2529.  
  2530. ###################################################################################################
  2531. # CONSOLE AND REMOTE ACCESS
  2532. #
  2533. #    Console.Enable
  2534. #        Description: Enable console.
  2535. #        Default:     1 - (Enabled)
  2536. #                     0 - (Disabled)
  2537.  
  2538. Console.Enable = 1
  2539.  
  2540. #
  2541. #    Ra.Enable
  2542. #        Description: Enable remote console (telnet).
  2543. #        Default:     0 - (Disabled)
  2544. #                     1 - (Enabled)
  2545.  
  2546. Ra.Enable = 1
  2547.  
  2548. #
  2549. #    Ra.IP
  2550. #        Description: Bind remote access to IP/hostname.
  2551. #        Default:     "0.0.0.0" - (Bind to all IPs on the system)
  2552.  
  2553. Ra.IP = "0.0.0.0"
  2554.  
  2555. #
  2556. #    Ra.Port
  2557. #        Description: TCP port to reach the remote console.
  2558. #        Default:     3443
  2559.  
  2560. Ra.Port = 3443
  2561.  
  2562. #
  2563. #    Ra.MinLevel
  2564. #        Description: Required security level to use the remote console.
  2565. #        Default:     3
  2566.  
  2567. Ra.MinLevel = 3
  2568.  
  2569. #
  2570. #    SOAP.Enable
  2571. #        Description: Enable soap service
  2572. #        Default:     0 - (Disabled)
  2573. #                     1 - (Enabled)
  2574.  
  2575. SOAP.Enabled = 1
  2576.  
  2577. #
  2578. #    SOAP.IP
  2579. #        Description: Bind SOAP service to IP/hostname
  2580. #        Default:     "127.0.0.1" - (Bind to localhost)
  2581.  
  2582. SOAP.IP = "127.0.0.1"
  2583.  
  2584. #
  2585. #    SOAP.Port
  2586. #        Description: TCP port to reach the SOAP service.
  2587. #        Default:     7878
  2588.  
  2589. SOAP.Port = 7878
  2590.  
  2591. #
  2592. ###################################################################################################
  2593.  
  2594. ###################################################################################################
  2595. # CHARACTER DELETE OPTIONS
  2596. #
  2597. #    CharDelete.Method
  2598. #        Description: Character deletion behavior.
  2599. #        Default:     0 - (Completely remove character from the database)
  2600. #                     1 - (Unlink the character from account and free up the name, Appears as
  2601. #                         deleted ingame)
  2602.  
  2603. CharDelete.Method = 0
  2604.  
  2605. #
  2606. #    CharDelete.MinLevel
  2607. #        Description: Required level to use the unlinking method if enabled.
  2608. #        Default:     0  - (Same method for every level)
  2609. #                     1+ - (Only characters with the specified level will use the unlinking method)
  2610.  
  2611. CharDelete.MinLevel = 0
  2612.  
  2613. #
  2614. #    CharDelete.KeepDays
  2615. #        Description: Time (in days) before unlinked characters will be removed from the database.
  2616. #        Default:     30 - (Enabled)
  2617. #                     0  - (Disabled, Don't delete any characters)
  2618.  
  2619. CharDelete.KeepDays = 10
  2620.  
  2621. #
  2622. ###################################################################################################
  2623.  
  2624. ###################################################################################################
  2625. # CUSTOM SERVER OPTIONS
  2626. #
  2627. #    PlayerStart.AllReputation
  2628. #        Description: Players will start with most of the high level reputations that are needed
  2629. #                     for items, mounts etc.
  2630. #        Default:     0 - (Disabled)
  2631. #                     1 - (Enabled)
  2632.  
  2633. PlayerStart.AllReputation = 0
  2634.  
  2635. #
  2636. #    PlayerStart.AllSpells
  2637. #        Description: If enabled, players will start with all their class spells (not talents).
  2638. #                     You must populate playercreateinfo_spell_custom table with the spells you
  2639. #                     want, or this will not work! The table has data for all classes / races up
  2640. #                     to TBC expansion.
  2641. #        Default:     0 - (Disabled)
  2642. #                     1 - (Enabled)
  2643.  
  2644. PlayerStart.AllSpells = 0
  2645.  
  2646. #
  2647. #    PlayerStart.MapsExplored
  2648. #        Description: Characters start with all maps explored.
  2649. #        Default:     0 - (Disabled)
  2650. #                     1 - (Enabled)
  2651.  
  2652. PlayerStart.MapsExplored = 1
  2653.  
  2654. #
  2655. #    HonorPointsAfterDuel
  2656. #        Description: Amount of honor points the duel winner will get after a duel.
  2657. #        Default:     0  - (Disabled)
  2658. #                     1+ - (Enabled)
  2659.  
  2660. HonorPointsAfterDuel = 0
  2661.  
  2662. #
  2663. #    AlwaysMaxWeaponSkill
  2664. #        Description: Players will automatically gain max weapon/defense skill when logging in,
  2665. #                     or leveling.
  2666. #        Default:     0 - (Disabled)
  2667. #                     1 - (Enabled)
  2668.  
  2669. AlwaysMaxWeaponSkill = 0
  2670.  
  2671. #
  2672. #    PvPToken.Enable
  2673. #        Description: Character will receive a token after defeating another character that yields
  2674. #                     honor.
  2675. #        Default:     0 - (Disabled)
  2676. #                     1 - (Enabled)
  2677.  
  2678. PvPToken.Enable = 1
  2679.  
  2680. #
  2681. #    PvPToken.MapAllowType
  2682. #        Description: Define where characters can receive tokens.
  2683. #        Default:     4 - (All maps)
  2684. #                     3 - (Battlegrounds)
  2685. #                     2 - (FFA areas only like Gurubashi arena)
  2686. #                     1 - (Battlegrounds and FFA areas)
  2687.  
  2688. PvPToken.MapAllowType = 4
  2689.  
  2690. #
  2691. #    PvPToken.ItemID
  2692. #        Description: Item characters will receive after defeating another character if PvP Token
  2693. #                     system is enabled.
  2694. #        Default:     29434 - (Badge of justice)
  2695.  
  2696. PvPToken.ItemID = 29434
  2697.  
  2698. #
  2699. #    PvPToken.ItemCount
  2700. #        Description: Number of tokens a character will receive.
  2701. #        Default:     1
  2702.  
  2703. PvPToken.ItemCount = 1
  2704.  
  2705. #
  2706. #    NoResetTalentsCost
  2707. #        Description: Resetting talents doesn't cost anything.
  2708. #        Default:     0 - (Disabled)
  2709. #                     1 - (Enabled)
  2710.  
  2711. NoResetTalentsCost = 0
  2712.  
  2713. #
  2714. #     Guild.AllowMultipleGuildMaster
  2715. #        Description: Allow more than one guild master. Additional Guild Masters must be set using
  2716. #                     the ".guild rank" command.
  2717. #        Default:     0 - (Disabled)
  2718. #                     1 - (Enabled)
  2719.  
  2720. Guild.AllowMultipleGuildMaster = 0
  2721.  
  2722. #
  2723. #     ShowKickInWorld
  2724. #        Description: Determines whether a message is broadcasted to the entire server when a
  2725. #                     player gets kicked
  2726. #        Default:     0 - (Disabled)
  2727. #                     1 - (Enabled)
  2728.  
  2729. ShowKickInWorld = 0
  2730.  
  2731. #
  2732. #     RecordUpdateTimeDiffInterval
  2733. #        Description: Time (in milliseconds) update time diff is written to the log file.
  2734. #                     Update diff can be used as a performance indicator. Diff < 300: good
  2735. #                     performance. Diff > 600 bad performance, may be caused by high CPU usage.
  2736. #        Default:     60000 - (Enabled, 1 minute)
  2737. #                     0     - (Disabled)
  2738.  
  2739. RecordUpdateTimeDiffInterval = 60000
  2740. #
  2741. #     MinRecordUpdateTimeDiff
  2742. #        Description: Only record update time diff which is greater than this value.
  2743. #        Default:     100
  2744.  
  2745. MinRecordUpdateTimeDiff = 100
  2746.  
  2747. #
  2748. #     PlayerStart.String
  2749. #        Description: String to be displayed at first login of newly created characters.
  2750. #         Default:    "" - (Disabled)
  2751.  
  2752. PlayerStart.String = ""
  2753.  
  2754. #
  2755. #     LevelReq.Trade
  2756. #        Description: Level requirement for characters to be able to trade.
  2757. #        Default:     1
  2758.  
  2759. LevelReq.Trade = 1
  2760.  
  2761. #
  2762. #     LevelReq.Ticket
  2763. #        Description: Level requirement for characters to be able to write tickets.
  2764. #        Default:     1
  2765.  
  2766. LevelReq.Ticket = 1
  2767.  
  2768. #
  2769. #     LevelReq.Auction
  2770. #        Description: Level requirement for characters to be able to use the auction house.
  2771. #        Default:     1
  2772.  
  2773. LevelReq.Auction = 1
  2774.  
  2775. #
  2776. #     LevelReq.Mail
  2777. #        Description: Level requirement for characters to be able to send and receive mails.
  2778. #        Default:     1
  2779.  
  2780. LevelReq.Mail = 1
  2781.  
  2782. #
  2783. #     PlayerDump.DisallowPaths
  2784. #        Description: Disallow using paths in PlayerDump output files
  2785. #        Default:     1
  2786.  
  2787. PlayerDump.DisallowPaths = 1
  2788.  
  2789. #
  2790. #     PlayerDump.DisallowOverwrite
  2791. #        Description: Disallow overwriting existing files with PlayerDump
  2792. #        Default:     1
  2793.  
  2794. PlayerDump.DisallowOverwrite = 1
  2795.  
  2796. #
  2797. ###################################################################################################
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