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FE debug.err 01/09/2013 10:15

Jan 10th, 2013
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  1. DebugMessage: Version 1.12 last updated on: 12-26-2012 11:00
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 1/9/2013, 21:06:51
  7. DirectX Version: DirectX 11
  8. Machine Name: BAMBOO
  9. Operating System: Windows 7 Home Premium 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: Gigabyte Technology Co., Ltd.
  12. System Model: GA-870A-UD3
  13. BIOS: Award Modular BIOS v6.00PG
  14. Processor: AMD Phenom(tm) II X6 1055T Processor (6 CPUs), ~2.8GHz
  15. Physical Memory: 4096MB RAM
  16. Page File: 1386MB used, 5260MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GTX 550 Ti
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTX 550 Ti
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_1244&SUBSYS_15563842&REV_A1
  28. Display Memory: 2383 MB
  29. Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
  30. Monitor Name: Generic PnP Monitor
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
  33. Driver Version: 9.18.0013.1090
  34. Driver Date: 12/29/2012 02:26:54
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Speakers (Realtek High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_1458A102&REV_1003
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: RTKVHDA.sys
  48. Provider: Realtek Semiconductor Corp.
  49. Driver Version: 6.00.0001.6662
  50. Driver Date: 6/19/2012 16:54:20
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Realtek Digital Output (Realtek High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_1458A102&REV_1003
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHDA.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.6662
  67. Driver Date: 6/19/2012 16:54:20
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_1458A102&REV_1003
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: RTKVHDA.sys
  82. Provider: Realtek Semiconductor Corp.
  83. Driver Version: 6.00.0001.6662
  84. Driver Date: 6/19/2012 16:54:20
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91.  
  92.  
  93. DebugMessage: *********END dxdiag info.*********
  94. DebugMessage: Using 2 samples for multisampling.
  95. DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
  96. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 550 Ti
  97. DebugMessage: Presentation Interval: Immediate.
  98. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  99. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  100. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  101. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  102. DebugMessage: Bump mapping is supported.
  103. Debug Message: Device is now ready
  104. Debug Message: GFX-THREAD: DISABLED
  105. DebugMessage: Border size reported as 6 by 28
  106. DebugMessage: Shell initialization complete
  107. DebugMessage: Elemental: Fallen Enchantress is activated.
  108. DebugMessage: ***** Initializing Game *****
  109. DebugMessage: Loaded font Arial-13
  110. DebugMessage: Loaded font Trajan Pro_lu-16
  111. DebugMessage: Loaded font Trajan Pro_lu-13
  112. DebugMessage: Timer Frequency is 0 29ea5c
  113. DebugMessage: Initializing sound card.
  114. DebugMessage: initailizing bink
  115. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
  116. DebugMessage: No string tables in C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods/Data/*.str
  117. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Movies\*.bik
  118. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
  119. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\sfx\*.wav
  120. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Music\*.mp3
  121. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Event Music\*.mp3
  122. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Layered Music\*.mp3
  123. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Ambient SFX\*.mp3
  124. DebugMessage: Create anchor mwin
  125. DebugMessage: Load texture atlas.
  126. DebugMessage: InitializeWorld
  127. DebugMessage: Loaded font Tahoma-13Bold
  128. DebugMessage: Loaded font Trajan Pro-17Bold
  129. DebugMessage: Loaded font Trajan Pro-21Bold
  130. DebugMessage: Loaded font Tahoma-32Bold
  131. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  132. Debug Message: Allocation successful
  133. DebugMessage: Create popup manager.
  134. DebugMessage: InitializeMWinStripEngine
  135. DebugMessage: InitializeMWinDeferredTextRenderer
  136. DebugMessage: Initialize effect system.
  137. DebugMessage: InitializeSpellRepository
  138. DebugMessage: InitializeTriggerManager
  139. DebugMessage: InitializeMusicLayerGroupManager
  140. DebugMessage: InitializeMultiplayerClient
  141. DebugMessage: Loaded font Tahoma-16Bold
  142. DebugMessage: Loaded font Trajan Pro-19Bold
  143. DebugMessage: Loaded font Trajan Pro-16Bold
  144. Debug Message: Total objects deleted: 1
  145. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  146. Debug Message: Allocation successful
  147. Debug Message: UnzipHelper attempting to read file with uncompressed size of 38199313
  148. Debug Message: Total objects deleted: 0
  149. DebugMessage: Begin LoadCoreXMLData3
  150. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Items\*.xml
  151. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Race\*.xml
  152. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Stamps\*.xml
  153. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Tiles\*.xml
  154. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
  155. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
  156. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Effects\*.xml
  157. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Quests\*.xml
  158. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\*.xml
  159. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Data\*.xml
  160. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
  161. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
  162. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Gfx\*.xml
  163. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Movies\*.xml
  164. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Screens\*.xml
  165. DebugMessage: LoadCoreXMLData finished 3
  166. Debug Message: MapManager registered 6 files on disk
  167. Debug Message: MapManager registered 112 files on disk
  168. Debug Message: MapManager registered 4 files on disk
  169. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Maps\*.xml
  170. Debug Message: MapManager registered 0 files on disk
  171. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
  172. Debug Message: MapManager registered 0 files on disk
  173. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
  174. Debug Message: MapManager registered 0 files on disk
  175. DebugMessage: No files found matching mask C:\Users\Admin\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
  176. Debug Message: MapManager registered 0 files on disk
  177. DebugMessage: LoadCoreXMLData finished
  178. DebugMessage: Create setup screens.
  179. DebugMessage: Loaded font Trajan Pro-24Bold
  180. DebugMessage: Loaded font Tahoma-15Bold
  181. DebugMessage: Loaded font Tahoma-16
  182. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  183. DebugMessage: Loaded font Trajan Pro-32Bold
  184. DebugMessage: Loaded font Tahoma-11Bold
  185. DebugMessage: Loaded font Arial-11
  186. DebugMessage: Loaded font Tahoma-19Bold
  187. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  188. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  189. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  190. DebugMessage: Loaded font BankGothic Md BT-12
  191. DebugMessage: No string tables in G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Data\English\*.tips
  192. DebugMessage: Set mouse.
  193. DebugMessage: Set update timer.
  194. Debug Message: UnzipHelper attempting to read file with uncompressed size of 177
  195. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  196. Debug Message: UnzipHelper attempting to read file with uncompressed size of 177
  197. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  198. Debug Message: UnzipHelper attempting to read file with uncompressed size of 177
  199. Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
  200. Debug Message: LOADING GAME: C:\Users\Admin\Documents\My Games\FallenEnchantress\Saves\Game.EleSav
  201. Debug Message: UnzipHelper attempting to read file with uncompressed size of 45741675
  202. Debug Message: StopAllXMLDataThreads Called
  203. Debug Message: Stopped CoreXMLDataThread1
  204. Debug Message: Stopped CoreXMLDataThread2
  205. Debug Message: Stopped CoreXMLDataThread3
  206. Debug Message: Stopped CoreXMLDataThread4
  207. Debug Message: Stopped Load Game XML Thread
  208. Debug Message: Stopped Load Game XML Thread #2
  209. Debug Message: LOAD GAME: Loading XML Data (start)
  210. Debug Message: Total objects deleted: 152583
  211. Debug Message: LOAD GAME: Loading XML Data (end)
  212. Debug Message: Loaded saved game with map file: Custom-MediumMaps-Bay of Capacea
  213. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  214. DebugMessage: Loaded font Trajan Pro-11Bold
  215. DebugMessage: Loaded font Verdana-13
  216. DebugMessage: Loaded font Tahoma-12Bold
  217. DebugMessage: Loaded font Trajan Pro-15Bold
  218. DebugMessage: Loaded font Tahoma-9
  219. DebugMessage: Loaded font Tahoma-11
  220. Debug Message: InitializeWorld: Map File: Custom-MediumMaps-Bay of Capacea
  221. Debug Message: Stamp Quantity: 9
  222. Debug Message: Land Mass Size: 0
  223. Debug Message: Land Mass Min Spawns: 0
  224. Debug Message: Land Mass Max Spawns: 0
  225. Debug Message: Forest Quantity: 3
  226. Debug Message: Mountain Generation Option: 1
  227. Debug Message: Map Random Seed: 1357627790
  228. Debug Message: Map Generation Complete
  229. Debug Message: LOAD GAME: Game Save Version: 234
  230. Debug Message: LOAD GAME: Game Version (at time of save): 1.12
  231. Debug Message: Player faction Kingdom of Altar is set to difficulty Normal
  232. Debug Message: Player faction Empire of Yithril is set to difficulty Normal
  233. Debug Message: Player faction Empire of Kraxis is set to difficulty Normal
  234. Debug Message: Player faction Monsters and Ruffians is set to difficulty Normal
  235. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Normal
  236. Debug Message: Player faction Kingdom NPC Player is set to difficulty Normal
  237. Debug Message: Player faction Empire NPC Player is set to difficulty Normal
  238. DebugMessage: LOAD GAME: Loading World - Complete
  239. DebugMessage: Loaded font Verdana-13Bold
  240. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  241. Debug Message: Generating portrait: Portrait_Unit_Quest_Archer_1181081919
  242. Debug Message: Generating portrait: Portrait_Unit_IronGolem_-967704831
  243. Debug Message: Generating portrait: Portrait_Champion_Fairgenn_1332790208
  244. Debug Message: Generating portrait: Portrait_Unit_Spearman_Ironeer_-164788407
  245. Debug Message: Generating portrait: Portrait_Unit_Archer_Ironeer_-789147154
  246. Debug Message: Generating portrait: Portrait_Unit_Defender_Ironeer_-1704957173
  247. Debug Message: Generating portrait: Portrait_Champion_Bannon_937843566
  248. Debug Message: Generating portrait: Portrait_Unit_IronGolem_-1111625946
  249. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Ironeer_2015265062
  250. Debug Message: Generating portrait: Portrait_Unit_Horseman_Ironeer_119623536
  251. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  252. DebugMessage: Player_List setting size 181 x 0
  253. Debug Message: InitMapGfx Started...
  254. Debug Message: InitMapGfx finished.
  255. DebugMessage: Loaded font Trajan Pro-13Bold
  256. DebugMessage: Loaded font Tahoma-13
  257. DebugMessage: Loaded font Trajan Pro-13
  258. DebugMessage: Loaded font Tahoma-19
  259. DebugMessage: Loaded font Times New Roman-21Bold
  260. Debug Message: Generating portrait: Portrait_Unit_Defender_Ironeer_-823244400
  261. Debug Message: Generating portrait: Portrait_Unit_Horseman_Ironeer_-217983575
  262. Debug Message: Generating portrait: Portrait_Unit_Light_Ironeer_1929381329
  263. Debug Message: Generating portrait: Portrait_Unit_Medium_Ironeer_-1139058488
  264. Debug Message: Generating portrait: Portrait_Unit_Heavy_Ironeer_119043492
  265. Debug Message: Generating portrait: Portrait_Unit_Mage_Ironeer_-457180265
  266. Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Ironeer_-721120153
  267. Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Ironeer_579786784
  268. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  269. DebugMessage: Loaded font Trajan Pro-37Bold
  270. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  271. Debug Message: Creating terrain gfx...
  272. Debug Message: FinishInitMapGfx started.
  273. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  274. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  275. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  276. Debug Message: FinishInitMapGfx finished.
  277. DebugMessage: Loaded font Trajan Pro72Bold
  278. Debug Message: WARNING: File does not include mesh data
  279. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  280. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  281. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  282. Debug Message: WARNING: File does not include mesh data
  283. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
  284. Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
  285. Debug Message: ActivateAnimation could not find animation with type 0 and index 0
  286. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Group_-2061674844
  287. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Ironeer_Party_1502893289
  288. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Party_2090702213
  289. Debug Message: -------------------------
  290. Debug Message: - Ending Turn 287 -
  291. Debug Message: Current Memory Usage: 814448 KB
  292. Debug Message: Cities in World: 18
  293. Debug Message: Units in World: 607
  294. DebugMessage: AutoSaving - Begin
  295. DebugMessage: AutoSaving - Complete
  296. Debug Message: Battle: Ice Mage (ID:1379) is attacking Militia (ID:536)
  297. Debug Message: -------------------------
  298. Debug Message: - Ending Turn 288 -
  299. Debug Message: Current Memory Usage: 823048 KB
  300. Debug Message: Cities in World: 18
  301. Debug Message: Units in World: 607
  302. DebugMessage: AutoSaving - Begin
  303. DebugMessage: AutoSaving - Complete
  304. Debug Message: Generating portrait: Portrait_Champion_Bannon_937843566
  305. Debug Message: Battle: Forsaken Martyr (ID:1340) is attacking Militia (ID:745)
  306. DebugMessage: Loaded font Tahoma-14Bold
  307. Debug Message: WARNING: (UnitDetailsWnd) SetButtonText FAILED because mwin with given ID not found - check the tag for this control in DesktopX
  308. Debug Message: Generating portrait: Portrait_Unit_IronGolem_-1111625946
  309. Debug Message: Generating portrait: Portrait_Unit_Horseman_Ironeer_119623536
  310. Debug Message: Spell cast: EnchantedHammers at 67, 47 by Lord Markin (unitID 0).
  311. Debug Message: -------------------------
  312. Debug Message: - Ending Turn 289 -
  313. Debug Message: Current Memory Usage: 834332 KB
  314. Debug Message: Cities in World: 18
  315. Debug Message: Units in World: 606
  316. DebugMessage: AutoSaving - Begin
  317. DebugMessage: AutoSaving - Complete
  318. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Group_-2061674844
  319. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Ironeer_Party_1502893289
  320. Debug Message: Battle: Darkling Warrior (ID:1420) is attacking Athican Archer (ID:1418)
  321. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-954482665
  322. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_Party_562323259
  323. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_Party_203523914
  324. Debug Message: Generating portrait: Portrait_Unit_Light_Krax_514586314
  325. Debug Message: Stamp Quantity: 3
  326. Debug Message: Land Mass Size: 0
  327. Debug Message: Land Mass Min Spawns: 0
  328. Debug Message: Land Mass Max Spawns: 0
  329. Debug Message: Forest Quantity: 0
  330. Debug Message: Mountain Generation Option: 0
  331. Debug Message: Map Random Seed: 0
  332. Debug Message: ---------------------------------------------
  333. Debug Message: ---------------------------------------------
  334. Debug Message: Sectors: 2 x 2
  335. Debug Message: Tiles: 32 x 32
  336. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  337. Debug Message: ---------------------------------------------
  338. Debug Message: ---------------------------------------------
  339. Debug Message: ---------------------------------------------
  340. Debug Message: ---------------------------------------------
  341. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  342. Debug Message: Map Generation Complete
  343. Debug Message: InitMapGfx Started...
  344. Debug Message: InitMapGfx finished.
  345. Debug Message: Creating tactical terrain gfx...
  346. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  347. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  348. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  349. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  350. DebugMessage: Loaded font Tahoma-9Bold
  351. Debug Message: Tactical Spell cast: NobleLegacy at 10, 20 by Fairgenn (unitID 333).
  352. DebugMessage: Loaded font Segoe UI-27BoldItalic
  353. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 14 by Panca Archers (unitID 833).
  354. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 18 by City Archer (unitID 1133).
  355. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 14 by Archer (unitID 1211).
  356. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 18 by Archer (unitID 1344).
  357. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 14 by Panca Archers (unitID 833).
  358. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 14 by Archer (unitID 1211).
  359. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 14 by Panca Archers (unitID 833).
  360. Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 16 by Archer (unitID 1344).
  361. Debug Message: Tactical Spell cast: Heal at 13, 16 by Lord Markin (unitID 0).
  362. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Party_2090702213
  363. Debug Message: Spell cast: EnchantedHammers at 72, 54 by Lord Markin (unitID 0).
  364. Debug Message: Generating portrait: Portrait_Unit_Horseman_Ironeer_-217983575
  365. Debug Message: Generating portrait: Portrait_Unit_Light_Ironeer_1929381329
  366. Debug Message: Generating portrait: Portrait_Unit_Peasant_Ironeer_745318126
  367. Debug Message: Generating portrait: Portrait_Unit_Scout_Ironeer_-48843555
  368. Debug Message: -------------------------
  369. Debug Message: - Ending Turn 290 -
  370. Debug Message: Current Memory Usage: 888672 KB
  371. Debug Message: Cities in World: 18
  372. Debug Message: Units in World: 614
  373. DebugMessage: AutoSaving - Begin
  374. DebugMessage: AutoSaving - Complete
  375. Debug Message: Caravan placed back on trade route path
  376. Debug Message: Warning: Destroyed Unit Pioneer is about to be deselected.
  377. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_AI_-362669083
  378. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-1059063857
  379. Debug Message: -------------------------
  380. Debug Message: - Ending Turn 291 -
  381. Debug Message: Current Memory Usage: 900340 KB
  382. Debug Message: Cities in World: 18
  383. Debug Message: Units in World: 606
  384. DebugMessage: AutoSaving - Begin
  385. DebugMessage: AutoSaving - Complete
  386. Debug Message: -------------------------
  387. Debug Message: - Ending Turn 292 -
  388. Debug Message: Current Memory Usage: 900428 KB
  389. Debug Message: Cities in World: 18
  390. Debug Message: Units in World: 605
  391. DebugMessage: AutoSaving - Begin
  392. DebugMessage: AutoSaving - Complete
  393. Debug Message: Battle: Ice Mage (ID:1379) is attacking Scout (ID:1409)
  394. Debug Message: Generating portrait: Portrait_Unit_IronGolem_-1111625946
  395. Debug Message: Generating portrait: Portrait_Unit_Horseman_Ironeer_119623536
  396. Debug Message: Generating portrait: Portrait_Unit_Medium_Ironeer_-1139058488
  397. Debug Message: Generating portrait: Portrait_Champion_Bannon_937843566
  398. Debug Message: -------------------------
  399. Debug Message: - Ending Turn 293 -
  400. Debug Message: Current Memory Usage: 904060 KB
  401. Debug Message: Cities in World: 18
  402. Debug Message: Units in World: 607
  403. DebugMessage: AutoSaving - Begin
  404. DebugMessage: AutoSaving - Complete
  405. Debug Message: Unit Uza Terraki the Edar traded from Empire NPC Player to Empire of Yithril.
  406. Debug Message: Generating portrait: Portrait_Unit_Medium_Krax_AI_-362669083
  407. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_Group_-1888792415
  408. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_Party_203523914
  409. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-1059063857
  410. Debug Message: Stamp Quantity: 3
  411. Debug Message: Land Mass Size: 0
  412. Debug Message: Land Mass Min Spawns: 0
  413. Debug Message: Land Mass Max Spawns: 0
  414. Debug Message: Forest Quantity: 0
  415. Debug Message: Mountain Generation Option: 0
  416. Debug Message: Map Random Seed: 0
  417. Debug Message: ---------------------------------------------
  418. Debug Message: ---------------------------------------------
  419. Debug Message: Sectors: 2 x 2
  420. Debug Message: Tiles: 32 x 32
  421. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  422. Debug Message: ---------------------------------------------
  423. Debug Message: ---------------------------------------------
  424. Debug Message: ---------------------------------------------
  425. Debug Message: ---------------------------------------------
  426. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  427. Debug Message: Map Generation Complete
  428. Debug Message: InitMapGfx Started...
  429. Debug Message: InitMapGfx finished.
  430. Debug Message: Creating tactical terrain gfx...
  431. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  432. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  433. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  434. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  435. Debug Message: Tactical Spell cast: NobleLegacy at 10, 20 by Fairgenn (unitID 333).
  436. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Panca Archers (unitID 833).
  437. Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 17 by Archer (unitID 1401).
  438. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 18 by City Archer (unitID 1370).
  439. Debug Message: Tactical Spell cast: BowAttack_Basic at 15, 18 by City Archer (unitID 1369).
  440. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Archer (unitID 1211).
  441. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Panca Archers (unitID 833).
  442. Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 18 by Archer (unitID 1401).
  443. Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 18 by City Archer (unitID 1370).
  444. Debug Message: Tactical Spell cast: BowAttack_Basic at 8, 18 by City Archer (unitID 1369).
  445. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 14 by Archer (unitID 1211).
  446. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 16 by Panca Archers (unitID 833).
  447. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Group_-2061674844
  448. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Ironeer_Party_1502893289
  449. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Ironeer_2015265062
  450. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Party_2090702213
  451. Debug Message: -------------------------
  452. Debug Message: - Ending Turn 294 -
  453. Debug Message: Current Memory Usage: 926544 KB
  454. Debug Message: Cities in World: 18
  455. Debug Message: Units in World: 616
  456. DebugMessage: AutoSaving - Begin
  457. DebugMessage: AutoSaving - Complete
  458. DebugMessage: AI: Has chosen not to train any units.
  459. Debug Message: WARNING: DoUnitAnimation_Greeting: No greeting animations found for unit: Uza Terraki the Edar
  460. Debug Message: Generating portrait: Portrait_Champion_Deras_368906858
  461. Debug Message: Generating portrait: Portrait_Champion_Annia_333771044
  462. Debug Message: Stamp Quantity: 3
  463. Debug Message: Land Mass Size: 0
  464. Debug Message: Land Mass Min Spawns: 0
  465. Debug Message: Land Mass Max Spawns: 0
  466. Debug Message: Forest Quantity: 0
  467. Debug Message: Mountain Generation Option: 0
  468. Debug Message: Map Random Seed: 0
  469. Debug Message: ---------------------------------------------
  470. Debug Message: ---------------------------------------------
  471. Debug Message: Sectors: 2 x 2
  472. Debug Message: Tiles: 32 x 32
  473. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  474. Debug Message: ---------------------------------------------
  475. Debug Message: ---------------------------------------------
  476. Debug Message: ---------------------------------------------
  477. Debug Message: ---------------------------------------------
  478. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  479. Debug Message: Map Generation Complete
  480. Debug Message: InitMapGfx Started...
  481. Debug Message: InitMapGfx finished.
  482. Debug Message: Creating tactical terrain gfx...
  483. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  484. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  485. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  486. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  487. Debug Message: Tactical Spell cast: Slow at 12, 21 by Annia (unitID 319).
  488. Debug Message: Tactical Spell cast: BowAttack_Basic at 21, 10 by Panca Archers (unitID 833).
  489. Debug Message: Tactical Spell cast: Slow at 12, 21 by Emperor Karavox (unitID 3).
  490. Debug Message: Tactical Spell cast: Slow at 12, 21 by Annia (unitID 319).
  491. Debug Message: Tactical Spell cast: BowAttack_Basic at 21, 10 by Archer (unitID 1211).
  492. Debug Message: Tactical Spell cast: SummonEarthElemental_Tactical at 20, 11 by Lord Markin (unitID 0).
  493. Debug Message: Tactical Spell cast: BowAttack_Basic at 21, 10 by Panca Archers (unitID 833).
  494. Debug Message: Tactical Spell cast: Slow at 12, 21 by Annia (unitID 319).
  495. Debug Message: Tactical Spell cast: DoubleStrike at 13, 15 by Emperor Karavox (unitID 3).
  496. Debug Message: Tactical Spell cast: FlameWave at 20, 13 by Deras (unitID 311).
  497. Debug Message: Tactical Spell cast: Haste at 21, 10 by Annia (unitID 319).
  498. Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 22 by Emperor Karavox (unitID 3).
  499. Debug Message: Tactical Spell cast: BowAttack_Basic at 21, 10 by Archer (unitID 1211).
  500. Debug Message: Tactical Spell cast: BowAttack_Basic at 21, 10 by Panca Archers (unitID 833).
  501. Debug Message: Generating portrait: Portrait_Champion_Uza_-1339276659
  502. Debug Message: -------------------------
  503. Debug Message: - Ending Turn 295 -
  504. Debug Message: Current Memory Usage: 946840 KB
  505. Debug Message: Cities in World: 18
  506. Debug Message: Units in World: 605
  507. DebugMessage: AutoSaving - Begin
  508. DebugMessage: AutoSaving - Complete
  509. DebugMessage: AI: Has chosen not to train any units.
  510. Debug Message: Battle: Ice Mage (ID:1379) is attacking Oppressor (ID:1350)
  511. Debug Message: -------------------------
  512. Debug Message: - Ending Turn 296 -
  513. Debug Message: Current Memory Usage: 945636 KB
  514. Debug Message: Cities in World: 18
  515. Debug Message: Units in World: 605
  516. DebugMessage: AutoSaving - Begin
  517. DebugMessage: AutoSaving - Complete
  518. DebugMessage: AI: Has chosen not to train any units.
  519. DebugMessage: AI: Has chosen not to train any units.
  520. Debug Message: Generating portrait: Portrait_Champion_Fairgenn_1332790208
  521. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Krax_Group_-1888792415
  522. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Krax_Party_203523914
  523. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-1059063857
  524. Debug Message: Generating portrait: Portrait_Champion_Deras_368906858
  525. Debug Message: Generating portrait: Portrait_Champion_Annia_333771044
  526. Debug Message: Stamp Quantity: 3
  527. Debug Message: Land Mass Size: 0
  528. Debug Message: Land Mass Min Spawns: 0
  529. Debug Message: Land Mass Max Spawns: 0
  530. Debug Message: Forest Quantity: 0
  531. Debug Message: Mountain Generation Option: 0
  532. Debug Message: Map Random Seed: 0
  533. Debug Message: ---------------------------------------------
  534. Debug Message: ---------------------------------------------
  535. Debug Message: Sectors: 2 x 2
  536. Debug Message: Tiles: 32 x 32
  537. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  538. Debug Message: ---------------------------------------------
  539. Debug Message: ---------------------------------------------
  540. Debug Message: ---------------------------------------------
  541. Debug Message: ---------------------------------------------
  542. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  543. Debug Message: Map Generation Complete
  544. Debug Message: InitMapGfx Started...
  545. Debug Message: InitMapGfx finished.
  546. Debug Message: Creating tactical terrain gfx...
  547. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  548. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  549. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  550. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  551. Debug Message: Tactical Spell cast: Slow at 9, 15 by Annia (unitID 319).
  552. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Panca Archers (unitID 833).
  553. Debug Message: Tactical Spell cast: DoubleStrike at 12, 19 by Emperor Karavox (unitID 3).
  554. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 19 by Archer (unitID 1414).
  555. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 19 by City Archer (unitID 1389).
  556. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 19 by City Archer (unitID 1388).
  557. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Archer (unitID 1211).
  558. Debug Message: Tactical Spell cast: Heal at 12, 19 by Lord Markin (unitID 0).
  559. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Panca Archers (unitID 833).
  560. Debug Message: Tactical Spell cast: TrueStrike at 14, 14 by Emperor Karavox (unitID 3).
  561. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 19 by Archer (unitID 1414).
  562. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 19 by City Archer (unitID 1389).
  563. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 19 by City Archer (unitID 1388).
  564. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 18 by Archer (unitID 1211).
  565. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 18 by Panca Archers (unitID 833).
  566. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 19 by Archer (unitID 1414).
  567. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 11 by Panca Archers (unitID 833).
  568. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Group_-2061674844
  569. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Ironeer_Party_1502893289
  570. DebugMessage: Loaded font Trajan Pro-27Bold
  571. DebugMessage: Loaded font Arial-11Bold
  572. DebugMessage: Loaded font Trajan Pro-26Bold
  573. DebugMessage: Loaded font Trajan Pro-22Bold
  574. DebugMessage: Loaded font Trajan Pro-20Bold
  575. DebugMessage: Loaded font Trajan Pro-18Bold
  576. Debug Message: Generating portrait: Portrait_Unit_Archer_Krax_-954482665
  577. Debug Message: Generating portrait: Portrait_Unit_SpearMaiden_Krax_1859749714
  578. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Ironeer_2015265062
  579. Debug Message: Generating portrait: Portrait_Unit_Defender_Ironeer_-823244400
  580. Debug Message: -------------------------
  581. Debug Message: - Ending Turn 297 -
  582. Debug Message: Current Memory Usage: 996524 KB
  583. Debug Message: Cities in World: 18
  584. Debug Message: Units in World: 615
  585. DebugMessage: AutoSaving - Begin
  586. DebugMessage: AutoSaving - Complete
  587. DebugMessage: AI: Has chosen not to train any units.
  588. DebugMessage: AI: Has chosen not to train any units.
  589. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic Talk_DeclareWar_R_OK.
  590. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic Talk_DeclareWar_R_OK.
  591. Debug Message: WARNING: Flavor Text Manager cannot find any text for the topic Goodbye._R_Goodbye.
  592. Debug Message: ConversationWnd: No response flavortext found for Goodbye./R_Goodbye - using defaults.
  593. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  594. DebugMessage: WARNING: Player - Unit Caravan is marked as destroyed but still in its list.
  595. Debug Message: Stamp Quantity: 3
  596. Debug Message: Land Mass Size: 0
  597. Debug Message: Land Mass Min Spawns: 0
  598. Debug Message: Land Mass Max Spawns: 0
  599. Debug Message: Forest Quantity: 0
  600. Debug Message: Mountain Generation Option: 0
  601. Debug Message: Map Random Seed: 0
  602. Debug Message: ---------------------------------------------
  603. Debug Message: ---------------------------------------------
  604. Debug Message: Sectors: 2 x 2
  605. Debug Message: Tiles: 32 x 32
  606. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  607. Debug Message: ---------------------------------------------
  608. Debug Message: ---------------------------------------------
  609. Debug Message: ---------------------------------------------
  610. Debug Message: ---------------------------------------------
  611. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  612. Debug Message: Map Generation Complete
  613. Debug Message: InitMapGfx Started...
  614. Debug Message: InitMapGfx finished.
  615. Debug Message: Creating tactical terrain gfx...
  616. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  617. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  618. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  619. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  620. Debug Message: Tactical Spell cast: NaturesCall at 10, 15 by Lord Markin (unitID 0).
  621. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 18 by Panca Archers (unitID 833).
  622. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by City Archer (unitID 1375).
  623. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 15 by City Archer (unitID 1374).
  624. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 16 by Archer (unitID 1211).
  625. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 16 by Archer (unitID 1347).
  626. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 16 by Panca Archers (unitID 833).
  627. Debug Message: Tactical Spell cast: BowAttack_Basic at 10, 16 by City Archer (unitID 1375).
  628. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Archer (unitID 1211).
  629. Debug Message: Tactical Spell cast: BowAttack_Basic at 18, 12 by Panca Archers (unitID 833).
  630. Debug Message: Killing Player 3
  631. DebugMessage: WARNING: Player - Unit Emperor Karavox is marked as destroyed but still in its list.
  632. DebugMessage: WARNING: Player - Unit Deras is marked as destroyed but still in its list.
  633. DebugMessage: WARNING: Player - Unit Annia is marked as destroyed but still in its list.
  634. DebugMessage: WARNING: Player - Unit Militia is marked as destroyed but still in its list.
  635. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  636. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  637. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  638. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  639. DebugMessage: WARNING: Player - Unit Pioneer is marked as destroyed but still in its list.
  640. DebugMessage: WARNING: Player - Unit Archer is marked as destroyed but still in its list.
  641. DebugMessage: WARNING: Player - Unit Spear Maiden is marked as destroyed but still in its list.
  642. DebugMessage: WARNING: Player - Unit Soldier is marked as destroyed but still in its list.
  643. DebugMessage: WARNING: Player - Unit Archer is marked as destroyed but still in its list.
  644. DebugMessage: WARNING: Player - Unit Spear Maiden is marked as destroyed but still in its list.
  645. DebugMessage: WARNING: Player - Unit Spear Maiden is marked as destroyed but still in its list.
  646. DebugMessage: WARNING: Player - Unit Skirmisher is marked as destroyed but still in its list.
  647. DebugMessage: WARNING: Player - Unit Archer is marked as destroyed but still in its list.
  648. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  649. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  650. DebugMessage: WARNING: Player - Unit City Militia is marked as destroyed but still in its list.
  651. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list.
  652. DebugMessage: WARNING: Player - Unit City Archer is marked as destroyed but still in its list.
  653. DebugMessage: WARNING: Player - Unit Hunter is marked as destroyed but still in its list.
  654. Debug Message: Spell cast: BlessCity at 63, 54 by Lord Markin (unitID 0).
  655. Debug Message: Spell cast: Inspiration at 63, 54 by Bannon Heighsley (unitID 308).
  656. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Party_2090702213
  657. Debug Message: Spell cast: Inspiration at 72, 54 by Bannon Heighsley (unitID 308).
  658. Debug Message: -------------------------
  659. Debug Message: - Ending Turn 298 -
  660. Debug Message: Current Memory Usage: 997240 KB
  661. Debug Message: Cities in World: 18
  662. Debug Message: Units in World: 617
  663. DebugMessage: AutoSaving - Begin
  664. DebugMessage: AutoSaving - Complete
  665. Debug Message: AI Lord Relias: Now researching Literacy
  666. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  667. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  668. Debug Message: Stamp Quantity: 3
  669. Debug Message: Land Mass Size: 0
  670. Debug Message: Land Mass Min Spawns: 0
  671. Debug Message: Land Mass Max Spawns: 0
  672. Debug Message: Forest Quantity: 0
  673. Debug Message: Mountain Generation Option: 0
  674. Debug Message: Map Random Seed: 0
  675. Debug Message: ---------------------------------------------
  676. Debug Message: ---------------------------------------------
  677. Debug Message: Sectors: 2 x 2
  678. Debug Message: Tiles: 32 x 32
  679. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  680. Debug Message: ---------------------------------------------
  681. Debug Message: ---------------------------------------------
  682. Debug Message: ---------------------------------------------
  683. Debug Message: ---------------------------------------------
  684. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  685. Debug Message: Map Generation Complete
  686. Debug Message: InitMapGfx Started...
  687. Debug Message: InitMapGfx finished.
  688. Debug Message: Creating tactical terrain gfx...
  689. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  690. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  691. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  692. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  693. Debug Message: Tactical Spell cast: Heal at 11, 16 by Lord Markin (unitID 0).
  694. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 16 by Panca Archers (unitID 833).
  695. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 16 by Archer (unitID 1211).
  696. Debug Message: Tactical Spell cast: Heal at 11, 16 by Lord Markin (unitID 0).
  697. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 17 by Panca Archers (unitID 833).
  698. Debug Message: -------------------------
  699. Debug Message: - Ending Turn 299 -
  700. Debug Message: Current Memory Usage: 999716 KB
  701. Debug Message: Cities in World: 18
  702. Debug Message: Units in World: 586
  703. DebugMessage: AutoSaving - Begin
  704. DebugMessage: AutoSaving - Complete
  705. Debug Message: AI Warlord Verga: Now researching Craftsmanship
  706. Debug Message: Battle: Lord Relias (ID:1) is attacking Fire Shrill (ID:210)
  707. Debug Message: Battle: Ice Mage (ID:1379) is attacking Bear Cub (ID:619)
  708. Debug Message: Battle: Darkling Warrior (ID:1470) is attacking Athican Archer (ID:1418)
  709. Debug Message: Generating portrait: Portrait_Unit_Heavy_Ironeer_119043492
  710. Debug Message: Generating portrait: Portrait_Unit_Mage_Ironeer_-457180265
  711. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  712. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  713. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  714. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  715. Debug Message: -------------------------
  716. Debug Message: - Ending Turn 300 -
  717. Debug Message: Current Memory Usage: 1004932 KB
  718. Debug Message: Cities in World: 18
  719. Debug Message: Units in World: 595
  720. DebugMessage: AutoSaving - Begin
  721. DebugMessage: AutoSaving - Complete
  722. Debug Message: Generating portrait: Portrait_Unit_Defender_Ironeer_-823244400
  723. Debug Message: Battle: Ice Mage (ID:1379) is attacking Cave Bear (ID:1082)
  724. Debug Message: Battle: Nochd Nightbringer (ID:310) is attacking Darkling Lurker (ID:1011)
  725. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  726. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  727. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  728. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  729. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  730. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  731. Debug Message: Stamp Quantity: 3
  732. Debug Message: Land Mass Size: 0
  733. Debug Message: Land Mass Min Spawns: 0
  734. Debug Message: Land Mass Max Spawns: 0
  735. Debug Message: Forest Quantity: 0
  736. Debug Message: Mountain Generation Option: 0
  737. Debug Message: Map Random Seed: 0
  738. Debug Message: ---------------------------------------------
  739. Debug Message: ---------------------------------------------
  740. Debug Message: Sectors: 2 x 2
  741. Debug Message: Tiles: 32 x 32
  742. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  743. Debug Message: ---------------------------------------------
  744. Debug Message: ---------------------------------------------
  745. Debug Message: ---------------------------------------------
  746. Debug Message: ---------------------------------------------
  747. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  748. Debug Message: Map Generation Complete
  749. Debug Message: InitMapGfx Started...
  750. Debug Message: InitMapGfx finished.
  751. Debug Message: Creating tactical terrain gfx...
  752. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  753. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  754. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  755. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  756. Debug Message: Tactical Spell cast: NaturesCall at 11, 16 by Lord Markin (unitID 0).
  757. Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 17 by Panca Archers (unitID 833).
  758. Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 18 by Archer (unitID 1211).
  759. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  760. Debug Message: -------------------------
  761. Debug Message: - Ending Turn 301 -
  762. Debug Message: Current Memory Usage: 1011976 KB
  763. Debug Message: Cities in World: 18
  764. Debug Message: Units in World: 584
  765. DebugMessage: AutoSaving - Begin
  766. DebugMessage: AutoSaving - Complete
  767. Debug Message: Battle: Nochd Nightbringer (ID:310) is attacking Ophidian (ID:193)
  768. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  769. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  770. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  771. Debug Message: Generating portrait: Portrait_Unit_Medium_Trog_AI_984723853
  772. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  773. DebugMessage: Loaded font Tahoma-10Bold
  774. Debug Message: -------------------------
  775. Debug Message: - Ending Turn 302 -
  776. Debug Message: Current Memory Usage: 1019268 KB
  777. Debug Message: Cities in World: 18
  778. Debug Message: Units in World: 573
  779. DebugMessage: AutoSaving - Begin
  780. DebugMessage: AutoSaving - Complete
  781. Debug Message: Battle: Ice Mage (ID:1379) is attacking Champion Bibiyana (ID:331)
  782. Debug Message: Generating portrait: Portrait_Unit_Pioneer_Trog_1269633120
  783. Debug Message: Battle: Soldier (ID:1348) is attacking Pioneer (ID:1376)
  784. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  785. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  786. Debug Message: Stamp Quantity: 3
  787. Debug Message: Land Mass Size: 0
  788. Debug Message: Land Mass Min Spawns: 0
  789. Debug Message: Land Mass Max Spawns: 0
  790. Debug Message: Forest Quantity: 0
  791. Debug Message: Mountain Generation Option: 0
  792. Debug Message: Map Random Seed: 0
  793. Debug Message: ---------------------------------------------
  794. Debug Message: ---------------------------------------------
  795. Debug Message: Sectors: 2 x 2
  796. Debug Message: Tiles: 32 x 32
  797. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  798. Debug Message: ---------------------------------------------
  799. Debug Message: ---------------------------------------------
  800. Debug Message: ---------------------------------------------
  801. Debug Message: ---------------------------------------------
  802. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  803. Debug Message: Map Generation Complete
  804. Debug Message: InitMapGfx Started...
  805. Debug Message: InitMapGfx finished.
  806. Debug Message: Creating tactical terrain gfx...
  807. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  808. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  809. Debug Message: CResourceManager::GetEffect found source file for effect: G:\Program Files\Steam\steamapps\common\Elemental Fallen Enchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  810. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  811. Debug Message: Tactical Spell cast: Heal at 10, 18 by Lord Markin (unitID 0).
  812. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 14 by Panca Archers (unitID 833).
  813. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 14 by Archer (unitID 1211).
  814. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 14 by Panca Archers (unitID 833).
  815. Debug Message: Tactical Spell cast: Berserk_Self at 19, 14 by Pioneer (unitID 1398).
  816. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Group_-2061674844
  817. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Ironeer_Party_1502893289
  818. Debug Message: Generating portrait: Portrait_Unit_Medium_Ironeer_-1139058488
  819. Debug Message: Generating portrait: Portrait_Unit_IronGolem_-1111625946
  820. Debug Message: Generating portrait: Portrait_Champion_Bannon_937843566
  821. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  822. Debug Message: Generating portrait: Portrait_Champion_Fairgenn_1332790208
  823. Debug Message: -------------------------
  824. Debug Message: - Ending Turn 303 -
  825. Debug Message: Current Memory Usage: 1032368 KB
  826. Debug Message: Cities in World: 18
  827. Debug Message: Units in World: 572
  828. DebugMessage: AutoSaving - Begin
  829. DebugMessage: AutoSaving - Complete
  830. Debug Message: Generating portrait: Portrait_Unit_Defender_Ironeer_-823244400
  831. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  832. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  833. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  834. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  835. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  836. Debug Message: -------------------------
  837. Debug Message: - Ending Turn 304 -
  838. Debug Message: Current Memory Usage: 1035068 KB
  839. Debug Message: Cities in World: 18
  840. Debug Message: Units in World: 568
  841. DebugMessage: AutoSaving - Begin
  842. DebugMessage: AutoSaving - Complete
  843. Debug Message: AI Warlord Verga: Now researching Arcane Apparel
  844. Debug Message: Generating portrait: Portrait_Unit_CityDefender_Ironeer_Group_-2061674844
  845. Debug Message: Battle: Darkling Lurker (ID:1039) is attacking Caravan (ID:1408)
  846. Debug Message: WARNING: DoUnitAnimation_Death: No death animations found for unit: Caravan Defaulting to regular idle
  847. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  848. Debug Message: WARNING: DoUnitAnimation_Run: no run or walk animations found for unit: Lord Markin No idle animations either
  849. Debug Message: Generating portrait: Portrait_Unit_CityArcher_Ironeer_Party_1502893289
  850. Debug Message: -------------------------
  851. Debug Message: - Ending Turn 305 -
  852. Debug Message: Current Memory Usage: 1036484 KB
  853. Debug Message: Cities in World: 18
  854. Debug Message: Units in World: 573
  855. DebugMessage: AutoSaving - Begin
  856. DebugMessage: AutoSaving - Complete
  857. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  858. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
  859. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 140.
  860. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXBuffer.cpp line: 189.
  861. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  862. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  863. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  864. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  865. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  866. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  867. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  868. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9GFXEffect.cpp line: 264.
  869. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 862.
  870. Debug Message: GFX-THREAD WARNING: Function marked as gfx thread only is being used in a different thread in file: E:\FE-Elemental\Kumquat3D\Source\Renderer\Direct3D9\D3D9Renderer.cpp line: 3570.
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