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  1. 17:33:47: CLR host plugin strings not found, dynamically loading 4 strings
  2. 17:33:47: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 17:33:47: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 17:33:47: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 17:33:47: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 17:33:47: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 17:33:48: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 17:33:48: CLRHost:: Could not find/load browser settings at location C:\Users\lotheq\AppData\Roaming\OBS\pluginData\browser.json
  9. 17:33:48: CLRHost:: Exception: System.IO.FileNotFoundException: Nie można odnaleźć pliku 'C:\Users\lotheq\AppData\Roaming\OBS\pluginData\browser.json'.
  10. 17:33:48: Nazwa pliku: 'C:\Users\lotheq\AppData\Roaming\OBS\pluginData\browser.json'
  11. 17:33:48: w System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  12. 17:33:48: w System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  13. 17:33:48: w System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  14. 17:33:48: w CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
  15. 17:33:49: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  16. 17:34:48: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  17. 17:34:48: -------------------------------
  18. 17:34:48: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  19. 17:34:48: CPU Speed: 4000MHz
  20. 17:34:48: Physical Memory: 4095MB Total, 4095MB Free
  21. 17:34:48: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  22. 17:34:48: monitor 1: pos={0, 0}, size={1920, 1080}
  23. 17:34:48: monitor 2: pos={-1280, 48}, size={1280, 1024}
  24. 17:34:48: Windows Version: 10.0 Build 10586 (revision 0)
  25. 17:34:48: Aero is Enabled
  26. 17:34:48: -------------------------------
  27. 17:34:48: OBS Modules:
  28. 17:34:48: Base Address Module
  29. 17:34:48: 002B0000 OBS.exe
  30. 17:34:48: 6C150000 OBSApi.dll
  31. 17:34:48: 6D000000 CLRHostPlugin.dll
  32. 17:34:48: 6C4E0000 DShowPlugin.dll
  33. 17:34:48: 6B740000 GraphicsCapture.dll
  34. 17:34:48: 6B710000 NoiseGate.dll
  35. 17:34:48: 6E080000 PSVPlugin.dll
  36. 17:34:48: 6CE00000 scenesw.dll
  37. 17:34:48: ------------------------------------------
  38. 17:34:48: Adapter 1
  39. 17:34:48: Video Adapter: NVIDIA GeForce GTX 460
  40. 17:34:48: Video Adapter Dedicated Video Memory: 1027145728
  41. 17:34:48: Video Adapter Shared System Memory: 3267756032
  42. 17:34:48: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  43. 17:34:48: Video Adapter Output 2: pos={-1280, 48}, size={1280, 1024}, attached=true
  44. 17:34:48: ------------------------------------------
  45. 17:34:48: Adapter 2
  46. 17:34:48: Video Adapter: Intel(R) HD Graphics 4600
  47. 17:34:48: Video Adapter Dedicated Video Memory: 117964800
  48. 17:34:48: Video Adapter Shared System Memory: 4176936960
  49. 17:34:48: =====Stream Start: 2016-06-26, 17:34:48===============================================
  50. 17:34:48: Multithreaded optimizations: Off
  51. 17:34:48: Base resolution: 1920x1080
  52. 17:34:48: Output resolution: 1280x720
  53. 17:34:48: ------------------------------------------
  54. 17:34:48: Loading up D3D10 on NVIDIA GeForce GTX 460 (Adapter 1)...
  55. 17:34:48: ------------------------------------------
  56. 17:34:48: Audio Format: 48000 Hz
  57. 17:34:48: ------------------------------------------
  58. 17:34:48: Audio Channels: 2 Ch
  59. 17:34:48: Playback device Default
  60. 17:34:48: ------------------------------------------
  61. 17:34:48: Using desktop audio input: Głośniki (Realtek High Definition Audio)
  62. 17:34:48: Global Audio time adjust: 0
  63. 17:34:48: ------------------------------------------
  64. 17:34:48: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  65. 17:34:48: Mic time offset: 0
  66. 17:34:48: ------------------------------------------
  67. 17:34:48: Audio Encoding: AAC
  68. 17:34:48: bitrate: 128
  69. 17:34:48: Using Window Capture
  70. 17:34:48: Scene buffering time set to 700
  71. 17:34:48: ------------------------------------------
  72. 17:34:48: Video Encoding: x264
  73. 17:34:48: fps: 30
  74. 17:34:48: width: 1280, height: 720
  75. 17:34:48: preset: veryfast
  76. 17:34:48: profile: main
  77. 17:34:48: keyint: 60
  78. 17:34:48: CBR: yes
  79. 17:34:48: CFR: no
  80. 17:34:48: max bitrate: 2500
  81. 17:34:48: buffer size: 2500
  82. 17:34:48: ------------------------------------------
  83. 17:34:54: Total frames encoded: 142, total frames duplicated: 0 (0.00%)
  84. 17:34:54: Total frames rendered: 166, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  85. 17:34:54:
  86. 17:34:54: Profiler time results:
  87. 17:34:54:
  88. 17:34:54: ==============================================================
  89. 17:34:54: video thread frame - [100%] [avg time: 1.296 ms] [children: 66.8%] [unaccounted: 33.2%]
  90. 17:34:54: | scene->Preprocess - [19.8%] [avg time: 0.256 ms]
  91. 17:34:54: | GPU download and conversion - [47.1%] [avg time: 0.61 ms] [children: 53.4%] [unaccounted: -6.33%]
  92. 17:34:54: | | flush - [5.02%] [avg time: 0.065 ms]
  93. 17:34:54: | | CopyResource - [0.154%] [avg time: 0.002 ms]
  94. 17:34:54: | | conversion to 4:2:0 - [48.2%] [avg time: 0.625 ms] [children: 48%] [unaccounted: 0.231%]
  95. 17:34:54: | | | Convert444toNV12 - [48%] [avg time: 0.622 ms]
  96. 17:34:54: encoder thread frame - [100%] [avg time: 1.003 ms] [children: 0.299%] [unaccounted: 99.7%]
  97. 17:34:54: | sending stuff out - [0.299%] [avg time: 0.003 ms]
  98. 17:34:54: ==============================================================
  99. 17:34:54:
  100. 17:34:54:
  101. 17:34:54: Profiler CPU results:
  102. 17:34:54:
  103. 17:34:54: ==============================================================
  104. 17:34:54: video thread frame - [cpu time: avg 1.035 ms, total 171.875 ms] [avg calls per frame: 1]
  105. 17:34:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  106. 17:34:54: | GPU download and conversion - [cpu time: avg 0.47 ms, total 78.125 ms] [avg calls per frame: 1]
  107. 17:34:54: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 17:34:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  109. 17:34:54: | | conversion to 4:2:0 - [cpu time: avg 0.55 ms, total 78.125 ms] [avg calls per frame: 1]
  110. 17:34:54: | | | Convert444toNV12 - [cpu time: avg 0.55 ms, total 78.125 ms] [avg calls per frame: 1]
  111. 17:34:54: encoder thread frame - [cpu time: avg 0.88 ms, total 125 ms] [avg calls per frame: 1]
  112. 17:34:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  113. 17:34:54: ==============================================================
  114. 17:34:54:
  115. 17:34:54: =====Stream End: 2016-06-26, 17:34:54=================================================
  116. 17:35:00: =====Stream Start: 2016-06-26, 17:35:00===============================================
  117. 17:35:00: Multithreaded optimizations: Off
  118. 17:35:00: Base resolution: 1920x1080
  119. 17:35:00: Output resolution: 1280x720
  120. 17:35:00: ------------------------------------------
  121. 17:35:00: Loading up D3D10 on NVIDIA GeForce GTX 460 (Adapter 1)...
  122. 17:35:00: ------------------------------------------
  123. 17:35:00: Audio Format: 48000 Hz
  124. 17:35:00: ------------------------------------------
  125. 17:35:00: Audio Channels: 2 Ch
  126. 17:35:00: Playback device Default
  127. 17:35:00: ------------------------------------------
  128. 17:35:00: Using desktop audio input: Głośniki (Realtek High Definition Audio)
  129. 17:35:00: Global Audio time adjust: 0
  130. 17:35:00: ------------------------------------------
  131. 17:35:00: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  132. 17:35:00: Mic time offset: 0
  133. 17:35:00: ------------------------------------------
  134. 17:35:00: Audio Encoding: AAC
  135. 17:35:00: bitrate: 128
  136. 17:35:00: Using Window Capture
  137. 17:35:00: Scene buffering time set to 700
  138. 17:35:00: ------------------------------------------
  139. 17:35:00: Video Encoding: x264
  140. 17:35:00: fps: 30
  141. 17:35:00: width: 1280, height: 720
  142. 17:35:00: preset: veryfast
  143. 17:35:00: profile: main
  144. 17:35:00: keyint: 60
  145. 17:35:00: CBR: yes
  146. 17:35:00: CFR: no
  147. 17:35:00: max bitrate: 2500
  148. 17:35:00: buffer size: 2500
  149. 17:35:00: ------------------------------------------
  150. 17:35:02: Using RTMP service: Twitch
  151. 17:35:02: Server selection: rtmp://live-ams.twitch.tv/app
  152. 17:35:02: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 1000 mbps)
  153. 17:35:02: Completed handshake with rtmp://live-ams.twitch.tv/app in 470 ms.
  154. 17:35:04: SO_SNDBUF was at 65536
  155. 17:37:07: CUDA loaded successfully
  156. 17:37:07: 1 CUDA capable devices found
  157. 17:37:07: [ GPU #0 - < GeForce GTX 460 > has Compute SM 2.1, NVENC Not Available ]
  158. 17:37:07: No NVENC capable devices found
  159. 17:37:18: x264: bitrate 2500->3500, buffer size 2500->3500
  160. 17:37:18: Settings::Encoding: Changing bitrate from 2500kb/s to 3500kb/s
  161. 17:37:43: RTMPPublisher::SocketLoop: Stalled for 4563 ms to write 331899 bytes (buffer: 0 / 335872), unstable connection?
  162. 17:37:49: RTMPPublisher::SocketLoop: Stalled for 5744 ms to write 334011 bytes (buffer: 0 / 335872), unstable connection?
  163. 17:37:55: RTMPPublisher::SocketLoop: Stalled for 6487 ms to write 332097 bytes (buffer: 0 / 335872), unstable connection?
  164. 17:38:01: RTMPPublisher::SocketLoop: Stalled for 5789 ms to write 333995 bytes (buffer: 0 / 335872), unstable connection?
  165. 17:38:06: RTMPPublisher::SocketLoop: Stalled for 5151 ms to write 335858 bytes (buffer: 0 / 335872), unstable connection?
  166. 17:38:12: RTMPPublisher::SocketLoop: Stalled for 5836 ms to write 335648 bytes (buffer: 0 / 335872), unstable connection?
  167. 17:38:19: RTMPPublisher::SocketLoop: Stalled for 6415 ms to write 334583 bytes (buffer: 0 / 335872), unstable connection?
  168. 17:38:24: RTMPPublisher::SocketLoop: Stalled for 5666 ms to write 335702 bytes (buffer: 0 / 335872), unstable connection?
  169. 17:38:30: RTMPPublisher::SocketLoop: Stalled for 6146 ms to write 335387 bytes (buffer: 0 / 335872), unstable connection?
  170. 17:38:36: RTMPPublisher::SocketLoop: Stalled for 5196 ms to write 333557 bytes (buffer: 0 / 335872), unstable connection?
  171. 17:38:41: RTMPPublisher::SocketLoop: Stalled for 5378 ms to write 334045 bytes (buffer: 0 / 335872), unstable connection?
  172. 17:38:47: RTMPPublisher::SocketLoop: Stalled for 5727 ms to write 335608 bytes (buffer: 0 / 335872), unstable connection?
  173. 17:38:53: RTMPPublisher::SocketLoop: Stalled for 5836 ms to write 335775 bytes (buffer: 0 / 335872), unstable connection?
  174. 17:38:55: Total frames encoded: 7037, total frames duplicated: 0 (0.00%)
  175. 17:38:55: Total frames rendered: 7062, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  176. 17:38:55:
  177. 17:38:55: Profiler time results:
  178. 17:38:55:
  179. 17:38:55: ==============================================================
  180. 17:38:55: video thread frame - [100%] [avg time: 1.462 ms] [children: 75.2%] [unaccounted: 24.8%]
  181. 17:38:55: | scene->Preprocess - [30.3%] [avg time: 0.443 ms]
  182. 17:38:55: | GPU download and conversion - [44.9%] [avg time: 0.657 ms] [children: 44.6%] [unaccounted: 0.342%]
  183. 17:38:55: | | flush - [4.24%] [avg time: 0.062 ms]
  184. 17:38:55: | | CopyResource - [0.137%] [avg time: 0.002 ms]
  185. 17:38:55: | | conversion to 4:2:0 - [40.2%] [avg time: 0.588 ms] [children: 39.9%] [unaccounted: 0.274%]
  186. 17:38:55: | | | Convert444toNV12 - [39.9%] [avg time: 0.584 ms]
  187. 17:38:55: encoder thread frame - [100%] [avg time: 0.913 ms] [children: 7.01%] [unaccounted: 93%]
  188. 17:38:55: | sending stuff out - [7.01%] [avg time: 0.064 ms]
  189. 17:38:55: ==============================================================
  190. 17:38:55:
  191. 17:38:55:
  192. 17:38:55: Profiler CPU results:
  193. 17:38:55:
  194. 17:38:55: ==============================================================
  195. 17:38:55: video thread frame - [cpu time: avg 0.887 ms, total 6265.63 ms] [avg calls per frame: 1]
  196. 17:38:55: | scene->Preprocess - [cpu time: avg 0.011 ms, total 78.125 ms] [avg calls per frame: 1]
  197. 17:38:55: | GPU download and conversion - [cpu time: avg 0.442 ms, total 3125 ms] [avg calls per frame: 1]
  198. 17:38:55: | | flush - [cpu time: avg 0.024 ms, total 171.875 ms] [avg calls per frame: 1]
  199. 17:38:55: | | CopyResource - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  200. 17:38:55: | | conversion to 4:2:0 - [cpu time: avg 0.41 ms, total 2890.63 ms] [avg calls per frame: 1]
  201. 17:38:55: | | | Convert444toNV12 - [cpu time: avg 0.408 ms, total 2875 ms] [avg calls per frame: 1]
  202. 17:38:55: encoder thread frame - [cpu time: avg 0.734 ms, total 5171.88 ms] [avg calls per frame: 1]
  203. 17:38:55: | sending stuff out - [cpu time: avg 0.035 ms, total 250 ms] [avg calls per frame: 1]
  204. 17:38:55: ==============================================================
  205. 17:38:55:
  206. 17:38:55: =====Stream End: 2016-06-26, 17:38:55=================================================
  207. 17:38:55: ~RTMPPublisher: Packet flush completed in 132 ms
  208. 17:38:58: RTMPPublisher::SocketLoop: Stalled for 5777 ms to write 335510 bytes (buffer: 0 / 335872), unstable connection?
  209. 17:39:04: RTMPPublisher::SocketLoop: Stalled for 5340 ms to write 335053 bytes (buffer: 0 / 335872), unstable connection?
  210. 17:39:10: RTMPPublisher::SocketLoop: Stalled for 5943 ms to write 335751 bytes (buffer: 0 / 335872), unstable connection?
  211. 17:39:15: RTMPPublisher::SocketLoop: Stalled for 5807 ms to write 333329 bytes (buffer: 0 / 335872), unstable connection?
  212. 17:39:22: RTMPPublisher::SocketLoop: Stalled for 6182 ms to write 335360 bytes (buffer: 0 / 335872), unstable connection?
  213. 17:39:27: RTMPPublisher::SocketLoop: Stalled for 5486 ms to write 334024 bytes (buffer: 0 / 335872), unstable connection?
  214. 17:39:33: RTMPPublisher::SocketLoop: Stalled for 5453 ms to write 335822 bytes (buffer: 0 / 335872), unstable connection?
  215. 17:39:38: RTMPPublisher::SocketLoop: Stalled for 5235 ms to write 335252 bytes (buffer: 0 / 335872), unstable connection?
  216. 17:39:43: RTMPPublisher::SocketLoop: Stalled for 4845 ms to write 332761 bytes (buffer: 0 / 335872), unstable connection?
  217. 17:39:45: ~RTMPPublisher: Network appears stalled with 334437 / 335872 buffered, dropping connection!
  218. 17:39:45: RTMPPublisher::SocketLoop: Got hSendBacklogEvent but WSAIoctl() returned 10038
  219. 17:39:45: ~RTMPPublisher: Send thread terminated in 50000 ms
  220. 17:39:45: RTMPPublisher::SocketLoop: Graceful loop exit
  221. 17:39:45: ~RTMPPublisher: Socket thread terminated in 1 ms
  222. 17:39:45: Average send payload: 7743 bytes, average send interval: 35 ms
  223. 17:39:45: Number of times waited to send: 27, Waited for a total of 85736 bytes
  224. 17:39:45: Number of b-frames dropped: 223 (3.2%), Number of p-frames dropped: 1738 (25%), Total 1961 (28%)
  225. 17:39:45: Number of bytes sent: 60506230
  226. 17:40:17: CLR host plugin instance deleted; removing dynamically loaded localization strings
  227. 17:40:17: Terminating 0x1b8c
  228. 17:40:17: Terminating 0x2238
  229. 17:40:17: Terminating 0x1a20
  230.  
  231.  
  232. Last game capture log:
  233. 2016-06-26, 00:19:33: we're booting up:
  234. 00:19:33: CaptureThread: attached to process League of Legends.exe
  235. 00:19:33: D3D9 Present
  236. 00:19:33: DXGI Present
  237. 00:19:33: GL Present
  238. 00:19:33: DirectDraw capture: Windows 8 not supported yet
  239. 00:19:33: (half life scientist) everything.. seems to be in order
  240. 00:19:38: D3D9EndScene called
  241. 00:19:38: D3DPRESENT_PARAMETERS {
  242. 00:19:38: BackBufferWidth: 1920
  243. 00:19:38: BackBufferHeight: 1080
  244. 00:19:38: BackBufferFormat: D3DFMT_X8R8G8B8
  245. 00:19:38: BackBufferCount: 1
  246. 00:19:38: MultiSampleType: D3DMULTISAMPLE_NONE
  247. 00:19:38: MultiSampleQuality: 0
  248. 00:19:38: SwapEffect: D3DSWAPEFFECT_DISCARD
  249. 00:19:38: hDeviceWindow: 196998
  250. 00:19:38: Windowed: true
  251. 00:19:38: EnableAutoDepthStencil: false
  252. 00:19:38: AutoDepthStencilFormat: D3DFMT_D24S8
  253. 00:19:38: Flags: None
  254. 00:19:38: FullScreen_RefreshRateInHz: 0
  255. 00:19:38: PresentationInterval: 2147483648
  256. 00:19:38: };
  257. 00:19:38: successfully set up d3d9 hooks
  258. 00:19:38: D3D9Present called
  259. 00:19:38: DoD3D9GPUHook: success
  260. 00:19:53: D3DSURFACE_DESC {
  261. 00:19:53: Format: D3DFMT_X8R8G8B8
  262. 00:19:53: Type: D3DRTYPE_SURFACE
  263. 00:19:53: Usage: D3DUSAGE_RENDERTARGET
  264. 00:19:53: Pool: D3DPOOL_DEFAULT
  265. 00:19:53: MultiSampleType: D3DMULTISAMPLE_NONE
  266. 00:19:53: MultiSampleQuality: 0
  267. 00:19:53: Width: 1920
  268. 00:19:53: Height: 1080
  269. 00:19:53: };
  270. 00:19:53: successfully capturing d3d9 frames via GPU
  271. 00:30:54: ---------------------- Cleared D3D9 Capture ----------------------
  272. 00:30:54: received restart event, capturing
  273. 00:30:54: DoD3D9GPUHook: success
  274. 00:30:54: D3D9EndScene called
  275. 00:30:54: D3D9Present called
  276. 00:30:57: DirectDraw capture: Windows 8 not supported yet
  277. 00:31:40: ---------------------- Cleared D3D9 Capture ----------------------
  278. 00:31:40: D3D9EndScene called
  279. 00:31:40: D3D9Present called
  280. 00:31:41: DirectDraw capture: Windows 8 not supported yet
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