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7dtd native linux log

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Jul 25th, 2015
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  1. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  2. Setting breakpad minidump AppID = 251570
  3. ver_Data/Mono'
  4. Mono config path = '/home/sdtd/engine/7DaysToDieServer_Data/Mono/etc'
  5. Forcing GfxDevice: 4
  6. NullGfxDevice:
  7. Version: NULL 1.0 [1.0]
  8. Renderer: Null Device
  9. Vendor: Unity Technologies
  10. Initialize engine version: 5.1.1p3 (369fd983d9e1)
  11. AudioManager: Using Unknown: NoSound Driver
  12. Begin MonoManager ReloadAssembly
  13. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.dll (this message is harmless)
  14. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.dll into Unity Child Domain
  15. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  16. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  17. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  18. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  19. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  20. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  21. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  22. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  23. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  24. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  25. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  26. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  27. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
  28. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
  29. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll (this message is harmless)
  30. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/AmplifyMotion.dll into Unity Child Domain
  31. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  32. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  33. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll (this message is harmless)
  34. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/libnoise.dll into Unity Child Domain
  35. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll (this message is harmless)
  36. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LogLibrary.dll into Unity Child Domain
  37. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll (this message is harmless)
  38. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/ProfileAttribute.dll into Unity Child Domain
  39. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll (this message is harmless)
  40. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/NSpeex.dll into Unity Child Domain
  41. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
  42. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
  43. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
  44. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
  45. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll (this message is harmless)
  46. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Drawing.dll into Unity Child Domain
  47. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll (this message is harmless)
  48. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Windows.Forms.dll into Unity Child Domain
  49. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll (this message is harmless)
  50. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/LitJson.dll into Unity Child Domain
  51. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UMA.dll (this message is harmless)
  52. Loading /home/sdtd/engine/7DaysToDieServer_Data/Managed/UMA.dll into Unity Child Domain
  53. - Completed reload, in 0.075 seconds
  54. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Core.dll (this message is harmless)
  55. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.dll (this message is harmless)
  56. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Xml.dll (this message is harmless)
  57. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  58. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Boo.Lang.dll (this message is harmless)
  59. Shader 'Legacy Shaders/Reflective/Bumped Diffuse': fallback shader 'Legacy Shaders/Reflective/VertexLit' not found
  60. 2015-07-25T23:25:30 0.022 INF Awake
  61. 2015-07-25T23:25:30 0.053 INF Version: Alpha 12.4 (b12) Compatibility Version: Alpha 12.4, Build: Linux 32 Bit
  62. 2015-07-25T23:25:30 0.053 INF System information:
  63. 2015-07-25T23:25:30 0.098 INF OS: Linux 3.2 Debian 7.2 64bit
  64. 2015-07-25T23:25:30 0.099 INF CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (cores: 4)
  65. 2015-07-25T23:25:30 0.099 INF RAM: 15964 MB
  66. 2015-07-25T23:25:30 0.099 INF GPU: Null Device (128 MB)
  67. 2015-07-25T23:25:30 0.102 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  68. 2015-07-25T23:25:30 0.108 INF Last played version: Alpha 12.4
  69. 2015-07-25T23:25:30 0.108 INF Local UTC offset: 0 hours
  70. 2015-07-25T23:25:30 0.110 INF Command line arguments: /home/sdtd/engine/7DaysToDieServer.x86 -logfile /home/sdtd/instances/Autarchous/logs/2015-07-25_23-25-28_output_log.txt -configfile=/home/sdtd/instances/Autarchous/config.xml
  71. 2015-07-25T23:25:30 0.115 INF Parsing server configfile: /home/sdtd/instances/Autarchous/config.xml
  72. 2015-07-25T23:25:30 0.155 INF Parsing server configfile successfully completed
  73. 2015-07-25T23:25:30 0.156 INF Starting dedicated server level=Navezgane game name=Autarchous
  74. 2015-07-25T23:25:30 0.156 INF Maximum allowed players: 10
  75. 2015-07-25T23:25:30 0.156 INF Game mode: GameModeSurvivalMP
  76. 2015-07-25T23:25:30 0.156 INF Dedicated server only build
  77. 2015-07-25T23:25:31 1.354 INF [MODS] Start loading
  78. 2015-07-25T23:25:31 1.356 INF [MODS] Trying to load from Allocs_CommandExtensions
  79. Non platform assembly: /home/sdtd/engine/Mods/Allocs_CommandExtensions/AllocsCommands.dll (this message is harmless)
  80. 2015-07-25T23:25:31 1.382 INF [MODS] Loaded Mod: Allocs command extensions (4)
  81. 2015-07-25T23:25:31 1.382 INF [MODS] Trying to load from Allocs_CommonFunc
  82. Non platform assembly: /home/sdtd/engine/Mods/Allocs_CommonFunc/7dtd-server-fixes.dll (this message is harmless)
  83. 2015-07-25T23:25:31 1.385 INF [MODS] Found ModAPI, creating instance
  84. 2015-07-25T23:25:31 1.385 INF [MODS] Loaded Mod: Allocs server fixes (4)
  85. 2015-07-25T23:25:31 1.385 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  86. Non platform assembly: /home/sdtd/engine/Mods/Allocs_WebAndMapRendering/MapRendering.dll (this message is harmless)
  87. 2015-07-25T23:25:31 1.386 INF [MODS] Found ModAPI, creating instance
  88. 2015-07-25T23:25:31 1.386 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (4)
  89. 2015-07-25T23:25:31 1.386 INF [MODS] Loading done
  90. 2015-07-25T23:25:32 1.528 INF Loading permissions file at '/home/sdtd/instances/Autarchous/admins.xml'
  91. 2015-07-25T23:25:32 1.555 INF Loading permissions file done.
  92. WARNING: Shader Unsupported: 'CustomStandardAlpha' - All passes removed
  93. WARNING: Shader Unsupported: 'Hidden/SSAO' - Setting to default shader.
  94. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  95. HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
  96.  
  97. (Filename: Line: 2721)
  98.  
  99. HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
  100.  
  101. (Filename: Line: 2721)
  102.  
  103. HDR Render Texture not supported, disabling HDR on reflection probe.
  104.  
  105. (Filename: Line: 242)
  106.  
  107. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  108. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  109. WARNING: Shader Unsupported: 'GoggleEyed' - Setting to default shader.
  110. 2015-07-25T23:25:38 7.666 INF WorldStaticData.Init() needed 3.648s
  111. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/System.Configuration.dll (this message is harmless)
  112. 2015-07-25T23:25:38 7.746 INF Started Telnet on 61121
  113. SocketException: Address already in use
  114. at System.Net.Sockets.Socket.Bind (System.Net.EndPoint local_end) [0x00000] in <filename unknown>:0
  115. at System.Net.EndPointListener..ctor (System.Net.IPAddress addr, Int32 port, Boolean secure) [0x00000] in <filename unknown>:0
  116. at System.Net.EndPointManager.GetEPListener (System.Net.IPAddress addr, Int32 port, System.Net.HttpListener listener, Boolean secure) [0x00000] in <filename unknown>:0
  117. at System.Net.EndPointManager.AddPrefixInternal (System.String p, System.Net.HttpListener listener) [0x00000] in <filename unknown>:0
  118. at System.Net.EndPointManager.AddListener (System.Net.HttpListener listener) [0x00000] in <filename unknown>:0
  119.  
  120. (Filename: Line: -1)
  121.  
  122. 2015-07-25T23:25:38 8.369 INF Atlas load took 602 ms
  123. 2015-07-25T23:25:39 8.455 INF NET: Starting server protocols
  124. 2015-07-25T23:25:39 8.490 INF NET: Unity NW server started
  125. 2015-07-25T23:25:39 8.491 INF [Steamworks.NET] NET: Server started
  126. 2015-07-25T23:25:39 8.492 INF StartGame
  127. 2015-07-25T23:25:39 8.660 INF Persistent GamePrefs saved
  128. GamePref.AdminFileName = admins.xml
  129. GamePref.AirDropFrequency = 72
  130. GamePref.AutopilotMode = 0
  131. GamePref.BlockDurabilityModifier = 75
  132. GamePref.BuildCreate = False
  133. GamePref.ConnectToServerIP = 127.0.0.1
  134. GamePref.ConnectToServerPort = 26900
  135. GamePref.ControlPanelEnabled = True
  136. GamePref.ControlPanelPort = 12321
  137. GamePref.CraftTimer = 2
  138. GamePref.CreateLevelDim = 8
  139. GamePref.CreateLevelName = My Level
  140. GamePref.CreativeMenuEnabled = False
  141. GamePref.DayCount = 3
  142. GamePref.DayLightLength = 18
  143. GamePref.DayNightLength = 50
  144. GamePref.DebugMenuEnabled = False
  145. GamePref.DebugMenuShowTasks = False
  146. GamePref.DebugStopEnemiesMoving = False
  147. GamePref.DropOnDeath = 2
  148. GamePref.DropOnQuit = 0
  149. GamePref.DynamicSpawner =
  150. GamePref.EACEnabled = True
  151. GamePref.EnemyDifficulty = 0
  152. GamePref.EnemySenseMemory = 60
  153. GamePref.EnemySpawnMode = 3
  154. GamePref.FavoriteServersList =
  155. GamePref.FragLimit = 20
  156. GamePref.FriendlyFire = True
  157. GamePref.GameDifficulty = 2
  158. GamePref.GameMode = GameModeSurvivalMP
  159. GamePref.GameName = Autarchous
  160. GamePref.GameVersion = Alpha 12.4
  161. GamePref.GameWorld = Navezgane
  162. GamePref.JoiningOptions = True
  163. GamePref.LandClaimDeadZone = 30
  164. GamePref.LandClaimDecayMode = 0
  165. GamePref.LandClaimExpiryTime = 3
  166. GamePref.LandClaimOfflineDurabilityModifier = 4
  167. GamePref.LandClaimOnlineDurabilityModifier = 4
  168. GamePref.LandClaimSize = 7
  169. GamePref.LastGameResetRevision = 0
  170. GamePref.LootAbundance = 125
  171. GamePref.LootRespawnDays = 7
  172. GamePref.LootTimer = 2
  173. GamePref.MatchLength = 10
  174. GamePref.MaxSpawnedAnimals = 50
  175. GamePref.MaxSpawnedZombies = 60
  176. GamePref.NoGraphicsMode = True
  177. GamePref.OptionsAA = 0
  178. GamePref.OptionsAllowController = False
  179. GamePref.OptionsAmbientVolumeLevel = 0.5
  180. GamePref.OptionsBloom = False
  181. GamePref.OptionsDeferredLighting = True
  182. GamePref.OptionsDOF = False
  183. GamePref.OptionsDynamicContrast = False
  184. GamePref.OptionsFieldOfView = 60
  185. GamePref.OptionsGrassDistance = 1
  186. GamePref.OptionsHudOpacity = 1
  187. GamePref.OptionsHudSize = 2
  188. GamePref.OptionsImageEffects = False
  189. GamePref.OptionsInvertMouse = False
  190. GamePref.OptionsLODDistance = 0.5
  191. GamePref.OptionsMicVolumeLevel = 0.75
  192. GamePref.OptionsMotionBlur = 0
  193. GamePref.OptionsMouseSensitivity = 3
  194. GamePref.OptionsMusicVolumeLevel = 0.2
  195. GamePref.OptionsObjectBlur = False
  196. GamePref.OptionsOverallAudioVolumeLevel = 1
  197. GamePref.OptionsPlayerModel = playerMale
  198. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  199. GamePref.OptionsReflectedShadows = False
  200. GamePref.OptionsReflectionQuality = 0
  201. GamePref.OptionsResolution = 0
  202. GamePref.OptionsShadowDistance = 0
  203. GamePref.OptionsShowCompass = True
  204. GamePref.OptionsShowCrosshair = True
  205. GamePref.OptionsSSAO = False
  206. GamePref.OptionsSunShafts = False
  207. GamePref.OptionsTextureQuality = 2
  208. GamePref.OptionsTonemapping = False
  209. GamePref.OptionsTreeQuality = 1
  210. GamePref.OptionsViewDistance = 8
  211. GamePref.OptionsVoiceChatEnabled = True
  212. GamePref.OptionsVoiceVolumeLevel = 0.75
  213. GamePref.OptionsVsync = 1
  214. GamePref.OptionsWaterQuality = 0
  215. GamePref.PersistentPlayerProfiles = True
  216. GamePref.PlayerAutologin = False
  217. GamePref.PlayerId =
  218. GamePref.PlayerName = Player
  219. GamePref.PlayerSafeZoneHours = 5
  220. GamePref.PlayerSafeZoneLevel = 5
  221. GamePref.PlayerToken =
  222. GamePref.RebuildMap = False
  223. GamePref.SaveGameFolder = /home/sdtd/instances/Autarchous
  224. GamePref.SelectionContextMode = 0
  225. GamePref.SelectionOperationMode = 0
  226. GamePref.ServerDescription = Mouse Fresh Massacre
  227. GamePref.ServerIP =
  228. GamePref.ServerIsPublic = False
  229. GamePref.ServerMaxPlayerCount = 10
  230. GamePref.ServerName = Autarchous
  231. GamePref.ServerPort = 26901
  232. GamePref.ServerWebsiteURL = none
  233. GamePref.ShowFriendPlayerOnMap = True
  234. GamePref.TelnetEnabled = True
  235. GamePref.TelnetPort = 61121
  236. GamePref.ZombiePlayers = True
  237. GamePref.ZombiesRun = 0
  238. GameStat.AirDropFrequency = 0
  239. GameStat.AnimalCount = 0
  240. GameStat.BlockDurabilityModifier = 1
  241. GameStat.CraftTimer = 1
  242. GameStat.CurrentRoundIx = 0
  243. GameStat.DayLightLength = 16
  244. GameStat.DayLimitActive = False
  245. GameStat.DayLimitThisRound = 0
  246. GameStat.Difficulty = 2
  247. GameStat.DropOnDeath = 1
  248. GameStat.DropOnQuit = 0
  249. GameStat.EnemyCount = 0
  250. GameStat.EnemyDifficulty = Normal
  251. GameStat.EnemySenseMemory = 60
  252. GameStat.EnemySpawnMode = 3
  253. GameStat.FragLimitActive = False
  254. GameStat.FragLimitThisRound = 0
  255. GameStat.GameDifficulty = 2
  256. GameStat.GameModeId = 0
  257. GameStat.GameState = 0
  258. GameStat.GlobalMessageToShow =
  259. GameStat.IsCreativeMenuEnabled = False
  260. GameStat.IsFlyingEnabled = False
  261. GameStat.IsFriendlyFire = True
  262. GameStat.IsPlayerCollisionEnabled = True
  263. GameStat.IsPlayerDamageEnabled = True
  264. GameStat.IsResetMapOnRestart = False
  265. GameStat.IsSaveSupplyCrates = True
  266. GameStat.IsSpawnEnemies = True
  267. GameStat.IsSpawnNearOtherPlayer = False
  268. GameStat.IsTeleportEnabled = False
  269. GameStat.IsVersionCheckDone = False
  270. GameStat.LandClaimDeadZone = 30
  271. GameStat.LandClaimDecayMode = 0
  272. GameStat.LandClaimExpiryTime = 3
  273. GameStat.LandClaimOfflineDurabilityModifier = 32
  274. GameStat.LandClaimOnlineDurabilityModifier = 32
  275. GameStat.LandClaimSize = 7
  276. GameStat.LoadScene =
  277. GameStat.LootTimer = 1
  278. GameStat.ScoreDiedMultiplier = -5
  279. GameStat.ScorePlayerKillMultiplier = 1
  280. GameStat.ScoreZombieKillMultiplier = 1
  281. GameStat.ShowAllPlayersOnMap = False
  282. GameStat.ShowFriendPlayerOnMap = True
  283. GameStat.ShowSpawnWindow = False
  284. GameStat.ShowWindow =
  285. GameStat.ShowZombieCounter = False
  286. GameStat.TimeLimitActive = False
  287. GameStat.TimeLimitThisRound = 0
  288. GameStat.TimeOfDayIncPerSec = 20
  289. GameStat.ZombieHordeMeter = False
  290. 2015-07-25T23:25:39 8.670 INF StartAsServer
  291. 2015-07-25T23:25:39 8.674 INF createWorld: Navezgane, Autarchous, GameModeSurvivalMP
  292. 2015-07-25T23:25:39 8.708 INF Started thread thread_Regenerating
  293. 2015-07-25T23:25:39 8.708 INF Started thread HF
  294. 2015-07-25T23:25:39 8.711 INF World.Load: Navezgane
  295. 2015-07-25T23:25:39 8.746 INF Started thread thread_Pathfinder
  296. 2015-07-25T23:25:40 9.447 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  297. 2015-07-25T23:25:40 9.453 INF Started thread thread_GenerateChunks
  298. 2015-07-25T23:25:40 10.108 INF POI image size w= 3072, h = 3072
  299. 2015-07-25T23:25:40 10.383 INF Biomes image size w= 1536, h = 1536
  300. 2015-07-25T23:25:41 10.568 INF Biomes image size w= 1536, h = 1536
  301. 2015-07-25T23:25:41 10.754 INF Biomes image size w= 1536, h = 1536
  302. 2015-07-25T23:25:41 10.801 INF createWorld() done
  303. 2015-07-25T23:25:41 10.802 INF Loading players.xml
  304. 2015-07-25T23:25:41 10.807 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
  305. 2015-07-25T23:25:41 10.807 INF Setting for 'CraftTimer' does not match the default (server will go to the modded category): current = 2, default = 1
  306. 2015-07-25T23:25:41 10.807 INF Setting for 'LootTimer' does not match the default (server will go to the modded category): current = 2, default = 1
  307. 2015-07-25T23:25:41 10.807 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 75, default = 100
  308. 2015-07-25T23:25:41 10.807 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  309. 2015-07-25T23:25:41 10.807 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 125, default = 100
  310. 2015-07-25T23:25:41 10.823 INF [EAC] Starting EAC server
  311. 2015-07-25T23:25:41 10.827 INF [EAC] Log: Logging callback registered. Proc: 0xe66f64e0 LogLevel: Debug
  312. 2015-07-25T23:25:41 10.827 INF [EAC] Log: Initialize() :: GameID: 17 RegisterTimeout: 20
  313. 2015-07-25T23:25:41 10.827 INF StartGame done
  314. 2015-07-25T23:25:41 10.879 INF ************************Weather Packages Created FROM BIOMES :D ************************
  315. 2015-07-25T23:25:41 10.885 INF ************************ SKY INITIALIZED ************************
  316. 2015-07-25T23:25:41 10.917 INF Load key config check
  317. 2015-07-25T23:25:41 10.917 INF Reset key config
  318. 2015-07-25T23:25:41 10.918 INF Save key config
  319. Platform assembly: /home/sdtd/engine/7DaysToDieServer_Data/Managed/Mono.Security.dll (this message is harmless)
  320. Setting up 1 worker threads for Enlighten.
  321. Thread -> id: d4e96b40 -> priority: 1
  322. 2015-07-25T23:25:41 11.140 INF [Steamworks.NET] GameServer.Init successful
  323. 2015-07-25T23:25:42 12.080 INF [Steamworks.NET] GameServer.LogOn successful
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