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  1. #include <amxmodx>
  2. #include <fakemeta>
  3. #include <hamsandwich>
  4. #include <zombieplague>
  5. #include <zmvip>
  6.  
  7. new const ClassnameJetPack[] = "n4d_jetpack"
  8. new const ClassnameRocket[] = "n4d_bazooka"
  9. new const ModelVJetPack[] = "models/premium_zombie/v_jetpack_T.mdl"
  10. new const ModelPJetPack[] = "models/premium_zombie/p_jetpack_T.mdl"
  11. new const ModelWJetPack[] = "models/premium_zombie/w_jetpack_T.mdl"
  12. new const ModelRocket[] = "models/premium_zombie/s_spjet.mdl"
  13. new const SoundPickup[] = "items/gunpickup2.wav"
  14. new const SoundShoot[] = "premium_zombie/at4-1.wav"
  15. new const SoundTravel[] = "premium_zombie/bfuu.wav"
  16. new const SoundFly[] = "premium_zombie/fly.wav"
  17. new const SoundBlow[] = "premium_zombie/blow.wav"
  18.  
  19. new bool:bHasJetPack[33]
  20. new Float:fJetpackFuel[33]
  21. new Float:fLastShoot[33]
  22. new SprExp, SprTrail, iAllocInfoTarget, iMaxClients, MsgSayText
  23. new CvarMaxFuel, CvarRadius, CvarDamage, CvarSpeed, CvarCooldown, CvarRegen, CvarRocketSpeed
  24. new Float:CMaxFuel, Float:CRadius, Float:CDamage, CSpeed, Float:CCooldown, Float:CRegen, CRocketSpeed
  25. #define IsPlayer(%0) (1<=%0<=iMaxClients)
  26. #define ZP_TEAM_HUMAN (1<<1)
  27. #define ZP_PLUGIN_HANDLED 97
  28. #define PevEntType pev_flSwimTime
  29. #define EntTypeJetPack 3904
  30. #define EntTypeRocket 9340
  31.  
  32. // Uncomment this to draw ring effect
  33. #define DrawRing
  34.  
  35. // Uncomment this to draw flame effect
  36. // #define DrawFlame
  37.  
  38. new ItemJetPack
  39.  
  40. #if defined DrawRing
  41. new SprRing
  42. #endif
  43.  
  44. #if defined DrawFlame
  45. new SprFlame
  46. #endif
  47.  
  48. public plugin_precache()
  49. {
  50. precache_sound(SoundPickup)
  51. precache_sound(SoundShoot)
  52. precache_sound(SoundTravel)
  53. precache_sound(SoundFly)
  54. precache_sound(SoundBlow)
  55.  
  56. SprExp = precache_model("sprites/premium_zombie/jp_unicorn_exp.spr")
  57. SprTrail = precache_model("sprites/premium_zombie/thanatos_smoke.spr")
  58.  
  59. #if defined DrawFlame
  60. SprFlame = precache_model("sprites/xfireball3.spr")
  61. #endif
  62.  
  63. #if defined DrawRing
  64. SprRing = precache_model("sprites/shockwave.spr")
  65. #endif
  66.  
  67. precache_model(ModelVJetPack)
  68. precache_model(ModelPJetPack)
  69. precache_model(ModelWJetPack)
  70. precache_model(ModelRocket)
  71. }
  72.  
  73. public plugin_init()
  74. {
  75. register_plugin("New Jetpack", "0.0.2", "Bad_Bud,ZmOutStanding,Connor,wbyokomo")
  76.  
  77. register_event("HLTV", "OnNewRound", "a", "1=0", "2=0")
  78. register_logevent("OnRoundEnd", 2, "1=Round_End")
  79.  
  80. RegisterHam(Ham_Killed, "player", "OnPlayerKilled")
  81. RegisterHam(Ham_Player_Jump, "player", "OnPlayerJump")
  82. RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_knife", "OnKnifeSecAtkPost", 1)
  83. RegisterHam(Ham_Item_Deploy, "weapon_knife", "OnKnifeDeployPost", 1)
  84.  
  85. register_forward(FM_PlayerPreThink, "OnPlayerPreThink")
  86. register_forward(FM_Touch, "OnTouch")
  87.  
  88. CvarMaxFuel = register_cvar("jp_maxfuel", "250.0")
  89. CvarRadius = register_cvar("jp_radius", "450.0")
  90. CvarDamage = register_cvar("jp_damage", "1800.0")
  91. CvarSpeed = register_cvar("jp_speed", "550")
  92. CvarCooldown = register_cvar("jp_cooldown", "12.0")
  93. CvarRegen = register_cvar("jp_regen", "0.5")
  94. CvarRocketSpeed = register_cvar("jp_rocket_speed", "1500")
  95.  
  96. iMaxClients = get_maxplayers()
  97. MsgSayText = get_user_msgid("SayText")
  98. ItemJetPack = zv_register_extra_item("\rJetpack + Bazooka Unicorn", "\d**CSO**", 50, ZP_TEAM_HUMAN)
  99.  
  100. // register_clcmd("drop", "CmdDropJP")
  101. }
  102. public zv_extra_item_selected(id, itemid)
  103. {
  104. if(itemid != ItemJetPack)
  105. return PLUGIN_HANDLED
  106.  
  107. give_jetpack(id)
  108.  
  109. return PLUGIN_CONTINUE
  110. }
  111.  
  112. public plugin_cfg()
  113. {
  114. iAllocInfoTarget = engfunc(EngFunc_AllocString, "info_target")
  115. }
  116.  
  117. public client_putinserver(id)
  118. {
  119. ResetValues(id)
  120. }
  121.  
  122. public client_disconnect(id)
  123. {
  124. ResetValues(id)
  125. }
  126.  
  127. public OnNewRound()
  128. {
  129. RemoveAllJetPack()
  130. CMaxFuel = get_pcvar_float(CvarMaxFuel)
  131. CRadius = get_pcvar_float(CvarRadius)
  132. CDamage = get_pcvar_float(CvarDamage)
  133. CSpeed = get_pcvar_num(CvarSpeed)
  134. CCooldown = get_pcvar_float(CvarCooldown)
  135. CRegen = get_pcvar_float(CvarRegen)
  136. CRocketSpeed = get_pcvar_num(CvarRocketSpeed)
  137. }
  138.  
  139. public OnRoundEnd()
  140. {
  141. RemoveAllJetPack()
  142. }
  143.  
  144. public OnPlayerKilled(id)
  145. {
  146. ResetValues(id)
  147. }
  148.  
  149. public OnPlayerJump(id)
  150. {
  151. if(bHasJetPack[id] && fJetpackFuel[id] > 0.0 && get_user_weapon(id) == CSW_KNIFE && pev(id, pev_button) & IN_DUCK && ~pev(id, pev_flags) & FL_ONGROUND)
  152. {
  153. static Float:vVelocity[3], Float:upSpeed
  154. pev(id, pev_velocity, vVelocity)
  155. upSpeed = vVelocity[2] + 35.0
  156. velocity_by_aim(id, CSpeed, vVelocity)
  157. vVelocity[2] = upSpeed > 300.0 ? 300.0 : upSpeed
  158. set_pev(id, pev_velocity, vVelocity)
  159.  
  160. #if defined DrawFlame
  161. pev(id, pev_origin, vVelocity)
  162. engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vVelocity, 0)
  163. write_byte(TE_SPRITE)
  164. engfunc(EngFunc_WriteCoord, vVelocity[0])
  165. engfunc(EngFunc_WriteCoord, vVelocity[1])
  166. engfunc(EngFunc_WriteCoord, vVelocity[2])
  167. write_short(SprFlame)
  168. write_byte(8)
  169. write_byte(128)
  170. message_end()
  171. #endif
  172.  
  173. fJetpackFuel[id] > 80.0 ? emit_sound(id, CHAN_STREAM, SoundFly, VOL_NORM, ATTN_NORM, 0, PITCH_NORM) : emit_sound(id, CHAN_STREAM, SoundBlow, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
  174. fJetpackFuel[id] -= 1.0
  175. }
  176. }
  177.  
  178. public plugin_natives ()
  179. {
  180. register_native("give_jet_pack", "native_give_weapon_add", 1)
  181. }
  182.  
  183. public native_give_weapon_add(id)
  184. {
  185. give_jetpack(id)
  186. }
  187.  
  188. public zp_user_infected_pre(id)
  189. {
  190.  
  191. ResetValues(id)
  192. }
  193.  
  194. public give_jetpack(id)
  195. {
  196. if(bHasJetPack[id])
  197. {
  198. zp_colored_print(id, "^x04[V.I.P]^x01 You already have this item!")
  199. return ZP_PLUGIN_HANDLED;
  200. }
  201.  
  202. bHasJetPack[id] = true
  203. zp_colored_print(id, "^x04[V.I.P]^x01 JetPack usage:^x04 JUMP+DUCK^x01 -- fly |^x04 SECATTACK^x01 -- shoot rocket.")
  204. engclient_cmd(id, "weapon_knife")
  205. ReplaceModel(id)
  206.  
  207. return PLUGIN_CONTINUE;
  208. }
  209.  
  210. public OnKnifeSecAtkPost(ent2)
  211. {
  212. if(pev_valid(ent2) == 2)
  213. {
  214. static id, Float:ctime
  215. id = get_pdata_cbase(ent2, 41, 4)
  216. ctime = get_gametime()
  217. if(is_user_alive(id) && bHasJetPack[id] && fLastShoot[id] < ctime)
  218. {
  219. new ent = engfunc(EngFunc_CreateNamedEntity, iAllocInfoTarget)
  220. if(ent)
  221. {
  222. engfunc(EngFunc_SetModel, ent, ModelRocket)
  223. engfunc(EngFunc_SetSize, ent, Float:{0.0, 0.0, 0.0}, Float:{0.0, 0.0, 0.0})
  224. new Float:fOrigin[3]
  225. pev(id, pev_origin, fOrigin)
  226. fOrigin[2] += 16.0
  227. engfunc(EngFunc_SetOrigin, ent, fOrigin)
  228. set_pev(ent, pev_classname, ClassnameRocket)
  229. set_pev(ent, pev_dmg, 100.0)
  230. set_pev(ent, pev_owner, id)
  231. velocity_by_aim(id, CRocketSpeed, fOrigin)
  232. set_pev(ent, pev_velocity, fOrigin)
  233. new Float:vecAngles[3]
  234. engfunc(EngFunc_VecToAngles, fOrigin, vecAngles)
  235. set_pev(ent, pev_angles, vecAngles)
  236. set_pev(ent, PevEntType, EntTypeRocket)
  237. set_pev(ent, pev_movetype, MOVETYPE_FLY)
  238. set_pev(ent, pev_effects, EF_LIGHT)
  239. set_pev(ent, pev_solid, SOLID_BBOX)
  240.  
  241. emit_sound(id, CHAN_STATIC, SoundShoot, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
  242. emit_sound(ent, CHAN_WEAPON, SoundTravel, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
  243.  
  244. message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
  245. write_byte(TE_BEAMFOLLOW)
  246. write_short(ent)
  247. write_short(SprTrail)
  248. write_byte(40)
  249. write_byte(5)
  250. write_byte(0)
  251. write_byte(255)
  252. write_byte(0)
  253. write_byte(192)
  254. message_end()
  255.  
  256. fLastShoot[id] = ctime+CCooldown
  257. }
  258. else
  259. {
  260. client_print(id, print_chat, "[JpDebug] Failed to create rocket!")
  261. fLastShoot[id] = ctime+1.5
  262. }
  263. }
  264. }
  265. }
  266.  
  267. public OnKnifeDeployPost(ent)
  268. {
  269. if(pev_valid(ent) == 2)
  270. {
  271. static id; id = get_pdata_cbase(ent, 41, 4)
  272. if(is_user_alive(id) && bHasJetPack[id]) ReplaceModel(id);
  273. }
  274. }
  275.  
  276. public OnPlayerPreThink(id)
  277. {
  278. if(bHasJetPack[id] && fJetpackFuel[id] < CMaxFuel)
  279. {
  280. static button; button = pev(id, pev_button)
  281. if(!(button & IN_DUCK) && !(button & IN_JUMP)) fJetpackFuel[id] += CRegen;
  282. }
  283. }
  284.  
  285. public OnTouch(ent, id)
  286. {
  287. if(pev_valid(ent))
  288. {
  289. if(pev(ent, PevEntType) == EntTypeJetPack)
  290. {
  291. if(IsPlayer(id) && is_user_alive(id) && !zp_get_user_zombie(id) && !bHasJetPack[id])
  292. {
  293. engfunc(EngFunc_RemoveEntity, ent)
  294. bHasJetPack[id] = true
  295. emit_sound(id, CHAN_STATIC, SoundPickup, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
  296. engclient_cmd(id,"weapon_knife")
  297. ReplaceModel(id)
  298. }
  299. }
  300. else if(pev(ent, PevEntType) == EntTypeRocket)
  301. {
  302. static Float:fOrigin[3]
  303. pev(ent, pev_origin, fOrigin)
  304.  
  305. engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, fOrigin, 0)
  306. write_byte(TE_EXPLOSION)
  307. engfunc(EngFunc_WriteCoord, fOrigin[0])
  308. engfunc(EngFunc_WriteCoord, fOrigin[1])
  309. engfunc(EngFunc_WriteCoord, fOrigin[2])
  310. write_short(SprExp)
  311. write_byte(40)
  312. write_byte(30)
  313. write_byte(10)
  314. message_end()
  315.  
  316. #if defined DrawRing
  317. engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, fOrigin, 0)
  318. write_byte(TE_BEAMCYLINDER)
  319. engfunc(EngFunc_WriteCoord, fOrigin[0])
  320. engfunc(EngFunc_WriteCoord, fOrigin[1])
  321. engfunc(EngFunc_WriteCoord, fOrigin[2])
  322. engfunc(EngFunc_WriteCoord, fOrigin[0])
  323. engfunc(EngFunc_WriteCoord, fOrigin[1])
  324. engfunc(EngFunc_WriteCoord, fOrigin[2]+555.0)
  325. write_short(SprRing)
  326. write_byte(0)
  327. write_byte(1)
  328. write_byte(6)
  329. write_byte(8)
  330. write_byte(10)
  331. write_byte(0)
  332. write_byte(255)
  333. write_byte(0)
  334. write_byte(192)
  335. write_byte(5)
  336. message_end()
  337. #endif
  338.  
  339. static attacker; attacker = pev(ent, pev_owner)
  340. if(!is_user_connected(attacker))
  341. {
  342. engfunc(EngFunc_RemoveEntity, ent)
  343. return FMRES_IGNORED;
  344. }
  345.  
  346. if(pev_valid(id) && !is_user_connected(id))
  347. {
  348. static szClassname[32]
  349. pev(id, pev_classname, szClassname, 31)
  350. if(equal(szClassname, "func_breakable") && (pev(id, pev_solid) != SOLID_NOT))
  351. {
  352. dllfunc(DLLFunc_Use, id, ent)
  353. }
  354. }
  355.  
  356. static victim; victim = -1
  357. while((victim = engfunc(EngFunc_FindEntityInSphere, victim, fOrigin, CRadius)) != 0)
  358. {
  359. if(is_user_alive(victim) && zp_get_user_zombie(victim))
  360. {
  361. static Float:originV[3], Float:dist, Float:damage
  362. pev(victim, pev_origin, originV)
  363. dist = get_distance_f(fOrigin, originV)
  364. damage = CDamage-(CDamage/CRadius)*dist
  365. if(damage > 0.0)
  366. {
  367. ExecuteHam(Ham_TakeDamage, victim, ent, attacker, damage, DMG_BULLET)
  368. // client_print(attacker, print_chat, "[JpDebug] Rocket damage: %.1f", damage)
  369. }
  370. }
  371. }
  372.  
  373. engfunc(EngFunc_RemoveEntity, ent)
  374. }
  375. }
  376.  
  377. return FMRES_IGNORED;
  378. }
  379.  
  380. public CmdDropJP(id)
  381. {
  382. if(is_user_alive(id) && bHasJetPack[id] && get_user_weapon(id) == CSW_KNIFE)
  383. {
  384. DropJetPack(id)
  385. ResetValues(id)
  386. set_pev(id, pev_viewmodel2, "models/v_knife.mdl")
  387. set_pev(id, pev_weaponmodel2, "models/p_knife.mdl")
  388. return PLUGIN_HANDLED;
  389. }
  390.  
  391. return PLUGIN_CONTINUE;
  392. }
  393.  
  394. ReplaceModel(id)
  395. {
  396. set_pev(id, pev_viewmodel2, ModelVJetPack)
  397. set_pev(id, pev_weaponmodel2, ModelPJetPack)
  398. }
  399.  
  400. DropJetPack(id)
  401. {
  402. new Float:fAim[3], Float:fOrigin[3]
  403. velocity_by_aim(id, 64, fAim)
  404. pev(id, pev_origin, fOrigin)
  405. fOrigin[0] += fAim[0]
  406. fOrigin[1] += fAim[1]
  407.  
  408. new ent = engfunc(EngFunc_CreateNamedEntity, iAllocInfoTarget)
  409. if(ent)
  410. {
  411. engfunc(EngFunc_SetModel, ent, ModelWJetPack)
  412. engfunc(EngFunc_SetSize, ent, Float:{-4.0,-4.0,-4.0}, Float:{4.0,4.0,4.0})
  413. engfunc(EngFunc_SetOrigin, ent, fOrigin)
  414. set_pev(ent, pev_classname, ClassnameJetPack)
  415. set_pev(ent, pev_dmg, 100.0)
  416. set_pev(ent, PevEntType, EntTypeJetPack)
  417. set_pev(ent, pev_movetype, MOVETYPE_TOSS)
  418. set_pev(ent, pev_solid, SOLID_TRIGGER)
  419. }
  420. }
  421.  
  422. RemoveAllJetPack()
  423. {
  424. new ent = engfunc(EngFunc_FindEntityByString, -1, "classname", ClassnameJetPack)
  425. while(ent > 0)
  426. {
  427. engfunc(EngFunc_RemoveEntity, ent)
  428. ent = engfunc(EngFunc_FindEntityByString, -1, "classname", ClassnameJetPack)
  429. }
  430. }
  431.  
  432. ResetValues(id)
  433. {
  434. bHasJetPack[id] = false
  435. fJetpackFuel[id] = get_pcvar_float(CvarMaxFuel)
  436. }
  437.  
  438. zp_colored_print(target, const message[], any:...)
  439. {
  440. static buffer[512], i, argscount
  441. argscount = numargs()
  442.  
  443. if (!target)
  444. {
  445. static iPlayers[32], iNum, j, player
  446. get_players(iPlayers, iNum, "ch")
  447. for (j = 0; j < iNum; j++)
  448. {
  449. player = iPlayers[j]
  450. static changed[5], changedcount
  451. changedcount = 0
  452.  
  453. for (i = 2; i < argscount; i++)
  454. {
  455. if (getarg(i) == LANG_PLAYER)
  456. {
  457. setarg(i, 0, player)
  458. changed[changedcount] = i
  459. changedcount++
  460. }
  461. }
  462.  
  463. vformat(buffer, charsmax(buffer), message, 3)
  464. message_begin(MSG_ONE_UNRELIABLE, MsgSayText, _, player)
  465. write_byte(player)
  466. write_string(buffer)
  467. message_end()
  468.  
  469. for (i = 0; i < changedcount; i++) setarg(changed[i], 0, LANG_PLAYER);
  470. }
  471. }
  472. else
  473. {
  474. vformat(buffer, charsmax(buffer), message, 3)
  475. message_begin(MSG_ONE, MsgSayText, _, target)
  476. write_byte(target)
  477. write_string(buffer)
  478. message_end()
  479. }
  480. }
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