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- <#****** / ^^^^^^ / ||||||> opstat 9029
- Object 9029:
- [1]: Commands [set] Keys [passcode] Type [held]
- [2]: Commands [enter] Keys [passcode] Type [held]
- [3]: Commands [] Keys [] Type [all]
- <#****** / ^^^^^^ / ||||||> opstat 9029 1
- Object 9029 Program Number 1:
- opcmd 9029 1 set
- opkey 9029 1 passcode
- info passcode room -1 char -1 inv 9029 oval3
- info lockstatus room -1 char -1 inv 9029 oval1
- if (&(lockstatus)=5)
- if (&(1)>0)
- force -1 -1 emote taps a few numbers into *lockb's keypad.
- setval room -1 char -1 inv 9029 oval3 &(1)
- vstr This lockbox's code has been set to &(1).
- else do
- vstr The access code needs to be a numeric string.
- fi done
- else do
- vstr This lockbox needs to be closed and unlocked to have a code set.
- fi done
- <#****** / ^^^^^^ / ||||||> opstat 9029 2
- Object 9029 Program Number 2:
- info passcode room -1 char -1 inv 9029 oval3
- info lockstatus room -1 char -1 inv 9029 oval1
- if (&(1)=&(passcode))
- if (&(lockstatus)=5)
- force -1 -1 emote taps a few buttons on *lockb and the thing seals shut.
- setval room -1 char -1 inv 9029 oval1 4
- else do
- if (&(lockstatus)=4)
- force -1 -1 emote taps a few buttons on *lockb and the thing unlocks.
- setval room -1 char -1 inv 9029 oval1 5
- else do
- vstr The lockbox needs to either be closed and unlocked, or locked.
- fi done
- else do
- fi done
- else do
- vstr Your code is wrong.
- fi done
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