Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class Sounds
- {
- class EngineLowOut
- {
- sound[] = {"usaf_f22\snd\new_ext\f22idle.ogg", 20, 1.0, 1000};
- frequency = "1.0 min (rpm + 0.5)";
- volume = "engineOn*camPos*(thrust factor[1.0, 1.0])*(thrust factor[1.0, 0.3])";
- cone[] = {3.0, 3.92, 1.9, 0.5};
- };
- class EngineHighOut {
- sound[] = {"usaf_f22\snd\new_ext\ext_low_var1.ogg", 50, 1.0, 2700};
- frequency = "1";
- volume = "engineOn*camPos*(speed factor [50,100])";
- cone[] = {3.14, 3.92, 2.0, 0.5};
- };
- class ForsageOut {
- sound[] = {"usaf_f22\snd\new_ext\f22forsagev2.ogg", 40, 0.99, 2700};
- frequency = "1";
- volume = "engineOn*camPos*(thrust factor[0.6, 1.0])";
- cone[] = {3.14, 3.92, 2.0, 0.5};
- };
- class AfterBurner2 {
- sound[] = {"usaf_f22\snd\new_ext\forsage_AB.ogg", 50, 1.0, 2000};
- frequency = "1";
- volume = "engineOn*camPos*(thrust factor[0.6, 1.0])";
- cone[] = {3.14, 3.92, 2.0, 0.5};
- }
- class HowlForsageOut {
- sound[] = {"usaf_f22\snd\new_ext\thrustUp_howl.ogg", 50, 0.99, 500};
- frequency = "1";
- volume = "engineOn*camPos*(thrust factor[0.6, 1.0])";
- cone[] = {3.14, 3.92, 2.0, 0.5};
- };
- class DistantPlaneOut {
- sound[] = {"usaf_f22\snd\new_ext\f22distant.ogg", 60, 1.0, 7000};
- frequency = "1";
- volume = "engineOn*camPos*(thrust factor[0.6, 1.0])";
- cone[] = {3.14, 3.92, 2.0, 0.5};
- };
- class WindNoiseOut {
- sound[] = {"usaf_f22\snd\ext\f_windnoise_ext.ogg", 0.562341, 1.0, 150};
- frequency = "(0.1+(1.2*(speed factor[1, 150])))";
- volume = "camPos*(speed factor[1, 150])";
- };
- class EngineLowIn {
- sound[] = {"usaf_f22\snd\int\f_engine_int.ogg", db2, 1.0};
- frequency = "1.0 min (rpm + 0.5)";
- volume = "(1-camPos)*(rpm factor[0.85, 1.0])";
- };
- class EngineHighIn {
- sound[] = {"usaf_f22\snd\int\f_forsage_int.ogg", db2, 1.2};
- frequency = "1";
- volume = "(1-camPos)*(rpm factor[0.85, 1.0])";
- };
- class ForsageIn {
- sound[] = {"usaf_f22\snd\int\f_forsage_int.ogg", db3, 1.0};
- frequency = "1";
- volume = "(1-camPos)*(engineOn*(thrust factor[0.6, 1.0]))";
- };
- class WindNoiseIn {
- sound[] = {"usaf_f22\snd\int\f_windnoise_int.ogg", db-1, 1.0};
- frequency = "(0.1+(1.2*(speed factor[1, 150])))";
- volume = "(1-camPos)*(speed factor[1, 150])";
- };
- class RainExt {
- sound[] = {"A3\Sounds_F\vehicles\noises\rain1_ext", db5, 1.0, 100};
- frequency = 1;
- volume = "camPos * rain * (speed factor[50, 0])";
- };
- class RainInt {
- sound[] = {"A3\Sounds_F\vehicles\noises\rain1_int", db0, 1.0, 100};
- frequency = 1;
- volume = "(1-camPos) * rain * (speed factor[50, 0])";
- };
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement