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- Increase Shield Restoration AmountIncreases the amount of shields restored by the "Quick-Charge Shield" ability.Increased Regen RateIncreases the rate at which shield power is regenerated by 10%Regen During DamageAllows for regeneration of shield power at a reduced rate while taking damage.Increased Rate of FireIncreases the rate of fire for quad lasers by 10%Increased RangeIncreases the range of quad lasers by 10%Increased DamageIncreases the overall damage of quad lasers by 10%Increased Critical Damage ChanceIncreases the chance that quad lasers will do critical damage by 10%Reduced Power DrawReduces the power draw of using quad lasers by 10%Increased Hull DamageIncreases the hull damage done by quad lasers by 10%Increased Shield DamageIncreases the shield damage done by quad lasers by 10%Reduced CooldownReduces the cooldown of the Quick-Charge Shield ability by 15%Overcharged CapacitorIncreases damage of primary weapons by 4%.Increased DamageIncreases damage of primary weapons by an additional 2%.Increased Rate of FireIncreases the rate of fire for laser cannons by 10%Increased RangeIncreases laser cannon range by 10%Increased DamageIncreases the overall damage of laser cannons by 10%Increased Critical Damage ChanceIncreases the chance that laser cannons will do critical damage by 10%Reduced Power DrawReduces the power draw of using laser cannons by 10%Increased Hull DamageIncreases the hull damage done by laser cannons by 10%Increased Shield DamageIncreases the shield damage done by laser cannons by 10%Increased EvasionIncreases the amount by which evasion is boosted when using the Distortion Field ability.Reduced CooldownReduces the cooldown on the Distortion Field ability to 20 seconds.Increased DurationIncreases the duration of the Distortion Field Ability.Disable Enemy Missile Lock (TBD)When the Distortion Field ability is used, enemy missiles that are currently locked on to your ship will be disabled.Reduced CooldownReduces the cooldown of Sensor Sweep by 15 secondsIncreased RadiusSensor Sweep extends the sensor radius by an additional 5000 m, and dispels cloaking devices up to 2000 m further away.Increased DamageIncreases the overall damage of light lasers by 10%Reduced Power DrawReduces the power draw of using light lasers by 10%Increased Rate of FireIncreases the rate of fire for light lasers by 10%Increased Critical Damage ChanceIncreases the chance that light lasers will do critical damage by 10%Increased Hull DamageIncreases the hull damage done by light lasers by 10%Increased Shield DamageIncreases the shield damage done by light lasers by 10%Improved Firing Arc and Tracking BonusImproves the firing arc and tracking bonus of light lasers by 10%Cloak DisruptionEnemies in range of the cloaking dispel will be unable to re-activate their cloaking devices for 10 seconds.Increased DamageIncreases the overall damage of rapid fire lasers by 10%Reduced Power DrawReduces the power draw of using rapid fire lasers by 10%Increased Rate of FireIncreases the rate of fire for rapid fire lasers by 10%Increased Critical Damage ChanceIncreases the chance that rapid fire lasers will do critical damage by 10%Improved Firing Arc and Tracking BonusImproves the firing arc and tracking bonus of rapid fire lasers by 10%Increased Hull DamageIncreases the hull damage done by rapid fire lasers by 10%Increased Shield DamageIncreases the shield damage done by rapid fire lasers by 10%Increased Regen RateIncreases the rate at which shield power is regenerated by 10%Sensor EchoEnemies in range of the cloaking dispel will have their sensor signature increased by 10000 m for 60 seconds.Communication JammingEnemies in range of the cloaking dispel will have their communication ranges reduced by 20000 m for 60 seconds.Increased DamageIncreases the overall damage of heavy lasers by 10%Increased RangeIncreases heavy lasers range by 10%Increased Hull DamageIncreases the hull damage done by heavy lasers by 10%Increased Critical Damage ChanceIncreases the chance that heavy lasers will do critical damage by 10%Ignore ArmorDamage done by heavy lasers will ignore 100% of enemy armor.Shield Piercing20% of all damage done by heavy lasers will pierce of enemy shields.Increased Shield DamageIncreases the shield damage done by heavy lasers by 10%Increased Critical Damage ChanceIncreases the chance that ion cannons will do critical damage by 10%Reduced Power DrawReduces the power draw of using ion cannons by 10%Increased Rate of FireIncreases the rate of fire for ion cannons by 10%Damage Systems Through ShieldsIon Cannons can damage enemy ship's systems while their shields are still up.Quick-Charge CapacitorIncreases the rate of fire of primary weapons by 6%.Increased Rate of FireIncreases the rate of fire of primary weapons by an additional 3%.Precision CapacitorIncreases the range of primary weapons by 4%.Increased RangeIncreases the range of primary weapons by an additional 2%.Magazine: Weapon PowerIncreases maximum weapon energy by 8%.Increased PowerIncreases maximum weapon energy by an additional 4%.Magazine: Weapon Power RegenerationIncreases the regeneration rate of weapon energy by 8%.Increased RegenerationIncreases the regeneration rate of weapon energy by an additional 4%.Reactor: Shield PowerIncreases maximum shield energy by 8%.Increased PowerIncreases maximum shield energy by an additional 4%.Reactor: Shield Power RegenerationIncreases the regeneration rate of shield power by 8%.Increased RegenerationIncreases the regeneration rate of shield power by an additional 4%.Reactor: Shield Regeneration DelayDecreases how long it takes before shields begin to regenerate by 24%.Shortened Regeneration DelayDecreases how long it takes before shields begin to regenerate by an additional 12%.Sensors: Increased Sensor RangeIncreases sensor range by 2000mIncreased Sensor RangeIncreases sensor range by an additional 1000mSensor: Extended CommunicationIncreases communication range by 4000mExtended Communication RangeIncreases communication range by an additional 2000mSensors: Increased DampeningDecreases the range at which enemies can detect you by 3000mIncreased DampeningDecreases the range at which enemies can detect you by an additional 1500mThruster: Increased SpeedIncreases overall speed of your engines by 4%.Increased SpeedIncreases overall speed of your engines by an additional 2%.Thruster: Increased Turn RateIncreases ship maneuverability rates by 4%.Increase Turning RateIncreases ship maneuverability rates by an additional 2%.Thruster: Increased Engine PowerIncreases maximum engine power by 8%.Increased PowerIncreases maximum engine power by an additional 4%.Thruster: Increased Engine Power RegenerationIncreases the regeneration rate of engine energy by 8%.Increased Power RegenerationIncreases the regeneration rate of engine energy by an additional 4%.Durasteel PlatingReduces the amount of damage done to your hull by 8%.Improved Damage ReductionReduces the amount of damage done to your hull by an additional 4%.Structural ReinforcementIncreases the total amount of damage your hull can take by 8%.Increased Hull StrengthIncreases the total amount of damage your hull can take by an additional 4%.Composite PlatingIncreases the chance enemies will miss you by 4%.Increased EvasionIncreases the chance enemies will miss you by an additional 2%.Targeting DataEnemies in range of the cloaking dispel will have their evasion chance reduced by 10% for 10 seconds.Increased PowerIncreases the maximum shield power pool by 5%
- Reduce Regen DelayReduces the delay between taking damage and the start of shield regen to 3 seconds.Shield DisruptionDrains 1200 points of shield power from enemies who are decloaked by Sensor Sweep.Remove Transition CostRemoves the power cost of transitioning between directional shield settings.Reduce CooldownReduces the cool down time of the "Engine Power Converter" ability to 4.5 seconds.Reduce Power CostReduces the power cost of transfering energy from shields to engines by 10%Increase Max Shield PowerIncreases the maximum power pool for shields by 20%Increase Max Engine PowerIncreases the maximum power pool for engines by 20%Extended MagazineIncreases the ammunition capacity of equipped weapons by 10%.Increased Ammo CapacityIncreases the ammunition capacity of equipped weapons by an additional 5%.Ignore ArmorRocket pods will ignore enemy armor on hit.Increase Rate of FireThe rate of fire for rocket pods will be increased by 10%Shield PiercingRocket pod damage has a 20% chance to pierce the target's shields.Increased Firing ArcFiring Arc increased by 14%Increased Ammo CapacityAmmo capacity for rocket pods is increased by 25%Shield PiercingCluster missile damage has a 20% chance to pierce the target's shields.Reduced Power CostReduced Engine Power cost.Reduced Cooldown TimeReduced cooldownIncreased Ship SpeedIncreased ship speedIncreased Turning RateReduced Power CostReduced Engine Power cost.Reduced Cooldown TimeReduced cooldownIncreased Ship SpeedIncreased ship speedIncreased Turning RateReduced Power CostReduced Engine Power cost.Reduced Cooldown TimeReduced cooldownIncreased Ship SpeedIncreased ship speedIncreased Turning RateIncreased Ship SpeedIncreased ship speedReduced Power CostReduced Engine Power cost.Reduced Cooldown TimeReduced cooldownIncreased Turning RateReduced Cooldown TimeReduced cooldownIncreased Power BoostIncreases booster acceleration and speed by 10%Increased Engine PowerIncreases engine power.Increased Engine PowerIncreases engine power.Reduced Missile Lock TimeCluster missile lock onto targets 14% faster.Increased DamageCluster missile damage is increased by 10%Increased Ammo CapacityAmmo capacity for cluster missiles is increased by 25%Increased RangeCluster missile lock on range is increased by 10%Reduce Engine Power CostReduces the power cost of boosting with this engine by 10%Reduced CooldownReduces the cooldown of the Tensor Field ability to 5 seconds.Increase Speed BoostIncreases the maximum speed boost applied by the Tensor Field ability by 5%Fire Missiles in PairsCluster missiles are fired two at a time, doing twice as much damage, but also using twice as much ammo.Increase DurationIncreases the duration of the Tensor Field ability.Increased Lock SpeedReduces lock-on time of the Tracking Device by 1.5 secondsRange IncreaseExtends the range of the Tracking Device by 5000mExtended DurationExtends the duration of the tracking effect by 30 seconds.Reduced CooldownReduces the cooldown of Tracking Device by 15 seconds.Missile TargetingTracking device transmits targetting data to incoming missiles, so they can not be avoided.Targeting DataThe target's evasion chance is reduced by 10% while being tracked.Sensor SubversionThe tracking device gathers sensor data about enemies near the target and transmits it to your team.Reduced CooldownReduces the cooldown by 30 secondsReduced CooldownReduces the cooldown by 30 secondsIncreased Sensor RadiusIncreases the sensor radius and communication radius of the Sensor Beacon by 5000m.Increased Sensor RadiusIncreases the sensor radius and communication radius of the Sensor Probe by 5000m.Increased DurationExtends the lifespan of the Sensor Beacon by 2 minutes.Increased DurationExtends the lifespan of the Sensor Probe by 10 seconds.Self DestructionThe sensor beacon will explode when destroyed, dealing 1200 damage to all enemies within 3000m.Drone BayIncreases the number of drones the ship holds by <AMMO SYSTEM TBD>Armored DroneIncreases the hull strength of the Sensor Beacon by 10%, and its damage reduction by 20%.Cloaked DroneEquips the drone with a cloaking device, hiding it from foes until it is damaged.
- <Stealth system TBD>Increased EvasionIncreases the Sensor Probe's chance to evade direct fire by 15%Targeting DataThe sensor probe will transmit targeting data on all foes within 5000m, reducing their evasion by 10% for 10 seconds.Communication JammingThe sensor probe will reduce communication range of all foes within 5000m by 10000m for 10 seconds.Cloak DisruptionThe sensor probe will remove cloaking effects from all foes within 5000m.Increase Weapon Power PoolIncrease weapon power pool by 15%Increase Engine Power Pool Increase engine power pool by 15%Increase Weapon Power Efficiency Increase weapon power pool by 13%Increase Engine Power Efficiency Increase engine power pool by 13%Sensor Radius Increased Sensor radius increased by 18%Sensor Volume IncreasedSensor volume increased by 30%Communication Range IncreasedCommunication range increased by 15%Communication Range IncreasedCommunication range increased by 15%Increase Magazine CapacityIncrease magazine capacity by 30%Reduce Secondary Weapons Cooldown/Reload TimeReduce secondary weapons cooldown/reload time 13%Increase Firing ArcIncrease firing arc by 12%Increase Accuracy Increase accuracy by 6%Damage Reduction IncreasedDamage reduction increased by 13%Shield Power Pool IncreasedShield power pool increased by 15%Evasion IncreasedEvasion increased by 6%Shield Power Regeneration IncreasedShield power regen increased by 15%Reduced Charge TimeReduces the time required to fully charge the railgun by 10%Shield PiercingRailgun damage has a 20% chance to pierce the target's shields.Ignore ArmorRailgun damage will ignore enemy armor on hit.Improved Accuracy and Tracking BonusImproves the accuracy and tracking bonus of railguns by 10%Reduced Power DrawReduces the power draw of using railguns by 10%Increased DamageIncreases the overall damage of railguns by 10%Increased RangeRailgun range is increased by 10%Improved Accuracy and Tracking BonusImproves the accuracy and tracking bonus of railguns by 10%Reduced Charge TimeReduces the time required to fully charge the railgun by 10%Damage Drains PowerRailgun damage drains enemy power pools 5% per hit.Increased Critical Damage ChanceIncreases the chance that railguns will do critical damage by 10%Hits Do Area DamageRailgun hits do area damageHits Slow TargetRailgun hits slow the target by 10%Hits Stop Energy RegenerationRailgun Hits Stop Energy RegenerationReduced Charge TimeReduces the time required to fully charge the railgun by 10%Damage Reduces ArmorThe damage over time applied by the railgun reduces the target's armor by 10%.Reduced Power DrawReduces the power draw of using railguns by 10%Increased Critical Damage ChanceIncreases the chance that railguns will do critical damage by 10%Damage Reduces EvasionThe damage over time applied by the railgun reduces the target's evasion by 10%.Increased Damage DurationIncreases the duration of the railgun's damage over time effect by 3 seconds.Increased DoT DamageIncreases the damage done by the railgun's damage over time effect by 10%Reduced CooldownReduces the cooldown of the Weapon Power Converter ability by 25%Reduced CostReduces the cost of the using the Weapon Power Converter ability by 25%Increase Weapon Power Pool MaxIncreases the weapon power pool max by 15%Increase Engine Power Pool MaxIncreases the engine power pool max by 15%Reduced CooldownReduces the cooldown of the Shield Power Converter ability by 25%Reduced CostReduces the cost of the using the Shield Power Converter ability by 25%Increase Shield Power Pool MaxIncreases the shield power pool max by 15%Increase Engine Power Pool MaxIncreases the engine power pool max by 15%Increase Feedback DamageIncreases the amount of damage done when the Feedback Shield counter attacks enemies.Reduced CooldownReduces the cooldown on the Feedback Shield ability to 20 seconds.Reduced CooldownReduces the cooldown on the Fortress Shield ability to 20 seconds.Increase Activated Shield StrengthIncreases the amount by which shield strength is increased when the Fortress Shield Ability is activated.Feedback Guarantees Critical DamageGuarantees that Feedback Shield damage does critical damage to enemies.Increase Activated Shield DurationIncreases the duration the Fortress Shield Ability lasts when activated.Increase Weapon Power Regen While ActiveIncreases weapon power regen while the Fortress Shield Ability is activate.Increased Power Drain on Feedback HitsIncreases the amount of power that is drained from an enemy when the Feedback Shield's counter attack hits them.Shield Reduction BonusTarget enemy's engine power pool is immediately reduced by 60%Slicers Loop (TBD)Target enemy's computer is caught in an infinite loop and cannot regen energy for 30s Servo Jammer (TBD)Target enemy's maneuvering is decreased by 30% for 30s Running Interferrence (TBD) Friendly players in the area get improved evasion by 100% for 30sConcentrated Fire (TBD)Next shot has 100% chance to do critical damage. (Reduced Cooldown)Lingering Effects (TBD)Hull damage done to an enemy will cause # damage over timeBypass (TBD)All damage bypasses enemy shields for 10sIn Your Sights (TBD)"Paints" the current target, causing them to receive 35% more damage for 30sWingman (TBD)Friendly players in the area get improved accuracy by 100% for 30sSuppression (TBD)Target's accuracy is reduced by 60% for 30sHard Reset (TBD)Remove all currently active debuffs (not system damage)Plasma WarheadRocket pods are fitted with plasma warheads that cause burning damage over 5 seconds to affected targets.Explosive DamageRocket pods explode on impact, causing additional damage to nearby enemies.Nullify (TBD)When activated your ship will take no damage for 5 seconds. (Increased Duration)Reduced Missile Lock TimeCluster missile lock onto targets 14% faster.Increased DamageCluster missile damage is increased by 10%Shield PiercingCluster missile damage has a 20% chance to pierce the target's shields.Increased Ammo CapacityAmmo capacity for cluster missiles is increased by 25%Increased Projectile SpeedProton Torpedo speed increased by 10%Increased Firing ArcProton Torpedo firing arc increased by 10%Shield PiercingConcussion missile damage has a 20% chance to pierce the target's shields.Reduced Missile Lock TimeMissiles lock onto targets 14% faster.Increased DamageMissile damage is increased by 10%Increased RangeMissile lock on range is increased by 10%Increased Ammo CapacityAmmo capacity is increased by 25%Ignore ArmorMissiles will ignore enemy armor on hit.Reduced Missile Lock TimeMissile lock onto targets 14% faster.Increased Critical Damage ChanceMissiles have an additional % chance to do critical damage.Hits Drain PowerMissile hits drain power from target.Increased Ammo CapacityAmmo capacity is increased by 25%Increased RangeMissile lock on range is increased by 10%Hits Slow TargetMissile hits slow the target by 10%Hits Stop Energy RegenerationMissile hits stop Energy RegenerationReduced CooldownReduces the cooldown of Sensor Sweep by 15 secondsReduce Target's Sensor/Comm RangeReduces the target's sensors and communications ranges by % for (duration)Increased DurationEffect duration increased by %Reduce Target's Max Engine PowerReduces the target's maximum engine power level by % for (duration)Reduce Target's Max Blaster PowerReduces the target's maximum blaster power level by % for (duration)Disable Target's Engine AbilityDisables the target's currently equipped engine ability for (duration)Disable Target's Shield AbilityDisables the target's currently equipped shield ability for (duration)Reduced CooldownReduces the cooldown of Sensor Sweep by 15 secondsReduced CooldownReduces the cooldown of Sensor Sweep by 15 secondsAffect Additional AlliesAbility will affect # more allies.Affect Additional AlliesAbility will affect # more allies.Increased DurationEffect duration increased by 15 seconds.Increased DurationEffect duration increased by 15 seconds.Increased Accuracy and TrackingAccuracy and weapon tracking increased by 10%Increased Accuracy and TrackingAccuracy and weapon tracking increased by 10%Increased Critical Damage ChanceMissiles have an additional % chance to do critical damage.Protection from Critical DamageReduce the chance of being critically hit by %Reduce Crew and Weapon Ability CooldownsReduce the cooldown of crew and weapon component abilities by (time)Reduce Engine and Shield Ability CooldownsReduce the cooldown of engine and shield component abilities by (time)Increase Max Weapon PowerAbility increases max weapon power pool by 10% when activatedIncrease Max Engine PowerAbility increases max engine power pool by 10% when activatedReduced Power CostReduced Engine Power cost.Triggered Speed BoostAbility activation will trigger a speed boost of %Improved InterdictionTargets of your interdiction field will be slowed an additional %Increased DurationAbility duration is increased by %Increased DamageIncreases the overall damage of heavy lasers by 10%Increased AccuracyBlaster accuracy increased by 10%Increased Accuracy and TrackingAccuracy and weapon tracking increased by 10%Ignore ArmorDamage done by heavy lasers will ignore 100% of enemy armor.Shield Piercing20% of all damage done by heavy lasers will pierce of enemy shields.Increased Hull DamageIncreases hull damage done by 10%Increased Shield DamageIncreases shield damage done by 10%
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