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Jun 16th, 2014
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Java 1.84 KB | None | 0 0
  1. BaseApocalypse.java
  2.  
  3. package apocalypse.mods.apocalypse;
  4.  
  5. import net.minecraft.block.Block;
  6. import cpw.mods.fml.common.Mod;
  7. import cpw.mods.fml.common.Mod.EventHandler;
  8. import cpw.mods.fml.common.event.FMLPreInitializationEvent;
  9. import cpw.mods.fml.common.registry.GameRegistry;
  10.  
  11. @Mod (modid = "apocalypse", name = "Apocalypse", version = "A 0.0.1")
  12.  
  13. public class BaseApocalypse {
  14.    
  15.     public static Block logo_central_federation;
  16.     public static Block logo_bandits;
  17.    
  18.     @EventHandler
  19.     public void preLoad(FMLPreInitializationEvent event)
  20.     {
  21.         logo_central_federation = new logo_Central_federation();
  22.         GameRegistry.registerBlock(logo_central_federation, "logo_central_federation");
  23.    
  24.         logo_bandits = new logo_Bandits();
  25.         GameRegistry.registerBlock(logo_bandits, "logo_bandits");
  26.     }
  27.  
  28. }
  29.  
  30.  
  31.  
  32. logo_Central_federation.java
  33.  
  34. package apocalypse.mods.apocalypse;
  35.  
  36. import net.minecraft.block.Block;
  37. import net.minecraft.block.material.Material;
  38. import net.minecraft.creativetab.CreativeTabs;
  39.  
  40. public class logo_Central_federation extends Block {
  41.  
  42.     protected logo_Central_federation() {
  43.         super(Material.glass);
  44.         this.setCreativeTab(CreativeTabs.tabDecorations);
  45.         this.setHardness(2F);
  46.         this.setLightLevel(50F);
  47.         this.setHarvestLevel("pickaxe", 0);
  48.         this.setBlockTextureName("apocalypse:logo Central federation");
  49.        
  50.     }
  51.  
  52. }
  53.  
  54.  
  55.  
  56.  
  57. logo_Bandits.java
  58.  
  59.  
  60.  
  61. package apocalypse.mods.apocalypse;
  62.  
  63. import net.minecraft.block.Block;
  64. import net.minecraft.block.material.Material;
  65. import net.minecraft.creativetab.CreativeTabs;
  66.  
  67. public class logo_Bandits extends Block {
  68.  
  69.     protected logo_Bandits() {
  70.         super(Material.glass);
  71.         this.setCreativeTab(CreativeTabs.tabDecorations);
  72.         this.setHardness(2F);
  73.         this.setHarvestLevel("pickaxe", 0);
  74.         this.setLightLevel(50F);
  75.         this.setBlockTextureName("apocalypse:logo Bandits");
  76.     }
  77.  
  78. }
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