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- peter@peter-A780L3L:~/.config/unity3d/Yousician/Yousician$ more Player.log
- Selecting FBConfig
- GLX_FBCONFIG_ID=239
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 3200 x 1080 @ 60 Hz
- GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 524288
- OpenGL:
- Version: OpenGL 3.3 [3.3.0 NVIDIA 340.76]
- Renderer: GeForce 8400 GS/PCIe/SSE2
- Vendor: NVIDIA Corporation
- VRAM: 512 MB
- Extensions: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_e
- xtended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibilit
- y GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_
- buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_de
- pth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_ver
- tex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_AR
- B_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_loca
- tion GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fra
- gment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_frame
- buffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_g
- eometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_fl
- oat_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL
- _ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment
- GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitextur
- e GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_A
- RB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_pr
- ovoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sam
- pler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shad
- er_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_l
- anguage_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_A
- RB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync G
- L_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_ra
- nge GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cu
- be_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_cros
- sbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirror_clamp_to
- _edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_n
- on_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_text
- ure_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage
- GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL
- _ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_ver
- tex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_ve
- rtex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type
- _10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_
- window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once G
- L_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform
- GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL
- _EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_s
- hader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 G
- L_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuf
- fer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT
- _framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffe
- r_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4
- GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_
- packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provokin
- g_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_obj
- ects GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_func
- s GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_ar
- ray GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_
- compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL
- _EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer G
- L_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_tex
- ture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sR
- GB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EX
- T_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_syn
- c_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KT
- X_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_
- color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_co
- mpatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_
- distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_pro
- gram2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_pr
- ogram4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_N
- V_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV
- _parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_
- NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_co
- mbiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflecti
- on GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine
- 4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle
- GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform
- _feedback GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2
- GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1
- GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX
- _conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_textu
- re_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_
- SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EX
- T_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_creat
- e_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_E
- XT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_bef
- ore_swap GLX_EXT_stereo_tree GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbc
- onfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_pro
- c_address
- Setting maxVSyncInterval to 4
- GL: Detected 0 MB VRAM
- Total system RAM: 3952 MiB
- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- Total system RAM: 3952 MiB
- FMOD failed to get number of drivers ... File not found.
- (Filename: Line: 241)
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/I18N.West.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/I18N.West.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/Ionic.Zip.CF.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/Ionic.Zip.CF.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/IFacebook.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/IFacebook.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/P31RestKit.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/P31RestKit.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Manag
- ed/UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- - Completed reload, in 0.057 seconds
- Default vsync count 1
- requesting resize 1280 x 800
- resizing window to 1280 x 800
- Desktop is 3200 x 1080 @ 60 Hz
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/System.dll (this message is harmless)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 141)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Setting up the environment
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- Setting resolution to 800x480
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- Total system RAM: 3952 MiB
- AudioSettings.outputSampleRate 48000 DSPBufferLength 1024 DSPNumBuffers 4
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician
- _Data/Managed/System.Xml.dll (this message is harmless)
- Loading cache from path: /home/peter/.config/unity3d/Yousician/Yousician/cache.x
- ml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- Cache file doesn't exists: /home/peter/.config/unity3d/Yousician/Yousician/cache
- .xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- requesting resize 800 x 480
- resizing window to 800 x 480
- Desktop is 3200 x 1080 @ 60 Hz
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Set defaultPlaybackToMicDelaySec to 0.16
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- DSP connection error. Couldn't find the DSP unit specified.
- (Filename: Line: 1434)
- DSP connection error. Couldn't find the DSP unit specified.
- (Filename: Line: 1434)
- DSP connection error. Couldn't find the DSP unit specified.
- (Filename: Line: 1434)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Initialized Yousician version: 1.0.2 3785,1031
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Cannot reset syllabus progress because syllabus is not set!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlaye
- rGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at Bz.X (System.Object A) [0x00000] in <filename unknown>:0
- at Bz+<DictToString>c__AnonStoreyD6.<>m__37 (KeyValuePair`2 p) [0x00000] in <f
- ilename unknown>:0
- at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[System.Collect
- ions.Generic.KeyValuePair`2[System.String,System.Object],System.String].MoveNext
- () [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[System.String].AddEnumerable (IEnumerable
- `1 enumerable) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[System.String]..ctor (IEnumerable`1 colle
- ction) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.ToArray[String] (IEnumerable`1 source) [0x00000] in
- <filename unknown>:0
- at Bz.Q (IDictionary`2 A) [0x00000] in <filename unknown>:0
- at Bz.Q () [0x00000] in <filename unknown>:0
- at Bz.P (.AY A) [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invok
- e_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invok
- e_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invok
- e_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invok
- e_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at ProfileManager.SetCurrentProfile (.AY A) [0x00000] in <filename unknown>:0
- at ProfileManager.LoadProfileFinished (.Ad A) [0x00000] in <filename unknown>:0
- at Ae+<Post>c__IteratorA3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- peter@peter-A780L3L:~/.config/unity3d/Yousician/Yousician$ more Player.log
- Selecting FBConfig
- GLX_FBCONFIG_ID=239
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 3200 x 1080 @ 60 Hz
- GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 524288
- OpenGL:
- Version: OpenGL 3.3 [3.3.0 NVIDIA 340.76]
- Renderer: GeForce 8400 GS/PCIe/SSE2
- Vendor: NVIDIA Corporation
- VRAM: 512 MB
- Extensions: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy
- _buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_
- ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fr
- amebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_quer
- y GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_AR
- B_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB
- _sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_
- env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL
- _ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object
- GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_ar
- ray GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func
- _separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL
- _EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EX
- T_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_sepa
- rate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_
- texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT
- _timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render G
- L_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_optio
- n GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packe
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- GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_
- shader3 GL_NV_transform_feedback GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_N
- V_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- GLX Extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_crea
- te_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_f
- bconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address
- Setting maxVSyncInterval to 4
- GL: Detected 0 MB VRAM
- Total system RAM: 3952 MiB
- Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
- Total system RAM: 3952 MiB
- FMOD failed to get number of drivers ... File not found.
- (Filename: Line: 241)
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/I18N.West.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/I18N.West.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Ionic.Zip.CF.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/Ionic.Zip.CF.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/IFacebook.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/IFacebook.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/P31RestKit.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/P31RestKit.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
- Loading /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- - Completed reload, in 0.057 seconds
- Default vsync count 1
- requesting resize 1280 x 800
- resizing window to 1280 x 800
- Desktop is 3200 x 1080 @ 60 Hz
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/System.dll (this message is harmless)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 141)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Setting up the environment
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Setting resolution to 800x480
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Total system RAM: 3952 MiB
- AudioSettings.outputSampleRate 48000 DSPBufferLength 1024 DSPNumBuffers 4
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: /home/peter/Guitar/Yousician Launcher/Yousician.app/Yousician_Data/Managed/System.Xml.dll (this message is harmless)
- Loading cache from path: /home/peter/.config/unity3d/Yousician/Yousician/cache.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Cache file doesn't exists: /home/peter/.config/unity3d/Yousician/Yousician/cache.xml
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- requesting resize 800 x 480
- resizing window to 800 x 480
- Desktop is 3200 x 1080 @ 60 Hz
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Set defaultPlaybackToMicDelaySec to 0.16
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- DSP connection error. Couldn't find the DSP unit specified.
- (Filename: Line: 1434)
- DSP connection error. Couldn't find the DSP unit specified.
- (Filename: Line: 1434)
- DSP connection error. Couldn't find the DSP unit specified.
- (Filename: Line: 1434)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Initialized Yousician version: 1.0.2 3785,1031
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- An invalid object handle was used.
- (Filename: Line: 311)
- An invalid object handle was used.
- (Filename: Line: 311)
- Cannot reset syllabus progress because syllabus is not set!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at Bz.X (System.Object A) [0x00000] in <filename unknown>:0
- at Bz+<DictToString>c__AnonStoreyD6.<>m__37 (KeyValuePair`2 p) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[System.Collections.Generic.KeyValuePair`2[System.String,System.Object],System.String].MoveNext () [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[System.String].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[System.String]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.ToArray[String] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at Bz.Q (IDictionary`2 A) [0x00000] in <filename unknown>:0
- at Bz.Q () [0x00000] in <filename unknown>:0
- at Bz.P (.AY A) [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at (wrapper delegate-invoke) ProfileManager/ProfileManagerCallback`1<AY>:invoke_void__this___AY (AY)
- at ProfileManager.SetCurrentProfile (.AY A) [0x00000] in <filename unknown>:0
- at ProfileManager.LoadProfileFinished (.Ad A) [0x00000] in <filename unknown>:0
- at Ae+<Post>c__IteratorA3.MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
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