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- Initialize engine version: 5.0.0f2 (b4e6f79600c9)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 780 (ID=0x1004)
- Vendor: NVIDIA
- VRAM: 2994 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
- Loading F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- - Completed reload, in 0.060 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3000x2160 at -1080,-1080
- <RI> Initialized touch support.
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: F:\Games\SteamLibrary\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless)
- Game mode
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.364275 ms
- Machine ID: c825c21609937c180a32141d73bcf4641390cda4
- Model: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (12280 MB)
- OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- Language: French
- CPU: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8 core(s))
- System Memory: 12280
- Gfx Device: NVIDIA GeForce GTX 780
- Gfx Version: Direct3D 11.0 [level 11.0]
- Gfx Memory: 2994
- Gfx Shader Model: 50
- Game Version: 1.0.6b
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Steam Initialization failed [Steam, Native - Internal]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- ColossalFramework.Steamworks.SteamInitializationException: Steam initialization has failed beyond repair or you do not own the game.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 751.
- Total: 0.191768 ms (FindLiveObjects: 0.042206 ms CreateObjectMapping: 0.019261 ms MarkObjects: 0.124918 ms DeleteObjects: 0.004815 ms)
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