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SonofUgly

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Dec 30th, 2013
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  1. Emulator Short Waves
  2. Version 0.0.1 ( 30.12.2013 )
  3.  
  4. System requirements : Recommended 4-core processor and DirectX 9.0 compatible video card , Windows XP or Vista 32 -bit. Version for 64 -bit Seven have not tested this (laptop burned ) , and therefore can not start.
  5.  
  6. Before the launch of commercial games are far ( two or three years ) . Do not expect miracles . While you can run only small homebrew applications .
  7.  
  8. The project started in October 2012 I originally wanted to open the resources of one game , but all turned out to be encrypted content (or packed ), and to reveal the encryption algorithm , I needed a debugger processor Cell. I downloaded the source RPCS3, rebuilt the code and run , the program took off with an error , unable to do anything. Me is terribly upset , and I decided to build its amusement park .
  9.  
  10. To project RPCS3 this emulator has nothing , not borrowed any code . Everything is written from scratch based on my own research.
  11.  
  12. Currenty emulation PPU, SPU and RSX. Nearly all instructions. Vertex and pixel shaders are broadcast directly - from a binary code binary code RSX in DirectX, without intermediate representation in the form of source code. There cache textures , surfaces and shaders. All calls to the OS caught and executed natively , that is an official firmware to work is not necessary.
  13.  
  14. Dynamic recompilation PPU and SPU will not. Already implemented static recompilation PPU: generated file on c + +, which is compiled and collected offline dll being loaded and executed , replacing the script interpreter . Recompilation is not restricted to simple blocks , but branching , and function calls . Instructions for use will be recompiled later.
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  16. The emulator does not have a graphical interface. Path to the emulated elf and all the settings specified in the configuration file sw_emu.ini, which must be located in a folder with the emulator .
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  18. Match your keyboard and gamepad hard-coded in the code , and in the configuration file can not be changed while .
  19. VK_LEFT = LEFT
  20. VK_DOWN = DOWN
  21. VK_RIGHT = RIGHT
  22. VK_UP = UP
  23. VK_END = START
  24. '3 '= R3
  25. '8 '= L3
  26. VK_DELETE = SELECT
  27. 'A' = SQUARE
  28. 'S' = CROSS
  29. 'D' = CIRCLE
  30. 'W' = TRIANGLE
  31. '0 '= R1
  32. '1 '= L1
  33. '9 '= R2
  34. '2 '= L2
  35. 'F' = ANALOG_LEFT
  36. 'H' = RIGHT
  37. 'T' = ANALOG_UP
  38. 'G' = ANALOG_DOWN
  39. 'J' = ANALOG_LEFT
  40. 'L' = ANALOG_RIGHT
  41. 'I' = ANALOG_UP
  42. 'K' = ANALOG_DOWN
  43.  
  44. Pressing the ESC program emulated signal is sent REQUEST_EXITGAME - Force the game or power off on a real console.
  45.  
  46. Source code emulator yet closed.
  47.  
  48. If you have questions , please contact :
  49. InoriRus@gmail.com
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