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Oct 1st, 2016
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  1. KlanLeader = game.Players.LocalPlayer
  2. Victim = game.Players["AxelHD2901"]
  3. KlanLeader.Character.Name = "Klan Leader"
  4.  
  5. if not KlanLeader.Character:FindFirstChild("Shirt Graphic") then
  6. Instance.new("ShirtGraphic", KlanLeader.Character)
  7. end
  8.  
  9.  
  10. if KlanLeader.Character:FindFirstChild("Shirt") then KlanLeader.Character.Shirt:Destroy()
  11. end
  12. if KlanLeader.Character:FindFirstChild("Pants") then KlanLeader.Character.Pants:Destroy()
  13. end
  14.  
  15. for _, v in pairs(KlanLeader.Character:GetChildren()) do
  16. if v:IsA("Hat") then
  17. v:Destroy()
  18. end
  19. end
  20.  
  21. for _, v in pairs(KlanLeader.Character:GetChildren()) do
  22. if v:IsA("CharacterMesh") then
  23. v:Destroy()
  24. end
  25. end
  26.  
  27. if Victim.Character:FindFirstChild("Pants") then Victim.Character.Pants:Destroy()
  28. end
  29. if Victim.Character:FindFirstChild("Shirt") then Victim.Character.Shirt:Destroy()
  30. end
  31.  
  32. x = game:GetService("InsertService"):LoadAsset(1082932)
  33. for i,v in pairs(x:GetChildren()) do
  34. v.Parent = game.Players.LocalPlayer.Character
  35. end
  36. wait(0.1)
  37. x = game:GetService("InsertService"):LoadAsset(15727015)
  38. for i,v in pairs(x:GetChildren()) do
  39. v.Parent = game.Players.LocalPlayer.Character
  40. end
  41. wait(0.1)
  42. KlanLeader.Character.TrafficCone.Handle.Mesh.MeshId = "http://www.roblox.com/asset/?id=1082802"
  43. KlanLeader.Character.TrafficCone.Handle.Mesh.Scale = Vector3.new(1.08,1.7,1.08)
  44. KlanLeader.Character["Gaga glasses"].Handle.Mesh.Scale = Vector3.new(0.5,0.6,0.6)
  45. KlanLeader.Character.TrafficCone.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=37911695"
  46. KlanLeader.Character["Gaga glasses"].Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=15721268"
  47. KlanLeader.Character.TrafficCone.AttachmentForward = Vector3.new(0,0,-1)
  48. KlanLeader.Character.TrafficCone.AttachmentRight = Vector3.new(1,0,0)
  49. KlanLeader.Character.TrafficCone.AttachmentUp = Vector3.new(0,1,0)
  50. KlanLeader.Character["Shirt Graphic"].Graphic = "http://www.roblox.com/asset/?id=396340736"
  51. KlanLeader.Character.Head.BrickColor = BrickColor.new(1)
  52. KlanLeader.Character.Torso.BrickColor = BrickColor.new(1)
  53. KlanLeader.Character["Left Arm"].BrickColor = BrickColor.new(1)
  54. KlanLeader.Character["Right Arm"].BrickColor = BrickColor.new(1)
  55. KlanLeader.Character["Left Leg"].BrickColor = BrickColor.new(1)
  56. KlanLeader.Character["Right Leg"].BrickColor = BrickColor.new(1)
  57.  
  58. Victim.Character.Head.BrickColor = BrickColor.new("Dirt brown")
  59. Victim.Character.Torso.BrickColor = BrickColor.new("Dirt brown")
  60. Victim.Character["Left Arm"].BrickColor = BrickColor.new("Dirt brown")
  61. Victim.Character["Right Arm"].BrickColor = BrickColor.new("Dirt brown")
  62. Victim.Character["Left Leg"].BrickColor = BrickColor.new("Dirt brown")
  63. Victim.Character["Right Leg"].BrickColor = BrickColor.new("Dirt brown")
  64.  
  65. Create = function(itemClass,tabl)
  66. local item = Instance.new(itemClass)
  67. for i,v in pairs(tabl) do
  68. local a,b = ypcall(function() return item[i] end)
  69. if a then
  70. item[i] = tabl[i]
  71. end
  72. end
  73. return item
  74. end
  75. function runDummyScript(f,scri)
  76. local oldenv = getfenv(f)
  77. local newenv = setmetatable({}, {
  78. __index = function(_, k)
  79. if k:lower() == 'script' then
  80. return scri
  81. else
  82. return oldenv[k]
  83. end
  84. end
  85. })
  86. setfenv(f, newenv)
  87. ypcall(function() f() end)
  88. end
  89. cors = {}
  90. mas = Instance.new("Model",game:GetService("Lighting"))
  91. mas.Name = "CompiledModel"
  92. o1 = Create("Model",{
  93. ["Name"] = "Gallows",
  94. ["Parent"] = mas,
  95. })
  96. o2 = Create("Part",{
  97. ["Name"] = "Smooth Block Model",
  98. ["Parent"] = o1,
  99. ["Material"] = Enum.Material.Wood,
  100. ["BrickColor"] = BrickColor.new("Earth orange"),
  101. ["Position"] = Vector3.new(-24, 0.600031018, 62),
  102. ["Anchored"] = true,
  103. ["CFrame"] = CFrame.new(-24, 0.600031018, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  104. ["Size"] = Vector3.new(2, 1.20000005, 8),
  105. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  106. })
  107. o3 = Create("Part",{
  108. ["Name"] = "Smooth Block Model",
  109. ["Parent"] = o1,
  110. ["Material"] = Enum.Material.Wood,
  111. ["BrickColor"] = BrickColor.new("Earth orange"),
  112. ["Position"] = Vector3.new(-22, 1.20002401, 62),
  113. ["Anchored"] = true,
  114. ["CFrame"] = CFrame.new(-22, 1.20002401, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  115. ["Size"] = Vector3.new(2, 2.4000001, 8),
  116. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  117. })
  118. o4 = Create("Part",{
  119. ["Name"] = "Smooth Block Model",
  120. ["Parent"] = o1,
  121. ["Material"] = Enum.Material.Wood,
  122. ["BrickColor"] = BrickColor.new("Earth orange"),
  123. ["Position"] = Vector3.new(-18, 2.40002704, 62),
  124. ["Anchored"] = true,
  125. ["CFrame"] = CFrame.new(-18, 2.40002704, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  126. ["Size"] = Vector3.new(2, 4.80000019, 8),
  127. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  128. })
  129. o5 = Create("Part",{
  130. ["Name"] = "Smooth Block Model",
  131. ["Parent"] = o1,
  132. ["Material"] = Enum.Material.Wood,
  133. ["BrickColor"] = BrickColor.new("Earth orange"),
  134. ["Position"] = Vector3.new(-20, 1.80002904, 62),
  135. ["Anchored"] = true,
  136. ["CFrame"] = CFrame.new(-20, 1.80002904, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  137. ["Size"] = Vector3.new(2, 3.60000014, 8),
  138. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  139. })
  140. o6 = Create("Part",{
  141. ["Name"] = "Smooth Block Model",
  142. ["Parent"] = o1,
  143. ["Material"] = Enum.Material.Wood,
  144. ["BrickColor"] = BrickColor.new("Earth orange"),
  145. ["Position"] = Vector3.new(-16, 3.00002789, 62),
  146. ["Anchored"] = true,
  147. ["CFrame"] = CFrame.new(-16, 3.00002789, 62, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  148. ["Size"] = Vector3.new(2, 6, 8),
  149. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  150. })
  151. o7 = Create("Part",{
  152. ["Name"] = "Smooth Block Model",
  153. ["Parent"] = o1,
  154. ["Material"] = Enum.Material.Wood,
  155. ["BrickColor"] = BrickColor.new("Earth orange"),
  156. ["Position"] = Vector3.new(-14.5, 2.40002704, 69.5),
  157. ["Rotation"] = Vector3.new(-0, -90, 0),
  158. ["Anchored"] = true,
  159. ["CFrame"] = CFrame.new(-14.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  160. ["Size"] = Vector3.new(1, 4.80000019, 1),
  161. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  162. })
  163. o8 = Create("Part",{
  164. ["Name"] = "Smooth Block Model",
  165. ["Parent"] = o1,
  166. ["Material"] = Enum.Material.Wood,
  167. ["BrickColor"] = BrickColor.new("Earth orange"),
  168. ["Position"] = Vector3.new(-5.5, 2.40002704, 69.5),
  169. ["Rotation"] = Vector3.new(-0, -90, 0),
  170. ["Anchored"] = true,
  171. ["CFrame"] = CFrame.new(-5.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  172. ["Size"] = Vector3.new(1, 4.80000019, 1),
  173. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  174. })
  175. o9 = Create("Part",{
  176. ["Name"] = "Smooth Block Model",
  177. ["Parent"] = o1,
  178. ["BrickColor"] = BrickColor.new("Earth orange"),
  179. ["Position"] = Vector3.new(-3.5, 5.40002203, 50.5),
  180. ["Rotation"] = Vector3.new(-0, -90, 0),
  181. ["Anchored"] = true,
  182. ["CFrame"] = CFrame.new(-3.5, 5.40002203, 50.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  183. ["Size"] = Vector3.new(1, 1.20000005, 1),
  184. ["LeftSurface"] = Enum.SurfaceType.Hinge,
  185. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  186. })
  187. o10 = Create("Part",{
  188. ["Name"] = "Smooth Block Model",
  189. ["Parent"] = o1,
  190. ["Material"] = Enum.Material.Wood,
  191. ["BrickColor"] = BrickColor.new("Earth orange"),
  192. ["Position"] = Vector3.new(-10, 5.40002203, 47.5),
  193. ["Anchored"] = true,
  194. ["CFrame"] = CFrame.new(-10, 5.40002203, 47.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  195. ["Size"] = Vector3.new(10, 1.20000005, 45),
  196. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  197. })
  198. o11 = Create("Part",{
  199. ["Name"] = "Smooth Block Model",
  200. ["Parent"] = o1,
  201. ["Material"] = Enum.Material.Wood,
  202. ["BrickColor"] = BrickColor.new("Earth orange"),
  203. ["Position"] = Vector3.new(-1, 5.40002203, 60.5),
  204. ["Rotation"] = Vector3.new(-0, -90, 0),
  205. ["Anchored"] = true,
  206. ["CFrame"] = CFrame.new(-1, 5.40002203, 60.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  207. ["Size"] = Vector3.new(19, 1.20000005, 8),
  208. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  209. })
  210. o12 = Create("Part",{
  211. ["Name"] = "trap",
  212. ["Parent"] = o1,
  213. ["Material"] = Enum.Material.Wood,
  214. ["BrickColor"] = BrickColor.new("Earth orange"),
  215. ["Position"] = Vector3.new(-1, 5.40002203, 47),
  216. ["Rotation"] = Vector3.new(-0, -90, 0),
  217. ["Anchored"] = true,
  218. ["CFrame"] = CFrame.new(-1, 5.40002203, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  219. ["Size"] = Vector3.new(6, 1.20000005, 6),
  220. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  221. })
  222. o13 = Create("Part",{
  223. ["Name"] = "Smooth Block Model",
  224. ["Parent"] = o1,
  225. ["Material"] = Enum.Material.Wood,
  226. ["BrickColor"] = BrickColor.new("Earth orange"),
  227. ["Position"] = Vector3.new(-2.5, 7.20002079, 57.5),
  228. ["CFrame"] = CFrame.new(-2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  229. ["Size"] = Vector3.new(1, 2.4000001, 3),
  230. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  231. })
  232. o14 = Create("Part",{
  233. ["Name"] = "Smooth Block Model",
  234. ["Parent"] = o1,
  235. ["Material"] = Enum.Material.Wood,
  236. ["BrickColor"] = BrickColor.new("Earth orange"),
  237. ["Position"] = Vector3.new(3.5, 2.40002704, 69.5),
  238. ["Rotation"] = Vector3.new(-0, -90, 0),
  239. ["Anchored"] = true,
  240. ["CFrame"] = CFrame.new(3.5, 2.40002704, 69.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  241. ["Size"] = Vector3.new(1, 4.80000019, 1),
  242. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  243. })
  244. o15 = Create("Part",{
  245. ["Name"] = "Smooth Block Model",
  246. ["Parent"] = o1,
  247. ["Material"] = Enum.Material.Wood,
  248. ["BrickColor"] = BrickColor.new("Earth orange"),
  249. ["Position"] = Vector3.new(2.5, 5.40002203, 47),
  250. ["Anchored"] = true,
  251. ["CFrame"] = CFrame.new(2.5, 5.40002203, 47, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  252. ["CanCollide"] = false,
  253. ["Size"] = Vector3.new(1, 1.20000005, 8),
  254. ["TopSurface"] = Enum.SurfaceType.Smooth,
  255. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  256. })
  257. o16 = Create("Part",{
  258. ["Name"] = "Smooth Block Model",
  259. ["Parent"] = o1,
  260. ["BrickColor"] = BrickColor.new("Earth orange"),
  261. ["Position"] = Vector3.new(-3.5, 5.40002203, 43.5),
  262. ["Rotation"] = Vector3.new(-0, -90, 0),
  263. ["Anchored"] = true,
  264. ["CFrame"] = CFrame.new(-3.5, 5.40002203, 43.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  265. ["Size"] = Vector3.new(1, 1.20000005, 1),
  266. ["RightSurface"] = Enum.SurfaceType.Hinge,
  267. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  268. })
  269. o17 = Create("Part",{
  270. ["Name"] = "welder",
  271. ["Parent"] = o1,
  272. ["Material"] = Enum.Material.Wood,
  273. ["BrickColor"] = BrickColor.new("Reddish brown"),
  274. ["Position"] = Vector3.new(-0.5, 6.60002804, 47),
  275. ["Rotation"] = Vector3.new(-0, -90, 0),
  276. ["CFrame"] = CFrame.new(-0.5, 6.60002804, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  277. ["Size"] = Vector3.new(4, 1.20000005, 3),
  278. ["BottomSurface"] = Enum.SurfaceType.Weld,
  279. ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
  280. })
  281. o18 = Create("Part",{
  282. ["Name"] = "Smooth Block Model",
  283. ["Parent"] = o1,
  284. ["Material"] = Enum.Material.Wood,
  285. ["BrickColor"] = BrickColor.new("Earth orange"),
  286. ["Position"] = Vector3.new(0, 7.20002079, 56.5),
  287. ["Rotation"] = Vector3.new(-0, -90, 0),
  288. ["CFrame"] = CFrame.new(0, 7.20002079, 56.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  289. ["Size"] = Vector3.new(1, 2.4000001, 4),
  290. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  291. })
  292. o19 = Create("Part",{
  293. ["Name"] = "Smooth Block Model",
  294. ["Parent"] = o1,
  295. ["Material"] = Enum.Material.Wood,
  296. ["BrickColor"] = BrickColor.new("Earth orange"),
  297. ["Position"] = Vector3.new(3.5, 5.40002203, 47.5),
  298. ["Rotation"] = Vector3.new(-0, -90, 0),
  299. ["Anchored"] = true,
  300. ["CFrame"] = CFrame.new(3.5, 5.40002203, 47.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  301. ["Size"] = Vector3.new(45, 1.20000005, 1),
  302. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  303. })
  304. o20 = Create("Part",{
  305. ["Name"] = "Smooth Block Model",
  306. ["Parent"] = o1,
  307. ["Material"] = Enum.Material.Wood,
  308. ["BrickColor"] = BrickColor.new("Earth orange"),
  309. ["Position"] = Vector3.new(0, 7.20002079, 58.5),
  310. ["Rotation"] = Vector3.new(-0, -90, 0),
  311. ["CFrame"] = CFrame.new(0, 7.20002079, 58.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  312. ["Size"] = Vector3.new(1, 2.4000001, 4),
  313. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  314. })
  315. o21 = Create("Part",{
  316. ["Name"] = "gallowswitch",
  317. ["Parent"] = o1,
  318. ["Material"] = Enum.Material.Wood,
  319. ["BrickColor"] = BrickColor.new("Earth orange"),
  320. ["Position"] = Vector3.new(-1.63906896, 8.80330181, 57.5),
  321. ["Rotation"] = Vector3.new(-90, 60.0933647, -90),
  322. ["Anchored"] = true,
  323. ["CFrame"] = CFrame.new(-1.63906896, 8.80330181, 57.5, 1.78087221e-017, 0.498588145, 0.866838992, 4.72897554e-019, -0.866839051, 0.498588145, 1.00000012, -8.46929136e-018, -1.56730758e-017),
  324. ["Size"] = Vector3.new(1, 4.80000019, 1),
  325. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  326. })
  327. o22 = Create("Part",{
  328. ["Name"] = "Smooth Block Model",
  329. ["Parent"] = o1,
  330. ["Material"] = Enum.Material.Wood,
  331. ["BrickColor"] = BrickColor.new("Earth orange"),
  332. ["Position"] = Vector3.new(-0.5, 10.800024, 51.5),
  333. ["Rotation"] = Vector3.new(-0, -90, 0),
  334. ["Anchored"] = true,
  335. ["CFrame"] = CFrame.new(-0.5, 10.800024, 51.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  336. ["Size"] = Vector3.new(1, 9.60000038, 1),
  337. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  338. })
  339. o23 = Create("Part",{
  340. ["Name"] = "Smooth Block Model",
  341. ["Parent"] = o1,
  342. ["Material"] = Enum.Material.Wood,
  343. ["BrickColor"] = BrickColor.new("Earth orange"),
  344. ["Position"] = Vector3.new(-0.5, 10.800024, 42.5),
  345. ["Rotation"] = Vector3.new(-0, -90, 0),
  346. ["Anchored"] = true,
  347. ["CFrame"] = CFrame.new(-0.5, 10.800024, 42.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  348. ["Size"] = Vector3.new(1, 9.60000038, 1),
  349. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  350. })
  351. o24 = Create("Part",{
  352. ["Name"] = "Smooth Block Model",
  353. ["Parent"] = o1,
  354. ["Material"] = Enum.Material.Wood,
  355. ["BrickColor"] = BrickColor.new("Earth orange"),
  356. ["Position"] = Vector3.new(2.5, 7.20002079, 57.5),
  357. ["CFrame"] = CFrame.new(2.5, 7.20002079, 57.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  358. ["Size"] = Vector3.new(1, 2.4000001, 3),
  359. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  360. })
  361. o25 = Create("Part",{
  362. ["Name"] = "gallowswitch2",
  363. ["Parent"] = o1,
  364. ["Material"] = Enum.Material.Wood,
  365. ["BrickColor"] = BrickColor.new("Earth orange"),
  366. ["Transparency"] = 1,
  367. ["Position"] = Vector3.new(1.5, 9.00002384, 57.5),
  368. ["Rotation"] = Vector3.new(-0, -90, 0),
  369. ["Anchored"] = true,
  370. ["CFrame"] = CFrame.new(1.5, 9.00002384, 57.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  371. ["Size"] = Vector3.new(1, 6, 1),
  372. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  373. })
  374. o26 = Create("Part",{
  375. ["Name"] = "rope",
  376. ["Parent"] = o1,
  377. ["BrickColor"] = BrickColor.new("Earth orange"),
  378. ["Position"] = Vector3.new(-0.5, 12.6000204, 46.5),
  379. ["Rotation"] = Vector3.new(-0, -90, 0),
  380. ["RotVelocity"] = Vector3.new(9.29485318e-017, 7.26643592e-018, 9.29485318e-017),
  381. ["Velocity"] = Vector3.new(6.78266e-017, -0.644254982, 6.78266e-017),
  382. ["CFrame"] = CFrame.new(-0.5, 12.6000204, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  383. ["Size"] = Vector3.new(1, 1.20000005, 1),
  384. ["BottomSurface"] = Enum.SurfaceType.Motor,
  385. ["TopSurface"] = Enum.SurfaceType.Motor,
  386. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  387. })
  388. o27 = Create("SpecialMesh",{
  389. ["Parent"] = o26,
  390. ["MeshType"] = Enum.MeshType.Sphere,
  391. })
  392. o28 = Create("Part",{
  393. ["Name"] = "Smooth Block Model",
  394. ["Parent"] = o1,
  395. ["Material"] = Enum.Material.Wood,
  396. ["BrickColor"] = BrickColor.new("Earth orange"),
  397. ["Position"] = Vector3.new(-1, 5.40002203, 34),
  398. ["Rotation"] = Vector3.new(-0, -90, 0),
  399. ["Anchored"] = true,
  400. ["CFrame"] = CFrame.new(-1, 5.40002203, 34, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  401. ["Size"] = Vector3.new(18, 1.20000005, 8),
  402. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  403. })
  404. o29 = Create("Part",{
  405. ["Name"] = "rope",
  406. ["Parent"] = o1,
  407. ["BrickColor"] = BrickColor.new("Earth orange"),
  408. ["Position"] = Vector3.new(-0.5, 13.8000278, 46.5),
  409. ["Rotation"] = Vector3.new(-0, -90, 0),
  410. ["RotVelocity"] = Vector3.new(9.29485318e-017, 5.65548431e-018, 9.29485318e-017),
  411. ["Velocity"] = Vector3.new(6.78266e-017, -0.42925173, 6.78266e-017),
  412. ["CFrame"] = CFrame.new(-0.5, 13.8000278, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  413. ["Size"] = Vector3.new(1, 1.20000005, 1),
  414. ["BottomSurface"] = Enum.SurfaceType.Motor,
  415. ["TopSurface"] = Enum.SurfaceType.Motor,
  416. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  417. })
  418. o30 = Create("SpecialMesh",{
  419. ["Parent"] = o29,
  420. ["MeshType"] = Enum.MeshType.Sphere,
  421. })
  422. o31 = Create("Part",{
  423. ["Name"] = "Smooth Block Model",
  424. ["Parent"] = o1,
  425. ["Material"] = Enum.Material.Wood,
  426. ["BrickColor"] = BrickColor.new("Earth orange"),
  427. ["Position"] = Vector3.new(-24, 0.600031018, 33),
  428. ["Anchored"] = true,
  429. ["CFrame"] = CFrame.new(-24, 0.600031018, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  430. ["Size"] = Vector3.new(2, 1.20000005, 8),
  431. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  432. })
  433. o32 = Create("Part",{
  434. ["Name"] = "Smooth Block Model",
  435. ["Parent"] = o1,
  436. ["Material"] = Enum.Material.Wood,
  437. ["BrickColor"] = BrickColor.new("Earth orange"),
  438. ["Position"] = Vector3.new(-22, 1.20002401, 33),
  439. ["Anchored"] = true,
  440. ["CFrame"] = CFrame.new(-22, 1.20002401, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  441. ["Size"] = Vector3.new(2, 2.4000001, 8),
  442. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  443. })
  444. o33 = Create("Part",{
  445. ["Name"] = "Smooth Block Model",
  446. ["Parent"] = o1,
  447. ["Material"] = Enum.Material.Wood,
  448. ["BrickColor"] = BrickColor.new("Earth orange"),
  449. ["Position"] = Vector3.new(-16, 3.00002789, 33),
  450. ["Anchored"] = true,
  451. ["CFrame"] = CFrame.new(-16, 3.00002789, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  452. ["Size"] = Vector3.new(2, 6, 8),
  453. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  454. })
  455. o34 = Create("Part",{
  456. ["Name"] = "Smooth Block Model",
  457. ["Parent"] = o1,
  458. ["Material"] = Enum.Material.Wood,
  459. ["BrickColor"] = BrickColor.new("Earth orange"),
  460. ["Position"] = Vector3.new(-18, 2.40002704, 33),
  461. ["Anchored"] = true,
  462. ["CFrame"] = CFrame.new(-18, 2.40002704, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  463. ["Size"] = Vector3.new(2, 4.80000019, 8),
  464. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  465. })
  466. o35 = Create("Part",{
  467. ["Name"] = "Smooth Block Model",
  468. ["Parent"] = o1,
  469. ["Material"] = Enum.Material.Wood,
  470. ["BrickColor"] = BrickColor.new("Earth orange"),
  471. ["Position"] = Vector3.new(-20, 1.80002904, 33),
  472. ["Anchored"] = true,
  473. ["CFrame"] = CFrame.new(-20, 1.80002904, 33, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  474. ["Size"] = Vector3.new(2, 3.60000014, 8),
  475. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  476. })
  477. o36 = Create("Part",{
  478. ["Name"] = "rope",
  479. ["Parent"] = o1,
  480. ["BrickColor"] = BrickColor.new("Earth orange"),
  481. ["Position"] = Vector3.new(-0.5, 15.0000238, 46.5),
  482. ["Rotation"] = Vector3.new(-0, -90, 0),
  483. ["RotVelocity"] = Vector3.new(9.29485318e-017, 3.22718457e-018, 9.29485318e-017),
  484. ["Velocity"] = Vector3.new(6.78266e-017, -0.210931048, 6.78266e-017),
  485. ["CFrame"] = CFrame.new(-0.5, 15.0000238, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  486. ["Size"] = Vector3.new(1, 1.20000005, 1),
  487. ["BottomSurface"] = Enum.SurfaceType.Motor,
  488. ["TopSurface"] = Enum.SurfaceType.Motor,
  489. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  490. })
  491. o37 = Create("SpecialMesh",{
  492. ["Parent"] = o36,
  493. ["MeshType"] = Enum.MeshType.Sphere,
  494. })
  495. o38 = Create("Part",{
  496. ["Name"] = "Smooth Block Model",
  497. ["Parent"] = o1,
  498. ["Material"] = Enum.Material.Wood,
  499. ["BrickColor"] = BrickColor.new("Earth orange"),
  500. ["Position"] = Vector3.new(3.5, 2.40002704, 25.5),
  501. ["Rotation"] = Vector3.new(-0, -90, 0),
  502. ["Anchored"] = true,
  503. ["CFrame"] = CFrame.new(3.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  504. ["Size"] = Vector3.new(1, 4.80000019, 1),
  505. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  506. })
  507. o39 = Create("Part",{
  508. ["Name"] = "Smooth Block Model",
  509. ["Parent"] = o1,
  510. ["Material"] = Enum.Material.Wood,
  511. ["BrickColor"] = BrickColor.new("Earth orange"),
  512. ["Position"] = Vector3.new(-0.5, 16.2000294, 47),
  513. ["Rotation"] = Vector3.new(-0, -90, 0),
  514. ["Anchored"] = true,
  515. ["CFrame"] = CFrame.new(-0.5, 16.2000294, 47, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  516. ["Size"] = Vector3.new(10, 1.20000005, 1),
  517. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  518. })
  519. o40 = Create("Part",{
  520. ["Name"] = "Smooth Block Model",
  521. ["Parent"] = o1,
  522. ["Material"] = Enum.Material.Wood,
  523. ["BrickColor"] = BrickColor.new("Earth orange"),
  524. ["Position"] = Vector3.new(-5.5, 2.40002704, 25.5),
  525. ["Rotation"] = Vector3.new(-0, -90, 0),
  526. ["Anchored"] = true,
  527. ["CFrame"] = CFrame.new(-5.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  528. ["Size"] = Vector3.new(1, 4.80000019, 1),
  529. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  530. })
  531. o41 = Create("Part",{
  532. ["Name"] = "Smooth Block Model",
  533. ["Parent"] = o1,
  534. ["Material"] = Enum.Material.Wood,
  535. ["BrickColor"] = BrickColor.new("Earth orange"),
  536. ["Position"] = Vector3.new(-14.5, 2.40002704, 25.5),
  537. ["Rotation"] = Vector3.new(-0, -90, 0),
  538. ["Anchored"] = true,
  539. ["CFrame"] = CFrame.new(-14.5, 2.40002704, 25.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  540. ["Size"] = Vector3.new(1, 4.80000019, 1),
  541. ["Color"] = Color3.new(0.384314, 0.278431, 0.196078),
  542. })
  543. o42 = Create("Part",{
  544. ["Name"] = "hanger",
  545. ["Parent"] = o1,
  546. ["BrickColor"] = BrickColor.new("Reddish brown"),
  547. ["Position"] = Vector3.new(-0.5, 11.4000158, 46.5),
  548. ["Rotation"] = Vector3.new(-0, -90, 0),
  549. ["RotVelocity"] = Vector3.new(9.29485318e-017, 8.0695067e-018, 9.29485318e-017),
  550. ["Velocity"] = Vector3.new(6.78266e-017, -0.611982644, 6.78266e-017),
  551. ["CFrame"] = CFrame.new(-0.5, 11.4000158, 46.5, 0, 0, -1, 0, 1, -0, 1, 0, -0),
  552. ["Size"] = Vector3.new(1, 1.20000005, 1),
  553. ["BottomSurface"] = Enum.SurfaceType.Smooth,
  554. ["TopSurface"] = Enum.SurfaceType.Smooth,
  555. ["Color"] = Color3.new(0.411765, 0.25098, 0.156863),
  556. })
  557. o43 = Create("SpecialMesh",{
  558. ["Parent"] = o42,
  559. ["MeshId"] = "http://www.roblox.com/asset/?id=3270017",
  560. ["Scale"] = Vector3.new(2, 2, 1),
  561. ["MeshType"] = Enum.MeshType.FileMesh,
  562. })
  563.  
  564. mas.Parent = workspace
  565. mas:MakeJoints()
  566.  
  567. local mas1 = mas:GetChildren()
  568.  
  569. for i=1,#mas1 do
  570. mas1[i].Parent = workspace
  571. ypcall(function() mas1[i]:MakeJoints() end)
  572. end
  573.  
  574. mas:Destroy()
  575.  
  576. for i=1,#cors do
  577. coroutine.resume(cors[i])
  578. end
  579.  
  580. model = o1
  581. switch = model.gallowswitch
  582. backup = model:Clone() --kek
  583.  
  584. function onClick()
  585. model.trap.Anchored = false
  586. c = game.Workspace:GetChildren()
  587. switch.Transparency = 1
  588. model.gallowswitch2.Transparency = 0
  589. for i = 1, #c do
  590. if c[i].Name == "Help!" then
  591. w = Instance.new("Weld")
  592. c[i].Humanoid.Health = 0
  593. wait(.01)
  594. w.Parent = c[i].Head
  595. w.Part0 = w.Parent
  596. w.Part1 = c[i].Torso
  597. w.C1 = CFrame.new(0,1.5,0)
  598. w1 = Instance.new("Weld")
  599. w1.Parent = c[i].Torso
  600. w1.Part0 = w1.Parent
  601. w1.Part1 = c[i]["Right Arm"]
  602. w1.C1 = CFrame.new(1.5,0,0)
  603. w2 = Instance.new("Weld")
  604. w2.Parent = c[i].Torso
  605. w2.Part0 = w2.Parent
  606. w2.Part1 = c[i]["Left Arm"]
  607. w2.C1 = CFrame.new(-1.5,0,0)
  608. w3 = Instance.new("Weld")
  609. w3.Parent = c[i].Torso
  610. w3.Part0 = w3.Parent
  611. w3.Part1 = c[i]["Left Leg"]
  612. w3.C1 = CFrame.new(-.5,2,0)
  613. w4 = Instance.new("Weld")
  614. w4.Parent = c[i].Torso
  615. w4.Part0 = w4.Parent
  616. w4.Part1 = c[i]["Right Leg"]
  617. w4.C1 = CFrame.new(.5,2,0)
  618. end
  619. end
  620. Victim.Character.Humanoid.Health = 0
  621. wait(1)
  622. switch.Transparency = 0
  623. model.gallowswitch2.Transparency = 1
  624. wait(4)
  625. model:remove()
  626. backup.Parent = game.Workspace
  627. backup:makeJoints()
  628. wait(5)
  629. game.Workspace.Gallows:Destroy()
  630. end
  631.  
  632. Instance.new("ClickDetector", switch)
  633.  
  634. connection = switch.ClickDetector.MouseClick:connect(onClick)
  635. b = model.welder
  636.  
  637. function onTouched(part)
  638. if part.Parent.Humanoid ~= nil then
  639. w = Instance.new("Weld")
  640. w.Parent = part.Parent.Head
  641. w.Part0 = w.Parent
  642. w.Part1 = model.hanger
  643. Victim.Character.Name = "N1gger"
  644. end
  645. end
  646.  
  647. connection = b.Touched:connect(onTouched)
  648.  
  649. game.Workspace.Gallows:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
  650. wait(0.2)
  651. KlanLeader.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.gallowswitch2.CFrame
  652. wait(0.5)
  653. Victim.Character.HumanoidRootPart.CFrame = game.Workspace.Gallows.hanger.CFrame
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