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  1. 17:38:25: keyint: -1
  2. 17:38:25: rcMode: cbr
  3. 17:38:25: CBR: yes
  4. 17:38:25: CFR: yes
  5. 17:38:25: max bitrate: 3100
  6. 17:38:25: avg bitrate: 3100
  7. 17:38:25: buffer size: 3100
  8. 17:38:25: ------------------------------------------
  9. 17:38:25: SharedTexCapture hooked
  10. 17:38:28: Interface: TP-LINK Wireless USB Adapter (802.11, 108 mbps)
  11. 17:38:28: Completed handshake with rtmp://ingest-sao.beam.pro:1935/beam in 132 ms.
  12. 17:38:29: SO_SNDBUF was at 65536
  13. 17:38:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 408576)
  14. 17:38:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 408576)
  15. 17:39:09: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  16. 17:40:04: FlushBufferedVideo: Flushing 8 packets over 234 ms
  17. 17:40:04: Total frames encoded: 2937, total frames duplicated: 0 (0.00%)
  18. 17:40:04: Total frames rendered: 2954, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  19. 17:40:04:
  20. 17:40:04: Profiler time results:
  21. 17:40:04:
  22. 17:40:04: ==============================================================
  23. 17:40:04: video thread frame - [100%] [avg time: 0.378 ms] [children: 12.2%] [unaccounted: 87.8%]
  24. 17:40:04: | scene->Preprocess - [0.265%] [avg time: 0.001 ms]
  25. 17:40:04: | GPU download and conversion - [11.9%] [avg time: 0.045 ms] [children: 10.6%] [unaccounted: 1.32%]
  26. 17:40:04: | | flush - [8.73%] [avg time: 0.033 ms]
  27. 17:40:04: | | CopyResource - [0.794%] [avg time: 0.003 ms]
  28. 17:40:04: | | conversion to 4:2:0 - [1.06%] [avg time: 0.004 ms]
  29. 17:40:04: Convert444Threads - [100%] [avg time: 1.143 ms] [children: 99.7%] [unaccounted: 0.35%]
  30. 17:40:04: | Convert444toNV12 - [99.7%] [avg time: 1.139 ms]
  31. 17:40:04: encoder thread frame - [100%] [avg time: 0.211 ms] [children: 10.9%] [unaccounted: 89.1%]
  32. 17:40:04: | sending stuff out - [10.9%] [avg time: 0.023 ms]
  33. 17:40:04: ==============================================================
  34. 17:40:04:
  35. 17:40:04:
  36. 17:40:04: Profiler CPU results:
  37. 17:40:04:
  38. 17:40:04: ==============================================================
  39. 17:40:04: video thread frame - [cpu time: avg 0.063 ms, total 187.5 ms] [avg calls per frame: 1]
  40. 17:40:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  41. 17:40:04: | GPU download and conversion - [cpu time: avg 0.026 ms, total 78.125 ms] [avg calls per frame: 1]
  42. 17:40:04: | | flush - [cpu time: avg 0.021 ms, total 62.5 ms] [avg calls per frame: 1]
  43. 17:40:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  44. 17:40:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  45. 17:40:04: Convert444Threads - [cpu time: avg 1.375 ms, total 8062.5 ms] [avg calls per frame: 2]
  46. 17:40:04: | Convert444toNV12 - [cpu time: avg 1.375 ms, total 8062.5 ms] [avg calls per frame: 2]
  47. 17:40:04: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  48. 17:40:04: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  49. 17:40:04: ==============================================================
  50. 17:40:04:
  51. 17:40:04: =====Stream End: 2016-08-26, 17:40:04=================================================
  52. 17:40:07: ~RTMPPublisher: Packet flush completed in 133 ms
  53. 17:40:07: ~RTMPPublisher: Send thread terminated in 0 ms
  54. 17:40:07: RTMPPublisher::SocketLoop: Graceful loop exit
  55. 17:40:07: ~RTMPPublisher: Socket thread terminated in 0 ms
  56. 17:40:07: ~RTMPPublisher: Final socket shutdown completed in 106 ms
  57. 17:40:07: Average send payload: 8202 bytes, average send interval: 20 ms
  58. 17:40:07: Number of times waited to send: 0, Waited for a total of 0 bytes
  59. 17:40:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  60. 17:40:07: Number of bytes sent: 38906011
  61. 17:40:08: Terminating 0x24d4
  62.  
  63.  
  64. Last game capture log:
  65. 2016-08-26, 17:38:25: we're booting up:
  66. 17:38:25: CaptureThread: attached to process dota2.exe
  67. 17:38:25: D3D9 Present
  68. 17:38:25: (half life scientist) everything.. seems to be in order
  69. 17:38:25: D3D9EndScene called
  70. 17:38:25: D3DPRESENT_PARAMETERS {
  71. 17:38:25: BackBufferWidth: 1920
  72. 17:38:25: BackBufferHeight: 1080
  73. 17:38:25: BackBufferFormat: D3DFMT_A8R8G8B8
  74. 17:38:25: BackBufferCount: 1
  75. 17:38:25: MultiSampleType: D3DMULTISAMPLE_NONE
  76. 17:38:25: MultiSampleQuality: 0
  77. 17:38:25: SwapEffect: D3DSWAPEFFECT_DISCARD
  78. 17:38:25: hDeviceWindow: 134344
  79. 17:38:25: Windowed: true
  80. 17:38:25: EnableAutoDepthStencil: true
  81. 17:38:25: AutoDepthStencilFormat: D3DFMT_D24S8
  82. 17:38:25: Flags: None
  83. 17:38:25: FullScreen_RefreshRateInHz: 0
  84. 17:38:25: PresentationInterval: 2147483648
  85. 17:38:25: };
  86. 17:38:25: successfully set up d3d9 hooks
  87. 17:38:25: D3D9PresentEx called
  88. 17:38:25: DoD3D9GPUHook: success - d3d9ex
  89. 17:38:25: D3DSURFACE_DESC {
  90. 17:38:25: Format: D3DFMT_A8R8G8B8
  91. 17:38:25: Type: D3DRTYPE_TEXTURE
  92. 17:38:25: Usage: D3DUSAGE_RENDERTARGET D3DUSAGE_NONSECURE
  93. 17:38:25: Pool: D3DPOOL_DEFAULT
  94. 17:38:25: MultiSampleType: D3DMULTISAMPLE_NONE
  95. 17:38:25: MultiSampleQuality: 0
  96. 17:38:25: Width: 1920
  97. 17:38:25: Height: 1080
  98. 17:38:25: };
  99. 17:38:25: successfully capturing d3d9 frames via GPU
  100. 17:40:04: ---------------------- Cleared D3D9 Capture ----------------------
  101. 17:40:04: D3D9EndScene called
  102. 17:40:04: D3D9PresentEx called
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