Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 17:38:25: keyint: -1
- 17:38:25: rcMode: cbr
- 17:38:25: CBR: yes
- 17:38:25: CFR: yes
- 17:38:25: max bitrate: 3100
- 17:38:25: avg bitrate: 3100
- 17:38:25: buffer size: 3100
- 17:38:25: ------------------------------------------
- 17:38:25: SharedTexCapture hooked
- 17:38:28: Interface: TP-LINK Wireless USB Adapter (802.11, 108 mbps)
- 17:38:28: Completed handshake with rtmp://ingest-sao.beam.pro:1935/beam in 132 ms.
- 17:38:29: SO_SNDBUF was at 65536
- 17:38:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 408576)
- 17:38:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 408576)
- 17:39:09: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 17:40:04: FlushBufferedVideo: Flushing 8 packets over 234 ms
- 17:40:04: Total frames encoded: 2937, total frames duplicated: 0 (0.00%)
- 17:40:04: Total frames rendered: 2954, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 17:40:04:
- 17:40:04: Profiler time results:
- 17:40:04:
- 17:40:04: ==============================================================
- 17:40:04: video thread frame - [100%] [avg time: 0.378 ms] [children: 12.2%] [unaccounted: 87.8%]
- 17:40:04: | scene->Preprocess - [0.265%] [avg time: 0.001 ms]
- 17:40:04: | GPU download and conversion - [11.9%] [avg time: 0.045 ms] [children: 10.6%] [unaccounted: 1.32%]
- 17:40:04: | | flush - [8.73%] [avg time: 0.033 ms]
- 17:40:04: | | CopyResource - [0.794%] [avg time: 0.003 ms]
- 17:40:04: | | conversion to 4:2:0 - [1.06%] [avg time: 0.004 ms]
- 17:40:04: Convert444Threads - [100%] [avg time: 1.143 ms] [children: 99.7%] [unaccounted: 0.35%]
- 17:40:04: | Convert444toNV12 - [99.7%] [avg time: 1.139 ms]
- 17:40:04: encoder thread frame - [100%] [avg time: 0.211 ms] [children: 10.9%] [unaccounted: 89.1%]
- 17:40:04: | sending stuff out - [10.9%] [avg time: 0.023 ms]
- 17:40:04: ==============================================================
- 17:40:04:
- 17:40:04:
- 17:40:04: Profiler CPU results:
- 17:40:04:
- 17:40:04: ==============================================================
- 17:40:04: video thread frame - [cpu time: avg 0.063 ms, total 187.5 ms] [avg calls per frame: 1]
- 17:40:04: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:40:04: | GPU download and conversion - [cpu time: avg 0.026 ms, total 78.125 ms] [avg calls per frame: 1]
- 17:40:04: | | flush - [cpu time: avg 0.021 ms, total 62.5 ms] [avg calls per frame: 1]
- 17:40:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:40:04: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:40:04: Convert444Threads - [cpu time: avg 1.375 ms, total 8062.5 ms] [avg calls per frame: 2]
- 17:40:04: | Convert444toNV12 - [cpu time: avg 1.375 ms, total 8062.5 ms] [avg calls per frame: 2]
- 17:40:04: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:40:04: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:40:04: ==============================================================
- 17:40:04:
- 17:40:04: =====Stream End: 2016-08-26, 17:40:04=================================================
- 17:40:07: ~RTMPPublisher: Packet flush completed in 133 ms
- 17:40:07: ~RTMPPublisher: Send thread terminated in 0 ms
- 17:40:07: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:40:07: ~RTMPPublisher: Socket thread terminated in 0 ms
- 17:40:07: ~RTMPPublisher: Final socket shutdown completed in 106 ms
- 17:40:07: Average send payload: 8202 bytes, average send interval: 20 ms
- 17:40:07: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:40:07: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:40:07: Number of bytes sent: 38906011
- 17:40:08: Terminating 0x24d4
- Last game capture log:
- 2016-08-26, 17:38:25: we're booting up:
- 17:38:25: CaptureThread: attached to process dota2.exe
- 17:38:25: D3D9 Present
- 17:38:25: (half life scientist) everything.. seems to be in order
- 17:38:25: D3D9EndScene called
- 17:38:25: D3DPRESENT_PARAMETERS {
- 17:38:25: BackBufferWidth: 1920
- 17:38:25: BackBufferHeight: 1080
- 17:38:25: BackBufferFormat: D3DFMT_A8R8G8B8
- 17:38:25: BackBufferCount: 1
- 17:38:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:38:25: MultiSampleQuality: 0
- 17:38:25: SwapEffect: D3DSWAPEFFECT_DISCARD
- 17:38:25: hDeviceWindow: 134344
- 17:38:25: Windowed: true
- 17:38:25: EnableAutoDepthStencil: true
- 17:38:25: AutoDepthStencilFormat: D3DFMT_D24S8
- 17:38:25: Flags: None
- 17:38:25: FullScreen_RefreshRateInHz: 0
- 17:38:25: PresentationInterval: 2147483648
- 17:38:25: };
- 17:38:25: successfully set up d3d9 hooks
- 17:38:25: D3D9PresentEx called
- 17:38:25: DoD3D9GPUHook: success - d3d9ex
- 17:38:25: D3DSURFACE_DESC {
- 17:38:25: Format: D3DFMT_A8R8G8B8
- 17:38:25: Type: D3DRTYPE_TEXTURE
- 17:38:25: Usage: D3DUSAGE_RENDERTARGET D3DUSAGE_NONSECURE
- 17:38:25: Pool: D3DPOOL_DEFAULT
- 17:38:25: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:38:25: MultiSampleQuality: 0
- 17:38:25: Width: 1920
- 17:38:25: Height: 1080
- 17:38:25: };
- 17:38:25: successfully capturing d3d9 frames via GPU
- 17:40:04: ---------------------- Cleared D3D9 Capture ----------------------
- 17:40:04: D3D9EndScene called
- 17:40:04: D3D9PresentEx called
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement