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- Initialize engine version: 5.3.5p3 (4c1fbb057dc3)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1211]
- Renderer: AMD Radeon R7 200 Series
- Vendor: ATI
- VRAM: 2035 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 3.984 seconds
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.772977 ms
- 2016-07-30T11:46:45 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-07-30T11:46:45 0.063 INF NET: InitCallbacks
- 2016-07-30T11:46:45 0.077 INF [EAC] Initializing ...
- 2016-07-30T11:46:45 0.228 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-07-30T11:46:45 0.239 INF Texture quality is set to 2
- 2016-07-30T11:46:45 0.239 INF Not precaching files, not enough RAM
- 2016-07-30T11:46:51 6.195 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.168828 ms
- 2016-07-30T11:46:54 8.755 INF Awake
- 2016-07-30T11:46:54 8.824 INF Version: Alpha 14.7 (b6) Compatibility Version: Alpha 14.7, Build: Windows 64 Bit
- 2016-07-30T11:46:54 8.824 INF System information:
- 2016-07-30T11:46:54 8.824 INF OS: Windows 7 (6.1.7600) 64bit
- 2016-07-30T11:46:54 8.825 INF CPU: Intel(R) Pentium(R) CPU G3258 @ 3.20GHz (cores: 2)
- 2016-07-30T11:46:54 8.825 INF RAM: 3991 MB
- 2016-07-30T11:46:54 8.825 INF GPU: AMD Radeon R7 200 Series (2035 MB)
- 2016-07-30T11:46:54 8.828 INF Graphics API: Direct3D 9.0c [aticfx64.dll 8.17.10.1211] (shader level 3.0)
- 2016-07-30T11:46:54 8.828 INF Last played version: Alpha 14.7
- 2016-07-30T11:46:54 8.828 INF Local UTC offset: 3 hours
- 2016-07-30T11:46:54 8.829 INF Command line arguments: 7daystodie.exe D:\Programs\Steam\steamapps\common\7 Days To Die\7DaysToDie_EAC.exe
- 2016-07-30T11:46:54 8.842 INF Texture quality is set to 2
- 2016-07-30T11:46:54 8.882 INF Load key config check
- 2016-07-30T11:46:54 8.883 INF Load key config
- 2016-07-30T11:46:54 8.892 INF [MODS] No mods folder found
- 2016-07-30T11:46:54 8.924 INF Loading permissions file at 'C:\Users\Vlad\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-07-30T11:46:54 9.020 INF Loading permissions file done.
- 2016-07-30T11:46:54 9.021 INF Awake done
- 2016-07-30T11:46:55 10.559 INF Atlas reset took 151 ms
- 2016-07-30T11:46:55 10.560 INF Atlas load took 1536 ms
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/Programs/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/Programs/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library D:/Programs/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13923.
- Total: 12.587995 ms (FindLiveObjects: 0.752771 ms CreateObjectMapping: 0.197895 ms MarkObjects: 11.608140 ms DeleteObjects: 0.028545 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 12e8 -> priority: 1
- UMA Overlay loading took 11749 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 6 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-07-30T11:47:48 63.525 INF XUI loading took 2263ms
- 2016-07-30T11:47:48 63.527 INF WorldStaticData.Init() needed 32.320s
- 2016-07-30T11:47:48 63.593 INF [Steamworks.NET] Login ok.
- 2016-07-30T11:50:24 218.948 INF NET: Starting server protocols
- 2016-07-30T11:50:24 219.046 INF NET: Unity NW server started
- 2016-07-30T11:50:24 219.046 INF [Steamworks.NET] NET: Server started
- 2016-07-30T11:50:24 219.047 INF StartGame
- 2016-07-30T11:50:25 220.450 INF Atlas reset took 1399 ms
- 2016-07-30T11:50:26 220.894 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 30
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = Random Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.7
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.09068459
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 45
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.5054011
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.3244798
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.2462312
- GamePref.OptionsMusicVolumeLevel = 0.01124723
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0.09250437
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.3244797
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198113683616
- GamePref.PlayerName = VlooD
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Vlad\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-07-30T11:50:26 220.946 INF StartAsServer
- 2016-07-30T11:50:26 220.949 INF createWorld: Random Gen, Random Game, GameModeSurvivalMP
- 2016-07-30T11:50:26 221.076 INF Started thread thread_Regenerating
- 2016-07-30T11:50:26 221.077 INF Started thread CM
- 2016-07-30T11:50:27 222.063 INF World.Load: Random Gen
- 2016-07-30T11:50:27 222.193 INF Started thread thread_Pathfinder
- 2016-07-30T11:50:27 222.204 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-07-30T11:50:27 222.328 INF Started thread thread_GenerateChunks
- 2016-07-30T11:50:27 222.369 INF Loading and parsing of generator took 39ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-07-30T11:50:38 232.987 INF createWorld() done
- 2016-07-30T11:50:38 232.988 INF Loading players.xml
- 2016-07-30T11:50:38 233.195 INF Created player with id=171
- 2016-07-30T11:50:38 233.200 INF PPS: setLocalPlayerEntity -> 171
- 2016-07-30T11:50:40 235.432 INF Adding observed entity: 1, (5472.2, 142.1, 163.0), 5
- 2016-07-30T11:50:40 235.459 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
- 2016-07-30T11:50:40 235.459 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-07-30T11:50:40 235.459 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
- 2016-07-30T11:50:40 235.459 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2016-07-30T11:50:40 235.460 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2016-07-30T11:50:40 235.476 INF StartGame done
- Platform assembly: D:\Programs\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-07-30T11:50:48 242.902 INF [Steamworks.NET] GameServer.Init successful
- 2016-07-30T11:50:48 242.973 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-07-30T11:50:50 245.279 INF [Steamworks.NET] Create Lobby
- 2016-07-30T11:50:50 245.320 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-07-30T11:50:51 245.703 INF [Steamworks.NET] Lobby creation succeeded
- 2016-07-30T11:50:51 245.705 INF [Steamworks.NET] Lobby entered: 109775243377092888
- 2016-07-30T11:50:54 248.889 INF BiomeSpawnManager spawned zombieSteveCrawler pos=(5501.5, 138.1, 205.5) id=8422 CBD=BiomeId=2 XZ=5488/128 AnimalsAll_Any: c=1/r=0 ZombiesAll_Any: c=1/r=0
- 2016-07-30T11:51:04 259.164 INF [Steamworks.NET] NET: P2PSessionRequest from: 76561198158541424
- 2016-07-30T11:51:08 262.952 INF [Steamworks.NET] NET: Received authentication package from 76561198158541424: invalid password
- 2016-07-30T11:51:16 271.092 INF [Steamworks.NET] NET: Received authentication package from 76561198158541424: valid password
- 2016-07-30T11:51:16 271.159 INF [NET] PlayerConnected EntityID=-1, PlayerID='76561198158541424', OwnerID='', PlayerName=''
- 2016-07-30T11:51:16 271.485 INF PlayerLogin: ✪sNeeK/Alpha 14.7
- 2016-07-30T11:51:16 271.485 INF Token length: 1368
- 2016-07-30T11:51:16 271.486 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2016-07-30T11:51:16 271.492 INF [Steamworks.NET] Authenticating player: ✪sNeeK SteamId: 76561198158541424 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2016-07-30T11:51:16 271.493 INF Allowing player with id 76561198158541424
- 2016-07-30T11:51:17 271.917 INF [Steamworks.NET] Authentication callback. ID: 76561198158541424, owner: 76561198158541424, result: k_EAuthSessionResponseOK
- 2016-07-30T11:51:18 273.609 INF RequestToEnterGame: 76561198158541424/✪sNeeK
- 2016-07-30T11:51:18 273.609 INF PPS RequestToEnterGame sending player list with 3 player(s)
- 2016-07-30T11:51:18 273.609 INF 76561198113683616 -> 171
- 2016-07-30T11:51:18 273.610 INF 76561198158541424 -> -1
- 2016-07-30T11:51:18 273.610 INF 76561198124170462 -> -1
- 2016-07-30T11:51:23 278.084 INF Time: 3.12m FPS: 30.55 Heap: 427.4MB Max: 427.4MB Chunks: 173 CGO: 143 Ply: 1 Zom: 1 Ent: 5 (5) Items: 0 CO: 1
- 2016-07-30T11:51:43 297.666 INF RequestToSpawnPlayer: 195, ✪sNeeK, 8
- 2016-07-30T11:51:43 297.721 INF Created player with id=195
- 2016-07-30T11:51:43 297.721 INF PPS logged in player: 76561198158541424 -> 195
- 2016-07-30T11:51:43 297.726 INF Adding observed entity: 2, (5472.1, 142.1, 171.8), 8
- 2016-07-30T11:51:43 297.728 INF GMSG: Player '✪sNeeK' joined the game
- 2016-07-30T11:51:53 308.366 INF Time: 3.62m FPS: 30.23 Heap: 383.6MB Max: 427.4MB Chunks: 361 CGO: 224 Ply: 2 Zom: 1 Ent: 7 (7) Items: 0 CO: 2
- Unloading 3 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 4090 unused Assets to reduce memory usage. Loaded Objects now: 244038.
- Total: 224.509048 ms (FindLiveObjects: 17.448774 ms CreateObjectMapping: 9.330902 ms MarkObjects: 191.677689 ms DeleteObjects: 6.050396 ms)
- 2016-07-30T11:52:13 327.666 INF [Steamworks.NET] NET: Connection closed: 76561198158541424
- 2016-07-30T11:52:13 327.681 INF [NET] PlayerDisconnected EntityID=195, PlayerID='76561198158541424', OwnerID='76561198158541424', PlayerName='✪sNeeK'
- 2016-07-30T11:52:13 327.682 INF Player disconnected: EntityID=195, PlayerID='76561198158541424', OwnerID='76561198158541424', PlayerName='✪sNeeK'
- 2016-07-30T11:52:13 327.696 INF GMSG: Player '✪sNeeK' left the game
- 2016-07-30T11:52:13 327.696 INF Removing observed entity 2
- 2016-07-30T11:52:13 327.936 INF [Steamworks.NET] NET: Dropping client: 76561198158541424
- 2016-07-30T11:52:16 330.898 INF Disconnect
- 2016-07-30T11:52:16 330.902 INF NET: Stopping server protocols
- 2016-07-30T11:52:16 330.918 INF NET: Untiy NW server stopped
- 2016-07-30T11:52:16 330.919 INF [Steamworks.NET] NET: Server stopped
- 2016-07-30T11:52:16 330.920 INF [NET] ServerShutdown
- 2016-07-30T11:52:16 330.923 INF SaveAndCleanupWorld
- 2016-07-30T11:52:16 331.139 INF Saving 80 of chunks took 200ms
- 2016-07-30T11:52:16 331.141 INF [Steamworks.NET] Stopping server
- 2016-07-30T11:52:16 331.231 INF World.Unload
- 2016-07-30T11:52:16 331.286 INF Exited thread thread_GenerateChunks
- 2016-07-30T11:52:16 331.392 INF Exited thread thread_Pathfinder
- 2016-07-30T11:52:16 331.394 INF World.Cleanup
- 2016-07-30T11:52:16 331.394 INF Exited thread thread_Regenerating
- 2016-07-30T11:52:16 331.394 INF Exited thread CM
- 2016-07-30T11:52:16 331.395 INF Removing observed entity 1
- 2016-07-30T11:52:18 333.060 INF Persistent GamePrefs saved
- 2016-07-30T11:52:18 333.060 INF Cleanup
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 21165 unused Assets to reduce memory usage. Loaded Objects now: 187772.
- Total: 163.527817 ms (FindLiveObjects: 17.393929 ms CreateObjectMapping: 6.252140 ms MarkObjects: 111.349884 ms DeleteObjects: 28.530905 ms)
- 2016-07-30T11:52:18 333.539 INF OnApplicationQuit
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