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  1. --- Log started at Sun Mar 29 17:59:53 2015
  2.  
  3. 000000.133| Checking for D3D11
  4. 000003.371| Game Version: Born Z
  5. 000003.371| Available memory: 3884 MB
  6. 000003.401| r3dFS: version:March 28, 2015 23:09, 27161 files
  7. 000003.550| r3dFile: can't open local.ini
  8. 000003.550| Can't open file "local.ini"
  9. 000003.551| readGameOptionsFile: found INI at C:\Users\darty\Documents\Born Z\gameSettings.ini
  10. 000003.552| r3dFile: can't open local.ini
  11. 000003.552| Can't open file "local.ini"
  12. 000003.552| writeGameOptionsFile: Saving settings to C:\Users\darty\Documents\Born Z\gameSettings.ini
  13. 000003.575| readInputMap: found file at C:\Users\darty\Documents\Born Z\inputMap.xml
  14. 000003.576| writeInputMap: Saving settings to C:\Users\darty\Documents\Born Z\inputMap.xml
  15. 000003.577| userSettings: found file at C:\Users\darty\Documents\Born Z\userSettings.xml
  16. 000003.577| userSettings: Saving settings to C:\Users\darty\Documents\Born Z\userSettings.xml
  17. 000003.577| SOUND: initializing sound system
  18. 000003.600| SOUND: '1' sound drivers found
  19. 000003.601| SOUND: sound caps = 0xF8, speakermode= 2
  20. 000003.601| SOUND: sound driver 'Speakers (Realtek High Definition Audio)'
  21. 000003.638| SOUND: sound system ready
  22. 000003.638| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  23. 000006.304| Starting voice
  24. 000006.304| VoipLog:[4] 2015-03-29 17:59:59.301124|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
  25. 000006.339| VoipLog:[3] 2015-03-29 17:59:59.335126|DEBUG |Direct Sound | | setting timer resolution to 1ms
  26. 000006.376| Playback device: Speakers (Realtek High Definition Audio) (default)
  27. 000006.376| Capture device: Stereo Mix (Realtek High Definition Audio)
  28. 000006.376| Capture device: Microphone (Realtek High Definition Audio) (default)
  29. 000006.384| Input Devices enabled: Mouse, Keyboard
  30. 000006.431| VMEM As seen through DDRaw: 977
  31. 000006.431| VMEM As seen through WMI: 0
  32. 000006.431| Setting mode: 1280x768x32 Flags=4
  33. 000006.445| NVApi successfuly initialized.
  34. 000006.445| NVApi: stereo is not available. Stereo driver not installed?
  35. 000006.446| Adapter: NVIDIA GeForce GT 415M
  36. 000006.446| nvumdshim.dll 9.18.13.4752
  37. 000006.446| Monitor: \\.\DISPLAY1 (1366x768)
  38. 000006.456| res adjusted 1280x768->1280x743
  39. 000006.457| r3dRenderLayer::SetMode(x=1280,y=743,bpp=32,windowed=4,hz=60)
  40. 000006.459| Creating d3d device
  41. 000006.488| NVApi: failed to create stereo handle!
  42. 000006.488| GPU supports D3DQUERYTYPE_TIMESTAMP
  43. 000006.488| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  44. 000006.488| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  45. 000006.490| We have 2655 MB texture memory
  46. 000006.584| r3dFont: Creating Verdana 10pt
  47. 000006.585| r3dFont: Finished creating Verdana 10pt
  48. 000006.587| Loading shaders...
  49. 000007.719| Finished loading shaders (1.132224 sec)!
  50. 000007.721| Started background thread: 412
  51. 000007.763| Creating dynamic buffer of size 1.00 MB
  52. 000007.763| Creating dynamic buffer of size 0.09 MB
  53. 000007.793| Creating dynamic buffer of size 0.15 MB
  54. 000007.794| r3dFont: Creating Tahoma 12pt
  55. 000007.796| r3dFont: Finished creating Tahoma 12pt
  56. 000007.796| r3dFont: Creating Verdana 10pt
  57. 000007.796| r3dFont: Finished creating Verdana 10pt
  58. 000007.902| Creating render targets
  59. 000007.902| CreateDynamicEnvMap: creating of size 512x512x6000007.912| r3dFont: Creating Verdana 8pt
  60. 000007.914| r3dFile: can't open data/fonts/verdana_8_0.tga
  61. 000007.920| r3dFont: Finished creating Verdana 8pt
  62. 000008.031| Loaded 12 of 12 grass settings locations from the glist file
  63. 000008.032| Loaded 12 grass settings files
  64. 000010.176| SetHomeDir: Levels\WZ_FrontEndLighting
  65. 000010.177| We have 2472 MB texture memory
  66. 000010.693| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  67. 000010.694| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  68. 000010.698| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  69. 000010.700| Loading sky texture: Data/SkyDome/wz_night_02c.dds
  70. 000011.183| Loading sky texture: Data/SkyDome/wz_night_02b.dds
  71. 000011.694| Unloaded 0.0 MB STATIC decal textures
  72. 000011.694| Unloaded 0.0 MB DYNAMIC decal textures
  73. 000011.694| Loading decal library Data\Decals\library.xml.
  74. 000011.696| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  75. 000011.696| Loaded 0.0 MB STATIC decal textures
  76. 000011.817| Loaded 0.8 MB DYNAMIC decal textures
  77. 000011.818| LoadLevel_MatLibs...
  78. 000011.818| LoadLevel_Objects...
  79. 000013.071| LoadGrassLib()...
  80. 000013.185| g_pGrassMap->Load...
  81. 000013.186| Loaded grass for 0.00 seconds000013.186| LoadLevel_MatLibs...
  82. 000013.829| Building skeleton cache..000013.872|
  83. 000013.872| Building obstacles cache..000013.872|
  84. 000013.872| done.
  85. 000013.872| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  86. 000013.872| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  87. 000013.872| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  88. 000013.872| CollectionsManager::Init: populating 0 objects... 000013.873| done in 0.00 seconds
  89. 000013.873| World loaded
  90. 000013.873| Total load time: 3.19
  91. 000017.802| AnimCSV: item_riot_shield_01_nv is not in game, remove it
  92. 000017.821| AnimCSV: item_lockbox_01_crate_nv is not in game, remove it
  93. 000018.031| r3dNetwork: Creating client
  94. 000018.116| IP: 192.168.1.14
  95. 000018.116| r3dNetwork: connecting
  96. 000018.172| Acquired base profile data for 8.002416
  97. 000018.336| writeGameOptionsFile: Saving settings to C:\Users\darty\Documents\Born Z\gameSettings.ini
  98. 000018.402| Creating dynamic buffer of size 0.02 MB
  99. 000053.354| r3dNetwork: Creating client
  100. 000053.372| IP: 192.168.1.14
  101. 000053.373| r3dNetwork: connecting
  102. 000053.551| r3dNetwork: external ip: 88.175.70.242:57294
  103. 000053.551| connected to master server peer00
  104. 000055.553| obj_Zombie::FreePhysSkeletonCache:000055.554| done in 0.00 seconds
  105. 000055.555| r3dNetwork: Deinitialize
  106. 000055.683| r3dNetwork: Creating client
  107. 000055.702| IP: 192.168.1.14
  108. 000055.702| r3dNetwork: connecting
  109. 000055.873| r3dNetwork: external ip: 88.175.70.242:57296
  110. 000056.215| writeGameOptionsFile: Saving settings to C:\Users\darty\Documents\Born Z\gameSettings.ini
  111. 000056.217| userSettings: Saving settings to C:\Users\darty\Documents\Born Z\userSettings.xml
  112. 000056.217| SetHomeDir: Levels\Colorado_V2
  113. 000056.217| We have 2460 MB texture memory
  114. 000056.218| r3dFile: can't open levels/colorado_v2/loadingscreen1.dds
  115. 000056.561| r3dFile: can't open Levels\Colorado_V2/wind.cfg
  116. 000056.561| Loading 'Levels\Colorado_V2/LevelSettings.xml'
  117. 000056.570| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  118. 000056.573| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  119. 000056.755| Loading sky texture: Data/SkyDome/wz_daynew_05_d.dds
  120. 000056.757| Unloaded 0.0 MB STATIC decal textures
  121. 000056.757| Unloaded 0.8 MB DYNAMIC decal textures
  122. 000056.757| Loading decal library Data\Decals\library.xml.
  123. 000056.758| Loading decal library Levels\Colorado_V2\decals.xml.
  124. 000056.791| Loaded 0.7 MB STATIC decal textures
  125. 000056.800| Loaded 0.2 MB DYNAMIC decal textures
  126. 000056.801| LoadLevel_MatLibs...
  127. 000056.801| LoadLevel_Objects...
  128. 000057.656| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_s.dds
  129. 000058.278| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
  130. 000058.889| TERRAIN3: Finished reading script file
  131. 000058.919| Creating dynamic buffer of size 0.50 MB
  132. 000059.619| TERRAIN: LOADED
  133. 000091.971| LoadGrassLib()...
  134. 000092.084| g_pGrassMap->Load...
  135. 000092.198| Loaded grass for 0.11 seconds000092.198| LoadLevel_MatLibs...
  136. 000093.731| Building skeleton cache..000095.865|
  137. 000095.865| Building obstacles cache..000095.865|
  138. 000095.865| done.
  139. 000095.865| Loading 'Levels\Colorado_V2\collections\collections.xml'
  140. 000098.598| Loading collection elements from file: Levels\Colorado_V2\collections\elements.bin...000104.363| done in 5.77 seconds
  141. 000104.407| CollectionsManager::Init: populating 21115 objects... 000104.432| done in 0.03 seconds
  142. 000104.432| obj_Zombie::InitPhysSkeletonCache..
  143. 000106.620| done
  144. 000106.620| World loaded
  145. 000106.620| Total load time: 50.40
  146. 000113.810| !!! server reported loadout is different with local
  147. 000113.810| r3dNetwork: Deinitialize
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