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  1. <!doctype html>
  2.  
  3. <html>
  4.  
  5.  
  6. <head>
  7. <title> Lightning and Fonto's Age of Empires Arabia 1v1 Guide </title>
  8. </head>
  9.  
  10. <body>
  11.  
  12. <h1> <em> Lightning and Fonto's Age of Empires Guide </em> </h1>
  13. <hr />
  14.  
  15. <h2> Table of Contents </h2>
  16. <a href = "#Dark Age">Dark Age</a>
  17. <br />
  18. <a href = "#Feudal Age">Feudal Age</a>
  19. <br />
  20. <a href = "#Castle Age">Castle Age</a>
  21. <br />
  22. <a href = "#Imperial Age">Imperial Age</a>
  23. <hr />
  24.  
  25. <h2> <a name = "Dark Age">Dark Age</a></h2>
  26.  
  27. <p> <b>Objectives: </b> </p>
  28. <ul> <li> Scout your own map - strategy dependent</li>
  29. <li> Decide which build to use </li>
  30. <li> Scout the enemies map - strategy dependent </li>
  31. <li> Determine the enemies strategy (if possible) </li>
  32. </ul>
  33.  
  34. <h2> <a name = "Feudal Age">Feudal Age</a></h2>
  35.  
  36. <p> <b>Objectives: </b> </p>
  37. <ul> <li> Scout your own map - strategy dependent</li>
  38. <li> Decide which build to use </li>
  39. <li> Scout the enemies map - strategy dependent </li>
  40. <li> Determine the enemies strategy (if possible) </li>
  41. </ul>
  42.  
  43. <h2> <a name = "Castle Age">Castle Age</a></h2>
  44.  
  45. <p> <b>Objectives: </b> </p>
  46. <ul> <li> Scout your own map - strategy dependent</li>
  47. <li> Decide which build to use </li>
  48. <li> Scout the enemies map - strategy dependent </li>
  49. <li> Determine the enemies strategy (if possible) </li>
  50. </ul>
  51.  
  52. <h2> <a name = "Imperial Age">Imperial Age</a></h2>
  53.  
  54. <p> <b>Objectives: </b> </p>
  55. <ul> <li> Scout your own map - strategy dependent</li>
  56. <li> Decide which build to use </li>
  57. <li> Scout the enemies map - strategy dependent </li>
  58. <li> Determine the enemies strategy (if possible) </li>
  59. </ul>
  60.  
  61. <p> <b>Builds:</b> </p>
  62. <a href = "#Forward"> Forward </a>
  63. <br />
  64. <a href = "#Scout Flush"> Scout Flush</a>
  65. <br />
  66. <a href = "#Drush Fast Castle"> Drush Fast Castle</a>
  67. <br />
  68. <a href = "#Drush Flush"> Drush Flush</a>
  69. <br />
  70. <a href = "#Archer Flush"> Archer Flush</a>
  71. <br />
  72. <a href = "#Tower Flush"> Archer Flush</a>
  73. <br />
  74. <a href = "#Man-at-Arms"> Man-at-Arms </a>
  75.  
  76. <h3> <a name = "Scout Flush"> Scout Flush </a> </h3>
  77.  
  78. <p> <b>Dark Age </b> </p>
  79. <p> Villager Build Order: </p>
  80. <ol>
  81.  
  82. <p> Note: Its often best to delay loom as long as possible in order to have an extra villager <br />
  83. gathering resources, but if there is a chance that you may lose a villager to a boar or enemy scout <br />
  84. it's better to get it sooner rather than later. </p>
  85. <li> Villager 4, 5 and 6 on sheep </li>
  86. <li> Villager 7, 8, 9, and 10 on wood </li>
  87. <li> Villager 11 Lure Boar </li>
  88. <p> Note: Send villager to lure next boar when current boar is ~170 food left </p>
  89. <li> Villagers 12, 13, 14, 15 to Berries (Current boar will usually be at ~170 food after villager 13 is created)</li>
  90. <p> Note: Seed two farms (preferably with hurt villagers) </p>
  91. <li> Villagers 16, 17, 18, 19, 20, 21 to food under tc (Boar/Sheep/Farm) </li>
  92. <li> Click Up to Fuedal Age </li>
  93.  
  94. </ol>
  95.  
  96. <p> <b>Dark Age to Fuedal Age Transition Time </b> </p>
  97.  
  98. <p> Objectives: </p>
  99. <ul>
  100. <li>Barracks Built (175 Wood)</li>
  101. <li>Wood for Stable, Wood Upgrade, and Farm Upgrade (300 Wood)</li>
  102. <li>Food Economy for Scouts and Villagers </li>
  103. </ul>
  104.  
  105. <p> <b>Fuedal Age</b> - Target Time: 10:05 </p>
  106.  
  107. <p> Build a Stable (usually done with 2 villagers) </p>
  108. <p> Research Wood and Farm Upgrades </p>
  109. <p> Build a House (dont be the guy who gets housed at 11:00)</p>
  110. <p> New Villagers should create Farms surrounding </br>
  111. your Town Center, but if you do not have the Wood you should send them </br>
  112. to the Straggler Trees around your Town Center until you have wood for the Farm. </p>
  113.  
  114.  
  115.  
  116.  
  117.  
  118.  
  119.  
  120. </body>
  121.  
  122. </html>
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