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Jul 8th, 2014
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  1. 0085DCA8: All allies recover 1 MP if more than 3 enemies remain upon the user's turn.
  2. New: All allies recover 1 MP on the user's turn if 4 or more enemies remain.
  3.  
  4. 0085DD88: current HP, the more MP will be recovered. No MP recovery if at full HP.
  5. 0085DDEC: The lower the current MP, the more HP will be recovered. The lower the
  6. New: current HP, the more MP gets recovered. No MP recovery if at full HP.
  7. New: The lower the current MP, the more HP gets recovered. The lower the
  8. [color=gray](changed line 88 for length, and line EC for consistency)[/color]
  9.  
  10. 0085DFFC: If the user is on the leftmost position on the front line and performs a
  11. New: If the user is in the first position on the front line and performs a
  12.  
  13. 0085E160: 4 enemies, the user's ATK increases as the number of enemies decreases.
  14. 0085E1C0: SPD increases as the number of enemies increases. If there are less than
  15. New: 4 enemies, the user's ATK increases; more ATK with fewer enemies.
  16. New: SPD increases; more SPD with more enemies. If there are less than
  17. [color=gray](changed line C0 for length, and line 60 for consistency)[/color]
  18.  
  19. 0085E2FC: The duration and chance to be inflicted is increased on Oni-type enemies.
  20. New: Longer duration and higher chance of infliction on Oni-type enemies.
  21.  
  22. 0085E3A8: While user is in front, all front liners ACC and EVA increase by (SLv*12)%.
  23. New: While user is in front, all front liners gain (SLv*12)% ACC and EVA.
  24.  
  25. 0085E700: While the user is at the front, enemies' ailment resistances is reduced.
  26. New: While user is in front, enemies' ailment resistances are reduced.
  27.  
  28. 0085E8C4: will become [average of user's current HP and the maximum HP of allies].
  29. New: will become average of user's current HP and the maximum HP of allies.
  30.  
  31. 0085EBD8: If someone performs a [Form Change] while the user is on the front line,
  32. New: If anyone performs a [Form Change] while the user is on the front line,
  33.  
  34. 0085ED90: If user uses Concentrate, Chen's stats increased by 66% if at the front.
  35. New: Chen's stats increased by 66% if in front when user uses [Concentrate].
  36.  
  37. 0085F360: The user has a (SLv*33)% chance to use a normal attack when hit by magic.
  38. New: User has a (SLv*33)% chance to use a normal attack when hit by magic.
  39.  
  40. 0085F440: (SLv*14)% chance of restoring 1 TP to all front liners at end of battle.
  41. New: (SLv*14)% chance to restore 1 TP to all front liners at end of battle.
  42.  
  43. 0085F4A0: If user gets KO'd, all front liners have all stats increased by (SLv*33)%.
  44. New: If user gets KO'd, front liners have all stats increased by (SLv*33)%.
  45.  
  46. 0085F518: the user's stats will be increased by (SLv*8)% per member, user excluded.
  47. New: the user's stats will increase by (SLv*8)% per member, user excluded.
  48.  
  49. 0085F6B0: When the user receives a heal, the HP recovered is increased by (SLv*33)%.
  50. New: When the user is healed, the HP recovered is increased by (SLv*33)%.
  51.  
  52. 0085F720: When user uses [Concentrate], all front liners will recover 1 MP as well.
  53. New: When user uses [Concentrate], all other front liners will recover 1 MP.
  54.  
  55. 0085F798: The more allies or foes affected by SIL, the more the user's stats increase.
  56. New: User's stats increase for each ally or enemy affected by SIL.
  57.  
  58. 0085F868: The more party members fall in battle, the more the user's stats increase.
  59. New: User's stats increase for each party member fallen in battle.
  60.  
  61. 0085F8C8: User has a (SLv*33)% chance to use a normal attack when hit by physicals.
  62. New: User has a (SLv*33)% chance to use a normal attack when physically hit.
  63.  
  64. 0085FC08: The cost will be (6 - SLv) in addition to the normal cost of the Spell Card.
  65. 0085FC70: When using other's Spell Cards, the action will be counted as if it was Lv 0.
  66. New: Their MP costs will be (6 - SLv) higher than normal.
  67. New: Their power will be calculated as if they are Lv 0.
  68.  
  69. 0085FD20: Affects all front liners. Effect is only active when user is at the front.
  70. New: Affects all front liners. Only works when user is at the front.
  71.  
  72. 0085FE38: the user's stats will be increased by (SLv*8)% per member, user excluded.
  73. 0085FE84: If there are more than 1 member of the Earth Spirits Palace at the front,
  74. New: the user's stats will increase by (SLv*8)% per member, user excluded.
  75. New: If more than 1 member of the Earth Spirits Palace is at the front,
  76.  
  77. 0085FEC0: the user will recover (SLv*5)% MP, (SLv*10)% HP and be affected with HVY.
  78. New: the user will gain (SLv*5)% MP, (SLv*10)% HP and be affected with HVY.
  79.  
  80. 0085FFB0: When the user uses [Concentrate], she will reduce the effect of debuffs on
  81. New: When the user uses [Concentrate], she will reduce the debuffs on
  82.  
  83. 00860168: If there are 4 members on the front line and the user is on the far right,
  84. New: If 4 members are on the front line and the user is on the far right,
  85.  
  86. 00860880: the user is at the front, but will wear off if the user is switched out.
  87. New: the user is at the front, but will wear off if user is switched out.
  88.  
  89. 008609F8: The bonus on Main and Sub Equipment that the user is wearing are doubled.
  90. New: The bonuses on Main and Sub Equipment the user is wearing are doubled.
  91.  
  92. 00860A60: (SLv*50)% chance of the user starting a battle with the ATB bar at 20000.
  93. New: (SLv*50)% chance of starting a battle with the user's ATB bar at 20000.
  94.  
  95. 00860CE8: enemy's attack KOs an ally, the counterattack chance becomes 100%. If it
  96. New: enemy's attack KOs an ally, the counterattack chance is 100%. If it
  97.  
  98. 00860FB8: Other Yakumo Clan members at the front ups user's stats by (SLv*8)% per.
  99. New: User's stats raised by (SLv*8)% per other Yakumo Clan member in front.
  100.  
  101. 00861180: When user attacks an enemy, (SLv*20)% chance to dispel the enemy's buffs.
  102. New: (SLv*20)% chance to dispel the enemy's buffs when attacking.
  103.  
  104. 00861BD0: If the user received a Direct Attack from an enemy, the user will have a
  105. New: If the user is hit by a Direct Attack, the user will have a
  106.  
  107. 00861C28: The more allies or foes affected by PSN, the more the user's stats increase.
  108. New: User's stats increase for each ally or enemy affected by PSN.
  109.  
  110. 00861E10: The more allies or foes affected by DBF, the more the user's stats increase.
  111. New: User's stats increase for each ally or enemy affected by DBF.
  112.  
  113. 008620D8: to the normal [Concentrate] effect, itwill consume 5 TP to restore 50% MP.
  114. New: to the normal effect, it will consume 5 TP to restore 50% MP.
  115.  
  116. 00862540: recovers (SLv) MP and increases ATK, DEF, MAG, MND and SPD by (SLv*10)%.
  117. 008625A0: If there are more than 5 KO'd characters, upon each turn Marisa gets, she
  118. New: (SLv) MP and gains (SLv*10)% ATK, DEF, MAG, MND and SPD.
  119. New: If there are more than 5 KO'd characters, each turn, Marisa recovers
  120.  
  121. 008626F0: When the user is KO'd, she will restore (SLv*50)% HP to all front liners.
  122. New: When the user is KO'd, she will heal (SLv*50)% HP to all front liners.
  123.  
  124. 00862800: The higher the skill level, and the more partner characters are present, the higher the increase will be.
  125. 00862860: If any character that was previously partnered as player character is in the front row, then the user's overall stats will increase.
  126. 008628D8: Yukari, Alice, Remilia, Yuyuko, Suika, Patchouli, Nitori, Kanako, Suwako
  127. 00862930: For Reimu, Marisa, Sakuya, Youmu, Sanae, Aya,
  128. New: previously partnered as a player character; more at higher skill levels.
  129. New: The user's stats increase for each character in the front row who was
  130. New: Alice, Remilia, Yuyuko, Suika, Patchouli, Nitori, Kanako, Suwako
  131. New: For Reimu, Marisa, Sakuya, Youmu, Sanae, Aya, Yukari,
  132. [color=gray](I am not sure what "previously partnered as a player character" means, this should be reworded by someone more familiar with how this skill works)[/color]
  133.  
  134. 008629A0: When a party member is KO'd, overall stats will be increased by (SLv*6)%.
  135. New: When a party member is KO'd, overall stats are increased by (SLv*6)%.
  136.  
  137. 0086323C: Doesn't take effect if the user is not on the front line at the battle's end.
  138. New: No effect if the user is not on the front line at the battle's end.
  139.  
  140. 008633E0: While user is in the front line, damage against Others enemies increases.
  141. New: While user is in the front line, Others enemies take extra damage.
  142.  
  143. 00863448: While user is in the front line, damage against Divine enemies increases.
  144. New: While user is in the front line, Divine enemies take extra damage.
  145.  
  146. 008634B0: While user is in the front line, damage against Dragon enemies increases.
  147. New: While user is in the front line, Dragon enemies take extra damage.
  148.  
  149. 00863518: While user is in the front line, damage against Oni enemies increases.
  150. New: While user is in the front line, Oni enemies take extra damage.
  151.  
  152. 00863578: While user is in the front line, damage against Inorganic enemies increases.
  153. New: While user is in the front line, Inorganic enemies take extra damage.
  154.  
  155. 008635D8: While user is in the front line, damage against Aquatic enemies increases.
  156. New: While user is in the front line, Aquatic enemies take extra damage.
  157.  
  158. 00863640: While user is in the front line, damage against Insect enemies increases.
  159. New: While user is in the front line, Insect enemies take extra damage.
  160.  
  161. 008636A0: While user is in the front line, damage against Flyer enemies increases.
  162. New: While user is in the front line, Flyer enemies take extra damage.
  163.  
  164. 00863708: While user is in the front line, damage against Beast enemies increases.
  165. New: While user is in the front line, Beast enemies take extra damage.
  166.  
  167. 00863770: While user is in the front line, damage against Plant enemies increases.
  168. New: While user is in the front line, Plant enemies take extra damage.
  169.  
  170. 008637D0: While user is in the front line, damage against Ghost enemies increases.
  171. New: While user is in the front line, Ghost enemies take extra damage.
  172.  
  173. 00863838: While user is in the front line, damage against Youkai enemies increases.
  174. New: While user is in the front line, Youkai enemies take extra damage.
  175.  
  176. 008638E8: While user is in the front line, damage against Humanoid enemies increases.
  177. New: While user is in the front line, Humanoid enemies take extra damage.
  178.  
  179. 00863948: If an ally is affected by DBF, the duration will be reduced by (SLv*20)%.
  180. 008639A0: Lowers the chance for allies to be affected by a DBF effect by (SLv*20)%.
  181. New: If one succeeds, the duration will be reduced by (SLv*20)%.
  182. New: Allies have a (SLv*20)% chance to resist DBF effects.
  183.  
  184. 008639F4: Lowers the chance for allies to be affected by a DTH effect by (SLv*25)%.
  185. New: Allies have a (SLv*20)% chance to resist DTH effects.
  186.  
  187. 00863A48: If an ally is affected by SIL, the duration will be reduced by (SLv*20)%.
  188. 00863A98: Lowers the chance for allies to be affected by a SIL effect by (SLv*20)%.
  189. New: If one succeeds, the duration will be reduced by (SLv*20)%.
  190. New: Allies have a (SLv*20)% chance to resist SIL effects.
  191.  
  192. 00863AE4: reduced by (SLv*20)%, and lowering all stats slightly will be nullified.
  193. 00863B18: If an ally is affected by TRR, the duration and MP drain effect will be
  194. 00863B74: Lowers the chance for allies to be affected by a TRR effect by (SLv*20)%.
  195. New: and stats will not be lowered like usual.
  196. New: If one succeeds, the duration and MP drain will be reduced by (SLv*20)%,
  197. New: Allies have a (SLv*20)% chance to resist TRR effects.
  198.  
  199. 00863BC8: If an ally is affected by SHK, ATB bar decrease is reduced by (SLv*20)%.
  200. 00863C20: Lowers the chance for allies to be affected by a SHK effect by (SLv*20)%.
  201. New: If one succeeds, the ATB bar will decrease (SLv*20)% less than usual.
  202. New: Allies have a (SLv*20)% chance to resist SHK effects.
  203.  
  204. 00863C68: If an ally is affected by HVY, the duration will be reduced by (SLv*20)%.
  205. 00863CB8: Lowers the chance for allies to be affected by a HVY effect by (SLv*20)%.
  206. New: If one succeeds, the duration will be reduced by (SLv*20)%.
  207. New: Allies have a (SLv*20)% chance to resist HVY effects.
  208.  
  209. 00863D00: If an ally is affected by PAR, the duration will be reduced by (SLv*20)%.
  210. 00863D50: Lowers the chance for allies to be affected by a PAR effect by (SLv*20)%.
  211. New: If one succeeds, the duration will be reduced by (SLv*20)%.
  212. New: Allies have a (SLv*20)% chance to resist PAR effects.
  213.  
  214. 00863E18: If an ally is affected by PSN, HP reduction will be reduced by (SLv*20)%,
  215. 00863E74: Lowers the chance for allies to be affected by a PSN effect by (SLv*20)%.
  216. New: If one succeeds, HP will decrease (SLv*20)% less than usual.
  217. New: Allies have a (SLv*20)% chance to resist PSN effects.
  218.  
  219. 00863FC8: If the user is on the front line, all elemental damage taken is reduced.
  220. New: If user is in the front, all elemental damage taken is reduced.
  221.  
  222. 008643C8: If user is a front liner, MYS, SPI, DRK and PHY damage dealt is increased.
  223. New: If user is in the front, party's MYS/SPI/DRK/PHY damage is stronger.
  224.  
  225. 00864440: If user is a front liner, FIR, CLD, WND and NTR damage dealt is increased.
  226. New: If user is in the front, party's FIR/CLD/WND/NTR damage is stronger.
  227.  
  228. 008644B8: If user is a front liner, PHY damage dealt is increased for all characters.
  229. New: If user is in the front, party's PHY damage is stronger.
  230.  
  231. 0085D750: Increases TRR, SIL, DTH and DBF resistance by (SLv*8 )% (user excluded).
  232. New: Increases TRR, SIL, DTH and DBF resistance by (SLv*8)% (user excluded).
  233.  
  234. 0085D818: Increases PSN, PAR, HVY and SHK resistance by (SLv*8 )% (user excluded).
  235. New: Increases PSN, PAR, HVY and SHK resistance by (SLv*8)% (user excluded).
  236.  
  237. 0085D870: by (SLv*12)%, and upon the user's turn, recovers (SLv*6)% HP and (SLv) MP.
  238. 0085D8D8: If Mari and Renko are on the front line, all of the user's stats increase
  239. New: and (SLv) MP each turn, and gains a (SLv*12)% buff to all stats.
  240. New: If Mari and Renko are on the front line, the user recovers (SLv*6)% HP
  241.  
  242. 008623BC: The effect is reduced if user is not a front liner at the end of battle.
  243. New: The effect is reduced if user is in reserve at the end of battle.
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