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- package net.minecraft.block;
- import com.google.common.cache.LoadingCache;
- import java.util.Random;
- import javax.annotation.Nullable;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.properties.IProperty;
- import net.minecraft.block.properties.PropertyEnum;
- import net.minecraft.block.state.BlockStateContainer;
- import net.minecraft.block.state.BlockWorldState;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.block.state.pattern.BlockPattern;
- import net.minecraft.entity.Entity;
- import net.minecraft.entity.EntityList;
- import net.minecraft.entity.monster.EntityPigZombie;
- import net.minecraft.init.Blocks;
- import net.minecraft.init.SoundEvents;
- import net.minecraft.item.ItemMonsterPlacer;
- import net.minecraft.item.ItemStack;
- import net.minecraft.util.BlockRenderLayer;
- import net.minecraft.util.EnumFacing;
- import net.minecraft.util.EnumParticleTypes;
- import net.minecraft.util.Rotation;
- import net.minecraft.util.SoundCategory;
- import net.minecraft.util.math.AxisAlignedBB;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.world.IBlockAccess;
- import net.minecraft.world.World;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.relauncher.SideOnly;
- public class BlockPortal extends BlockBreakable
- {
- public static final PropertyEnum<EnumFacing.Axis> AXIS = PropertyEnum.<EnumFacing.Axis>create("axis", EnumFacing.Axis.class, new EnumFacing.Axis[] {EnumFacing.Axis.X, EnumFacing.Axis.Z});
- protected static final AxisAlignedBB X_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.375D, 1.0D, 1.0D, 0.625D);
- protected static final AxisAlignedBB Z_AABB = new AxisAlignedBB(0.375D, 0.0D, 0.0D, 0.625D, 1.0D, 1.0D);
- protected static final AxisAlignedBB Y_AABB = new AxisAlignedBB(0.375D, 0.0D, 0.375D, 0.625D, 1.0D, 0.625D);
- public BlockPortal()
- {
- super(Material.PORTAL, false);
- this.setDefaultState(this.blockState.getBaseState().withProperty(AXIS, EnumFacing.Axis.X));
- this.setTickRandomly(true);
- }
- public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
- {
- switch ((EnumFacing.Axis)state.getValue(AXIS))
- {
- case X:
- return X_AABB;
- case Y:
- default:
- return Y_AABB;
- case Z:
- return Z_AABB;
- }
- }
- public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
- {
- super.updateTick(worldIn, pos, state, rand);
- if (worldIn.provider.isSurfaceWorld() && worldIn.getGameRules().getBoolean("doMobSpawning") && rand.nextInt(2000) < worldIn.getDifficulty().getDifficultyId())
- {
- int i = pos.getY();
- BlockPos blockpos;
- for (blockpos = pos; !worldIn.getBlockState(blockpos).isFullyOpaque() && blockpos.getY() > 0; blockpos = blockpos.down())
- {
- ;
- }
- if (i > 0 && !worldIn.getBlockState(blockpos.up()).isNormalCube())
- {
- Entity entity = ItemMonsterPlacer.spawnCreature(worldIn, EntityList.getEntityStringFromClass(EntityPigZombie.class), (double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 1.1D, (double)blockpos.getZ() + 0.5D);
- if (entity != null)
- {
- entity.timeUntilPortal = entity.getPortalCooldown();
- }
- }
- }
- }
- @Nullable
- public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, World worldIn, BlockPos pos)
- {
- return NULL_AABB;
- }
- public static int getMetaForAxis(EnumFacing.Axis axis)
- {
- return axis == EnumFacing.Axis.X ? 1 : (axis == EnumFacing.Axis.Z ? 2 : 0);
- }
- public boolean isFullCube(IBlockState state)
- {
- return false;
- }
- public boolean trySpawnPortal(World worldIn, BlockPos pos)
- {
- BlockPortal.Size blockportal$size = new BlockPortal.Size(worldIn, pos, EnumFacing.Axis.X);
- if (blockportal$size.isValid() && blockportal$size.portalBlockCount == 0)
- {
- blockportal$size.placePortalBlocks();
- return true;
- }
- else
- {
- BlockPortal.Size blockportal$size1 = new BlockPortal.Size(worldIn, pos, EnumFacing.Axis.Z);
- if (blockportal$size1.isValid() && blockportal$size1.portalBlockCount == 0)
- {
- blockportal$size1.placePortalBlocks();
- return true;
- }
- else
- {
- return false;
- }
- }
- }
- /**
- * Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
- * change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
- * block, etc.
- */
- public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn)
- {
- EnumFacing.Axis enumfacing$axis = (EnumFacing.Axis)state.getValue(AXIS);
- if (enumfacing$axis == EnumFacing.Axis.X)
- {
- BlockPortal.Size blockportal$size = new BlockPortal.Size(worldIn, pos, EnumFacing.Axis.X);
- if (!blockportal$size.isValid() || blockportal$size.portalBlockCount < blockportal$size.width * blockportal$size.height)
- {
- worldIn.setBlockState(pos, Blocks.AIR.getDefaultState());
- }
- }
- else if (enumfacing$axis == EnumFacing.Axis.Z)
- {
- BlockPortal.Size blockportal$size1 = new BlockPortal.Size(worldIn, pos, EnumFacing.Axis.Z);
- if (!blockportal$size1.isValid() || blockportal$size1.portalBlockCount < blockportal$size1.width * blockportal$size1.height)
- {
- worldIn.setBlockState(pos, Blocks.AIR.getDefaultState());
- }
- }
- }
- @SideOnly(Side.CLIENT)
- public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
- {
- pos = pos.offset(side);
- EnumFacing.Axis enumfacing$axis = null;
- if (blockState.getBlock() == this)
- {
- enumfacing$axis = (EnumFacing.Axis)blockState.getValue(AXIS);
- if (enumfacing$axis == null)
- {
- return false;
- }
- if (enumfacing$axis == EnumFacing.Axis.Z && side != EnumFacing.EAST && side != EnumFacing.WEST)
- {
- return false;
- }
- if (enumfacing$axis == EnumFacing.Axis.X && side != EnumFacing.SOUTH && side != EnumFacing.NORTH)
- {
- return false;
- }
- }
- boolean flag = blockAccess.getBlockState(pos.west()).getBlock() == this && blockAccess.getBlockState(pos.west(2)).getBlock() != this;
- boolean flag1 = blockAccess.getBlockState(pos.east()).getBlock() == this && blockAccess.getBlockState(pos.east(2)).getBlock() != this;
- boolean flag2 = blockAccess.getBlockState(pos.north()).getBlock() == this && blockAccess.getBlockState(pos.north(2)).getBlock() != this;
- boolean flag3 = blockAccess.getBlockState(pos.south()).getBlock() == this && blockAccess.getBlockState(pos.south(2)).getBlock() != this;
- boolean flag4 = flag || flag1 || enumfacing$axis == EnumFacing.Axis.X;
- boolean flag5 = flag2 || flag3 || enumfacing$axis == EnumFacing.Axis.Z;
- return flag4 && side == EnumFacing.WEST ? true : (flag4 && side == EnumFacing.EAST ? true : (flag5 && side == EnumFacing.NORTH ? true : flag5 && side == EnumFacing.SOUTH));
- }
- /**
- * Returns the quantity of items to drop on block destruction.
- */
- public int quantityDropped(Random random)
- {
- return 0;
- }
- /**
- * Called When an Entity Collided with the Block
- */
- public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
- {
- if (!entityIn.isRiding() && !entityIn.isBeingRidden() && entityIn.isNonBoss())
- {
- entityIn.setPortal(pos);
- }
- }
- @Nullable
- public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
- {
- return null;
- }
- /**
- * Convert the given metadata into a BlockState for this Block
- */
- public IBlockState getStateFromMeta(int meta)
- {
- return this.getDefaultState().withProperty(AXIS, (meta & 3) == 2 ? EnumFacing.Axis.Z : EnumFacing.Axis.X);
- }
- @SideOnly(Side.CLIENT)
- public BlockRenderLayer getBlockLayer()
- {
- return BlockRenderLayer.TRANSLUCENT;
- }
- @SideOnly(Side.CLIENT)
- public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
- {
- if (rand.nextInt(100) == 0)
- {
- worldIn.playSound((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, SoundEvents.BLOCK_PORTAL_AMBIENT, SoundCategory.BLOCKS, 0.5F, rand.nextFloat() * 0.4F + 0.8F, false);
- }
- for (int i = 0; i < 4; ++i)
- {
- double d0 = (double)((float)pos.getX() + rand.nextFloat());
- double d1 = (double)((float)pos.getY() + rand.nextFloat());
- double d2 = (double)((float)pos.getZ() + rand.nextFloat());
- double d3 = ((double)rand.nextFloat() - 0.5D) * 0.5D;
- double d4 = ((double)rand.nextFloat() - 0.5D) * 0.5D;
- double d5 = ((double)rand.nextFloat() - 0.5D) * 0.5D;
- int j = rand.nextInt(2) * 2 - 1;
- if (worldIn.getBlockState(pos.west()).getBlock() != this && worldIn.getBlockState(pos.east()).getBlock() != this)
- {
- d0 = (double)pos.getX() + 0.5D + 0.25D * (double)j;
- d3 = (double)(rand.nextFloat() * 2.0F * (float)j);
- }
- else
- {
- d2 = (double)pos.getZ() + 0.5D + 0.25D * (double)j;
- d5 = (double)(rand.nextFloat() * 2.0F * (float)j);
- }
- worldIn.spawnParticle(EnumParticleTypes.PORTAL, d0, d1, d2, d3, d4, d5, new int[0]);
- }
- }
- /**
- * Convert the BlockState into the correct metadata value
- */
- public int getMetaFromState(IBlockState state)
- {
- return getMetaForAxis((EnumFacing.Axis)state.getValue(AXIS));
- }
- /**
- * Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
- * blockstate.
- */
- public IBlockState withRotation(IBlockState state, Rotation rot)
- {
- switch (rot)
- {
- case COUNTERCLOCKWISE_90:
- case CLOCKWISE_90:
- switch ((EnumFacing.Axis)state.getValue(AXIS))
- {
- case X:
- return state.withProperty(AXIS, EnumFacing.Axis.Z);
- case Z:
- return state.withProperty(AXIS, EnumFacing.Axis.X);
- default:
- return state;
- }
- default:
- return state;
- }
- }
- protected BlockStateContainer createBlockState()
- {
- return new BlockStateContainer(this, new IProperty[] {AXIS});
- }
- public BlockPattern.PatternHelper createPatternHelper(World worldIn, BlockPos p_181089_2_)
- {
- EnumFacing.Axis enumfacing$axis = EnumFacing.Axis.Z;
- BlockPortal.Size blockportal$size = new BlockPortal.Size(worldIn, p_181089_2_, EnumFacing.Axis.X);
- LoadingCache<BlockPos, BlockWorldState> loadingcache = BlockPattern.createLoadingCache(worldIn, true);
- if (!blockportal$size.isValid())
- {
- enumfacing$axis = EnumFacing.Axis.X;
- blockportal$size = new BlockPortal.Size(worldIn, p_181089_2_, EnumFacing.Axis.Z);
- }
- if (!blockportal$size.isValid())
- {
- return new BlockPattern.PatternHelper(p_181089_2_, EnumFacing.NORTH, EnumFacing.UP, loadingcache, 1, 1, 1);
- }
- else
- {
- int[] aint = new int[EnumFacing.AxisDirection.values().length];
- EnumFacing enumfacing = blockportal$size.rightDir.rotateYCCW();
- BlockPos blockpos = blockportal$size.bottomLeft.up(blockportal$size.getHeight() - 1);
- for (EnumFacing.AxisDirection enumfacing$axisdirection : EnumFacing.AxisDirection.values())
- {
- BlockPattern.PatternHelper blockpattern$patternhelper = new BlockPattern.PatternHelper(enumfacing.getAxisDirection() == enumfacing$axisdirection ? blockpos : blockpos.offset(blockportal$size.rightDir, blockportal$size.getWidth() - 1), EnumFacing.getFacingFromAxis(enumfacing$axisdirection, enumfacing$axis), EnumFacing.UP, loadingcache, blockportal$size.getWidth(), blockportal$size.getHeight(), 1);
- for (int i = 0; i < blockportal$size.getWidth(); ++i)
- {
- for (int j = 0; j < blockportal$size.getHeight(); ++j)
- {
- BlockWorldState blockworldstate = blockpattern$patternhelper.translateOffset(i, j, 1);
- if (blockworldstate.getBlockState() != null && blockworldstate.getBlockState().getMaterial() != Material.AIR)
- {
- ++aint[enumfacing$axisdirection.ordinal()];
- }
- }
- }
- }
- EnumFacing.AxisDirection enumfacing$axisdirection1 = EnumFacing.AxisDirection.POSITIVE;
- for (EnumFacing.AxisDirection enumfacing$axisdirection2 : EnumFacing.AxisDirection.values())
- {
- if (aint[enumfacing$axisdirection2.ordinal()] < aint[enumfacing$axisdirection1.ordinal()])
- {
- enumfacing$axisdirection1 = enumfacing$axisdirection2;
- }
- }
- return new BlockPattern.PatternHelper(enumfacing.getAxisDirection() == enumfacing$axisdirection1 ? blockpos : blockpos.offset(blockportal$size.rightDir, blockportal$size.getWidth() - 1), EnumFacing.getFacingFromAxis(enumfacing$axisdirection1, enumfacing$axis), EnumFacing.UP, loadingcache, blockportal$size.getWidth(), blockportal$size.getHeight(), 1);
- }
- }
- public static class Size
- {
- private final World world;
- private final EnumFacing.Axis axis;
- private final EnumFacing rightDir;
- private final EnumFacing leftDir;
- private int portalBlockCount;
- private BlockPos bottomLeft;
- private int height;
- private int width;
- public Size(World worldIn, BlockPos p_i45694_2_, EnumFacing.Axis p_i45694_3_)
- {
- this.world = worldIn;
- this.axis = p_i45694_3_;
- if (p_i45694_3_ == EnumFacing.Axis.X)
- {
- this.leftDir = EnumFacing.EAST;
- this.rightDir = EnumFacing.WEST;
- }
- else
- {
- this.leftDir = EnumFacing.NORTH;
- this.rightDir = EnumFacing.SOUTH;
- }
- for (BlockPos blockpos = p_i45694_2_; p_i45694_2_.getY() > blockpos.getY() - 21 && p_i45694_2_.getY() > 0 && this.isEmptyBlock(worldIn.getBlockState(p_i45694_2_.down()).getBlock()); p_i45694_2_ = p_i45694_2_.down())
- {
- ;
- }
- int i = this.getDistanceUntilEdge(p_i45694_2_, this.leftDir) - 1;
- if (i >= 0)
- {
- this.bottomLeft = p_i45694_2_.offset(this.leftDir, i);
- this.width = this.getDistanceUntilEdge(this.bottomLeft, this.rightDir);
- if (this.width < 2 || this.width > 21)
- {
- this.bottomLeft = null;
- this.width = 0;
- }
- }
- if (this.bottomLeft != null)
- {
- this.height = this.calculatePortalHeight();
- }
- }
- protected int getDistanceUntilEdge(BlockPos p_180120_1_, EnumFacing p_180120_2_)
- {
- int i;
- for (i = 0; i < 22; ++i)
- {
- BlockPos blockpos = p_180120_1_.offset(p_180120_2_, i);
- if (!this.isEmptyBlock(this.world.getBlockState(blockpos).getBlock()) || this.world.getBlockState(blockpos.down()).getBlock() != Blocks.OBSIDIAN)
- {
- break;
- }
- }
- Block block = this.world.getBlockState(p_180120_1_.offset(p_180120_2_, i)).getBlock();
- return block == Blocks.OBSIDIAN ? i : 0;
- }
- public int getHeight()
- {
- return this.height;
- }
- public int getWidth()
- {
- return this.width;
- }
- protected int calculatePortalHeight()
- {
- label24:
- for (this.height = 0; this.height < 21; ++this.height)
- {
- for (int i = 0; i < this.width; ++i)
- {
- BlockPos blockpos = this.bottomLeft.offset(this.rightDir, i).up(this.height);
- Block block = this.world.getBlockState(blockpos).getBlock();
- if (!this.isEmptyBlock(block))
- {
- break label24;
- }
- if (block == Blocks.PORTAL)
- {
- ++this.portalBlockCount;
- }
- if (i == 0)
- {
- block = this.world.getBlockState(blockpos.offset(this.leftDir)).getBlock();
- if (block != Blocks.OBSIDIAN)
- {
- break label24;
- }
- }
- else if (i == this.width - 1)
- {
- block = this.world.getBlockState(blockpos.offset(this.rightDir)).getBlock();
- if (block != Blocks.OBSIDIAN)
- {
- break label24;
- }
- }
- }
- }
- for (int j = 0; j < this.width; ++j)
- {
- if (this.world.getBlockState(this.bottomLeft.offset(this.rightDir, j).up(this.height)).getBlock() != Blocks.OBSIDIAN)
- {
- this.height = 0;
- break;
- }
- }
- if (this.height <= 21 && this.height >= 3)
- {
- return this.height;
- }
- else
- {
- this.bottomLeft = null;
- this.width = 0;
- this.height = 0;
- return 0;
- }
- }
- protected boolean isEmptyBlock(Block blockIn)
- {
- return blockIn.blockMaterial == Material.AIR || blockIn == Blocks.FIRE || blockIn == Blocks.PORTAL;
- }
- public boolean isValid()
- {
- return this.bottomLeft != null && this.width >= 2 && this.width <= 21 && this.height >= 3 && this.height <= 21;
- }
- public void placePortalBlocks()
- {
- for (int i = 0; i < this.width; ++i)
- {
- BlockPos blockpos = this.bottomLeft.offset(this.rightDir, i);
- for (int j = 0; j < this.height; ++j)
- {
- this.world.setBlockState(blockpos.up(j), Blocks.PORTAL.getDefaultState().withProperty(BlockPortal.AXIS, this.axis), 2);
- }
- }
- }
- }
- }
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