Guest User

Untitled

a guest
Jun 3rd, 2014
325
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 50.58 KB | None | 0 0
  1. 20:07:20: Open Broadcaster Software v0.624b - 32bit (´・ω・`)
  2. 20:07:20: -------------------------------
  3. 20:07:20: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
  4. 20:07:20: CPU Speed: 3500MHz
  5. 20:07:20: Physical Memory: 4095MB Total, 4095MB Free
  6. 20:07:20: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 20:07:20: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 20:07:20: Windows Version: 6.2 Build 9200
  9. 20:07:20: Aero is Enabled
  10. 20:07:20: -------------------------------
  11. 20:07:20: OBS Modules:
  12. 20:07:20: Base Address Module
  13. 20:07:20: 00910000 OBS.exe
  14. 20:07:20: 5CF10000 OBSApi.dll
  15. 20:07:20: 5CC50000 DShowPlugin.dll
  16. 20:07:20: 5CC20000 GraphicsCapture.dll
  17. 20:07:20: 5CBE0000 LolSceneSwitch.dll
  18. 20:07:20: 5CBB0000 NoiseGate.dll
  19. 20:07:20: 5CB90000 PSVPlugin.dll
  20. 20:07:20: ------------------------------------------
  21. 20:07:20: Adapter 1
  22. 20:07:20: Video Adapter: NVIDIA GeForce GTX 680
  23. 20:07:20: Video Adapter Dedicated Video Memory: 2082140160
  24. 20:07:20: Video Adapter Shared System Memory: 2147807232
  25. 20:07:20: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 20:07:20: =====Stream Start: 2014-06-03, 20:07:20===============================================
  27. 20:07:20: Multithreaded optimizations: On
  28. 20:07:20: Base resolution: 1920x1080
  29. 20:07:20: Output resolution: 1920x1080
  30. 20:07:20: ------------------------------------------
  31. 20:07:20: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  32. 20:07:20: ------------------------------------------
  33. 20:07:20: Audio Format: 44100 Hz
  34. 20:07:20: ------------------------------------------
  35. 20:07:20: Audio Channels: 2 Ch
  36. 20:07:20: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
  37. 20:07:20: ------------------------------------------
  38. 20:07:20: Using desktop audio input: Högtalare (Realtek High Definition Audio)
  39. 20:07:20: Global Audio time adjust: 0
  40. 20:07:20: ------------------------------------------
  41. 20:07:20: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  42. 20:07:20: Mic time offset: 0
  43. 20:07:20: ------------------------------------------
  44. 20:07:20: Audio Encoding: AAC
  45. 20:07:20: bitrate: 128
  46. 20:07:20: ------------------------------------------
  47. 20:07:20: device: Logitech QuickCam Pro 5000,
  48. 20:07:20: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  49. 20:07:20: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  50. 20:07:20: use buffering: false - 0, fourCC: 'I420'
  51. 20:07:20: audio device: Disable,
  52. 20:07:20: audio device id Disabled,
  53. 20:07:20: audio time offset 0,
  54. 20:07:20:
  55. 20:07:20: Using directshow input
  56. 20:07:20: Using Window Capture
  57. 20:07:20: Scene buffering time set to 700
  58. 20:07:20: ------------------------------------------
  59. 20:07:20: Video Encoding: x264
  60. 20:07:20: fps: 30
  61. 20:07:20: width: 1920, height: 1080
  62. 20:07:20: preset: veryfast
  63. 20:07:20: profile: main
  64. 20:07:20: keyint: 60
  65. 20:07:20: CBR: yes
  66. 20:07:20: CFR: yes
  67. 20:07:20: max bitrate: 3000
  68. 20:07:20: buffer size: 3000
  69. 20:07:20: ------------------------------------------
  70. 20:07:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  71. 20:07:27: New Scene
  72. 20:07:27: Using graphics capture
  73. 20:07:28: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  74. 20:07:28: New Scene
  75. 20:07:28: Using bitmap image
  76. 20:07:28: ------------------------------------------
  77. 20:07:28: device: Logitech QuickCam Pro 5000,
  78. 20:07:28: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  79. 20:07:28: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  80. 20:07:28: use buffering: false - 0, fourCC: 'I420'
  81. 20:07:28: audio device: Disable,
  82. 20:07:28: audio device id Disabled,
  83. 20:07:28: audio time offset 0,
  84. 20:07:28:
  85. 20:07:28: Using directshow input
  86. 20:07:28: Using graphics capture
  87. 20:07:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  88. 20:07:33: New Scene
  89. 20:07:33: Using bitmap image
  90. 20:07:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  91. 20:07:35: New Scene
  92. 20:07:35: ------------------------------------------
  93. 20:07:35: device: Logitech QuickCam Pro 5000,
  94. 20:07:35: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  95. 20:07:35: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  96. 20:07:35: use buffering: false - 0, fourCC: 'I420'
  97. 20:07:35: audio device: Disable,
  98. 20:07:35: audio device id Disabled,
  99. 20:07:35: audio time offset 0,
  100. 20:07:35:
  101. 20:07:35: Using directshow input
  102. 20:07:35: Using Window Capture
  103. 20:07:37: Using Monitor Capture
  104. 20:07:41: Total frames encoded: 615, total frames duplicated: 12 (1.95%)
  105. 20:07:41: Total frames rendered: 614, number of late frames: 2 (0.33%) (it's okay for some frames to be late)
  106. 20:07:41:
  107. 20:07:41: Profiler time results:
  108. 20:07:41:
  109. 20:07:41: ==============================================================
  110. 20:07:41: video thread frame - [100%] [avg time: 1.73 ms] [children: 20.3%] [unaccounted: 79.7%]
  111. 20:07:41: | scene->Preprocess - [12.9%] [avg time: 0.223 ms]
  112. 20:07:41: | GPU download and conversion - [7.4%] [avg time: 0.128 ms] [children: 6.01%] [unaccounted: 1.39%]
  113. 20:07:41: | | flush - [4.28%] [avg time: 0.074 ms]
  114. 20:07:41: | | CopyResource - [1.56%] [avg time: 0.027 ms]
  115. 20:07:41: | | conversion to 4:2:0 - [0.173%] [avg time: 0.003 ms]
  116. 20:07:41: Convert444Threads - [100%] [avg time: 1.075 ms] [children: 99.3%] [unaccounted: 0.744%]
  117. 20:07:41: | Convert444toNV12 - [99.3%] [avg time: 1.067 ms]
  118. 20:07:41: encoder thread frame - [100%] [avg time: 2.161 ms] [children: 0.185%] [unaccounted: 99.8%]
  119. 20:07:41: | sending stuff out - [0.185%] [avg time: 0.004 ms]
  120. 20:07:41: ==============================================================
  121. 20:07:41:
  122. 20:07:41:
  123. 20:07:41: Profiler CPU results:
  124. 20:07:41:
  125. 20:07:41: ==============================================================
  126. 20:07:41: video thread frame - [cpu time: avg 0.483 ms, total 296.875 ms] [avg calls per frame: 1]
  127. 20:07:41: | scene->Preprocess - [cpu time: avg 0.05 ms, total 31.25 ms] [avg calls per frame: 1]
  128. 20:07:41: | GPU download and conversion - [cpu time: avg 0.076 ms, total 46.875 ms] [avg calls per frame: 1]
  129. 20:07:41: | | flush - [cpu time: avg 0.076 ms, total 46.875 ms] [avg calls per frame: 1]
  130. 20:07:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  131. 20:07:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  132. 20:07:41: Convert444Threads - [cpu time: avg 1.074 ms, total 1265.63 ms] [avg calls per frame: 2]
  133. 20:07:41: | Convert444toNV12 - [cpu time: avg 1.074 ms, total 1265.63 ms] [avg calls per frame: 2]
  134. 20:07:41: encoder thread frame - [cpu time: avg 1.42 ms, total 843.75 ms] [avg calls per frame: 1]
  135. 20:07:41: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  136. 20:07:41: ==============================================================
  137. 20:07:41:
  138. 20:07:41: =====Stream End: 2014-06-03, 20:07:41=================================================
  139. 20:21:02: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  140. 20:21:02: CUDA loaded successfully
  141. 20:21:02: 1 CUDA capable devices found
  142. 20:21:02: [ GPU #0 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
  143. 20:31:33: =====Stream Start: 2014-06-03, 20:31:33===============================================
  144. 20:31:33: Multithreaded optimizations: On
  145. 20:31:33: Base resolution: 1920x1080
  146. 20:31:33: Output resolution: 1920x1080
  147. 20:31:33: ------------------------------------------
  148. 20:31:33: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  149. 20:31:34: ------------------------------------------
  150. 20:31:34: Audio Format: 44100 Hz
  151. 20:31:34: ------------------------------------------
  152. 20:31:34: Audio Channels: 2 Ch
  153. 20:31:34: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
  154. 20:31:34: ------------------------------------------
  155. 20:31:34: Using desktop audio input: Högtalare (Realtek High Definition Audio)
  156. 20:31:34: Global Audio time adjust: 0
  157. 20:31:34: ------------------------------------------
  158. 20:31:34: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  159. 20:31:34: Mic time offset: 0
  160. 20:31:34: ------------------------------------------
  161. 20:31:34: Audio Encoding: AAC
  162. 20:31:34: bitrate: 128
  163. 20:31:34: ------------------------------------------
  164. 20:31:34: device: Logitech QuickCam Pro 5000,
  165. 20:31:34: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  166. 20:31:34: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  167. 20:31:34: use buffering: false - 0, fourCC: 'I420'
  168. 20:31:34: audio device: Disable,
  169. 20:31:34: audio device id Disabled,
  170. 20:31:34: audio time offset 0,
  171. 20:31:34:
  172. 20:31:34: Using directshow input
  173. 20:31:34: Using Window Capture
  174. Warning -- DShowPlugin: control->Run failed, result = 800705AA
  175. 20:31:34: Scene buffering time set to 700
  176. 20:31:34: ------------------------------------------
  177. 20:31:34: Video Encoding: x264
  178. 20:31:34: fps: 30
  179. 20:31:34: width: 1920, height: 1080
  180. 20:31:34: preset: veryfast
  181. 20:31:34: profile: main
  182. 20:31:34: keyint: 60
  183. 20:31:34: CBR: yes
  184. 20:31:34: CFR: yes
  185. 20:31:34: max bitrate: 2000
  186. 20:31:34: buffer size: 2000
  187. 20:31:34: ------------------------------------------
  188. 20:31:37: Using Monitor Capture
  189. 20:31:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  190. 20:31:45: New Scene
  191. 20:31:45: Using graphics capture
  192. 20:31:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  193. 20:31:46: New Scene
  194. 20:31:46: Using bitmap image
  195. 20:31:46: ------------------------------------------
  196. 20:31:46: device: Logitech QuickCam Pro 5000,
  197. 20:31:46: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  198. 20:31:46: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  199. 20:31:46: use buffering: false - 0, fourCC: 'I420'
  200. 20:31:46: audio device: Disable,
  201. 20:31:46: audio device id Disabled,
  202. 20:31:46: audio time offset 0,
  203. 20:31:46:
  204. 20:31:46: Using directshow input
  205. 20:31:46: Using graphics capture
  206. Warning -- DShowPlugin: control->Run failed, result = 800705AA
  207. 20:31:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  208. 20:31:56: New Scene
  209. 20:31:58: ------------------------------------------
  210. 20:31:58: device: Logitech QuickCam Pro 5000,
  211. 20:31:58: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  212. 20:31:58: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  213. 20:31:58: use buffering: false - 0, fourCC: 'I420'
  214. 20:31:58: audio device: Disable,
  215. 20:31:58: audio device id Disabled,
  216. 20:31:58: audio time offset 0,
  217. 20:31:58:
  218. 20:31:58: Using directshow input
  219. 20:31:58: Using Monitor Capture
  220. 20:31:58: PERFORMANCE WARNING: Scene change took 1894 ms, maybe some sources should be global sources?
  221. 20:33:04: Total frames encoded: 2691, total frames duplicated: 58 (2.16%)
  222. 20:33:04: Total frames rendered: 2641, number of late frames: 3 (0.11%) (it's okay for some frames to be late)
  223. 20:33:04:
  224. 20:33:04: Profiler time results:
  225. 20:33:04:
  226. 20:33:04: ==============================================================
  227. 20:33:04: video thread frame - [100%] [avg time: 1.691 ms] [children: 21.1%] [unaccounted: 78.9%]
  228. 20:33:04: | scene->Preprocess - [16.1%] [avg time: 0.273 ms]
  229. 20:33:04: | GPU download and conversion - [4.97%] [avg time: 0.084 ms] [children: 3.78%] [unaccounted: 1.18%]
  230. 20:33:04: | | flush - [3.08%] [avg time: 0.052 ms]
  231. 20:33:04: | | CopyResource - [0.591%] [avg time: 0.01 ms]
  232. 20:33:04: | | conversion to 4:2:0 - [0.118%] [avg time: 0.002 ms]
  233. 20:33:04: Convert444Threads - [100%] [avg time: 0.882 ms] [children: 99.1%] [unaccounted: 0.907%]
  234. 20:33:04: | Convert444toNV12 - [99.1%] [avg time: 0.874 ms]
  235. 20:33:04: encoder thread frame - [100%] [avg time: 1.963 ms] [children: 0.204%] [unaccounted: 99.8%]
  236. 20:33:04: | sending stuff out - [0.204%] [avg time: 0.004 ms]
  237. 20:33:04: ==============================================================
  238. 20:33:04:
  239. 20:33:04:
  240. 20:33:04: Profiler CPU results:
  241. 20:33:04:
  242. 20:33:04: ==============================================================
  243. 20:33:04: video thread frame - [cpu time: avg 0.354 ms, total 937.5 ms] [avg calls per frame: 1]
  244. 20:33:04: | scene->Preprocess - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
  245. 20:33:04: | GPU download and conversion - [cpu time: avg 0.07 ms, total 187.5 ms] [avg calls per frame: 1]
  246. 20:33:04: | | flush - [cpu time: avg 0.053 ms, total 140.625 ms] [avg calls per frame: 1]
  247. 20:33:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  248. 20:33:04: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
  249. 20:33:04: Convert444Threads - [cpu time: avg 0.899 ms, total 4703.13 ms] [avg calls per frame: 2]
  250. 20:33:04: | Convert444toNV12 - [cpu time: avg 0.896 ms, total 4687.5 ms] [avg calls per frame: 2]
  251. 20:33:04: encoder thread frame - [cpu time: avg 1.31 ms, total 3500 ms] [avg calls per frame: 1]
  252. 20:33:04: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  253. 20:33:04: ==============================================================
  254. 20:33:04:
  255. 20:33:04: =====Stream End: 2014-06-03, 20:33:04=================================================
  256. 20:34:37: =====Stream Start: 2014-06-03, 20:34:37===============================================
  257. 20:34:37: Multithreaded optimizations: On
  258. 20:34:37: Base resolution: 1920x1080
  259. 20:34:37: Output resolution: 1920x1080
  260. 20:34:37: ------------------------------------------
  261. 20:34:37: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  262. 20:34:37: ------------------------------------------
  263. 20:34:37: Audio Format: 44100 Hz
  264. 20:34:37: ------------------------------------------
  265. 20:34:37: Audio Channels: 2 Ch
  266. 20:34:37: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
  267. 20:34:37: ------------------------------------------
  268. 20:34:37: Using desktop audio input: Högtalare (Realtek High Definition Audio)
  269. 20:34:37: Global Audio time adjust: 0
  270. 20:34:37: ------------------------------------------
  271. 20:34:37: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  272. 20:34:37: Mic time offset: 0
  273. 20:34:37: ------------------------------------------
  274. 20:34:37: Audio Encoding: AAC
  275. 20:34:37: bitrate: 128
  276. 20:34:37: ------------------------------------------
  277. 20:34:37: device: Logitech QuickCam Pro 5000,
  278. 20:34:37: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  279. 20:34:37: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  280. 20:34:37: use buffering: false - 0, fourCC: 'I420'
  281. 20:34:37: audio device: Disable,
  282. 20:34:37: audio device id Disabled,
  283. 20:34:37: audio time offset 0,
  284. 20:34:37:
  285. 20:34:37: Using directshow input
  286. 20:34:37: Using Window Capture
  287. 20:34:37: Scene buffering time set to 700
  288. 20:34:37: ------------------------------------------
  289. 20:34:37: Video Encoding: x264
  290. 20:34:37: fps: 30
  291. 20:34:37: width: 1920, height: 1080
  292. 20:34:37: preset: veryfast
  293. 20:34:37: profile: main
  294. 20:34:37: keyint: 60
  295. 20:34:37: CBR: yes
  296. 20:34:37: CFR: yes
  297. 20:34:37: max bitrate: 2000
  298. 20:34:37: buffer size: 2000
  299. 20:34:37: ------------------------------------------
  300. 20:34:37: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
  301. 20:34:41: Using RTMP service: Twitch / Justin.tv
  302. 20:34:41: Server selection: rtmp://live-ams.justin.tv/app
  303. 20:34:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  304. 20:34:42: Completed handshake with rtmp://live-ams.justin.tv/app in 849 ms.
  305. 20:34:42: SO_SNDBUF was at 65536
  306. 20:34:44: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
  307. 20:38:26: Total frames encoded: 6808, total frames duplicated: 4 (0.06%)
  308. 20:38:26: Total frames rendered: 6814, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  309. 20:38:26: RTMPPublisher::SocketLoop: Graceful loop exit
  310. 20:38:26: Average send payload: 5891 bytes, average send interval: 22 ms
  311. 20:38:26: Number of times waited to send: 0, Waited for a total of 0 bytes
  312. 20:38:26: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  313. 20:38:26: Number of bytes sent: 59629068
  314. 20:38:26:
  315. 20:38:26: Profiler time results:
  316. 20:38:26:
  317. 20:38:26: ==============================================================
  318. 20:38:26: video thread frame - [100%] [avg time: 0.955 ms] [children: 47.4%] [unaccounted: 52.6%]
  319. 20:38:26: | scene->Preprocess - [35.5%] [avg time: 0.339 ms]
  320. 20:38:26: | GPU download and conversion - [11.9%] [avg time: 0.114 ms] [children: 9.32%] [unaccounted: 2.62%]
  321. 20:38:26: | | flush - [7.85%] [avg time: 0.075 ms]
  322. 20:38:26: | | CopyResource - [1.15%] [avg time: 0.011 ms]
  323. 20:38:26: | | conversion to 4:2:0 - [0.314%] [avg time: 0.003 ms]
  324. 20:38:26: Convert444Threads - [100%] [avg time: 0.88 ms] [children: 99.2%] [unaccounted: 0.795%]
  325. 20:38:26: | Convert444toNV12 - [99.2%] [avg time: 0.873 ms]
  326. 20:38:26: encoder thread frame - [100%] [avg time: 1.961 ms] [children: 1.27%] [unaccounted: 98.7%]
  327. 20:38:26: | sending stuff out - [1.27%] [avg time: 0.025 ms]
  328. 20:38:26: ==============================================================
  329. 20:38:26:
  330. 20:38:26:
  331. 20:38:26: Profiler CPU results:
  332. 20:38:26:
  333. 20:38:26: ==============================================================
  334. 20:38:26: video thread frame - [cpu time: avg 0.378 ms, total 2578.13 ms] [avg calls per frame: 1]
  335. 20:38:26: | scene->Preprocess - [cpu time: avg 0.02 ms, total 140.625 ms] [avg calls per frame: 1]
  336. 20:38:26: | GPU download and conversion - [cpu time: avg 0.082 ms, total 562.5 ms] [avg calls per frame: 1]
  337. 20:38:26: | | flush - [cpu time: avg 0.057 ms, total 390.625 ms] [avg calls per frame: 1]
  338. 20:38:26: | | CopyResource - [cpu time: avg 0.011 ms, total 78.125 ms] [avg calls per frame: 1]
  339. 20:38:26: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  340. 20:38:26: Convert444Threads - [cpu time: avg 0.939 ms, total 12750 ms] [avg calls per frame: 2]
  341. 20:38:26: | Convert444toNV12 - [cpu time: avg 0.935 ms, total 12703.1 ms] [avg calls per frame: 2]
  342. 20:38:26: encoder thread frame - [cpu time: avg 1.402 ms, total 9515.63 ms] [avg calls per frame: 1]
  343. 20:38:26: | sending stuff out - [cpu time: avg 0.057 ms, total 390.625 ms] [avg calls per frame: 1]
  344. 20:38:26: ==============================================================
  345. 20:38:26:
  346. 20:38:26: =====Stream End: 2014-06-03, 20:38:26=================================================
  347. 20:39:11: =====Stream Start: 2014-06-03, 20:39:11===============================================
  348. 20:39:11: Multithreaded optimizations: On
  349. 20:39:11: Base resolution: 1920x1080
  350. 20:39:11: Output resolution: 1920x1080
  351. 20:39:11: ------------------------------------------
  352. 20:39:11: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  353. 20:39:11: ------------------------------------------
  354. 20:39:11: Audio Format: 44100 Hz
  355. 20:39:11: ------------------------------------------
  356. 20:39:11: Audio Channels: 2 Ch
  357. 20:39:11: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
  358. 20:39:11: ------------------------------------------
  359. 20:39:11: Using desktop audio input: Högtalare (Realtek High Definition Audio)
  360. 20:39:11: Global Audio time adjust: 0
  361. 20:39:11: ------------------------------------------
  362. 20:39:11: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  363. 20:39:11: Mic time offset: 0
  364. 20:39:11: ------------------------------------------
  365. 20:39:11: Audio Encoding: AAC
  366. 20:39:11: bitrate: 128
  367. 20:39:11: ------------------------------------------
  368. 20:39:11: device: Logitech QuickCam Pro 5000,
  369. 20:39:11: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  370. 20:39:11: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  371. 20:39:11: use buffering: false - 0, fourCC: 'I420'
  372. 20:39:11: audio device: Disable,
  373. 20:39:11: audio device id Disabled,
  374. 20:39:11: audio time offset 0,
  375. 20:39:11:
  376. 20:39:11: Using directshow input
  377. 20:39:11: Using Window Capture
  378. 20:39:16: Scene buffering time set to 700
  379. 20:39:16: ------------------------------------------
  380. 20:39:16: Video Encoding: x264
  381. 20:39:16: fps: 30
  382. 20:39:16: width: 1920, height: 1080
  383. 20:39:16: preset: veryfast
  384. 20:39:16: profile: main
  385. 20:39:16: keyint: 60
  386. 20:39:16: CBR: yes
  387. 20:39:16: CFR: yes
  388. 20:39:16: max bitrate: 2000
  389. 20:39:16: buffer size: 2000
  390. 20:39:16: ------------------------------------------
  391. 20:39:16: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
  392. 20:39:23: Using RTMP service: Twitch / Justin.tv
  393. 20:39:23: Server selection: rtmp://live-ams.justin.tv/app
  394. 20:39:23: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  395. 20:39:24: Completed handshake with rtmp://live-ams.justin.tv/app in 891 ms.
  396. 20:39:25: SO_SNDBUF was at 65536
  397. 20:39:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
  398. 20:39:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 22182 / 272384)
  399. 20:40:47: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  400. 20:40:47: New Scene
  401. 20:40:47: Using graphics capture
  402. 20:40:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  403. 20:40:49: New Scene
  404. 20:40:49: ------------------------------------------
  405. 20:40:49: device: Logitech QuickCam Pro 5000,
  406. 20:40:49: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  407. 20:40:49: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  408. 20:40:49: use buffering: false - 0, fourCC: 'I420'
  409. 20:40:49: audio device: Disable,
  410. 20:40:49: audio device id Disabled,
  411. 20:40:49: audio time offset 0,
  412. 20:40:49:
  413. 20:40:49: Using directshow input
  414. 20:40:49: Using Window Capture
  415. 20:41:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  416. 20:41:30: New Scene
  417. 20:41:30: Using graphics capture
  418. 20:41:35: Trying to hook process: League of Legends.exe
  419. 20:41:35: PERFORMANCE WARNING: Scene change took 5040 ms, maybe some sources should be global sources?
  420. 20:41:35: SharedTexCapture hooked
  421. 20:41:40: GraphicsCaptureSource::NewCapture: eliminating old capture
  422. 20:41:40: SharedTexCapture hooked
  423. 20:41:49: GraphicsCaptureSource::NewCapture: eliminating old capture
  424. 20:41:49: SharedTexCapture hooked
  425. 20:42:31: GraphicsCaptureSource::NewCapture: eliminating old capture
  426. 20:42:31: SharedTexCapture hooked
  427. 20:43:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  428. 20:43:15: New Scene
  429. 20:43:15: Using bitmap image
  430. 20:43:15: ------------------------------------------
  431. 20:43:15: device: Logitech QuickCam Pro 5000,
  432. 20:43:15: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  433. 20:43:15: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  434. 20:43:15: use buffering: false - 0, fourCC: 'I420'
  435. 20:43:15: audio device: Disable,
  436. 20:43:15: audio device id Disabled,
  437. 20:43:15: audio time offset 0,
  438. 20:43:15:
  439. 20:43:15: Using directshow input
  440. 20:43:15: Using graphics capture
  441. 20:43:15: Trying to hook process: League of Legends.exe
  442. 20:43:15: SharedTexCapture hooked
  443. 20:43:16: GraphicsCaptureSource::NewCapture: eliminating old capture
  444. 20:43:16: SharedTexCapture hooked
  445. 20:43:23: GraphicsCaptureSource::NewCapture: eliminating old capture
  446. 20:43:23: SharedTexCapture hooked
  447. 20:43:29: GraphicsCaptureSource::NewCapture: eliminating old capture
  448. 20:43:29: SharedTexCapture hooked
  449. 20:43:44: GraphicsCaptureSource::NewCapture: eliminating old capture
  450. 20:43:44: SharedTexCapture hooked
  451. 20:50:40: GraphicsCaptureSource::NewCapture: eliminating old capture
  452. 20:50:40: SharedTexCapture hooked
  453. 20:53:53: Total frames encoded: 26154, total frames duplicated: 192 (0.73%)
  454. 20:53:53: Total frames rendered: 26000, number of late frames: 8 (0.03%) (it's okay for some frames to be late)
  455. 20:53:54: RTMPPublisher::SocketLoop: Graceful loop exit
  456. 20:53:54: Average send payload: 6135 bytes, average send interval: 22 ms
  457. 20:53:54: Number of times waited to send: 2, Waited for a total of 8194 bytes
  458. 20:53:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  459. 20:53:54: Number of bytes sent: 231695199
  460. 20:53:54:
  461. 20:53:54: Profiler time results:
  462. 20:53:54:
  463. 20:53:54: ==============================================================
  464. 20:53:54: video thread frame - [100%] [avg time: 0.879 ms] [children: 16%] [unaccounted: 84%]
  465. 20:53:54: | scene->Preprocess - [8.19%] [avg time: 0.072 ms]
  466. 20:53:54: | GPU download and conversion - [7.85%] [avg time: 0.069 ms] [children: 5.92%] [unaccounted: 1.93%]
  467. 20:53:54: | | flush - [4.89%] [avg time: 0.043 ms]
  468. 20:53:54: | | CopyResource - [0.796%] [avg time: 0.007 ms]
  469. 20:53:54: | | conversion to 4:2:0 - [0.228%] [avg time: 0.002 ms]
  470. 20:53:54: Convert444Threads - [100%] [avg time: 0.851 ms] [children: 99.2%] [unaccounted: 0.823%]
  471. 20:53:54: | Convert444toNV12 - [99.2%] [avg time: 0.844 ms]
  472. 20:53:54: encoder thread frame - [100%] [avg time: 1.616 ms] [children: 1.36%] [unaccounted: 98.6%]
  473. 20:53:54: | sending stuff out - [1.36%] [avg time: 0.022 ms]
  474. 20:53:54: ==============================================================
  475. 20:53:54:
  476. 20:53:54:
  477. 20:53:54: Profiler CPU results:
  478. 20:53:54:
  479. 20:53:54: ==============================================================
  480. 20:53:54: video thread frame - [cpu time: avg 0.078 ms, total 2046.88 ms] [avg calls per frame: 1]
  481. 20:53:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  482. 20:53:54: | GPU download and conversion - [cpu time: avg 0.019 ms, total 500 ms] [avg calls per frame: 1]
  483. 20:53:54: | | flush - [cpu time: avg 0.009 ms, total 250 ms] [avg calls per frame: 1]
  484. 20:53:54: | | CopyResource - [cpu time: avg 0.003 ms, total 78.125 ms] [avg calls per frame: 1]
  485. 20:53:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  486. 20:53:54: Convert444Threads - [cpu time: avg 0.992 ms, total 51546.9 ms] [avg calls per frame: 2]
  487. 20:53:54: | Convert444toNV12 - [cpu time: avg 0.987 ms, total 51312.5 ms] [avg calls per frame: 2]
  488. 20:53:54: encoder thread frame - [cpu time: avg 1.089 ms, total 28468.8 ms] [avg calls per frame: 1]
  489. 20:53:54: | sending stuff out - [cpu time: avg 0.002 ms, total 78.125 ms] [avg calls per frame: 1]
  490. 20:53:54: ==============================================================
  491. 20:53:54:
  492. 20:53:54: =====Stream End: 2014-06-03, 20:53:54=================================================
  493. 20:54:10: =====Stream Start: 2014-06-03, 20:54:10===============================================
  494. 20:54:10: Multithreaded optimizations: On
  495. 20:54:10: Base resolution: 1920x1080
  496. 20:54:10: Output resolution: 1920x1080
  497. 20:54:10: ------------------------------------------
  498. 20:54:10: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  499. 20:54:10: ------------------------------------------
  500. 20:54:10: Audio Format: 44100 Hz
  501. 20:54:10: ------------------------------------------
  502. 20:54:10: Audio Channels: 2 Ch
  503. 20:54:10: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
  504. 20:54:10: ------------------------------------------
  505. 20:54:10: Using desktop audio input: Högtalare (Realtek High Definition Audio)
  506. 20:54:10: Global Audio time adjust: 0
  507. 20:54:10: ------------------------------------------
  508. 20:54:10: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  509. 20:54:10: Mic time offset: 0
  510. 20:54:10: ------------------------------------------
  511. 20:54:10: Audio Encoding: AAC
  512. 20:54:10: bitrate: 128
  513. 20:54:10: Using bitmap image
  514. 20:54:10: ------------------------------------------
  515. 20:54:10: device: Logitech QuickCam Pro 5000,
  516. 20:54:10: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  517. 20:54:10: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  518. 20:54:10: use buffering: false - 0, fourCC: 'I420'
  519. 20:54:10: audio device: Disable,
  520. 20:54:10: audio device id Disabled,
  521. 20:54:10: audio time offset 0,
  522. 20:54:10:
  523. 20:54:10: Using directshow input
  524. 20:54:10: Using graphics capture
  525. 20:54:11: Trying to hook process: League of Legends.exe
  526. 20:54:11: Scene buffering time set to 700
  527. 20:54:11: ------------------------------------------
  528. 20:54:11: Video Encoding: x264
  529. 20:54:11: fps: 30
  530. 20:54:11: width: 1920, height: 1080
  531. 20:54:11: preset: veryfast
  532. 20:54:11: profile: main
  533. 20:54:11: keyint: 60
  534. 20:54:11: CBR: yes
  535. 20:54:11: CFR: yes
  536. 20:54:11: max bitrate: 2000
  537. 20:54:11: buffer size: 2000
  538. 20:54:11: ------------------------------------------
  539. 20:54:11: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
  540. 20:54:12: =====Stream End: 2014-06-03, 20:54:12=================================================
  541. 20:54:13: =====Stream Start: 2014-06-03, 20:54:13===============================================
  542. 20:54:13: Multithreaded optimizations: On
  543. 20:54:13: Base resolution: 1920x1080
  544. 20:54:13: Output resolution: 1920x1080
  545. 20:54:13: ------------------------------------------
  546. 20:54:13: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  547. 20:54:13: ------------------------------------------
  548. 20:54:13: Audio Format: 44100 Hz
  549. 20:54:13: ------------------------------------------
  550. 20:54:13: Audio Channels: 2 Ch
  551. 20:54:13: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
  552. 20:54:13: ------------------------------------------
  553. 20:54:13: Using desktop audio input: Högtalare (Realtek High Definition Audio)
  554. 20:54:13: Global Audio time adjust: 0
  555. 20:54:14: ------------------------------------------
  556. 20:54:14: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  557. 20:54:14: Mic time offset: 0
  558. 20:54:14: ------------------------------------------
  559. 20:54:14: Audio Encoding: AAC
  560. 20:54:14: bitrate: 128
  561. 20:54:14: Using bitmap image
  562. 20:54:14: ------------------------------------------
  563. 20:54:14: device: Logitech QuickCam Pro 5000,
  564. 20:54:14: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  565. 20:54:14: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  566. 20:54:14: use buffering: false - 0, fourCC: 'I420'
  567. 20:54:14: audio device: Disable,
  568. 20:54:14: audio device id Disabled,
  569. 20:54:14: audio time offset 0,
  570. 20:54:14:
  571. 20:54:14: Using directshow input
  572. 20:54:14: Using graphics capture
  573. 20:54:14: Trying to hook process: League of Legends.exe
  574. 20:54:14: Scene buffering time set to 700
  575. 20:54:14: ------------------------------------------
  576. 20:54:14: Video Encoding: x264
  577. 20:54:14: fps: 30
  578. 20:54:14: width: 1920, height: 1080
  579. 20:54:14: preset: veryfast
  580. 20:54:14: profile: main
  581. 20:54:14: keyint: 60
  582. 20:54:14: CBR: yes
  583. 20:54:14: CFR: yes
  584. 20:54:14: max bitrate: 2000
  585. 20:54:14: buffer size: 2000
  586. 20:54:14: ------------------------------------------
  587. 20:54:14: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
  588. 20:54:15: =====Stream End: 2014-06-03, 20:54:15=================================================
  589. 20:54:16: =====Stream Start: 2014-06-03, 20:54:16===============================================
  590. 20:54:16: Multithreaded optimizations: On
  591. 20:54:16: Base resolution: 1920x1080
  592. 20:54:16: Output resolution: 1920x1080
  593. 20:54:16: ------------------------------------------
  594. 20:54:16: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  595. 20:54:16: ------------------------------------------
  596. 20:54:16: Audio Format: 44100 Hz
  597. 20:54:16: ------------------------------------------
  598. 20:54:16: Audio Channels: 2 Ch
  599. 20:54:16: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
  600. 20:54:16: ------------------------------------------
  601. 20:54:16: Using desktop audio input: Högtalare (Realtek High Definition Audio)
  602. 20:54:16: Global Audio time adjust: 0
  603. 20:54:16: ------------------------------------------
  604. 20:54:16: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
  605. 20:54:16: Mic time offset: 0
  606. 20:54:16: ------------------------------------------
  607. 20:54:16: Audio Encoding: AAC
  608. 20:54:16: bitrate: 128
  609. 20:54:16: Using bitmap image
  610. 20:54:16: ------------------------------------------
  611. 20:54:16: device: Logitech QuickCam Pro 5000,
  612. 20:54:16: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  613. 20:54:16: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  614. 20:54:16: use buffering: false - 0, fourCC: 'I420'
  615. 20:54:16: audio device: Disable,
  616. 20:54:16: audio device id Disabled,
  617. 20:54:16: audio time offset 0,
  618. 20:54:16:
  619. 20:54:16: Using directshow input
  620. 20:54:16: Using graphics capture
  621. 20:54:16: Trying to hook process: League of Legends.exe
  622. 20:54:16: Scene buffering time set to 700
  623. 20:54:16: ------------------------------------------
  624. 20:54:16: Video Encoding: x264
  625. 20:54:16: fps: 30
  626. 20:54:16: width: 1920, height: 1080
  627. 20:54:16: preset: veryfast
  628. 20:54:16: profile: main
  629. 20:54:16: keyint: 60
  630. 20:54:16: CBR: yes
  631. 20:54:16: CFR: yes
  632. 20:54:16: max bitrate: 2000
  633. 20:54:16: buffer size: 2000
  634. 20:54:16: ------------------------------------------
  635. 20:54:16: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
  636. 20:54:18: SharedTexCapture hooked
  637. 20:54:18: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 3125012
  638. 20:54:19: GraphicsCaptureSource::NewCapture: eliminating old capture
  639. 20:54:19: SharedTexCapture hooked
  640. 20:54:20: Using RTMP service: Twitch / Justin.tv
  641. 20:54:20: Server selection: rtmp://live-ams.justin.tv/app
  642. 20:54:20: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  643. 20:54:22: Completed handshake with rtmp://live-ams.justin.tv/app in 1378 ms.
  644. 20:54:23: SO_SNDBUF was at 65536
  645. 20:54:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
  646. 20:54:24: GraphicsCaptureSource::NewCapture: eliminating old capture
  647. 20:54:24: SharedTexCapture hooked
  648. 20:54:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 812 / 272384)
  649. 20:56:36: GraphicsCaptureSource::NewCapture: eliminating old capture
  650. 20:56:36: SharedTexCapture hooked
  651. 21:04:05: GraphicsCaptureSource::NewCapture: eliminating old capture
  652. 21:04:05: SharedTexCapture hooked
  653. 21:08:26: GraphicsCaptureSource::NewCapture: eliminating old capture
  654. 21:08:26: SharedTexCapture hooked
  655. 21:08:34: GraphicsCaptureSource::NewCapture: eliminating old capture
  656. 21:08:34: SharedTexCapture hooked
  657. 21:10:53: Exit signal received, terminating capture
  658. 21:11:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  659. 21:11:06: New Scene
  660. 21:11:06: Using graphics capture
  661. 21:11:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
  662. 21:11:08: New Scene
  663. 21:11:08: ------------------------------------------
  664. 21:11:08: device: Logitech QuickCam Pro 5000,
  665. 21:11:08: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
  666. 21:11:08: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
  667. 21:11:08: use buffering: false - 0, fourCC: 'I420'
  668. 21:11:08: audio device: Disable,
  669. 21:11:08: audio device id Disabled,
  670. 21:11:08: audio time offset 0,
  671. 21:11:08:
  672. 21:11:08: Using directshow input
  673. 21:11:08: Using Window Capture
  674. 21:11:17: Total frames encoded: 30560, total frames duplicated: 19 (0.06%)
  675. 21:11:17: Total frames rendered: 30559, number of late frames: 6 (0.02%) (it's okay for some frames to be late)
  676. 21:11:17: RTMPPublisher::SocketLoop: Graceful loop exit
  677. 21:11:17: Average send payload: 6082 bytes, average send interval: 22 ms
  678. 21:11:17: Number of times waited to send: 0, Waited for a total of 0 bytes
  679. 21:11:17: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  680. 21:11:17: Number of bytes sent: 270596769
  681. 21:11:17:
  682. 21:11:17: Profiler time results:
  683. 21:11:17:
  684. 21:11:17: ==============================================================
  685. 21:11:17: video thread frame - [100%] [avg time: 0.631 ms] [children: 16.2%] [unaccounted: 83.8%]
  686. 21:11:17: | scene->Preprocess - [6.18%] [avg time: 0.039 ms]
  687. 21:11:17: | GPU download and conversion - [9.98%] [avg time: 0.063 ms] [children: 7.77%] [unaccounted: 2.22%]
  688. 21:11:17: | | flush - [6.34%] [avg time: 0.04 ms]
  689. 21:11:17: | | CopyResource - [1.11%] [avg time: 0.007 ms]
  690. 21:11:17: | | conversion to 4:2:0 - [0.317%] [avg time: 0.002 ms]
  691. 21:11:17: Convert444Threads - [100%] [avg time: 0.889 ms] [children: 99.2%] [unaccounted: 0.787%]
  692. 21:11:17: | Convert444toNV12 - [99.2%] [avg time: 0.882 ms]
  693. 21:11:17: encoder thread frame - [100%] [avg time: 1.499 ms] [children: 1.33%] [unaccounted: 98.7%]
  694. 21:11:17: | sending stuff out - [1.33%] [avg time: 0.02 ms]
  695. 21:11:17: ==============================================================
  696. 21:11:17:
  697. 21:11:17:
  698. 21:11:17: Profiler CPU results:
  699. 21:11:17:
  700. 21:11:17: ==============================================================
  701. 21:11:17: video thread frame - [cpu time: avg 0.04 ms, total 1250 ms] [avg calls per frame: 1]
  702. 21:11:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  703. 21:11:17: | GPU download and conversion - [cpu time: avg 0.012 ms, total 390.625 ms] [avg calls per frame: 1]
  704. 21:11:17: | | flush - [cpu time: avg 0.01 ms, total 312.5 ms] [avg calls per frame: 1]
  705. 21:11:17: | | CopyResource - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  706. 21:11:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  707. 21:11:17: Convert444Threads - [cpu time: avg 1.008 ms, total 61562.5 ms] [avg calls per frame: 2]
  708. 21:11:17: | Convert444toNV12 - [cpu time: avg 1.005 ms, total 61406.3 ms] [avg calls per frame: 2]
  709. 21:11:17: encoder thread frame - [cpu time: avg 1.017 ms, total 31078.1 ms] [avg calls per frame: 1]
  710. 21:11:17: | sending stuff out - [cpu time: avg 0.004 ms, total 140.625 ms] [avg calls per frame: 1]
  711. 21:11:17: ==============================================================
  712. 21:11:17:
  713. 21:11:17: =====Stream End: 2014-06-03, 21:11:17=================================================
  714.  
  715.  
  716. Last game capture log:
  717. 2014-06-03, 20:41:35: we're booting up:
  718. 20:41:35: CaptureThread: attached to process League of Legends.exe
  719. 20:41:35: D3D9 Present
  720. 20:41:35: DXGI Present
  721. 20:41:35: GL Present
  722. 20:41:35: (half life scientist) everything.. seems to be in order
  723. 20:41:35: D3D9EndScene called
  724. 20:41:35: D3DPRESENT_PARAMETERS {
  725. 20:41:35: BackBufferWidth: 1920
  726. 20:41:35: BackBufferHeight: 1080
  727. 20:41:35: BackBufferFormat: D3DFMT_X8R8G8B8
  728. 20:41:35: BackBufferCount: 1
  729. 20:41:35: MultiSampleType: D3DMULTISAMPLE_NONE
  730. 20:41:35: MultiSampleQuality: 0
  731. 20:41:35: SwapEffect: D3DSWAPEFFECT_DISCARD
  732. 20:41:35: hDeviceWindow: 984934
  733. 20:41:35: Windowed: false
  734. 20:41:35: EnableAutoDepthStencil: true
  735. 20:41:35: AutoDepthStencilFormat: D3DFMT_D24S8
  736. 20:41:35: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  737. 20:41:35: FullScreen_RefreshRateInHz: 60
  738. 20:41:35: PresentationInterval: 0
  739. 20:41:35: };
  740. 20:41:35: successfully set up d3d9 hooks
  741. 20:41:35: D3D9Present called
  742. 20:41:35: DoD3D9GPUHook: success
  743. 20:41:35: D3DSURFACE_DESC {
  744. 20:41:35: Format: D3DFMT_X8R8G8B8
  745. 20:41:35: Type: D3DRTYPE_SURFACE
  746. 20:41:35: Usage: D3DUSAGE_RENDERTARGET
  747. 20:41:35: Pool: D3DPOOL_DEFAULT
  748. 20:41:35: MultiSampleType: D3DMULTISAMPLE_NONE
  749. 20:41:35: MultiSampleQuality: 0
  750. 20:41:35: Width: 1920
  751. 20:41:35: Height: 1080
  752. 20:41:35: };
  753. 20:41:35: successfully capturing d3d9 frames via GPU
  754. 20:41:40: D3D9Reset called
  755. 20:41:40: ---------------------- Cleared D3D9 Capture ----------------------
  756. 20:41:40: successfully set up d3d9 hooks
  757. 20:41:40: D3D9EndScene called
  758. 20:41:40: D3D9Present called
  759. 20:41:40: DoD3D9GPUHook: success
  760. 20:41:40: D3DSURFACE_DESC {
  761. 20:41:40: Format: D3DFMT_X8R8G8B8
  762. 20:41:40: Type: D3DRTYPE_SURFACE
  763. 20:41:40: Usage: D3DUSAGE_RENDERTARGET
  764. 20:41:40: Pool: D3DPOOL_DEFAULT
  765. 20:41:40: MultiSampleType: D3DMULTISAMPLE_NONE
  766. 20:41:40: MultiSampleQuality: 0
  767. 20:41:40: Width: 1920
  768. 20:41:40: Height: 1080
  769. 20:41:40: };
  770. 20:41:40: successfully capturing d3d9 frames via GPU
  771. 20:41:49: D3D9Reset called
  772. 20:41:49: ---------------------- Cleared D3D9 Capture ----------------------
  773. 20:41:49: successfully set up d3d9 hooks
  774. 20:41:49: D3D9EndScene called
  775. 20:41:49: D3D9Present called
  776. 20:41:49: DoD3D9GPUHook: success
  777. 20:41:49: D3DSURFACE_DESC {
  778. 20:41:49: Format: D3DFMT_X8R8G8B8
  779. 20:41:49: Type: D3DRTYPE_SURFACE
  780. 20:41:49: Usage: D3DUSAGE_RENDERTARGET
  781. 20:41:49: Pool: D3DPOOL_DEFAULT
  782. 20:41:49: MultiSampleType: D3DMULTISAMPLE_NONE
  783. 20:41:49: MultiSampleQuality: 0
  784. 20:41:49: Width: 1920
  785. 20:41:49: Height: 1080
  786. 20:41:49: };
  787. 20:41:49: successfully capturing d3d9 frames via GPU
  788. 20:42:31: D3D9Reset called
  789. 20:42:31: ---------------------- Cleared D3D9 Capture ----------------------
  790. 20:42:31: successfully set up d3d9 hooks
  791. 20:42:31: D3D9EndScene called
  792. 20:42:31: D3D9Present called
  793. 20:42:31: DoD3D9GPUHook: success
  794. 20:42:32: D3DSURFACE_DESC {
  795. 20:42:32: Format: D3DFMT_X8R8G8B8
  796. 20:42:32: Type: D3DRTYPE_SURFACE
  797. 20:42:32: Usage: D3DUSAGE_RENDERTARGET
  798. 20:42:32: Pool: D3DPOOL_DEFAULT
  799. 20:42:32: MultiSampleType: D3DMULTISAMPLE_NONE
  800. 20:42:32: MultiSampleQuality: 0
  801. 20:42:32: Width: 1920
  802. 20:42:32: Height: 1080
  803. 20:42:32: };
  804. 20:42:32: successfully capturing d3d9 frames via GPU
  805. 20:43:15: ---------------------- Cleared D3D9 Capture ----------------------
  806. 20:43:15: D3D9EndScene called
  807. 20:43:15: D3D9Present called
  808. 20:43:15: received restart event, capturing
  809. 20:43:15: DoD3D9GPUHook: success
  810. 20:43:15: D3DSURFACE_DESC {
  811. 20:43:15: Format: D3DFMT_X8R8G8B8
  812. 20:43:15: Type: D3DRTYPE_SURFACE
  813. 20:43:15: Usage: D3DUSAGE_RENDERTARGET
  814. 20:43:15: Pool: D3DPOOL_DEFAULT
  815. 20:43:15: MultiSampleType: D3DMULTISAMPLE_NONE
  816. 20:43:15: MultiSampleQuality: 0
  817. 20:43:15: Width: 1920
  818. 20:43:15: Height: 1080
  819. 20:43:15: };
  820. 20:43:15: successfully capturing d3d9 frames via GPU
  821. 20:43:16: D3D9Reset called
  822. 20:43:16: ---------------------- Cleared D3D9 Capture ----------------------
  823. 20:43:16: successfully set up d3d9 hooks
  824. 20:43:16: D3D9EndScene called
  825. 20:43:16: D3D9Present called
  826. 20:43:16: DoD3D9GPUHook: success
  827. 20:43:16: D3DSURFACE_DESC {
  828. 20:43:16: Format: D3DFMT_X8R8G8B8
  829. 20:43:16: Type: D3DRTYPE_SURFACE
  830. 20:43:16: Usage: D3DUSAGE_RENDERTARGET
  831. 20:43:16: Pool: D3DPOOL_DEFAULT
  832. 20:43:16: MultiSampleType: D3DMULTISAMPLE_NONE
  833. 20:43:16: MultiSampleQuality: 0
  834. 20:43:16: Width: 1920
  835. 20:43:16: Height: 1080
  836. 20:43:16: };
  837. 20:43:16: successfully capturing d3d9 frames via GPU
  838. 20:43:23: D3D9Reset called
  839. 20:43:23: ---------------------- Cleared D3D9 Capture ----------------------
  840. 20:43:23: successfully set up d3d9 hooks
  841. 20:43:23: D3D9EndScene called
  842. 20:43:23: D3D9Present called
  843. 20:43:23: DoD3D9GPUHook: success
  844. 20:43:23: D3DSURFACE_DESC {
  845. 20:43:23: Format: D3DFMT_X8R8G8B8
  846. 20:43:23: Type: D3DRTYPE_SURFACE
  847. 20:43:23: Usage: D3DUSAGE_RENDERTARGET
  848. 20:43:23: Pool: D3DPOOL_DEFAULT
  849. 20:43:23: MultiSampleType: D3DMULTISAMPLE_NONE
  850. 20:43:23: MultiSampleQuality: 0
  851. 20:43:23: Width: 1920
  852. 20:43:23: Height: 1080
  853. 20:43:23: };
  854. 20:43:23: successfully capturing d3d9 frames via GPU
  855. 20:43:29: D3D9Reset called
  856. 20:43:29: ---------------------- Cleared D3D9 Capture ----------------------
  857. 20:43:29: successfully set up d3d9 hooks
  858. 20:43:29: D3D9EndScene called
  859. 20:43:29: D3D9Present called
  860. 20:43:29: DoD3D9GPUHook: success
  861. 20:43:29: D3DSURFACE_DESC {
  862. 20:43:29: Format: D3DFMT_X8R8G8B8
  863. 20:43:29: Type: D3DRTYPE_SURFACE
  864. 20:43:29: Usage: D3DUSAGE_RENDERTARGET
  865. 20:43:29: Pool: D3DPOOL_DEFAULT
  866. 20:43:29: MultiSampleType: D3DMULTISAMPLE_NONE
  867. 20:43:29: MultiSampleQuality: 0
  868. 20:43:29: Width: 1920
  869. 20:43:29: Height: 1080
  870. 20:43:29: };
  871. 20:43:29: successfully capturing d3d9 frames via GPU
  872. 20:43:44: D3D9Reset called
  873. 20:43:44: ---------------------- Cleared D3D9 Capture ----------------------
  874. 20:43:44: successfully set up d3d9 hooks
  875. 20:43:44: D3D9EndScene called
  876. 20:43:44: D3D9Present called
  877. 20:43:44: DoD3D9GPUHook: success
  878. 20:43:44: D3DSURFACE_DESC {
  879. 20:43:44: Format: D3DFMT_X8R8G8B8
  880. 20:43:44: Type: D3DRTYPE_SURFACE
  881. 20:43:44: Usage: D3DUSAGE_RENDERTARGET
  882. 20:43:44: Pool: D3DPOOL_DEFAULT
  883. 20:43:44: MultiSampleType: D3DMULTISAMPLE_NONE
  884. 20:43:44: MultiSampleQuality: 0
  885. 20:43:44: Width: 1920
  886. 20:43:44: Height: 1080
  887. 20:43:44: };
  888. 20:43:44: successfully capturing d3d9 frames via GPU
  889. 20:50:40: D3D9Reset called
  890. 20:50:40: ---------------------- Cleared D3D9 Capture ----------------------
  891. 20:50:40: successfully set up d3d9 hooks
  892. 20:50:40: D3D9EndScene called
  893. 20:50:40: D3D9Present called
  894. 20:50:40: DoD3D9GPUHook: success
  895. 20:50:41: D3DSURFACE_DESC {
  896. 20:50:41: Format: D3DFMT_X8R8G8B8
  897. 20:50:41: Type: D3DRTYPE_SURFACE
  898. 20:50:41: Usage: D3DUSAGE_RENDERTARGET
  899. 20:50:41: Pool: D3DPOOL_DEFAULT
  900. 20:50:41: MultiSampleType: D3DMULTISAMPLE_NONE
  901. 20:50:41: MultiSampleQuality: 0
  902. 20:50:41: Width: 1920
  903. 20:50:41: Height: 1080
  904. 20:50:41: };
  905. 20:50:41: successfully capturing d3d9 frames via GPU
  906. 20:53:54: ---------------------- Cleared D3D9 Capture ----------------------
  907. 20:53:54: D3D9EndScene called
  908. 20:53:54: D3D9Present called
  909. 20:54:11: received restart event, capturing
  910. 20:54:11: DoD3D9GPUHook: success
  911. 20:54:16: Keepalive no longer found on d3d9, freeing capture data
  912. 20:54:16: ---------------------- Cleared D3D9 Capture ----------------------
  913. 20:54:16: D3D9EndScene called
  914. 20:54:16: D3D9Present called
  915. 20:54:16: received restart event, capturing
  916. 20:54:16: DoD3D9GPUHook: success
  917. 20:54:18: D3DSURFACE_DESC {
  918. 20:54:18: Format: D3DFMT_X8R8G8B8
  919. 20:54:18: Type: D3DRTYPE_SURFACE
  920. 20:54:18: Usage: D3DUSAGE_RENDERTARGET
  921. 20:54:18: Pool: D3DPOOL_DEFAULT
  922. 20:54:18: MultiSampleType: D3DMULTISAMPLE_NONE
  923. 20:54:18: MultiSampleQuality: 0
  924. 20:54:18: Width: 1920
  925. 20:54:18: Height: 1080
  926. 20:54:18: };
  927. 20:54:18: successfully capturing d3d9 frames via GPU
  928. 20:54:19: D3D9Reset called
  929. 20:54:19: ---------------------- Cleared D3D9 Capture ----------------------
  930. 20:54:19: successfully set up d3d9 hooks
  931. 20:54:19: D3D9EndScene called
  932. 20:54:19: D3D9Present called
  933. 20:54:19: DoD3D9GPUHook: success
  934. 20:54:19: D3DSURFACE_DESC {
  935. 20:54:19: Format: D3DFMT_X8R8G8B8
  936. 20:54:19: Type: D3DRTYPE_SURFACE
  937. 20:54:19: Usage: D3DUSAGE_RENDERTARGET
  938. 20:54:19: Pool: D3DPOOL_DEFAULT
  939. 20:54:19: MultiSampleType: D3DMULTISAMPLE_NONE
  940. 20:54:19: MultiSampleQuality: 0
  941. 20:54:19: Width: 1920
  942. 20:54:19: Height: 1080
  943. 20:54:19: };
  944. 20:54:19: successfully capturing d3d9 frames via GPU
  945. 20:54:24: D3D9Reset called
  946. 20:54:24: ---------------------- Cleared D3D9 Capture ----------------------
  947. 20:54:24: successfully set up d3d9 hooks
  948. 20:54:24: D3D9EndScene called
  949. 20:54:24: D3D9Present called
  950. 20:54:24: DoD3D9GPUHook: success
  951. 20:54:24: D3DSURFACE_DESC {
  952. 20:54:24: Format: D3DFMT_X8R8G8B8
  953. 20:54:24: Type: D3DRTYPE_SURFACE
  954. 20:54:24: Usage: D3DUSAGE_RENDERTARGET
  955. 20:54:24: Pool: D3DPOOL_DEFAULT
  956. 20:54:24: MultiSampleType: D3DMULTISAMPLE_NONE
  957. 20:54:24: MultiSampleQuality: 0
  958. 20:54:24: Width: 1920
  959. 20:54:24: Height: 1080
  960. 20:54:24: };
  961. 20:54:24: successfully capturing d3d9 frames via GPU
  962. 20:56:36: D3D9Reset called
  963. 20:56:36: ---------------------- Cleared D3D9 Capture ----------------------
  964. 20:56:36: successfully set up d3d9 hooks
  965. 20:56:36: D3D9EndScene called
  966. 20:56:36: D3D9Present called
  967. 20:56:36: DoD3D9GPUHook: success
  968. 20:56:36: D3DSURFACE_DESC {
  969. 20:56:36: Format: D3DFMT_X8R8G8B8
  970. 20:56:36: Type: D3DRTYPE_SURFACE
  971. 20:56:36: Usage: D3DUSAGE_RENDERTARGET
  972. 20:56:36: Pool: D3DPOOL_DEFAULT
  973. 20:56:36: MultiSampleType: D3DMULTISAMPLE_NONE
  974. 20:56:36: MultiSampleQuality: 0
  975. 20:56:36: Width: 1920
  976. 20:56:36: Height: 1080
  977. 20:56:36: };
  978. 20:56:36: successfully capturing d3d9 frames via GPU
  979. 21:04:05: D3D9Reset called
  980. 21:04:05: ---------------------- Cleared D3D9 Capture ----------------------
  981. 21:04:05: successfully set up d3d9 hooks
  982. 21:04:05: D3D9EndScene called
  983. 21:04:05: D3D9Present called
  984. 21:04:05: DoD3D9GPUHook: success
  985. 21:04:05: D3DSURFACE_DESC {
  986. 21:04:05: Format: D3DFMT_X8R8G8B8
  987. 21:04:05: Type: D3DRTYPE_SURFACE
  988. 21:04:05: Usage: D3DUSAGE_RENDERTARGET
  989. 21:04:05: Pool: D3DPOOL_DEFAULT
  990. 21:04:05: MultiSampleType: D3DMULTISAMPLE_NONE
  991. 21:04:05: MultiSampleQuality: 0
  992. 21:04:05: Width: 1920
  993. 21:04:05: Height: 1080
  994. 21:04:05: };
  995. 21:04:05: successfully capturing d3d9 frames via GPU
  996. 21:08:26: D3D9Reset called
  997. 21:08:26: ---------------------- Cleared D3D9 Capture ----------------------
  998. 21:08:26: successfully set up d3d9 hooks
  999. 21:08:26: D3D9EndScene called
  1000. 21:08:26: D3D9Present called
  1001. 21:08:26: DoD3D9GPUHook: success
  1002. 21:08:26: D3DSURFACE_DESC {
  1003. 21:08:26: Format: D3DFMT_X8R8G8B8
  1004. 21:08:26: Type: D3DRTYPE_SURFACE
  1005. 21:08:26: Usage: D3DUSAGE_RENDERTARGET
  1006. 21:08:26: Pool: D3DPOOL_DEFAULT
  1007. 21:08:26: MultiSampleType: D3DMULTISAMPLE_NONE
  1008. 21:08:26: MultiSampleQuality: 0
  1009. 21:08:26: Width: 1920
  1010. 21:08:26: Height: 1080
  1011. 21:08:26: };
  1012. 21:08:26: successfully capturing d3d9 frames via GPU
  1013. 21:08:34: D3D9Reset called
  1014. 21:08:34: ---------------------- Cleared D3D9 Capture ----------------------
  1015. 21:08:34: successfully set up d3d9 hooks
  1016. 21:08:34: D3D9EndScene called
  1017. 21:08:34: D3D9Present called
  1018. 21:08:34: DoD3D9GPUHook: success
  1019. 21:08:34: D3DSURFACE_DESC {
  1020. 21:08:34: Format: D3DFMT_X8R8G8B8
  1021. 21:08:34: Type: D3DRTYPE_SURFACE
  1022. 21:08:34: Usage: D3DUSAGE_RENDERTARGET
  1023. 21:08:34: Pool: D3DPOOL_DEFAULT
  1024. 21:08:34: MultiSampleType: D3DMULTISAMPLE_NONE
  1025. 21:08:34: MultiSampleQuality: 0
  1026. 21:08:34: Width: 1920
  1027. 21:08:34: Height: 1080
  1028. 21:08:34: };
  1029. 21:08:34: successfully capturing d3d9 frames via GPU
  1030.  
  1031. 21:12:09: Memory Leaks Were Detected.
  1032. 21:12:09:
Advertisement
Add Comment
Please, Sign In to add comment