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- 20:07:20: Open Broadcaster Software v0.624b - 32bit (´・ω・`)
- 20:07:20: -------------------------------
- 20:07:20: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
- 20:07:20: CPU Speed: 3500MHz
- 20:07:20: Physical Memory: 4095MB Total, 4095MB Free
- 20:07:20: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 20:07:20: monitor 1: pos={0, 0}, size={1920, 1080}
- 20:07:20: Windows Version: 6.2 Build 9200
- 20:07:20: Aero is Enabled
- 20:07:20: -------------------------------
- 20:07:20: OBS Modules:
- 20:07:20: Base Address Module
- 20:07:20: 00910000 OBS.exe
- 20:07:20: 5CF10000 OBSApi.dll
- 20:07:20: 5CC50000 DShowPlugin.dll
- 20:07:20: 5CC20000 GraphicsCapture.dll
- 20:07:20: 5CBE0000 LolSceneSwitch.dll
- 20:07:20: 5CBB0000 NoiseGate.dll
- 20:07:20: 5CB90000 PSVPlugin.dll
- 20:07:20: ------------------------------------------
- 20:07:20: Adapter 1
- 20:07:20: Video Adapter: NVIDIA GeForce GTX 680
- 20:07:20: Video Adapter Dedicated Video Memory: 2082140160
- 20:07:20: Video Adapter Shared System Memory: 2147807232
- 20:07:20: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 20:07:20: =====Stream Start: 2014-06-03, 20:07:20===============================================
- 20:07:20: Multithreaded optimizations: On
- 20:07:20: Base resolution: 1920x1080
- 20:07:20: Output resolution: 1920x1080
- 20:07:20: ------------------------------------------
- 20:07:20: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
- 20:07:20: ------------------------------------------
- 20:07:20: Audio Format: 44100 Hz
- 20:07:20: ------------------------------------------
- 20:07:20: Audio Channels: 2 Ch
- 20:07:20: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
- 20:07:20: ------------------------------------------
- 20:07:20: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 20:07:20: Global Audio time adjust: 0
- 20:07:20: ------------------------------------------
- 20:07:20: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:07:20: Mic time offset: 0
- 20:07:20: ------------------------------------------
- 20:07:20: Audio Encoding: AAC
- 20:07:20: bitrate: 128
- 20:07:20: ------------------------------------------
- 20:07:20: device: Logitech QuickCam Pro 5000,
- 20:07:20: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:07:20: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:07:20: use buffering: false - 0, fourCC: 'I420'
- 20:07:20: audio device: Disable,
- 20:07:20: audio device id Disabled,
- 20:07:20: audio time offset 0,
- 20:07:20:
- 20:07:20: Using directshow input
- 20:07:20: Using Window Capture
- 20:07:20: Scene buffering time set to 700
- 20:07:20: ------------------------------------------
- 20:07:20: Video Encoding: x264
- 20:07:20: fps: 30
- 20:07:20: width: 1920, height: 1080
- 20:07:20: preset: veryfast
- 20:07:20: profile: main
- 20:07:20: keyint: 60
- 20:07:20: CBR: yes
- 20:07:20: CFR: yes
- 20:07:20: max bitrate: 3000
- 20:07:20: buffer size: 3000
- 20:07:20: ------------------------------------------
- 20:07:27: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:07:27: New Scene
- 20:07:27: Using graphics capture
- 20:07:28: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:07:28: New Scene
- 20:07:28: Using bitmap image
- 20:07:28: ------------------------------------------
- 20:07:28: device: Logitech QuickCam Pro 5000,
- 20:07:28: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:07:28: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:07:28: use buffering: false - 0, fourCC: 'I420'
- 20:07:28: audio device: Disable,
- 20:07:28: audio device id Disabled,
- 20:07:28: audio time offset 0,
- 20:07:28:
- 20:07:28: Using directshow input
- 20:07:28: Using graphics capture
- 20:07:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:07:33: New Scene
- 20:07:33: Using bitmap image
- 20:07:35: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:07:35: New Scene
- 20:07:35: ------------------------------------------
- 20:07:35: device: Logitech QuickCam Pro 5000,
- 20:07:35: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:07:35: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:07:35: use buffering: false - 0, fourCC: 'I420'
- 20:07:35: audio device: Disable,
- 20:07:35: audio device id Disabled,
- 20:07:35: audio time offset 0,
- 20:07:35:
- 20:07:35: Using directshow input
- 20:07:35: Using Window Capture
- 20:07:37: Using Monitor Capture
- 20:07:41: Total frames encoded: 615, total frames duplicated: 12 (1.95%)
- 20:07:41: Total frames rendered: 614, number of late frames: 2 (0.33%) (it's okay for some frames to be late)
- 20:07:41:
- 20:07:41: Profiler time results:
- 20:07:41:
- 20:07:41: ==============================================================
- 20:07:41: video thread frame - [100%] [avg time: 1.73 ms] [children: 20.3%] [unaccounted: 79.7%]
- 20:07:41: | scene->Preprocess - [12.9%] [avg time: 0.223 ms]
- 20:07:41: | GPU download and conversion - [7.4%] [avg time: 0.128 ms] [children: 6.01%] [unaccounted: 1.39%]
- 20:07:41: | | flush - [4.28%] [avg time: 0.074 ms]
- 20:07:41: | | CopyResource - [1.56%] [avg time: 0.027 ms]
- 20:07:41: | | conversion to 4:2:0 - [0.173%] [avg time: 0.003 ms]
- 20:07:41: Convert444Threads - [100%] [avg time: 1.075 ms] [children: 99.3%] [unaccounted: 0.744%]
- 20:07:41: | Convert444toNV12 - [99.3%] [avg time: 1.067 ms]
- 20:07:41: encoder thread frame - [100%] [avg time: 2.161 ms] [children: 0.185%] [unaccounted: 99.8%]
- 20:07:41: | sending stuff out - [0.185%] [avg time: 0.004 ms]
- 20:07:41: ==============================================================
- 20:07:41:
- 20:07:41:
- 20:07:41: Profiler CPU results:
- 20:07:41:
- 20:07:41: ==============================================================
- 20:07:41: video thread frame - [cpu time: avg 0.483 ms, total 296.875 ms] [avg calls per frame: 1]
- 20:07:41: | scene->Preprocess - [cpu time: avg 0.05 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:07:41: | GPU download and conversion - [cpu time: avg 0.076 ms, total 46.875 ms] [avg calls per frame: 1]
- 20:07:41: | | flush - [cpu time: avg 0.076 ms, total 46.875 ms] [avg calls per frame: 1]
- 20:07:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:07:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:07:41: Convert444Threads - [cpu time: avg 1.074 ms, total 1265.63 ms] [avg calls per frame: 2]
- 20:07:41: | Convert444toNV12 - [cpu time: avg 1.074 ms, total 1265.63 ms] [avg calls per frame: 2]
- 20:07:41: encoder thread frame - [cpu time: avg 1.42 ms, total 843.75 ms] [avg calls per frame: 1]
- 20:07:41: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:07:41: ==============================================================
- 20:07:41:
- 20:07:41: =====Stream End: 2014-06-03, 20:07:41=================================================
- 20:21:02: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 20:21:02: CUDA loaded successfully
- 20:21:02: 1 CUDA capable devices found
- 20:21:02: [ GPU #0 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
- 20:31:33: =====Stream Start: 2014-06-03, 20:31:33===============================================
- 20:31:33: Multithreaded optimizations: On
- 20:31:33: Base resolution: 1920x1080
- 20:31:33: Output resolution: 1920x1080
- 20:31:33: ------------------------------------------
- 20:31:33: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
- 20:31:34: ------------------------------------------
- 20:31:34: Audio Format: 44100 Hz
- 20:31:34: ------------------------------------------
- 20:31:34: Audio Channels: 2 Ch
- 20:31:34: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
- 20:31:34: ------------------------------------------
- 20:31:34: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 20:31:34: Global Audio time adjust: 0
- 20:31:34: ------------------------------------------
- 20:31:34: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:31:34: Mic time offset: 0
- 20:31:34: ------------------------------------------
- 20:31:34: Audio Encoding: AAC
- 20:31:34: bitrate: 128
- 20:31:34: ------------------------------------------
- 20:31:34: device: Logitech QuickCam Pro 5000,
- 20:31:34: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:31:34: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:31:34: use buffering: false - 0, fourCC: 'I420'
- 20:31:34: audio device: Disable,
- 20:31:34: audio device id Disabled,
- 20:31:34: audio time offset 0,
- 20:31:34:
- 20:31:34: Using directshow input
- 20:31:34: Using Window Capture
- Warning -- DShowPlugin: control->Run failed, result = 800705AA
- 20:31:34: Scene buffering time set to 700
- 20:31:34: ------------------------------------------
- 20:31:34: Video Encoding: x264
- 20:31:34: fps: 30
- 20:31:34: width: 1920, height: 1080
- 20:31:34: preset: veryfast
- 20:31:34: profile: main
- 20:31:34: keyint: 60
- 20:31:34: CBR: yes
- 20:31:34: CFR: yes
- 20:31:34: max bitrate: 2000
- 20:31:34: buffer size: 2000
- 20:31:34: ------------------------------------------
- 20:31:37: Using Monitor Capture
- 20:31:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:31:45: New Scene
- 20:31:45: Using graphics capture
- 20:31:46: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:31:46: New Scene
- 20:31:46: Using bitmap image
- 20:31:46: ------------------------------------------
- 20:31:46: device: Logitech QuickCam Pro 5000,
- 20:31:46: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:31:46: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:31:46: use buffering: false - 0, fourCC: 'I420'
- 20:31:46: audio device: Disable,
- 20:31:46: audio device id Disabled,
- 20:31:46: audio time offset 0,
- 20:31:46:
- 20:31:46: Using directshow input
- 20:31:46: Using graphics capture
- Warning -- DShowPlugin: control->Run failed, result = 800705AA
- 20:31:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:31:56: New Scene
- 20:31:58: ------------------------------------------
- 20:31:58: device: Logitech QuickCam Pro 5000,
- 20:31:58: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:31:58: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:31:58: use buffering: false - 0, fourCC: 'I420'
- 20:31:58: audio device: Disable,
- 20:31:58: audio device id Disabled,
- 20:31:58: audio time offset 0,
- 20:31:58:
- 20:31:58: Using directshow input
- 20:31:58: Using Monitor Capture
- 20:31:58: PERFORMANCE WARNING: Scene change took 1894 ms, maybe some sources should be global sources?
- 20:33:04: Total frames encoded: 2691, total frames duplicated: 58 (2.16%)
- 20:33:04: Total frames rendered: 2641, number of late frames: 3 (0.11%) (it's okay for some frames to be late)
- 20:33:04:
- 20:33:04: Profiler time results:
- 20:33:04:
- 20:33:04: ==============================================================
- 20:33:04: video thread frame - [100%] [avg time: 1.691 ms] [children: 21.1%] [unaccounted: 78.9%]
- 20:33:04: | scene->Preprocess - [16.1%] [avg time: 0.273 ms]
- 20:33:04: | GPU download and conversion - [4.97%] [avg time: 0.084 ms] [children: 3.78%] [unaccounted: 1.18%]
- 20:33:04: | | flush - [3.08%] [avg time: 0.052 ms]
- 20:33:04: | | CopyResource - [0.591%] [avg time: 0.01 ms]
- 20:33:04: | | conversion to 4:2:0 - [0.118%] [avg time: 0.002 ms]
- 20:33:04: Convert444Threads - [100%] [avg time: 0.882 ms] [children: 99.1%] [unaccounted: 0.907%]
- 20:33:04: | Convert444toNV12 - [99.1%] [avg time: 0.874 ms]
- 20:33:04: encoder thread frame - [100%] [avg time: 1.963 ms] [children: 0.204%] [unaccounted: 99.8%]
- 20:33:04: | sending stuff out - [0.204%] [avg time: 0.004 ms]
- 20:33:04: ==============================================================
- 20:33:04:
- 20:33:04:
- 20:33:04: Profiler CPU results:
- 20:33:04:
- 20:33:04: ==============================================================
- 20:33:04: video thread frame - [cpu time: avg 0.354 ms, total 937.5 ms] [avg calls per frame: 1]
- 20:33:04: | scene->Preprocess - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
- 20:33:04: | GPU download and conversion - [cpu time: avg 0.07 ms, total 187.5 ms] [avg calls per frame: 1]
- 20:33:04: | | flush - [cpu time: avg 0.053 ms, total 140.625 ms] [avg calls per frame: 1]
- 20:33:04: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:33:04: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:33:04: Convert444Threads - [cpu time: avg 0.899 ms, total 4703.13 ms] [avg calls per frame: 2]
- 20:33:04: | Convert444toNV12 - [cpu time: avg 0.896 ms, total 4687.5 ms] [avg calls per frame: 2]
- 20:33:04: encoder thread frame - [cpu time: avg 1.31 ms, total 3500 ms] [avg calls per frame: 1]
- 20:33:04: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:33:04: ==============================================================
- 20:33:04:
- 20:33:04: =====Stream End: 2014-06-03, 20:33:04=================================================
- 20:34:37: =====Stream Start: 2014-06-03, 20:34:37===============================================
- 20:34:37: Multithreaded optimizations: On
- 20:34:37: Base resolution: 1920x1080
- 20:34:37: Output resolution: 1920x1080
- 20:34:37: ------------------------------------------
- 20:34:37: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
- 20:34:37: ------------------------------------------
- 20:34:37: Audio Format: 44100 Hz
- 20:34:37: ------------------------------------------
- 20:34:37: Audio Channels: 2 Ch
- 20:34:37: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
- 20:34:37: ------------------------------------------
- 20:34:37: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 20:34:37: Global Audio time adjust: 0
- 20:34:37: ------------------------------------------
- 20:34:37: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:34:37: Mic time offset: 0
- 20:34:37: ------------------------------------------
- 20:34:37: Audio Encoding: AAC
- 20:34:37: bitrate: 128
- 20:34:37: ------------------------------------------
- 20:34:37: device: Logitech QuickCam Pro 5000,
- 20:34:37: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:34:37: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:34:37: use buffering: false - 0, fourCC: 'I420'
- 20:34:37: audio device: Disable,
- 20:34:37: audio device id Disabled,
- 20:34:37: audio time offset 0,
- 20:34:37:
- 20:34:37: Using directshow input
- 20:34:37: Using Window Capture
- 20:34:37: Scene buffering time set to 700
- 20:34:37: ------------------------------------------
- 20:34:37: Video Encoding: x264
- 20:34:37: fps: 30
- 20:34:37: width: 1920, height: 1080
- 20:34:37: preset: veryfast
- 20:34:37: profile: main
- 20:34:37: keyint: 60
- 20:34:37: CBR: yes
- 20:34:37: CFR: yes
- 20:34:37: max bitrate: 2000
- 20:34:37: buffer size: 2000
- 20:34:37: ------------------------------------------
- 20:34:37: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
- 20:34:41: Using RTMP service: Twitch / Justin.tv
- 20:34:41: Server selection: rtmp://live-ams.justin.tv/app
- 20:34:41: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 20:34:42: Completed handshake with rtmp://live-ams.justin.tv/app in 849 ms.
- 20:34:42: SO_SNDBUF was at 65536
- 20:34:44: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
- 20:38:26: Total frames encoded: 6808, total frames duplicated: 4 (0.06%)
- 20:38:26: Total frames rendered: 6814, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 20:38:26: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:38:26: Average send payload: 5891 bytes, average send interval: 22 ms
- 20:38:26: Number of times waited to send: 0, Waited for a total of 0 bytes
- 20:38:26: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:38:26: Number of bytes sent: 59629068
- 20:38:26:
- 20:38:26: Profiler time results:
- 20:38:26:
- 20:38:26: ==============================================================
- 20:38:26: video thread frame - [100%] [avg time: 0.955 ms] [children: 47.4%] [unaccounted: 52.6%]
- 20:38:26: | scene->Preprocess - [35.5%] [avg time: 0.339 ms]
- 20:38:26: | GPU download and conversion - [11.9%] [avg time: 0.114 ms] [children: 9.32%] [unaccounted: 2.62%]
- 20:38:26: | | flush - [7.85%] [avg time: 0.075 ms]
- 20:38:26: | | CopyResource - [1.15%] [avg time: 0.011 ms]
- 20:38:26: | | conversion to 4:2:0 - [0.314%] [avg time: 0.003 ms]
- 20:38:26: Convert444Threads - [100%] [avg time: 0.88 ms] [children: 99.2%] [unaccounted: 0.795%]
- 20:38:26: | Convert444toNV12 - [99.2%] [avg time: 0.873 ms]
- 20:38:26: encoder thread frame - [100%] [avg time: 1.961 ms] [children: 1.27%] [unaccounted: 98.7%]
- 20:38:26: | sending stuff out - [1.27%] [avg time: 0.025 ms]
- 20:38:26: ==============================================================
- 20:38:26:
- 20:38:26:
- 20:38:26: Profiler CPU results:
- 20:38:26:
- 20:38:26: ==============================================================
- 20:38:26: video thread frame - [cpu time: avg 0.378 ms, total 2578.13 ms] [avg calls per frame: 1]
- 20:38:26: | scene->Preprocess - [cpu time: avg 0.02 ms, total 140.625 ms] [avg calls per frame: 1]
- 20:38:26: | GPU download and conversion - [cpu time: avg 0.082 ms, total 562.5 ms] [avg calls per frame: 1]
- 20:38:26: | | flush - [cpu time: avg 0.057 ms, total 390.625 ms] [avg calls per frame: 1]
- 20:38:26: | | CopyResource - [cpu time: avg 0.011 ms, total 78.125 ms] [avg calls per frame: 1]
- 20:38:26: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
- 20:38:26: Convert444Threads - [cpu time: avg 0.939 ms, total 12750 ms] [avg calls per frame: 2]
- 20:38:26: | Convert444toNV12 - [cpu time: avg 0.935 ms, total 12703.1 ms] [avg calls per frame: 2]
- 20:38:26: encoder thread frame - [cpu time: avg 1.402 ms, total 9515.63 ms] [avg calls per frame: 1]
- 20:38:26: | sending stuff out - [cpu time: avg 0.057 ms, total 390.625 ms] [avg calls per frame: 1]
- 20:38:26: ==============================================================
- 20:38:26:
- 20:38:26: =====Stream End: 2014-06-03, 20:38:26=================================================
- 20:39:11: =====Stream Start: 2014-06-03, 20:39:11===============================================
- 20:39:11: Multithreaded optimizations: On
- 20:39:11: Base resolution: 1920x1080
- 20:39:11: Output resolution: 1920x1080
- 20:39:11: ------------------------------------------
- 20:39:11: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
- 20:39:11: ------------------------------------------
- 20:39:11: Audio Format: 44100 Hz
- 20:39:11: ------------------------------------------
- 20:39:11: Audio Channels: 2 Ch
- 20:39:11: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
- 20:39:11: ------------------------------------------
- 20:39:11: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 20:39:11: Global Audio time adjust: 0
- 20:39:11: ------------------------------------------
- 20:39:11: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:39:11: Mic time offset: 0
- 20:39:11: ------------------------------------------
- 20:39:11: Audio Encoding: AAC
- 20:39:11: bitrate: 128
- 20:39:11: ------------------------------------------
- 20:39:11: device: Logitech QuickCam Pro 5000,
- 20:39:11: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:39:11: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:39:11: use buffering: false - 0, fourCC: 'I420'
- 20:39:11: audio device: Disable,
- 20:39:11: audio device id Disabled,
- 20:39:11: audio time offset 0,
- 20:39:11:
- 20:39:11: Using directshow input
- 20:39:11: Using Window Capture
- 20:39:16: Scene buffering time set to 700
- 20:39:16: ------------------------------------------
- 20:39:16: Video Encoding: x264
- 20:39:16: fps: 30
- 20:39:16: width: 1920, height: 1080
- 20:39:16: preset: veryfast
- 20:39:16: profile: main
- 20:39:16: keyint: 60
- 20:39:16: CBR: yes
- 20:39:16: CFR: yes
- 20:39:16: max bitrate: 2000
- 20:39:16: buffer size: 2000
- 20:39:16: ------------------------------------------
- 20:39:16: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
- 20:39:23: Using RTMP service: Twitch / Justin.tv
- 20:39:23: Server selection: rtmp://live-ams.justin.tv/app
- 20:39:23: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 20:39:24: Completed handshake with rtmp://live-ams.justin.tv/app in 891 ms.
- 20:39:25: SO_SNDBUF was at 65536
- 20:39:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
- 20:39:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 22182 / 272384)
- 20:40:47: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:40:47: New Scene
- 20:40:47: Using graphics capture
- 20:40:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:40:49: New Scene
- 20:40:49: ------------------------------------------
- 20:40:49: device: Logitech QuickCam Pro 5000,
- 20:40:49: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:40:49: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:40:49: use buffering: false - 0, fourCC: 'I420'
- 20:40:49: audio device: Disable,
- 20:40:49: audio device id Disabled,
- 20:40:49: audio time offset 0,
- 20:40:49:
- 20:40:49: Using directshow input
- 20:40:49: Using Window Capture
- 20:41:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:41:30: New Scene
- 20:41:30: Using graphics capture
- 20:41:35: Trying to hook process: League of Legends.exe
- 20:41:35: PERFORMANCE WARNING: Scene change took 5040 ms, maybe some sources should be global sources?
- 20:41:35: SharedTexCapture hooked
- 20:41:40: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:41:40: SharedTexCapture hooked
- 20:41:49: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:41:49: SharedTexCapture hooked
- 20:42:31: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:42:31: SharedTexCapture hooked
- 20:43:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 20:43:15: New Scene
- 20:43:15: Using bitmap image
- 20:43:15: ------------------------------------------
- 20:43:15: device: Logitech QuickCam Pro 5000,
- 20:43:15: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:43:15: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:43:15: use buffering: false - 0, fourCC: 'I420'
- 20:43:15: audio device: Disable,
- 20:43:15: audio device id Disabled,
- 20:43:15: audio time offset 0,
- 20:43:15:
- 20:43:15: Using directshow input
- 20:43:15: Using graphics capture
- 20:43:15: Trying to hook process: League of Legends.exe
- 20:43:15: SharedTexCapture hooked
- 20:43:16: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:43:16: SharedTexCapture hooked
- 20:43:23: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:43:23: SharedTexCapture hooked
- 20:43:29: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:43:29: SharedTexCapture hooked
- 20:43:44: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:43:44: SharedTexCapture hooked
- 20:50:40: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:50:40: SharedTexCapture hooked
- 20:53:53: Total frames encoded: 26154, total frames duplicated: 192 (0.73%)
- 20:53:53: Total frames rendered: 26000, number of late frames: 8 (0.03%) (it's okay for some frames to be late)
- 20:53:54: RTMPPublisher::SocketLoop: Graceful loop exit
- 20:53:54: Average send payload: 6135 bytes, average send interval: 22 ms
- 20:53:54: Number of times waited to send: 2, Waited for a total of 8194 bytes
- 20:53:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 20:53:54: Number of bytes sent: 231695199
- 20:53:54:
- 20:53:54: Profiler time results:
- 20:53:54:
- 20:53:54: ==============================================================
- 20:53:54: video thread frame - [100%] [avg time: 0.879 ms] [children: 16%] [unaccounted: 84%]
- 20:53:54: | scene->Preprocess - [8.19%] [avg time: 0.072 ms]
- 20:53:54: | GPU download and conversion - [7.85%] [avg time: 0.069 ms] [children: 5.92%] [unaccounted: 1.93%]
- 20:53:54: | | flush - [4.89%] [avg time: 0.043 ms]
- 20:53:54: | | CopyResource - [0.796%] [avg time: 0.007 ms]
- 20:53:54: | | conversion to 4:2:0 - [0.228%] [avg time: 0.002 ms]
- 20:53:54: Convert444Threads - [100%] [avg time: 0.851 ms] [children: 99.2%] [unaccounted: 0.823%]
- 20:53:54: | Convert444toNV12 - [99.2%] [avg time: 0.844 ms]
- 20:53:54: encoder thread frame - [100%] [avg time: 1.616 ms] [children: 1.36%] [unaccounted: 98.6%]
- 20:53:54: | sending stuff out - [1.36%] [avg time: 0.022 ms]
- 20:53:54: ==============================================================
- 20:53:54:
- 20:53:54:
- 20:53:54: Profiler CPU results:
- 20:53:54:
- 20:53:54: ==============================================================
- 20:53:54: video thread frame - [cpu time: avg 0.078 ms, total 2046.88 ms] [avg calls per frame: 1]
- 20:53:54: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:53:54: | GPU download and conversion - [cpu time: avg 0.019 ms, total 500 ms] [avg calls per frame: 1]
- 20:53:54: | | flush - [cpu time: avg 0.009 ms, total 250 ms] [avg calls per frame: 1]
- 20:53:54: | | CopyResource - [cpu time: avg 0.003 ms, total 78.125 ms] [avg calls per frame: 1]
- 20:53:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 20:53:54: Convert444Threads - [cpu time: avg 0.992 ms, total 51546.9 ms] [avg calls per frame: 2]
- 20:53:54: | Convert444toNV12 - [cpu time: avg 0.987 ms, total 51312.5 ms] [avg calls per frame: 2]
- 20:53:54: encoder thread frame - [cpu time: avg 1.089 ms, total 28468.8 ms] [avg calls per frame: 1]
- 20:53:54: | sending stuff out - [cpu time: avg 0.002 ms, total 78.125 ms] [avg calls per frame: 1]
- 20:53:54: ==============================================================
- 20:53:54:
- 20:53:54: =====Stream End: 2014-06-03, 20:53:54=================================================
- 20:54:10: =====Stream Start: 2014-06-03, 20:54:10===============================================
- 20:54:10: Multithreaded optimizations: On
- 20:54:10: Base resolution: 1920x1080
- 20:54:10: Output resolution: 1920x1080
- 20:54:10: ------------------------------------------
- 20:54:10: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
- 20:54:10: ------------------------------------------
- 20:54:10: Audio Format: 44100 Hz
- 20:54:10: ------------------------------------------
- 20:54:10: Audio Channels: 2 Ch
- 20:54:10: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
- 20:54:10: ------------------------------------------
- 20:54:10: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 20:54:10: Global Audio time adjust: 0
- 20:54:10: ------------------------------------------
- 20:54:10: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:54:10: Mic time offset: 0
- 20:54:10: ------------------------------------------
- 20:54:10: Audio Encoding: AAC
- 20:54:10: bitrate: 128
- 20:54:10: Using bitmap image
- 20:54:10: ------------------------------------------
- 20:54:10: device: Logitech QuickCam Pro 5000,
- 20:54:10: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:54:10: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:54:10: use buffering: false - 0, fourCC: 'I420'
- 20:54:10: audio device: Disable,
- 20:54:10: audio device id Disabled,
- 20:54:10: audio time offset 0,
- 20:54:10:
- 20:54:10: Using directshow input
- 20:54:10: Using graphics capture
- 20:54:11: Trying to hook process: League of Legends.exe
- 20:54:11: Scene buffering time set to 700
- 20:54:11: ------------------------------------------
- 20:54:11: Video Encoding: x264
- 20:54:11: fps: 30
- 20:54:11: width: 1920, height: 1080
- 20:54:11: preset: veryfast
- 20:54:11: profile: main
- 20:54:11: keyint: 60
- 20:54:11: CBR: yes
- 20:54:11: CFR: yes
- 20:54:11: max bitrate: 2000
- 20:54:11: buffer size: 2000
- 20:54:11: ------------------------------------------
- 20:54:11: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
- 20:54:12: =====Stream End: 2014-06-03, 20:54:12=================================================
- 20:54:13: =====Stream Start: 2014-06-03, 20:54:13===============================================
- 20:54:13: Multithreaded optimizations: On
- 20:54:13: Base resolution: 1920x1080
- 20:54:13: Output resolution: 1920x1080
- 20:54:13: ------------------------------------------
- 20:54:13: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
- 20:54:13: ------------------------------------------
- 20:54:13: Audio Format: 44100 Hz
- 20:54:13: ------------------------------------------
- 20:54:13: Audio Channels: 2 Ch
- 20:54:13: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
- 20:54:13: ------------------------------------------
- 20:54:13: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 20:54:13: Global Audio time adjust: 0
- 20:54:14: ------------------------------------------
- 20:54:14: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:54:14: Mic time offset: 0
- 20:54:14: ------------------------------------------
- 20:54:14: Audio Encoding: AAC
- 20:54:14: bitrate: 128
- 20:54:14: Using bitmap image
- 20:54:14: ------------------------------------------
- 20:54:14: device: Logitech QuickCam Pro 5000,
- 20:54:14: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:54:14: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:54:14: use buffering: false - 0, fourCC: 'I420'
- 20:54:14: audio device: Disable,
- 20:54:14: audio device id Disabled,
- 20:54:14: audio time offset 0,
- 20:54:14:
- 20:54:14: Using directshow input
- 20:54:14: Using graphics capture
- 20:54:14: Trying to hook process: League of Legends.exe
- 20:54:14: Scene buffering time set to 700
- 20:54:14: ------------------------------------------
- 20:54:14: Video Encoding: x264
- 20:54:14: fps: 30
- 20:54:14: width: 1920, height: 1080
- 20:54:14: preset: veryfast
- 20:54:14: profile: main
- 20:54:14: keyint: 60
- 20:54:14: CBR: yes
- 20:54:14: CFR: yes
- 20:54:14: max bitrate: 2000
- 20:54:14: buffer size: 2000
- 20:54:14: ------------------------------------------
- 20:54:14: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
- 20:54:15: =====Stream End: 2014-06-03, 20:54:15=================================================
- 20:54:16: =====Stream Start: 2014-06-03, 20:54:16===============================================
- 20:54:16: Multithreaded optimizations: On
- 20:54:16: Base resolution: 1920x1080
- 20:54:16: Output resolution: 1920x1080
- 20:54:16: ------------------------------------------
- 20:54:16: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
- 20:54:16: ------------------------------------------
- 20:54:16: Audio Format: 44100 Hz
- 20:54:16: ------------------------------------------
- 20:54:16: Audio Channels: 2 Ch
- 20:54:16: Playback device {0.0.0.00000000}.{280daf0e-e330-483a-badb-12291fa2b99f}
- 20:54:16: ------------------------------------------
- 20:54:16: Using desktop audio input: Högtalare (Realtek High Definition Audio)
- 20:54:16: Global Audio time adjust: 0
- 20:54:16: ------------------------------------------
- 20:54:16: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
- 20:54:16: Mic time offset: 0
- 20:54:16: ------------------------------------------
- 20:54:16: Audio Encoding: AAC
- 20:54:16: bitrate: 128
- 20:54:16: Using bitmap image
- 20:54:16: ------------------------------------------
- 20:54:16: device: Logitech QuickCam Pro 5000,
- 20:54:16: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 20:54:16: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 20:54:16: use buffering: false - 0, fourCC: 'I420'
- 20:54:16: audio device: Disable,
- 20:54:16: audio device id Disabled,
- 20:54:16: audio time offset 0,
- 20:54:16:
- 20:54:16: Using directshow input
- 20:54:16: Using graphics capture
- 20:54:16: Trying to hook process: League of Legends.exe
- 20:54:16: Scene buffering time set to 700
- 20:54:16: ------------------------------------------
- 20:54:16: Video Encoding: x264
- 20:54:16: fps: 30
- 20:54:16: width: 1920, height: 1080
- 20:54:16: preset: veryfast
- 20:54:16: profile: main
- 20:54:16: keyint: 60
- 20:54:16: CBR: yes
- 20:54:16: CFR: yes
- 20:54:16: max bitrate: 2000
- 20:54:16: buffer size: 2000
- 20:54:16: ------------------------------------------
- 20:54:16: Warning - OBSCapture::Start: Unable to create the file stream. Check the file path in Broadcast Settings.
- 20:54:18: SharedTexCapture hooked
- 20:54:18: Audio timestamp for device 'Mikrofon (Realtek High Definition Audio)' was behind target timestamp by 3125012
- 20:54:19: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:54:19: SharedTexCapture hooked
- 20:54:20: Using RTMP service: Twitch / Justin.tv
- 20:54:20: Server selection: rtmp://live-ams.justin.tv/app
- 20:54:20: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 20:54:22: Completed handshake with rtmp://live-ams.justin.tv/app in 1378 ms.
- 20:54:23: SO_SNDBUF was at 65536
- 20:54:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
- 20:54:24: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:54:24: SharedTexCapture hooked
- 20:54:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 812 / 272384)
- 20:56:36: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:56:36: SharedTexCapture hooked
- 21:04:05: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:04:05: SharedTexCapture hooked
- 21:08:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:08:26: SharedTexCapture hooked
- 21:08:34: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:08:34: SharedTexCapture hooked
- 21:10:53: Exit signal received, terminating capture
- 21:11:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 21:11:06: New Scene
- 21:11:06: Using graphics capture
- 21:11:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 21:11:08: New Scene
- 21:11:08: ------------------------------------------
- 21:11:08: device: Logitech QuickCam Pro 5000,
- 21:11:08: device id \\?\usb#vid_046d&pid_08ce&mi_00#6&514abac&1&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
- 21:11:08: chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
- 21:11:08: use buffering: false - 0, fourCC: 'I420'
- 21:11:08: audio device: Disable,
- 21:11:08: audio device id Disabled,
- 21:11:08: audio time offset 0,
- 21:11:08:
- 21:11:08: Using directshow input
- 21:11:08: Using Window Capture
- 21:11:17: Total frames encoded: 30560, total frames duplicated: 19 (0.06%)
- 21:11:17: Total frames rendered: 30559, number of late frames: 6 (0.02%) (it's okay for some frames to be late)
- 21:11:17: RTMPPublisher::SocketLoop: Graceful loop exit
- 21:11:17: Average send payload: 6082 bytes, average send interval: 22 ms
- 21:11:17: Number of times waited to send: 0, Waited for a total of 0 bytes
- 21:11:17: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 21:11:17: Number of bytes sent: 270596769
- 21:11:17:
- 21:11:17: Profiler time results:
- 21:11:17:
- 21:11:17: ==============================================================
- 21:11:17: video thread frame - [100%] [avg time: 0.631 ms] [children: 16.2%] [unaccounted: 83.8%]
- 21:11:17: | scene->Preprocess - [6.18%] [avg time: 0.039 ms]
- 21:11:17: | GPU download and conversion - [9.98%] [avg time: 0.063 ms] [children: 7.77%] [unaccounted: 2.22%]
- 21:11:17: | | flush - [6.34%] [avg time: 0.04 ms]
- 21:11:17: | | CopyResource - [1.11%] [avg time: 0.007 ms]
- 21:11:17: | | conversion to 4:2:0 - [0.317%] [avg time: 0.002 ms]
- 21:11:17: Convert444Threads - [100%] [avg time: 0.889 ms] [children: 99.2%] [unaccounted: 0.787%]
- 21:11:17: | Convert444toNV12 - [99.2%] [avg time: 0.882 ms]
- 21:11:17: encoder thread frame - [100%] [avg time: 1.499 ms] [children: 1.33%] [unaccounted: 98.7%]
- 21:11:17: | sending stuff out - [1.33%] [avg time: 0.02 ms]
- 21:11:17: ==============================================================
- 21:11:17:
- 21:11:17:
- 21:11:17: Profiler CPU results:
- 21:11:17:
- 21:11:17: ==============================================================
- 21:11:17: video thread frame - [cpu time: avg 0.04 ms, total 1250 ms] [avg calls per frame: 1]
- 21:11:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:11:17: | GPU download and conversion - [cpu time: avg 0.012 ms, total 390.625 ms] [avg calls per frame: 1]
- 21:11:17: | | flush - [cpu time: avg 0.01 ms, total 312.5 ms] [avg calls per frame: 1]
- 21:11:17: | | CopyResource - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:11:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:11:17: Convert444Threads - [cpu time: avg 1.008 ms, total 61562.5 ms] [avg calls per frame: 2]
- 21:11:17: | Convert444toNV12 - [cpu time: avg 1.005 ms, total 61406.3 ms] [avg calls per frame: 2]
- 21:11:17: encoder thread frame - [cpu time: avg 1.017 ms, total 31078.1 ms] [avg calls per frame: 1]
- 21:11:17: | sending stuff out - [cpu time: avg 0.004 ms, total 140.625 ms] [avg calls per frame: 1]
- 21:11:17: ==============================================================
- 21:11:17:
- 21:11:17: =====Stream End: 2014-06-03, 21:11:17=================================================
- Last game capture log:
- 2014-06-03, 20:41:35: we're booting up:
- 20:41:35: CaptureThread: attached to process League of Legends.exe
- 20:41:35: D3D9 Present
- 20:41:35: DXGI Present
- 20:41:35: GL Present
- 20:41:35: (half life scientist) everything.. seems to be in order
- 20:41:35: D3D9EndScene called
- 20:41:35: D3DPRESENT_PARAMETERS {
- 20:41:35: BackBufferWidth: 1920
- 20:41:35: BackBufferHeight: 1080
- 20:41:35: BackBufferFormat: D3DFMT_X8R8G8B8
- 20:41:35: BackBufferCount: 1
- 20:41:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:41:35: MultiSampleQuality: 0
- 20:41:35: SwapEffect: D3DSWAPEFFECT_DISCARD
- 20:41:35: hDeviceWindow: 984934
- 20:41:35: Windowed: false
- 20:41:35: EnableAutoDepthStencil: true
- 20:41:35: AutoDepthStencilFormat: D3DFMT_D24S8
- 20:41:35: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
- 20:41:35: FullScreen_RefreshRateInHz: 60
- 20:41:35: PresentationInterval: 0
- 20:41:35: };
- 20:41:35: successfully set up d3d9 hooks
- 20:41:35: D3D9Present called
- 20:41:35: DoD3D9GPUHook: success
- 20:41:35: D3DSURFACE_DESC {
- 20:41:35: Format: D3DFMT_X8R8G8B8
- 20:41:35: Type: D3DRTYPE_SURFACE
- 20:41:35: Usage: D3DUSAGE_RENDERTARGET
- 20:41:35: Pool: D3DPOOL_DEFAULT
- 20:41:35: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:41:35: MultiSampleQuality: 0
- 20:41:35: Width: 1920
- 20:41:35: Height: 1080
- 20:41:35: };
- 20:41:35: successfully capturing d3d9 frames via GPU
- 20:41:40: D3D9Reset called
- 20:41:40: ---------------------- Cleared D3D9 Capture ----------------------
- 20:41:40: successfully set up d3d9 hooks
- 20:41:40: D3D9EndScene called
- 20:41:40: D3D9Present called
- 20:41:40: DoD3D9GPUHook: success
- 20:41:40: D3DSURFACE_DESC {
- 20:41:40: Format: D3DFMT_X8R8G8B8
- 20:41:40: Type: D3DRTYPE_SURFACE
- 20:41:40: Usage: D3DUSAGE_RENDERTARGET
- 20:41:40: Pool: D3DPOOL_DEFAULT
- 20:41:40: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:41:40: MultiSampleQuality: 0
- 20:41:40: Width: 1920
- 20:41:40: Height: 1080
- 20:41:40: };
- 20:41:40: successfully capturing d3d9 frames via GPU
- 20:41:49: D3D9Reset called
- 20:41:49: ---------------------- Cleared D3D9 Capture ----------------------
- 20:41:49: successfully set up d3d9 hooks
- 20:41:49: D3D9EndScene called
- 20:41:49: D3D9Present called
- 20:41:49: DoD3D9GPUHook: success
- 20:41:49: D3DSURFACE_DESC {
- 20:41:49: Format: D3DFMT_X8R8G8B8
- 20:41:49: Type: D3DRTYPE_SURFACE
- 20:41:49: Usage: D3DUSAGE_RENDERTARGET
- 20:41:49: Pool: D3DPOOL_DEFAULT
- 20:41:49: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:41:49: MultiSampleQuality: 0
- 20:41:49: Width: 1920
- 20:41:49: Height: 1080
- 20:41:49: };
- 20:41:49: successfully capturing d3d9 frames via GPU
- 20:42:31: D3D9Reset called
- 20:42:31: ---------------------- Cleared D3D9 Capture ----------------------
- 20:42:31: successfully set up d3d9 hooks
- 20:42:31: D3D9EndScene called
- 20:42:31: D3D9Present called
- 20:42:31: DoD3D9GPUHook: success
- 20:42:32: D3DSURFACE_DESC {
- 20:42:32: Format: D3DFMT_X8R8G8B8
- 20:42:32: Type: D3DRTYPE_SURFACE
- 20:42:32: Usage: D3DUSAGE_RENDERTARGET
- 20:42:32: Pool: D3DPOOL_DEFAULT
- 20:42:32: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:42:32: MultiSampleQuality: 0
- 20:42:32: Width: 1920
- 20:42:32: Height: 1080
- 20:42:32: };
- 20:42:32: successfully capturing d3d9 frames via GPU
- 20:43:15: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:15: D3D9EndScene called
- 20:43:15: D3D9Present called
- 20:43:15: received restart event, capturing
- 20:43:15: DoD3D9GPUHook: success
- 20:43:15: D3DSURFACE_DESC {
- 20:43:15: Format: D3DFMT_X8R8G8B8
- 20:43:15: Type: D3DRTYPE_SURFACE
- 20:43:15: Usage: D3DUSAGE_RENDERTARGET
- 20:43:15: Pool: D3DPOOL_DEFAULT
- 20:43:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:15: MultiSampleQuality: 0
- 20:43:15: Width: 1920
- 20:43:15: Height: 1080
- 20:43:15: };
- 20:43:15: successfully capturing d3d9 frames via GPU
- 20:43:16: D3D9Reset called
- 20:43:16: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:16: successfully set up d3d9 hooks
- 20:43:16: D3D9EndScene called
- 20:43:16: D3D9Present called
- 20:43:16: DoD3D9GPUHook: success
- 20:43:16: D3DSURFACE_DESC {
- 20:43:16: Format: D3DFMT_X8R8G8B8
- 20:43:16: Type: D3DRTYPE_SURFACE
- 20:43:16: Usage: D3DUSAGE_RENDERTARGET
- 20:43:16: Pool: D3DPOOL_DEFAULT
- 20:43:16: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:16: MultiSampleQuality: 0
- 20:43:16: Width: 1920
- 20:43:16: Height: 1080
- 20:43:16: };
- 20:43:16: successfully capturing d3d9 frames via GPU
- 20:43:23: D3D9Reset called
- 20:43:23: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:23: successfully set up d3d9 hooks
- 20:43:23: D3D9EndScene called
- 20:43:23: D3D9Present called
- 20:43:23: DoD3D9GPUHook: success
- 20:43:23: D3DSURFACE_DESC {
- 20:43:23: Format: D3DFMT_X8R8G8B8
- 20:43:23: Type: D3DRTYPE_SURFACE
- 20:43:23: Usage: D3DUSAGE_RENDERTARGET
- 20:43:23: Pool: D3DPOOL_DEFAULT
- 20:43:23: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:23: MultiSampleQuality: 0
- 20:43:23: Width: 1920
- 20:43:23: Height: 1080
- 20:43:23: };
- 20:43:23: successfully capturing d3d9 frames via GPU
- 20:43:29: D3D9Reset called
- 20:43:29: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:29: successfully set up d3d9 hooks
- 20:43:29: D3D9EndScene called
- 20:43:29: D3D9Present called
- 20:43:29: DoD3D9GPUHook: success
- 20:43:29: D3DSURFACE_DESC {
- 20:43:29: Format: D3DFMT_X8R8G8B8
- 20:43:29: Type: D3DRTYPE_SURFACE
- 20:43:29: Usage: D3DUSAGE_RENDERTARGET
- 20:43:29: Pool: D3DPOOL_DEFAULT
- 20:43:29: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:29: MultiSampleQuality: 0
- 20:43:29: Width: 1920
- 20:43:29: Height: 1080
- 20:43:29: };
- 20:43:29: successfully capturing d3d9 frames via GPU
- 20:43:44: D3D9Reset called
- 20:43:44: ---------------------- Cleared D3D9 Capture ----------------------
- 20:43:44: successfully set up d3d9 hooks
- 20:43:44: D3D9EndScene called
- 20:43:44: D3D9Present called
- 20:43:44: DoD3D9GPUHook: success
- 20:43:44: D3DSURFACE_DESC {
- 20:43:44: Format: D3DFMT_X8R8G8B8
- 20:43:44: Type: D3DRTYPE_SURFACE
- 20:43:44: Usage: D3DUSAGE_RENDERTARGET
- 20:43:44: Pool: D3DPOOL_DEFAULT
- 20:43:44: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:43:44: MultiSampleQuality: 0
- 20:43:44: Width: 1920
- 20:43:44: Height: 1080
- 20:43:44: };
- 20:43:44: successfully capturing d3d9 frames via GPU
- 20:50:40: D3D9Reset called
- 20:50:40: ---------------------- Cleared D3D9 Capture ----------------------
- 20:50:40: successfully set up d3d9 hooks
- 20:50:40: D3D9EndScene called
- 20:50:40: D3D9Present called
- 20:50:40: DoD3D9GPUHook: success
- 20:50:41: D3DSURFACE_DESC {
- 20:50:41: Format: D3DFMT_X8R8G8B8
- 20:50:41: Type: D3DRTYPE_SURFACE
- 20:50:41: Usage: D3DUSAGE_RENDERTARGET
- 20:50:41: Pool: D3DPOOL_DEFAULT
- 20:50:41: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:50:41: MultiSampleQuality: 0
- 20:50:41: Width: 1920
- 20:50:41: Height: 1080
- 20:50:41: };
- 20:50:41: successfully capturing d3d9 frames via GPU
- 20:53:54: ---------------------- Cleared D3D9 Capture ----------------------
- 20:53:54: D3D9EndScene called
- 20:53:54: D3D9Present called
- 20:54:11: received restart event, capturing
- 20:54:11: DoD3D9GPUHook: success
- 20:54:16: Keepalive no longer found on d3d9, freeing capture data
- 20:54:16: ---------------------- Cleared D3D9 Capture ----------------------
- 20:54:16: D3D9EndScene called
- 20:54:16: D3D9Present called
- 20:54:16: received restart event, capturing
- 20:54:16: DoD3D9GPUHook: success
- 20:54:18: D3DSURFACE_DESC {
- 20:54:18: Format: D3DFMT_X8R8G8B8
- 20:54:18: Type: D3DRTYPE_SURFACE
- 20:54:18: Usage: D3DUSAGE_RENDERTARGET
- 20:54:18: Pool: D3DPOOL_DEFAULT
- 20:54:18: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:54:18: MultiSampleQuality: 0
- 20:54:18: Width: 1920
- 20:54:18: Height: 1080
- 20:54:18: };
- 20:54:18: successfully capturing d3d9 frames via GPU
- 20:54:19: D3D9Reset called
- 20:54:19: ---------------------- Cleared D3D9 Capture ----------------------
- 20:54:19: successfully set up d3d9 hooks
- 20:54:19: D3D9EndScene called
- 20:54:19: D3D9Present called
- 20:54:19: DoD3D9GPUHook: success
- 20:54:19: D3DSURFACE_DESC {
- 20:54:19: Format: D3DFMT_X8R8G8B8
- 20:54:19: Type: D3DRTYPE_SURFACE
- 20:54:19: Usage: D3DUSAGE_RENDERTARGET
- 20:54:19: Pool: D3DPOOL_DEFAULT
- 20:54:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:54:19: MultiSampleQuality: 0
- 20:54:19: Width: 1920
- 20:54:19: Height: 1080
- 20:54:19: };
- 20:54:19: successfully capturing d3d9 frames via GPU
- 20:54:24: D3D9Reset called
- 20:54:24: ---------------------- Cleared D3D9 Capture ----------------------
- 20:54:24: successfully set up d3d9 hooks
- 20:54:24: D3D9EndScene called
- 20:54:24: D3D9Present called
- 20:54:24: DoD3D9GPUHook: success
- 20:54:24: D3DSURFACE_DESC {
- 20:54:24: Format: D3DFMT_X8R8G8B8
- 20:54:24: Type: D3DRTYPE_SURFACE
- 20:54:24: Usage: D3DUSAGE_RENDERTARGET
- 20:54:24: Pool: D3DPOOL_DEFAULT
- 20:54:24: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:54:24: MultiSampleQuality: 0
- 20:54:24: Width: 1920
- 20:54:24: Height: 1080
- 20:54:24: };
- 20:54:24: successfully capturing d3d9 frames via GPU
- 20:56:36: D3D9Reset called
- 20:56:36: ---------------------- Cleared D3D9 Capture ----------------------
- 20:56:36: successfully set up d3d9 hooks
- 20:56:36: D3D9EndScene called
- 20:56:36: D3D9Present called
- 20:56:36: DoD3D9GPUHook: success
- 20:56:36: D3DSURFACE_DESC {
- 20:56:36: Format: D3DFMT_X8R8G8B8
- 20:56:36: Type: D3DRTYPE_SURFACE
- 20:56:36: Usage: D3DUSAGE_RENDERTARGET
- 20:56:36: Pool: D3DPOOL_DEFAULT
- 20:56:36: MultiSampleType: D3DMULTISAMPLE_NONE
- 20:56:36: MultiSampleQuality: 0
- 20:56:36: Width: 1920
- 20:56:36: Height: 1080
- 20:56:36: };
- 20:56:36: successfully capturing d3d9 frames via GPU
- 21:04:05: D3D9Reset called
- 21:04:05: ---------------------- Cleared D3D9 Capture ----------------------
- 21:04:05: successfully set up d3d9 hooks
- 21:04:05: D3D9EndScene called
- 21:04:05: D3D9Present called
- 21:04:05: DoD3D9GPUHook: success
- 21:04:05: D3DSURFACE_DESC {
- 21:04:05: Format: D3DFMT_X8R8G8B8
- 21:04:05: Type: D3DRTYPE_SURFACE
- 21:04:05: Usage: D3DUSAGE_RENDERTARGET
- 21:04:05: Pool: D3DPOOL_DEFAULT
- 21:04:05: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:04:05: MultiSampleQuality: 0
- 21:04:05: Width: 1920
- 21:04:05: Height: 1080
- 21:04:05: };
- 21:04:05: successfully capturing d3d9 frames via GPU
- 21:08:26: D3D9Reset called
- 21:08:26: ---------------------- Cleared D3D9 Capture ----------------------
- 21:08:26: successfully set up d3d9 hooks
- 21:08:26: D3D9EndScene called
- 21:08:26: D3D9Present called
- 21:08:26: DoD3D9GPUHook: success
- 21:08:26: D3DSURFACE_DESC {
- 21:08:26: Format: D3DFMT_X8R8G8B8
- 21:08:26: Type: D3DRTYPE_SURFACE
- 21:08:26: Usage: D3DUSAGE_RENDERTARGET
- 21:08:26: Pool: D3DPOOL_DEFAULT
- 21:08:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:08:26: MultiSampleQuality: 0
- 21:08:26: Width: 1920
- 21:08:26: Height: 1080
- 21:08:26: };
- 21:08:26: successfully capturing d3d9 frames via GPU
- 21:08:34: D3D9Reset called
- 21:08:34: ---------------------- Cleared D3D9 Capture ----------------------
- 21:08:34: successfully set up d3d9 hooks
- 21:08:34: D3D9EndScene called
- 21:08:34: D3D9Present called
- 21:08:34: DoD3D9GPUHook: success
- 21:08:34: D3DSURFACE_DESC {
- 21:08:34: Format: D3DFMT_X8R8G8B8
- 21:08:34: Type: D3DRTYPE_SURFACE
- 21:08:34: Usage: D3DUSAGE_RENDERTARGET
- 21:08:34: Pool: D3DPOOL_DEFAULT
- 21:08:34: MultiSampleType: D3DMULTISAMPLE_NONE
- 21:08:34: MultiSampleQuality: 0
- 21:08:34: Width: 1920
- 21:08:34: Height: 1080
- 21:08:34: };
- 21:08:34: successfully capturing d3d9 frames via GPU
- 21:12:09: Memory Leaks Were Detected.
- 21:12:09:
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