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  1. [23:36:57] [Client thread/INFO]: Setting user: KillingJoke3030
  2. [23:36:57] [Client thread/INFO]: (Session ID is token:73dae3b519804e53ae3c38e3b2169293:5ca0e9392de64a1fb44d2e40a5dc7dbd)
  3. [23:36:59] [Client thread/INFO]: LWJGL Version: 2.9.4
  4. [23:37:00] [Client thread/INFO]: Reloading ResourceManager: Default
  5. [23:37:00] [Sound Library Loader/INFO]: Starting up SoundSystem...
  6. [23:37:01] [Thread-5/INFO]: Initializing LWJGL OpenAL
  7. [23:37:01] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
  8. [23:37:01] [Thread-5/INFO]: OpenAL initialized.
  9. [23:37:01] [Sound Library Loader/INFO]: Sound engine started
  10. [23:37:03] [Client thread/INFO]: Created: 512x512 textures-atlas
  11. [23:38:19] [Server thread/INFO]: Starting integrated minecraft server version 1.8.8
  12. [23:38:19] [Server thread/INFO]: Generating keypair
  13. [23:38:19] [Server thread/INFO]: Converting map!
  14. [23:38:19] [Server thread/INFO]: Scanning folders...
  15. [23:38:19] [Server thread/INFO]: Total conversion count is 0
  16. [23:38:19] [Server thread/INFO]: Preparing start region for level 0
  17. [23:38:20] [Server thread/INFO]: Preparing spawn area: 8%
  18. [23:38:21] [Server thread/INFO]: Preparing spawn area: 16%
  19. [23:38:22] [Server thread/INFO]: Preparing spawn area: 27%
  20. [23:38:23] [Server thread/INFO]: Preparing spawn area: 40%
  21. [23:38:24] [Server thread/INFO]: Preparing spawn area: 51%
  22. [23:38:25] [Server thread/INFO]: Preparing spawn area: 63%
  23. [23:38:26] [Server thread/INFO]: Preparing spawn area: 74%
  24. [23:38:27] [Server thread/INFO]: Preparing spawn area: 86%
  25. [23:38:28] [Server thread/INFO]: Preparing spawn area: 99%
  26. [23:38:28] [Server thread/INFO]: Changing view distance to 32, from 10
  27. [23:38:29] [Server thread/INFO]: KillingJoke3030[local:E:ceac372c] logged in with entity id 168 at (-238.5, 61.0, 265.5)
  28. [23:38:29] [Server thread/INFO]: KillingJoke3030 joined the game
  29. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  30. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  31. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  32. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  33. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  34. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  35. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  36. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  37. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  38. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  39. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  40. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  41. [23:38:30] [Server thread/WARN]: Biome ID is out of bounds: 245280, defaulting to 0 (Ocean)
  42. [23:39:26] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 57073ms behind, skipping 1141 tick(s)
  43. [23:39:37] [Client thread/INFO]: Stopping!
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