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- /*
- /////////////////////////////////////////////////////////////////////
- // Criado por: Faix ////
- // Data de início: 29/06/2014 ////
- // Término: 30/06/2014 ////
- // Ultima Atualização: - /////
- // Mudanças da ultima atualização: - //////
- ////////////////////////////////////////////////////////////////////
- */
- // TextDraws
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Textdraw6;
- new Text:Textdraw7;
- new Text:Textdraw8;
- new Text:Textdraw9;
- new Text:Textdraw10;
- new Text:Textdraw11;
- new Text:Textdraw12;
- new Text:Textdraw13;
- new Text:Textdraw14;
- new Text:Textdraw15;
- ////////////////////
- // Includes
- #include <a_samp>
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" FilterScript armas em TextDraw carregado com sucesso! Criado por: Faix");
- print("--------------------------------------\n");
- Textdraw0 = TextDrawCreate(516.000000, 96.000000, "SELECIONE O ITEM DESEJADO");
- TextDrawAlignment(Textdraw0, 2);
- TextDrawBackgroundColor(Textdraw0, 255);
- TextDrawFont(Textdraw0, 2);
- TextDrawLetterSize(Textdraw0, 0.299999, 2.000001);
- TextDrawColor(Textdraw0, 7187199);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 1);
- Textdraw1 = TextDrawCreate(592.000000, 112.000000, "FACA");
- TextDrawAlignment(Textdraw1, 2);
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 2);
- TextDrawLetterSize(Textdraw1, 0.299999, 2.000001);
- TextDrawColor(Textdraw1, -1);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 1);
- TextDrawSetSelectable(Textdraw1, true);
- Textdraw2 = TextDrawCreate(557.000000, 127.000000, "SERRA-ELETRICA");
- TextDrawAlignment(Textdraw2, 2);
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 2);
- TextDrawLetterSize(Textdraw2, 0.299999, 2.000001);
- TextDrawColor(Textdraw2, -1);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawSetProportional(Textdraw2, 1);
- TextDrawSetSelectable(Textdraw2, true);
- Textdraw3 = TextDrawCreate(580.000000, 142.000000, "GRANADA");
- TextDrawAlignment(Textdraw3, 2);
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 2);
- TextDrawLetterSize(Textdraw3, 0.299999, 2.000001);
- TextDrawColor(Textdraw3, -1);
- TextDrawSetOutline(Textdraw3, 1);
- TextDrawSetProportional(Textdraw3, 1);
- TextDrawSetSelectable(Textdraw3, true);
- Textdraw4 = TextDrawCreate(564.000000, 156.000000, "DESERT EAGLE");
- TextDrawAlignment(Textdraw4, 2);
- TextDrawBackgroundColor(Textdraw4, 255);
- TextDrawFont(Textdraw4, 2);
- TextDrawLetterSize(Textdraw4, 0.299999, 2.000001);
- TextDrawColor(Textdraw4, -1);
- TextDrawSetOutline(Textdraw4, 1);
- TextDrawSetProportional(Textdraw4, 1);
- TextDrawSetSelectable(Textdraw4, true);
- Textdraw5 = TextDrawCreate(581.000000, 170.000000, "SHOTGUN");
- TextDrawAlignment(Textdraw5, 2);
- TextDrawBackgroundColor(Textdraw5, 255);
- TextDrawFont(Textdraw5, 2);
- TextDrawLetterSize(Textdraw5, 0.299999, 2.000001);
- TextDrawColor(Textdraw5, -1);
- TextDrawSetOutline(Textdraw5, 1);
- TextDrawSetProportional(Textdraw5, 1);
- TextDrawSetSelectable(Textdraw5, true);
- Textdraw6 = TextDrawCreate(549.000000, 184.000000, "SAWNOFF SHOTGUN");
- TextDrawAlignment(Textdraw6, 2);
- TextDrawBackgroundColor(Textdraw6, 255);
- TextDrawFont(Textdraw6, 2);
- TextDrawLetterSize(Textdraw6, 0.299999, 2.000001);
- TextDrawColor(Textdraw6, -1);
- TextDrawSetOutline(Textdraw6, 1);
- TextDrawSetProportional(Textdraw6, 1);
- TextDrawSetSelectable(Textdraw6, true);
- Textdraw7 = TextDrawCreate(553.000000, 198.000000, "COMBAT SHOTGUN");
- TextDrawAlignment(Textdraw7, 2);
- TextDrawBackgroundColor(Textdraw7, 255);
- TextDrawFont(Textdraw7, 2);
- TextDrawLetterSize(Textdraw7, 0.299999, 2.000001);
- TextDrawColor(Textdraw7, -1);
- TextDrawSetOutline(Textdraw7, 1);
- TextDrawSetProportional(Textdraw7, 1);
- TextDrawSetSelectable(Textdraw7, true);
- Textdraw8 = TextDrawCreate(563.000000, 212.000000, "MICRO SMG/UZI");
- TextDrawAlignment(Textdraw8, 2);
- TextDrawBackgroundColor(Textdraw8, 255);
- TextDrawFont(Textdraw8, 2);
- TextDrawLetterSize(Textdraw8, 0.299999, 2.000001);
- TextDrawColor(Textdraw8, -1);
- TextDrawSetOutline(Textdraw8, 1);
- TextDrawSetProportional(Textdraw8, 1);
- TextDrawSetSelectable(Textdraw8, true);
- Textdraw9 = TextDrawCreate(598.000000, 225.000000, "MP5");
- TextDrawAlignment(Textdraw9, 2);
- TextDrawBackgroundColor(Textdraw9, 255);
- TextDrawFont(Textdraw9, 2);
- TextDrawLetterSize(Textdraw9, 0.299999, 2.000001);
- TextDrawColor(Textdraw9, -1);
- TextDrawSetOutline(Textdraw9, 1);
- TextDrawSetProportional(Textdraw9, 1);
- TextDrawSetSelectable(Textdraw9, true);
- Textdraw10 = TextDrawCreate(593.000000, 238.000000, "TEC-9");
- TextDrawAlignment(Textdraw10, 2);
- TextDrawBackgroundColor(Textdraw10, 255);
- TextDrawFont(Textdraw10, 2);
- TextDrawLetterSize(Textdraw10, 0.299999, 2.000001);
- TextDrawColor(Textdraw10, -1);
- TextDrawSetOutline(Textdraw10, 1);
- TextDrawSetProportional(Textdraw10, 1);
- TextDrawSetSelectable(Textdraw10, true);
- Textdraw11 = TextDrawCreate(601.000000, 252.000000, "M4");
- TextDrawAlignment(Textdraw11, 2);
- TextDrawBackgroundColor(Textdraw11, 255);
- TextDrawFont(Textdraw11, 2);
- TextDrawLetterSize(Textdraw11, 0.299999, 2.000001);
- TextDrawColor(Textdraw11, -1);
- TextDrawSetOutline(Textdraw11, 1);
- TextDrawSetProportional(Textdraw11, 1);
- TextDrawSetSelectable(Textdraw12, true);
- Textdraw12 = TextDrawCreate(591.000000, 266.000000, "AK-47");
- TextDrawAlignment(Textdraw12, 2);
- TextDrawBackgroundColor(Textdraw12, 255);
- TextDrawFont(Textdraw12, 2);
- TextDrawLetterSize(Textdraw12, 0.299999, 2.000001);
- TextDrawColor(Textdraw12, -1);
- TextDrawSetOutline(Textdraw12, 1);
- TextDrawSetProportional(Textdraw12, 1);
- TextDrawSetSelectable(Textdraw12, true);
- Textdraw13 = TextDrawCreate(587.000000, 279.000000, "SNIPER");
- TextDrawAlignment(Textdraw13, 2);
- TextDrawBackgroundColor(Textdraw13, 255);
- TextDrawFont(Textdraw13, 2);
- TextDrawLetterSize(Textdraw13, 0.299999, 2.000001);
- TextDrawColor(Textdraw13, -1);
- TextDrawSetOutline(Textdraw13, 1);
- TextDrawSetProportional(Textdraw13, 1);
- TextDrawSetSelectable(Textdraw13, true);
- Textdraw14 = TextDrawCreate(597.000000, 293.000000, "RPG");
- TextDrawAlignment(Textdraw14, 2);
- TextDrawBackgroundColor(Textdraw14, 255);
- TextDrawFont(Textdraw14, 2);
- TextDrawLetterSize(Textdraw14, 0.299999, 2.000001);
- TextDrawColor(Textdraw14, -1);
- TextDrawSetOutline(Textdraw14, 1);
- TextDrawSetProportional(Textdraw14, 1);
- TextDrawSetSelectable(Textdraw14, true);
- Textdraw15 = TextDrawCreate(586.000000, 306.000000, "COLETE");
- TextDrawAlignment(Textdraw15, 2);
- TextDrawBackgroundColor(Textdraw15, 255);
- TextDrawFont(Textdraw15, 2);
- TextDrawLetterSize(Textdraw15, 0.299999, 2.000001);
- TextDrawColor(Textdraw15, -1);
- TextDrawSetOutline(Textdraw15, 1);
- TextDrawSetProportional(Textdraw15, 1);
- TextDrawSetSelectable(Textdraw15, true);
- return 1;
- }
- public OnFilterScriptExit()
- {
- TextDrawDestroy(Textdraw0);
- TextDrawDestroy(Textdraw1);
- TextDrawDestroy(Textdraw2);
- TextDrawDestroy(Textdraw3);
- TextDrawDestroy(Textdraw4);
- TextDrawDestroy(Textdraw5);
- TextDrawDestroy(Textdraw6);
- TextDrawDestroy(Textdraw7);
- TextDrawDestroy(Textdraw8);
- TextDrawDestroy(Textdraw9);
- TextDrawDestroy(Textdraw10);
- TextDrawDestroy(Textdraw11);
- TextDrawDestroy(Textdraw12);
- TextDrawDestroy(Textdraw13);
- TextDrawDestroy(Textdraw14);
- TextDrawDestroy(Textdraw15);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp("/armas", cmdtext, true) == 0)
- {
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- TextDrawShowForPlayer(playerid, Textdraw3);
- TextDrawShowForPlayer(playerid, Textdraw4);
- TextDrawShowForPlayer(playerid, Textdraw5);
- TextDrawShowForPlayer(playerid, Textdraw6);
- TextDrawShowForPlayer(playerid, Textdraw7);
- TextDrawShowForPlayer(playerid, Textdraw8);
- TextDrawShowForPlayer(playerid, Textdraw9);
- TextDrawShowForPlayer(playerid, Textdraw10);
- TextDrawShowForPlayer(playerid, Textdraw11);
- TextDrawShowForPlayer(playerid, Textdraw12);
- TextDrawShowForPlayer(playerid, Textdraw13);
- TextDrawShowForPlayer(playerid, Textdraw14);
- TextDrawShowForPlayer(playerid, Textdraw15);
- SelectTextDraw(playerid, -1);
- print("Sistema Funcionando!");
- return 1;
- }
- return 0;
- }
- public OnPlayerClickTextDraw(playerid, Text:clickedid)
- {
- if(_:clickedid != 65535)
- {
- if(clickedid == Textdraw1)
- {
- GivePlayerWeapon(playerid,4,1);
- SendClientMessage(playerid, -1, "Você pegou uma faca.");
- }
- if(clickedid == Textdraw2)
- {
- GivePlayerWeapon(playerid,9,1);
- SendClientMessage(playerid, -1, "Você pegou uma serra-eletrica.");
- }
- if(clickedid == Textdraw3)
- {
- GivePlayerWeapon(playerid,16,20);
- SendClientMessage(playerid, -1, "Você pegou 20 granadas.");
- }
- if(clickedid == Textdraw4)
- {
- GivePlayerWeapon(playerid,24,400);
- SendClientMessage(playerid, -1, "Você pegou uma desert eagle.");
- }
- if(clickedid == Textdraw5)
- {
- GivePlayerWeapon(playerid,25,400);
- SendClientMessage(playerid, -1, "Você pegou uma shotgun.");
- }
- if(clickedid == Textdraw6)
- {
- GivePlayerWeapon(playerid,26,400);
- SendClientMessage(playerid, -1, "Você pegou uma sawnoff shotgun.");
- }
- if(clickedid == Textdraw7)
- {
- GivePlayerWeapon(playerid,27,400);
- SendClientMessage(playerid, -1, "Você pegou uma combat shotgun.");
- }
- if(clickedid == Textdraw8)
- {
- GivePlayerWeapon(playerid,28,400);
- SendClientMessage(playerid, -1, "Você pegou uma Micro-SMG/Uzi.");
- }
- if(clickedid == Textdraw9)
- {
- GivePlayerWeapon(playerid,29,400);
- SendClientMessage(playerid, -1, "Você pegou uma MP5.");
- }
- if(clickedid == Textdraw10)
- {
- GivePlayerWeapon(playerid,32,400);
- SendClientMessage(playerid, -1, "Você pegou uma TEC-9.");
- }
- if(clickedid == Textdraw11)
- {
- GivePlayerWeapon(playerid,31,400);
- SendClientMessage(playerid, -1, "Você pegou uma M4.");
- }
- if(clickedid == Textdraw12)
- {
- GivePlayerWeapon(playerid,30,400);
- SendClientMessage(playerid, -1, "Você pegou uma AK-47.");
- }
- if(clickedid == Textdraw13)
- {
- GivePlayerWeapon(playerid,34,400);
- SendClientMessage(playerid, -1, "Você pegou uma sniper.");
- }
- if(clickedid == Textdraw14)
- {
- GivePlayerWeapon(playerid,35,400);
- SendClientMessage(playerid, -1, "Você pegou uma RPG.");
- }
- if(clickedid == Textdraw15)
- {
- SetPlayerArmour(playerid, 100);
- SendClientMessage(playerid, -1, "Você pegou um colete.");
- }
- TextDrawHideForPlayer(playerid, Textdraw0);
- TextDrawHideForPlayer(playerid, Textdraw1);
- TextDrawHideForPlayer(playerid, Textdraw2);
- TextDrawHideForPlayer(playerid, Textdraw3);
- TextDrawHideForPlayer(playerid, Textdraw4);
- TextDrawHideForPlayer(playerid, Textdraw5);
- TextDrawHideForPlayer(playerid, Textdraw6);
- TextDrawHideForPlayer(playerid, Textdraw7);
- TextDrawHideForPlayer(playerid, Textdraw8);
- TextDrawHideForPlayer(playerid, Textdraw9);
- TextDrawHideForPlayer(playerid, Textdraw10);
- TextDrawHideForPlayer(playerid, Textdraw11);
- TextDrawHideForPlayer(playerid, Textdraw12);
- TextDrawHideForPlayer(playerid, Textdraw13);
- TextDrawHideForPlayer(playerid, Textdraw14);
- TextDrawHideForPlayer(playerid, Textdraw15);
- CancelSelectTextDraw(playerid);
- }
- return 0;
- }
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